コード例 #1
0
void NFCGameServerToWorldModule::UnRegister()
{
	NF_SHARE_PTR<NFILogicClass> xLogicClass = m_pLogicClassModule->GetElement("GameServer");
	if (xLogicClass.get())
	{
		NFList<std::string>& xNameList = xLogicClass->GetConfigNameList();
		std::string strConfigName; 
		if (xNameList.Get(0, strConfigName))
		{
			const int nServerID = m_pElementInfoModule->GetPropertyInt(strConfigName, "ServerID");
			const int nPort = m_pElementInfoModule->GetPropertyInt(strConfigName, "Port");
			const int nMaxConnect = m_pElementInfoModule->GetPropertyInt(strConfigName, "MaxOnline");
			const int nCpus = m_pElementInfoModule->GetPropertyInt(strConfigName, "CpuCount");
			const std::string& strName = m_pElementInfoModule->GetPropertyString(strConfigName, "Name");
			const std::string& strIP = m_pElementInfoModule->GetPropertyString(strConfigName, "IP");

			NFMsg::ServerInfoReportList xMsg;
			NFMsg::ServerInfoReport* pData = xMsg.add_server_list();

			pData->set_server_id(nServerID);
			pData->set_server_name(strName);
			pData->set_server_cur_count(0);
			pData->set_server_ip(strIP);
			pData->set_server_port(nPort);
			pData->set_server_max_online(nMaxConnect);
			pData->set_server_state(NFMsg::EST_MAINTEN);

			SendMsgPB(NFMsg::EGameMsgID::EGMI_GTW_GAME_UNREGISTERED, xMsg, GetNet()->FD());

			m_pLogModule->LogNormal(NFILogModule::NLL_INFO_NORMAL, NFIDENTID(0, pData->server_id()), pData->server_name(), "UnRegister");
		}
	}
}
コード例 #2
0
bool NFCGameServerToWorldModule::AfterInit()
{
    m_pEventProcessModule = dynamic_cast<NFIEventProcessModule*>(pPluginManager->FindModule("NFCEventProcessModule"));
    m_pKernelModule = dynamic_cast<NFIKernelModule*>(pPluginManager->FindModule("NFCKernelModule"));
    m_pLogicClassModule = dynamic_cast<NFILogicClassModule*>(pPluginManager->FindModule("NFCLogicClassModule"));
    m_pElementInfoModule = dynamic_cast<NFIElementInfoModule*>(pPluginManager->FindModule("NFCElementInfoModule"));
    m_pLogModule = dynamic_cast<NFILogModule*>(pPluginManager->FindModule("NFCLogModule"));
    m_pGameServerNet_ServerModule = dynamic_cast<NFIGameServerNet_ServerModule*>(pPluginManager->FindModule("NFCGameServerNet_ServerModule"));

    assert(NULL != m_pEventProcessModule);
    assert(NULL != m_pKernelModule);
    assert(NULL != m_pLogicClassModule);
    assert(NULL != m_pElementInfoModule);
    assert(NULL != m_pLogModule);
    assert(NULL != m_pGameServerNet_ServerModule);

	m_pKernelModule->ResgisterCommonClassEvent(this, &NFCGameServerToWorldModule::OnClassCommonEvent);

	NFIClusterClientModule::Bind(this, &NFCGameServerToWorldModule::OnReciveWSPack, &NFCGameServerToWorldModule::OnSocketWSEvent);
    
    m_pEventProcessModule->AddClassCallBack("Player", this, &NFCGameServerToWorldModule::OnObjectClassEvent);

	// 连接world server
	NF_SHARE_PTR<NFILogicClass> xLogicClass = m_pLogicClassModule->GetElement("Server");
	if (xLogicClass.get())
	{
		NFList<std::string>& xNameList = xLogicClass->GetConfigNameList();
		std::string strConfigName; 
		for (bool bRet = xNameList.First(strConfigName); bRet; bRet = xNameList.Next(strConfigName))
		{
			const int nServerType = m_pElementInfoModule->GetPropertyInt(strConfigName, "Type");
			const int nServerID = m_pElementInfoModule->GetPropertyInt(strConfigName, "ServerID");
			if (nServerType == NF_SERVER_TYPES::NF_ST_WORLD)
			{
				const int nPort = m_pElementInfoModule->GetPropertyInt(strConfigName, "Port");
				const int nMaxConnect = m_pElementInfoModule->GetPropertyInt(strConfigName, "MaxOnline");
				const int nCpus = m_pElementInfoModule->GetPropertyInt(strConfigName, "CpuCount");
				const std::string& strName = m_pElementInfoModule->GetPropertyString(strConfigName, "Name");
				const std::string& strIP = m_pElementInfoModule->GetPropertyString(strConfigName, "IP");

