bool SaveGridHierarchyTransformed(MultiGrid& mg, ISubsetHandler& sh, const char* filename, number offset) { PROFILE_FUNC_GROUP("grid"); APosition aPos; // uses auto-attach Grid::AttachmentAccessor<Vertex, APosition> aaPos(mg, aPos, true); // copy the existing position to aPos. We take care of dimension differences. // Note: if the method was implemented for domains, this could be implemented // in a nicer way. if(mg.has_vertex_attachment(aPosition)) ConvertMathVectorAttachmentValues<Vertex>(mg, aPosition, aPos); else if(mg.has_vertex_attachment(aPosition2)) ConvertMathVectorAttachmentValues<Vertex>(mg, aPosition2, aPos); else if(mg.has_vertex_attachment(aPosition1)) ConvertMathVectorAttachmentValues<Vertex>(mg, aPosition1, aPos); // iterate through all vertices and apply an offset depending on their level. for(size_t lvl = 0; lvl < mg.num_levels(); ++lvl){ for(VertexIterator iter = mg.begin<Vertex>(lvl); iter != mg.end<Vertex>(lvl); ++iter) { aaPos[*iter].z() += (number)lvl * offset; } } // finally save the grid bool writeSuccess = SaveGridToFile(mg, sh, filename, aPos); // clean up mg.detach_from_vertices(aPos); return writeSuccess; }
bool TestGridLayoutMap(MultiGrid& mg, GridLayoutMap& glm) { if(mg.has_vertex_attachment(aPosition)) return TestGridLayoutMap(mg, glm, aPosition); else if(mg.has_vertex_attachment(aPosition2)) return TestGridLayoutMap(mg, glm, aPosition2); else if(mg.has_vertex_attachment(aPosition1)) return TestGridLayoutMap(mg, glm, aPosition1); else UG_LOG("ERROR in TestGridLayoutMap: A standard position attachment" " is required.\n"); return false; }
bool SaveGridLevelToFile(MultiGrid& srcMG, ISubsetHandler& srcSH, int lvl, const char* filename) { // check whether one of the standard attachments is attached and call // SaveGridLevel with that attachment if(srcMG.has_vertex_attachment(aPosition)) return SaveGridLevel(srcMG, srcSH, lvl, filename, aPosition); if(srcMG.has_vertex_attachment(aPosition2)) return SaveGridLevel(srcMG, srcSH, lvl, filename, aPosition2); if(srcMG.has_vertex_attachment(aPosition1)) return SaveGridLevel(srcMG, srcSH, lvl, filename, aPosition1); return false; }
bool SaveSurfaceViewTransformed(MultiGrid& mg, const SurfaceView& sv, const char* filename, number offset) { PROFILE_FUNC_GROUP("grid"); APosition aPos; // uses auto-attach Grid::AttachmentAccessor<Vertex, APosition> aaPos(mg, aPos, true); // copy the existing position to aPos. We take care of dimension differences. // Note: if the method was implemented for domains, this could be implemented // in a nicer way. if(mg.has_vertex_attachment(aPosition)) ConvertMathVectorAttachmentValues<Vertex>(mg, aPosition, aPos); else if(mg.has_vertex_attachment(aPosition2)) ConvertMathVectorAttachmentValues<Vertex>(mg, aPosition2, aPos); else if(mg.has_vertex_attachment(aPosition1)) ConvertMathVectorAttachmentValues<Vertex>(mg, aPosition1, aPos); // iterate through all vertices and apply an offset depending on their level. for(size_t lvl = 0; lvl < mg.num_levels(); ++lvl){ for(VertexIterator iter = mg.begin<Vertex>(lvl); iter != mg.end<Vertex>(lvl); ++iter) { aaPos[*iter].z() += (number)lvl * offset; } } // create a subset handler which holds different subsets for the different interface types SubsetHandler sh(mg); AssignSubsetsBySurfaceViewState<Vertex>(sh, sv, mg); AssignSubsetsBySurfaceViewState<Edge>(sh, sv, mg); AssignSubsetsBySurfaceViewState<Face>(sh, sv, mg); AssignSubsetsBySurfaceViewState<Volume>(sh, sv, mg); AssignSubsetColors(sh); EraseEmptySubsets(sh); // finally save the grid bool writeSuccess = SaveGridToFile(mg, sh, filename, aPos); // clean up mg.detach_from_vertices(aPos); return writeSuccess; }
bool CreateSmoothHierarchy(MultiGrid& mg, size_t numRefs) { PROFILE_FUNC_GROUP("grid"); IRefinementCallback* refCallback = NULL; // we're only checking for the main attachments here. //todo: improve this - add a domain-based hierarchy creator. if(mg.has_vertex_attachment(aPosition1)) refCallback = new SubdivisionLoopProjector<APosition1>(mg, aPosition1, aPosition1); else if(mg.has_vertex_attachment(aPosition2)) refCallback = new SubdivisionLoopProjector<APosition2>(mg, aPosition2, aPosition2); else if(mg.has_vertex_attachment(aPosition)) refCallback = new SubdivisionLoopProjector<APosition>(mg, aPosition, aPosition); if(!refCallback){ UG_LOG("No standard position attachment found. Aborting.\n"); return false; } GlobalMultiGridRefiner ref(mg, refCallback); for(size_t lvl = 0; lvl < numRefs; ++lvl){ ref.refine(); } if(mg.has_vertex_attachment(aPosition1)) ProjectToLimitPLoop(mg, aPosition1, aPosition1); else if(mg.has_vertex_attachment(aPosition2)) ProjectToLimitPLoop(mg, aPosition2, aPosition2); else if(mg.has_vertex_attachment(aPosition)) ProjectToLimitPLoop(mg, aPosition, aPosition); delete refCallback; return true; }