int main(void){ MyApplication app; app.startUp(); while( app.keepRunning() ){ app.renderOneFrame(); } return 0; }
int main(void) { MyApplication app; // Load up the application resources and stuff :) app.startUp(); // Start the rendering loop while (app.keepRunning()) { app.renderOneFrame(); } return 0; }
int main(void) { MyApplication* app = new MyApplication(); app->startup(); MyFrameListener* listener = new MyFrameListener( app->mWindow, app->mLeftCamera, app->mRightCamera, app->mLeftViewport, app->mRightViewport, app->_SinbadNode, app->_SinbadEnt ); listener->setParent( app ); app->_root->addFrameListener( listener ); while( app->keepRunning() ) { app->renderOneFrame(); } delete app; delete listener; return 0; }