				ServerData xServerData;

				xServerData.nGameID = nServerID;
				xServerData.eServerType = (NF_SERVER_TYPE)nServerType;
				xServerData.strIP = strIP;
				xServerData.nPort = nPort;
				xServerData.strName = strName;
				xServerData.eState = NFMsg::EServerState::EST_NARMAL;

				NFIClusterClientModule::AddServer(xServerData);
			}
		}
	}

	m_pKernelModule->CreateContainer(-2, "");

	return true;
}
コード例 #3
0
bool NFCProxyServerNet_ServerModule::AfterInit()
{
    m_pKernelModule = pPluginManager->FindModule<NFIKernelModule>();
    m_pLogicClassModule = pPluginManager->FindModule<NFILogicClassModule>();
    m_pProxyToWorldModule = pPluginManager->FindModule<NFIProxyServerToWorldModule>();
    m_pLogModule = pPluginManager->FindModule<NFILogModule>();
    m_pElementModule = pPluginManager->FindModule<NFIElementModule>();
    m_pUUIDModule = pPluginManager->FindModule<NFIUUIDModule>();
    m_pProxyServerToGameModule = pPluginManager->FindModule<NFIProxyServerToGameModule>();

	m_pNetModule->AddReceiveCallBack(NFMsg::EGMI_REQ_CONNECT_KEY, this, &NFCProxyServerNet_ServerModule::OnConnectKeyProcess);
	m_pNetModule->AddReceiveCallBack(NFMsg::EGMI_REQ_WORLD_LIST, this, &NFCProxyServerNet_ServerModule::OnReqServerListProcess);
	m_pNetModule->AddReceiveCallBack(NFMsg::EGMI_REQ_SELECT_SERVER, this, &NFCProxyServerNet_ServerModule::OnSelectServerProcess);
	m_pNetModule->AddReceiveCallBack(NFMsg::EGMI_REQ_ROLE_LIST, this, &NFCProxyServerNet_ServerModule::OnReqRoleListProcess);
	m_pNetModule->AddReceiveCallBack(NFMsg::EGMI_REQ_CREATE_ROLE, this, &NFCProxyServerNet_ServerModule::OnReqCreateRoleProcess);
	m_pNetModule->AddReceiveCallBack(NFMsg::EGMI_REQ_DELETE_ROLE, this, &NFCProxyServerNet_ServerModule::OnReqDelRoleProcess);
	m_pNetModule->AddReceiveCallBack(NFMsg::EGMI_REQ_ENTER_GAME, this, &NFCProxyServerNet_ServerModule::OnReqEnterGameServer);
	m_pNetModule->AddReceiveCallBack(this, &NFCProxyServerNet_ServerModule::OnOtherMessage);

	m_pNetModule->AddEventCallBack(this, &NFCProxyServerNet_ServerModule::OnSocketClientEvent);

    NF_SHARE_PTR<NFILogicClass> xLogicClass = m_pLogicClassModule->GetElement("Server");
    if (xLogicClass.get())
    {
        NFList<std::string>& xNameList = xLogicClass->GetConfigNameList();
        std::string strConfigName;
        for (bool bRet = xNameList.First(strConfigName); bRet; bRet = xNameList.Next(strConfigName))
        {
            const int nServerType = m_pElementModule->GetPropertyInt(strConfigName, "Type");
            const int nServerID = m_pElementModule->GetPropertyInt(strConfigName, "ServerID");
            if (nServerType == NF_SERVER_TYPES::NF_ST_PROXY && pPluginManager->AppID() == nServerID)
            {
                const int nPort = m_pElementModule->GetPropertyInt(strConfigName, "Port");
                const int nMaxConnect = m_pElementModule->GetPropertyInt(strConfigName, "MaxOnline");
                const int nCpus = m_pElementModule->GetPropertyInt(strConfigName, "CpuCount");
                const std::string& strName = m_pElementModule->GetPropertyString(strConfigName, "Name");
                const std::string& strIP = m_pElementModule->GetPropertyString(strConfigName, "IP");

                m_pUUIDModule->SetIdentID(nServerID);

                int nRet = m_pNetModule->Initialization(nMaxConnect, nPort, nCpus);
                if (nRet < 0)
                {
                    std::ostringstream strLog;
                    strLog << "Cannot init server net, Port = " << nPort;
                    m_pLogModule->LogNormal(NFILogModule::NLL_ERROR_NORMAL, NULL_OBJECT, strLog, __FUNCTION__, __LINE__);
                    NFASSERT(nRet, "Cannot init server net", __FILE__, __FUNCTION__);
                    exit(0);
                }
            }
        }
    }

