void MyFrame::OnTest1(wxCommandEvent& WXUNUSED(event)) { #if ( defined(__WXPM__) || defined(__WXMSW__) ) && !defined(__WXUNIVERSAL__) MyDialog dialog; if (dialog.LoadNativeDialog(this, _T("dialog1"))) { dialog.ShowModal(); } #else wxMessageBox(_T("No native dialog support"),_T("Platform limitation")); #endif }