コード例 #1
0
ファイル: ModelTreeElement.cpp プロジェクト: Bazm0/hifi
bool ModelTreeElement::updateModel(const ModelItem& model) {
    // NOTE: this method must first lookup the model by ID, hence it is O(N)
    // and "model is not found" is worst-case (full N) but maybe we don't care?
    // (guaranteed that num models per elemen is small?)
    const bool wantDebug = false;
    uint16_t numberOfModels = _modelItems->size();
    for (uint16_t i = 0; i < numberOfModels; i++) {
        ModelItem& thisModel = (*_modelItems)[i];
        if (thisModel.getID() == model.getID()) {
            int difference = thisModel.getLastUpdated() - model.getLastUpdated();
            bool changedOnServer = thisModel.getLastEdited() < model.getLastEdited();
            bool localOlder = thisModel.getLastUpdated() < model.getLastUpdated();
            if (changedOnServer || localOlder) {
                if (wantDebug) {
                    qDebug("local model [id:%d] %s and %s than server model by %d, model.isNewlyCreated()=%s",
                            model.getID(), (changedOnServer ? "CHANGED" : "same"),
                            (localOlder ? "OLDER" : "NEWER"),
                            difference, debug::valueOf(model.isNewlyCreated()) );
                }
                
                thisModel.copyChangedProperties(model);
                markWithChangedTime();
            } else {
                if (wantDebug) {
                    qDebug(">>> IGNORING SERVER!!! Would've caused jutter! <<<  "
                            "local model [id:%d] %s and %s than server model by %d, model.isNewlyCreated()=%s",
                            model.getID(), (changedOnServer ? "CHANGED" : "same"),
                            (localOlder ? "OLDER" : "NEWER"),
                            difference, debug::valueOf(model.isNewlyCreated()) );
                }
            }
            return true;
        }
    }
    return false;
}
コード例 #2
0
ファイル: ModelItem.cpp プロジェクト: Bazm0/hifi
void ModelItemProperties::copyFromModelItem(const ModelItem& modelItem) {
    _position = modelItem.getPosition() * (float) TREE_SCALE;
    _color = modelItem.getXColor();
    _radius = modelItem.getRadius() * (float) TREE_SCALE;
    _shouldDie = modelItem.getShouldDie();
    _modelURL = modelItem.getModelURL();
    _modelRotation = modelItem.getModelRotation();

    _id = modelItem.getID();
    _idSet = true;

    _positionChanged = false;
    _colorChanged = false;
    _radiusChanged = false;

    _shouldDieChanged = false;
    _modelURLChanged = false;
    _modelRotationChanged = false;
    _defaultSettings = false;
}
コード例 #3
0
ファイル: ModelServer.cpp プロジェクト: MattiLahtinen/hifi
void ModelServer::modelCreated(const ModelItem& newModel, const SharedNodePointer& senderNode) {
    unsigned char outputBuffer[MAX_PACKET_SIZE];
    unsigned char* copyAt = outputBuffer;

    int numBytesPacketHeader = populatePacketHeader(reinterpret_cast<char*>(outputBuffer), PacketTypeModelAddResponse);
    int packetLength = numBytesPacketHeader;
    copyAt += numBytesPacketHeader;

    // encode the creatorTokenID
    uint32_t creatorTokenID = newModel.getCreatorTokenID();
    memcpy(copyAt, &creatorTokenID, sizeof(creatorTokenID));
    copyAt += sizeof(creatorTokenID);
    packetLength += sizeof(creatorTokenID);

    // encode the model ID
    uint32_t modelID = newModel.getID();
    memcpy(copyAt, &modelID, sizeof(modelID));
    copyAt += sizeof(modelID);
    packetLength += sizeof(modelID);

    NodeList::getInstance()->writeDatagram((char*) outputBuffer, packetLength, senderNode);
}