    return true;
}
コード例 #4
0
bool NFCProxyServerToWorldModule::AfterInit()
{
    m_pEventProcessModule = pPluginManager->FindModule<NFIEventProcessModule>("NFCEventProcessModule");
    m_pProxyLogicModule = dynamic_cast<NFIProxyLogicModule*>(pPluginManager->FindModule("NFCProxyLogicModule"));
    m_pKernelModule = pPluginManager->FindModule<NFIKernelModule>("NFCKernelModule");
    m_pProxyServerNet_ServerModule = dynamic_cast<NFIProxyServerNet_ServerModule*>(pPluginManager->FindModule("NFCProxyServerNet_ServerModule"));
    m_pElementInfoModule = pPluginManager->FindModule<NFIElementInfoModule>("NFCElementInfoModule");
	m_pLogModule = pPluginManager->FindModule<NFILogModule>("NFCLogModule");
	m_pLogicClassModule = pPluginManager->FindModule<NFILogicClassModule>("NFCLogicClassModule");
	m_pToGameServerClusterClient = dynamic_cast<NFIClusterClientModule*>(pPluginManager->FindModule("NFCProxyServerToGameModule"));
	
    assert(NULL != m_pEventProcessModule);
    assert(NULL != m_pProxyLogicModule);
    assert(NULL != m_pKernelModule);
    assert(NULL != m_pProxyServerNet_ServerModule);
    assert(NULL != m_pElementInfoModule);
	assert(NULL != m_pLogModule);
	assert(NULL != m_pLogicClassModule);
	assert(NULL != m_pToGameServerClusterClient);
	
	NFIClusterClientModule::Bind(this, &NFCProxyServerToWorldModule::OnReciveWSPack, &NFCProxyServerToWorldModule::OnSocketWSEvent);

	NF_SHARE_PTR<NFILogicClass> xLogicClass = m_pLogicClassModule->GetElement("Server");
	if (xLogicClass.get())
	{
		NFList<std::string>& xNameList = xLogicClass->GetConfigNameList();
		std::string strConfigName; 
		for (bool bRet = xNameList.First(strConfigName); bRet; bRet = xNameList.Next(strConfigName))
		{
			const int nServerType = m_pElementInfoModule->GetPropertyInt(strConfigName, "Type");
            const int nServerID = m_pElementInfoModule->GetPropertyInt(strConfigName, "ServerID");
            if (nServerType == NF_SERVER_TYPES::NF_ST_WORLD)
			{
				const int nPort = m_pElementInfoModule->GetPropertyInt(strConfigName, "Port");
				const int nMaxConnect = m_pElementInfoModule->GetPropertyInt(strConfigName, "MaxOnline");
				const int nCpus = m_pElementInfoModule->GetPropertyInt(strConfigName, "CpuCount");
				const std::string& strName = m_pElementInfoModule->GetPropertyString(strConfigName, "Name");
				const std::string& strIP = m_pElementInfoModule->GetPropertyString(strConfigName, "IP");

				ConnectData xServerData;

				xServerData.nGameID = nServerID;
				xServerData.eServerType = (NF_SERVER_TYPE)nServerType;
				xServerData.strIP = strIP;
				xServerData.nPort = nPort;
				xServerData.strName = strName;

				NFIClusterClientModule::AddServer(xServerData);
			}
		}
	}

    return true;
}
コード例 #5
0
bool NFCLoginNet_ServerModule::AfterInit()
{
	m_pKernelModule = pPluginManager->FindModule<NFIKernelModule>();
	m_pLoginLogicModule = pPluginManager->FindModule<NFILoginLogicModule>();
	m_pLogModule = pPluginManager->FindModule<NFILogModule>();
	m_pLogicClassModule = pPluginManager->FindModule<NFILogicClassModule>();
	m_pElementModule = pPluginManager->FindModule<NFIElementModule>();
	m_pLoginToMasterModule = pPluginManager->FindModule<NFILoginToMasterModule>();
	m_pUUIDModule = pPluginManager->FindModule<NFIUUIDModule>();


	m_pNetModule->AddReceiveCallBack(NFMsg::EGMI_STS_HEART_BEAT, this, &NFCLoginNet_ServerModule::OnHeartBeat);
	m_pNetModule->AddReceiveCallBack(NFMsg::EGMI_REQ_LOGIN, this, &NFCLoginNet_ServerModule::OnLoginProcess);
	m_pNetModule->AddReceiveCallBack(NFMsg::EGMI_REQ_LOGOUT, this, &NFCLoginNet_ServerModule::OnLogOut);
	m_pNetModule->AddReceiveCallBack(NFMsg::EGMI_REQ_CONNECT_WORLD, this, &NFCLoginNet_ServerModule::OnSelectWorldProcess);
	m_pNetModule->AddReceiveCallBack(NFMsg::EGMI_REQ_WORLD_LIST, this, &NFCLoginNet_ServerModule::OnViewWorldProcess);
	m_pNetModule->AddReceiveCallBack(this, &NFCLoginNet_ServerModule::InvalidMessage);

	m_pNetModule->AddEventCallBack(this, &NFCLoginNet_ServerModule::OnSocketClientEvent);

