コード例 #1
0
ファイル: KeyCode.cpp プロジェクト: Beej126/Karabiner
Flags&
Flags::remove(ModifierFlag flag) {
  // We consider the following case.
  //   (ModifierFlag::SHIFT_L | ModifierFlag::SHIFT_R).remove(ModifierFlag::SHIFT_L).
  //
  // The value of SHIFT_L and SHIFT_R is below.
  //
  // ModifierFlag::SHIFT_L : 0x20002
  // ModifierFlag::SHIFT_R : 0x20004
  //
  // So, the correct value of above case is 0x20004 (SHIFT_R).
  //
  // If we remove bits simple way (value_ &= ~flags),
  // the result value becomes 0x00004. It's not right.
  //
  // Therefore, we save the old value, and restore the necessary bits from it.
  //
  Flags old = *this;

  // keep ModifierFlag::NUMPAD.
  value_ &= ~(flag.getRawBits());

  auto& pairs = KeyCodeModifierFlagPairs::getPairs();
  for (size_t i = 0; i < pairs.size(); ++i) {
    ModifierFlag f = pairs[i].getModifierFlag();
    if (f == flag) continue;
    if (!old.isOn(f)) continue;

    value_ |= f.getRawBits();
  }

  return *this;
}
コード例 #2
0
ファイル: test.cpp プロジェクト: bohlander/KeyRemap4MacBook
Flags operator|(ModifierFlag lhs, ModifierFlag rhs) { return Flags(lhs.getRawBits() | rhs.getRawBits()); }
コード例 #3
0
void EventOutputQueue::FireModifiers::fire(AutogenId autogenId, PhysicalEventType physicalEventType, Flags toFlags, KeyboardType keyboardType) {
  if (lastFlags_ == toFlags) return;

  if (physicalEventType == PhysicalEventType::DOWN) {
    isIgnorePhysicalUpEvent_ = false;
  } else if (physicalEventType == PhysicalEventType::UP) {
    if (isIgnorePhysicalUpEvent_) {
      return;
    }
  }

  // ------------------------------------------------------------
  // At first we handle KeyUp events and handle KeyDown events next.
  // We need to end KeyDown at Command+Space to Option_L+Shift_L.
  //
  // When Option_L+Shift_L has a meaning (switch input language at Windows),
  // it does not works well when the last is KeyUp of Command.

  // ModifierFlag::NUMPAD handling.
  // (We need to remove ModifierFlag::NUMPAD at first in order to strip NUMPAD flag from normal modifier key events.)
  if (!toFlags.isOn(ModifierFlag::NUMPAD)) {
    lastFlags_.remove(ModifierFlag::NUMPAD);
  }

  // ------------------------------------------------------------
  // KeyUp
  for (size_t i = 0; i < FlagStatus::globalFlagStatus().itemSize(); ++i) {
    ModifierFlag flag = FlagStatus::globalFlagStatus().getFlag(i);

    // Skipping invalid flags
    if (flag.getKeyCode() == KeyCode::VK_NONE) continue;
    // Skipping virtual modifiers.
    if (flag.getRawBits() == 0) continue;

    // ----------------------------------------
    if (!lastFlags_.isOn(flag)) continue;
    if (toFlags.isOn(flag)) continue;

    lastFlags_.remove(flag);

    Params_KeyboardEventCallBack params(EventType::MODIFY, lastFlags_, flag.getKeyCode(), keyboardType, false);
    EventOutputQueue::push(params, autogenId);
  }

  // KeyDown
  for (size_t i = 0; i < FlagStatus::globalFlagStatus().itemSize(); ++i) {
    ModifierFlag flag = FlagStatus::globalFlagStatus().getFlag(i);

    // Skipping invalid flags
    if (flag.getKeyCode() == KeyCode::VK_NONE) continue;
    // Skipping virtual modifiers.
    if (flag.getRawBits() == 0) continue;

    // ----------------------------------------
    if (!toFlags.isOn(flag)) continue;
    if (lastFlags_.isOn(flag)) continue;

    lastFlags_.add(flag);

    Params_KeyboardEventCallBack params(EventType::MODIFY, lastFlags_, flag.getKeyCode(), keyboardType, false);
    EventOutputQueue::push(params, autogenId);
  }

  // ModifierFlag::NUMPAD handling.
  // (We need to add ModifierFlag::NUMPAD at last in order to strip NUMPAD flag from normal modifier key events.)
  if (toFlags.isOn(ModifierFlag::NUMPAD)) {
    lastFlags_.add(ModifierFlag::NUMPAD);
  }
}