	NF_SHARE_PTR<NFILogicClass> xLogicClass = m_pLogicClassModule->GetElement("Server");
	if (xLogicClass.get())
	{
		NFList<std::string>& xNameList = xLogicClass->GetConfigNameList();
		std::string strConfigName;
		for (bool bRet = xNameList.First(strConfigName); bRet; bRet = xNameList.Next(strConfigName))
		{
			const int nServerType = m_pElementModule->GetPropertyInt(strConfigName, "Type");
			const int nServerID = m_pElementModule->GetPropertyInt(strConfigName, "ServerID");
			if (nServerType == NF_SERVER_TYPES::NF_ST_LOGIN && pPluginManager->AppID() == nServerID)
			{
				const int nPort = m_pElementModule->GetPropertyInt(strConfigName, "Port");
				const int nMaxConnect = m_pElementModule->GetPropertyInt(strConfigName, "MaxOnline");
				const int nCpus = m_pElementModule->GetPropertyInt(strConfigName, "CpuCount");

				m_pUUIDModule->SetIdentID(nServerID);

				int nRet = m_pNetModule->Initialization(nMaxConnect, nPort, nCpus);
				if (nRet < 0)
				{
					std::ostringstream strLog;
					strLog << "Cannot init server net, Port = " << nPort;
					m_pLogModule->LogNormal(NFILogModule::NLL_ERROR_NORMAL, NULL_OBJECT, strLog, __FUNCTION__, __LINE__);
					NFASSERT(nRet, "Cannot init server net", __FILE__, __FUNCTION__);
					exit(0);
				}
			}
		}
	}

	return true;
}
コード例 #6
0
bool NFCMasterNet_ServerModule::AfterInit()
{
    m_pKernelModule = pPluginManager->FindModule<NFIKernelModule>();
    m_pLogModule = pPluginManager->FindModule<NFILogModule>();
    m_pClassModule = pPluginManager->FindModule<NFIClassModule>();
    m_pElementModule = pPluginManager->FindModule<NFIElementModule>();

	m_pNetModule->AddReceiveCallBack(NFMsg::EGMI_STS_HEART_BEAT, this, &NFCMasterNet_ServerModule::OnHeartBeat);
	m_pNetModule->AddReceiveCallBack(NFMsg::EGMI_MTL_WORLD_REGISTERED, this, &NFCMasterNet_ServerModule::OnWorldRegisteredProcess);
	m_pNetModule->AddReceiveCallBack(NFMsg::EGMI_MTL_WORLD_UNREGISTERED, this, &NFCMasterNet_ServerModule::OnWorldUnRegisteredProcess);
	m_pNetModule->AddReceiveCallBack(NFMsg::EGMI_MTL_WORLD_REFRESH, this, &NFCMasterNet_ServerModule::OnRefreshWorldInfoProcess);
	m_pNetModule->AddReceiveCallBack(NFMsg::EGMI_LTM_LOGIN_REGISTERED, this, &NFCMasterNet_ServerModule::OnLoginRegisteredProcess);
	m_pNetModule->AddReceiveCallBack(NFMsg::EGMI_LTM_LOGIN_UNREGISTERED, this, &NFCMasterNet_ServerModule::OnLoginUnRegisteredProcess);
	m_pNetModule->AddReceiveCallBack(NFMsg::EGMI_LTM_LOGIN_REFRESH, this, &NFCMasterNet_ServerModule::OnRefreshLoginInfoProcess);
	m_pNetModule->AddReceiveCallBack(NFMsg::EGMI_REQ_CONNECT_WORLD, this, &NFCMasterNet_ServerModule::OnSelectWorldProcess);
	m_pNetModule->AddReceiveCallBack(NFMsg::EGMI_ACK_CONNECT_WORLD, this, &NFCMasterNet_ServerModule::OnSelectServerResultProcess);
	m_pNetModule->AddReceiveCallBack(this, &NFCMasterNet_ServerModule::InvalidMessage);

	m_pNetModule->AddEventCallBack(this, &NFCMasterNet_ServerModule::OnSocketEvent);

    NF_SHARE_PTR<NFIClass> xLogicClass = m_pClassModule->GetElement("Server");
    if (xLogicClass.get())
    {
        NFList<std::string>& xNameList = xLogicClass->GetConfigNameList();
        std::string strConfigName;
        for (bool bRet = xNameList.First(strConfigName); bRet; bRet = xNameList.Next(strConfigName))
        {
            const int nServerType = m_pElementModule->GetPropertyInt(strConfigName, "Type");
            const int nServerID = m_pElementModule->GetPropertyInt(strConfigName, "ServerID");
            if (nServerType == NF_SERVER_TYPES::NF_ST_MASTER && pPluginManager->AppID() == nServerID)
            {
                const int nPort = m_pElementModule->GetPropertyInt(strConfigName, "Port");
                const int nMaxConnect = m_pElementModule->GetPropertyInt(strConfigName, "MaxOnline");
                const int nCpus = m_pElementModule->GetPropertyInt(strConfigName, "CpuCount");
                const std::string& strName = m_pElementModule->GetPropertyString(strConfigName, "Name");
                const std::string& strIP = m_pElementModule->GetPropertyString(strConfigName, "IP");

                int nRet = m_pNetModule->Initialization(nMaxConnect, nPort, nCpus);
                if (nRet < 0)
                {
                    std::ostringstream strLog;
                    strLog << "Cannot init server net, Port = " << nPort;
                    m_pLogModule->LogNormal(NFILogModule::NLL_ERROR_NORMAL, NULL_OBJECT, strLog, __FUNCTION__, __LINE__);
                    NFASSERT(nRet, "Cannot init server net", __FILE__, __FUNCTION__);
                    exit(0);
                }
            }
        }
    }

    return true;
}
コード例 #7
0
bool NFCWorldToMasterModule::AfterInit()
{
	
	m_pEventProcessModule = dynamic_cast<NFIEventProcessModule*>(pPluginManager->FindModule("NFCEventProcessModule"));
	m_pWorldLogicModule = dynamic_cast<NFIWorldLogicModule*>(pPluginManager->FindModule("NFCWorldLogicModule"));
	m_pLogicClassModule = dynamic_cast<NFILogicClassModule*>(pPluginManager->FindModule("NFCLogicClassModule"));
	m_pElementInfoModule = dynamic_cast<NFIElementInfoModule*>(pPluginManager->FindModule("NFCElementInfoModule"));
	m_pLogModule = dynamic_cast<NFILogModule*>(pPluginManager->FindModule("NFCLogModule"));

	assert(NULL != m_pEventProcessModule);
	assert(NULL != m_pWorldLogicModule);
	assert(NULL != m_pLogicClassModule);
    assert(NULL != m_pElementInfoModule);
    assert(NULL != m_pLogModule);

	m_pEventProcessModule->AddEventCallBack(NFIDENTID(), NFED_ON_CLIENT_SELECT_SERVER_RESULTS, this, &NFCWorldToMasterModule::OnSelectServerResultsEvent);

	NFIClusterClientModule::Bind(this, &NFCWorldToMasterModule::OnReciveMSPack, &NFCWorldToMasterModule::OnSocketMSEvent);

	NF_SHARE_PTR<NFILogicClass> xLogicClass = m_pLogicClassModule->GetElement("Server");
	if (xLogicClass.get())
	{
		NFList<std::string>& xNameList = xLogicClass->GetConfigNameList();
		std::string strConfigName; 
		for (bool bRet = xNameList.First(strConfigName); bRet; bRet = xNameList.Next(strConfigName))
		{
			const int nServerType = m_pElementInfoModule->GetPropertyInt(strConfigName, "Type");
            const int nServerID = m_pElementInfoModule->GetPropertyInt(strConfigName, "ServerID");
			if (nServerType == NF_SERVER_TYPES::NF_ST_MASTER)
			{
				const int nPort = m_pElementInfoModule->GetPropertyInt(strConfigName, "Port");
				const int nMaxConnect = m_pElementInfoModule->GetPropertyInt(strConfigName, "MaxOnline");
				const int nCpus = m_pElementInfoModule->GetPropertyInt(strConfigName, "CpuCount");
				const std::string& strName = m_pElementInfoModule->GetPropertyString(strConfigName, "Name");
				const std::string& strIP = m_pElementInfoModule->GetPropertyString(strConfigName, "IP");

				ServerData xServerData;

				xServerData.nGameID = nServerID;
				xServerData.eServerType = (NF_SERVER_TYPE)nServerType;
				xServerData.strIP = strIP;
				xServerData.nPort = nPort;
				xServerData.strName = strName;
				xServerData.eState = NFMsg::EServerState::EST_NARMAL;

				NFIClusterClientModule::AddServer(xServerData);
			}
		}
	}

	return true;
}
コード例 #8
0
bool NFCLoginNet_ServerModule::AfterInit()
{
	
	m_pEventProcessModule = dynamic_cast<NFIEventProcessModule*>(pPluginManager->FindModule("NFCEventProcessModule"));
	m_pKernelModule = dynamic_cast<NFIKernelModule*>(pPluginManager->FindModule("NFCKernelModule"));
	m_pLoginLogicModule = dynamic_cast<NFILoginLogicModule*>(pPluginManager->FindModule("NFCLoginLogicModule"));
	m_pLogModule = dynamic_cast<NFILogModule*>(pPluginManager->FindModule("NFCLogModule"));
	m_pLogicClassModule = dynamic_cast<NFILogicClassModule*>(pPluginManager->FindModule("NFCLogicClassModule"));
    m_pElementInfoModule = dynamic_cast<NFIElementInfoModule*>(pPluginManager->FindModule("NFCElementInfoModule"));
    m_pLoginToMasterModule = dynamic_cast<NFILoginToMasterModule*>(pPluginManager->FindModule("NFCLoginToMasterModule"));
	m_pUUIDModule = dynamic_cast<NFIUUIDModule*>(pPluginManager->FindModule("NFCUUIDModule"));
    

	assert(NULL != m_pEventProcessModule);
	assert(NULL != m_pKernelModule);
	assert(NULL != m_pLoginLogicModule);
	assert(NULL != m_pLogModule);
	assert(NULL != m_pLogicClassModule);
    assert(NULL != m_pElementInfoModule);

	assert(NULL != m_pLoginToMasterModule);
	assert(NULL != m_pUUIDModule);

	m_pEventProcessModule->AddEventCallBack(NFIDENTID(), NFED_ON_CLIENT_LOGIN_RESULTS, this, &NFCLoginNet_ServerModule::OnLoginResultsEvent);
	m_pEventProcessModule->AddEventCallBack(NFIDENTID(), NFED_ON_CLIENT_SELECT_SERVER_RESULTS, this, &NFCLoginNet_ServerModule::OnSelectWorldResultsEvent);

	NF_SHARE_PTR<NFILogicClass> xLogicClass = m_pLogicClassModule->GetElement("Server");
	if (xLogicClass.get())
	{
		NFList<std::string>& xNameList = xLogicClass->GetConfigNameList();
		std::string strConfigName; 
		for (bool bRet = xNameList.First(strConfigName); bRet; bRet = xNameList.Next(strConfigName))
		{
			const int nServerType = m_pElementInfoModule->GetPropertyInt(strConfigName, "Type");
            const int nServerID = m_pElementInfoModule->GetPropertyInt(strConfigName, "ServerID");
			if (nServerType == NF_SERVER_TYPES::NF_ST_LOGIN && pPluginManager->AppID() == nServerID)
			{
				const int nPort = m_pElementInfoModule->GetPropertyInt(strConfigName, "Port");				
				const int nMaxConnect = m_pElementInfoModule->GetPropertyInt(strConfigName, "MaxOnline");
				const int nCpus = m_pElementInfoModule->GetPropertyInt(strConfigName, "CpuCount");

				m_pUUIDModule->SetIdentID(nServerID);

				Initialization(NFIMsgHead::NF_Head::NF_HEAD_LENGTH, this, &NFCLoginNet_ServerModule::OnReciveClientPack, &NFCLoginNet_ServerModule::OnSocketClientEvent, nMaxConnect, nPort, nCpus);		
			}
		}
	}
	
	return true;
}
コード例 #9
0
bool NFCSceneProcessModule::AfterInit()
{
    //初始化场景容器
#ifdef NF_USE_ACTOR
	int nSelfActorID = pPluginManager->GetActorID();
#endif
    NF_SHARE_PTR<NFILogicClass> pLogicClass =  m_pLogicClassModule->GetElement("Scene");
    if (pLogicClass.get())
    {
        NFList<std::string>& list = pLogicClass->GetConfigNameList();

        std::string strData;
        bool bRet = list.First(strData);
        while (bRet)
        {
            int nSceneID = boost::lexical_cast<int>(strData);

            const std::string& strFilePath = m_pElementInfoModule->GetPropertyString( strData, "FilePath" );
            const int nActorID = m_pElementInfoModule->GetPropertyInt( strData, "ActorID" );
#ifdef NF_USE_ACTOR
			if ( nActorID == nSelfActorID && nSceneID > 0 )
#else
			if ( nSceneID > 0 )
#endif
            {
                LoadInitFileResource( nSceneID );

                m_pKernelModule->CreateContainer( nSceneID, strData );

                if ( E_SCENE_TYPE::SCENE_TYPE_NORMAL == GetCloneSceneType(nSceneID) )
                {
                    for (int i = 1; i <= mnContainerLine; ++i)
                    {
                        const int nTargetGroupID = m_pKernelModule->RequestGroupScene( nSceneID);
                        const int nCreateGroupID = CreateCloneScene( nSceneID, nTargetGroupID, "File.xml", NFCDataList() );
                        if ( nCreateGroupID == nTargetGroupID)
                        {
                            CreateContinerObjectByFile( nSceneID, nTargetGroupID, "File.xml" );
                        }
                    }
                }
            }

            bRet = list.Next(strData);
        }
    }

    return true;
}
コード例 #10
0
bool NFCSceneProcessModule::AfterInit()
{
	m_pKernelModule = pPluginManager->FindModule<NFIKernelModule>( "NFCKernelModule" );
	m_pElementInfoModule = pPluginManager->FindModule<NFIElementInfoModule>( "NFCElementInfoModule" );
	m_pLogicClassModule = pPluginManager->FindModule<NFILogicClassModule>( "NFCLogicClassModule" );
	m_pLogModule = pPluginManager->FindModule<NFILogModule>("NFCLogModule");
	m_pGameServerNet_ServerModule = pPluginManager->FindModule<NFIGameServerNet_ServerModule>("NFCGameServerNet_ServerModule");

	assert(NULL != m_pKernelModule);
	assert(NULL != m_pElementInfoModule);
	assert(NULL != m_pLogicClassModule);
	assert(NULL != m_pLogModule);
	assert(NULL != m_pGameServerNet_ServerModule);

	m_pKernelModule->AddClassCallBack( NFrame::Player::ThisName(), this, &NFCSceneProcessModule::OnObjectClassEvent );
	//////////////////////////////////////////////////////////////////////////

    //初始化场景容器
// #ifdef NF_USE_ACTOR
// 	int nSelfActorID = pPluginManager->GetActorID();
// #endif
    NF_SHARE_PTR<NFILogicClass> pLogicClass =  m_pLogicClassModule->GetElement("Scene");
    if (pLogicClass.get())
    {
        NFList<std::string>& list = pLogicClass->GetConfigNameList();

        std::string strData;
        bool bRet = list.First(strData);
        while (bRet)
        {
            int nSceneID = lexical_cast<int>(strData);

			LoadSceneResource( nSceneID );

			m_pKernelModule->CreateScene( nSceneID );

            bRet = list.Next(strData);
        }
    }

	//////////////////////////////////////////////////////////////////////////
	// add msg handler
	if (!m_pGameServerNet_ServerModule->AddReciveCallBack(NFMsg::EGMI_REQ_SWAP_SCENE, this, &NFCSceneProcessModule::OnClienSwapSceneProcess)){ return false; }

    return true;
}
コード例 #11
0
bool NFCGameServerToWorldModule::AfterInit()
{
    m_pKernelModule = pPluginManager->FindModule<NFIKernelModule>();
    m_pLogicClassModule = pPluginManager->FindModule<NFILogicClassModule>();
    m_pElementModule = pPluginManager->FindModule<NFIElementModule>();
    m_pLogModule = pPluginManager->FindModule<NFILogModule>();
    m_pGameServerNet_ServerModule = pPluginManager->FindModule<NFIGameServerNet_ServerModule>();

	m_pNetClientModule->AddReceiveCallBack(this, &NFCGameServerToWorldModule::TransPBToProxy);
	m_pNetClientModule->AddEventCallBack(this, &NFCGameServerToWorldModule::OnSocketWSEvent);

    m_pKernelModule->AddClassCallBack(NFrame::Player::ThisName(), this, &NFCGameServerToWorldModule::OnObjectClassEvent);

    // 连接world server
    NF_SHARE_PTR<NFILogicClass> xLogicClass = m_pLogicClassModule->GetElement("Server");
    if (xLogicClass.get())
    {
        NFList<std::string>& xNameList = xLogicClass->GetConfigNameList();
        std::string strConfigName;
        for (bool bRet = xNameList.First(strConfigName); bRet; bRet = xNameList.Next(strConfigName))
        {
            const int nServerType = m_pElementModule->GetPropertyInt(strConfigName, "Type");
            const int nServerID = m_pElementModule->GetPropertyInt(strConfigName, "ServerID");
            if (nServerType == NF_SERVER_TYPES::NF_ST_WORLD)
            {
                const int nPort = m_pElementModule->GetPropertyInt(strConfigName, "Port");
                const int nMaxConnect = m_pElementModule->GetPropertyInt(strConfigName, "MaxOnline");
                const int nCpus = m_pElementModule->GetPropertyInt(strConfigName, "CpuCount");
                const std::string& strName = m_pElementModule->GetPropertyString(strConfigName, "Name");
                const std::string& strIP = m_pElementModule->GetPropertyString(strConfigName, "IP");

                ConnectData xServerData;

                xServerData.nGameID = nServerID;
                xServerData.eServerType = (NF_SERVER_TYPES)nServerType;
                xServerData.strIP = strIP;
                xServerData.nPort = nPort;
                xServerData.strName = strName;

                m_pNetClientModule->AddServer(xServerData);
            }
        }
    }

    return true;
}
コード例 #12
0
void NFCGameServerToWorldModule::Register(NFINet* pNet)
{
    //成功就注册
	NF_SHARE_PTR<NFILogicClass> xLogicClass = m_pLogicClassModule->GetElement("Server");
	if (xLogicClass.get())
	{
		NFList<std::string>& xNameList = xLogicClass->GetConfigNameList();
		std::string strConfigName; 
		for (bool bRet = xNameList.First(strConfigName); bRet; bRet = xNameList.Next(strConfigName))
		{
			const int nServerType = m_pElementInfoModule->GetPropertyInt(strConfigName, "Type");
            const int nServerID = m_pElementInfoModule->GetPropertyInt(strConfigName, "ServerID");
			if (nServerType == NF_SERVER_TYPES::NF_ST_GAME && pPluginManager->AppID() == nServerID)
			{
				const int nPort = m_pElementInfoModule->GetPropertyInt(strConfigName, "Port");
				const int nMaxConnect = m_pElementInfoModule->GetPropertyInt(strConfigName, "MaxOnline");
				const int nCpus = m_pElementInfoModule->GetPropertyInt(strConfigName, "CpuCount");
				const std::string& strName = m_pElementInfoModule->GetPropertyString(strConfigName, "Name");
				const std::string& strIP = m_pElementInfoModule->GetPropertyString(strConfigName, "IP");

				NFMsg::ServerInfoReportList xMsg;
				NFMsg::ServerInfoReport* pData = xMsg.add_server_list();

				pData->set_server_id(nServerID);
				pData->set_server_name(strName);
				pData->set_server_cur_count(0);
				pData->set_server_ip(strIP);
				pData->set_server_port(nPort);
				pData->set_server_max_online(nMaxConnect);
				pData->set_server_state(NFMsg::EST_NARMAL);
				pData->set_server_type(nServerType);

				NF_SHARE_PTR<ServerData> pServerData = GetServerNetInfo(pNet);
				if (pServerData)
				{
					int nTargetID = pServerData->nGameID;
					SendToServerByPB(nTargetID, NFMsg::EGameMsgID::EGMI_GTW_GAME_REGISTERED, xMsg);

					m_pLogModule->LogNormal(NFILogModule::NLL_INFO_NORMAL, NFIDENTID(0, pData->server_id()), pData->server_name(), "Register");
				}
			}
		}
	}
}
コード例 #13
0
bool NFCMasterNet_ServerModule::AfterInit()
{
    m_pKernelModule = pPluginManager->FindModule<NFIKernelModule>("NFCKernelModule");
    m_pLogModule = pPluginManager->FindModule<NFILogModule>("NFCLogModule");
    m_pLogicClassModule = pPluginManager->FindModule<NFILogicClassModule>("NFCLogicClassModule");
    m_pElementInfoModule = pPluginManager->FindModule<NFIElementInfoModule>("NFCElementInfoModule");

    assert(NULL != m_pKernelModule);
    assert(NULL != m_pLogModule);
    assert(NULL != m_pLogicClassModule);
    assert(NULL != m_pElementInfoModule);

    NF_SHARE_PTR<NFILogicClass> xLogicClass = m_pLogicClassModule->GetElement("Server");
    if (xLogicClass.get())
    {
        NFList<std::string>& xNameList = xLogicClass->GetConfigNameList();
        std::string strConfigName;
        for (bool bRet = xNameList.First(strConfigName); bRet; bRet = xNameList.Next(strConfigName))
        {
            const int nServerType = m_pElementInfoModule->GetPropertyInt(strConfigName, "Type");
            const int nServerID = m_pElementInfoModule->GetPropertyInt(strConfigName, "ServerID");
            if (nServerType == NF_SERVER_TYPES::NF_ST_MASTER && pPluginManager->AppID() == nServerID)
            {
                const int nPort = m_pElementInfoModule->GetPropertyInt(strConfigName, "Port");
                const int nMaxConnect = m_pElementInfoModule->GetPropertyInt(strConfigName, "MaxOnline");
                const int nCpus = m_pElementInfoModule->GetPropertyInt(strConfigName, "CpuCount");
                const std::string& strName = m_pElementInfoModule->GetPropertyString(strConfigName, "Name");
                const std::string& strIP = m_pElementInfoModule->GetPropertyString(strConfigName, "IP");

                int nRet = Initialization(this, &NFCMasterNet_ServerModule::OnRecivePack, &NFCMasterNet_ServerModule::OnSocketEvent, nMaxConnect, nPort, nCpus);
                if (nRet < 0)
                {
                    std::ostringstream strLog;
                    strLog << "Cannot init server net, Port = " << nPort;
                    m_pLogModule->LogNormal(NFILogModule::NLL_ERROR_NORMAL, NULL_OBJECT, strLog, __FUNCTION__, __LINE__);
                    NFASSERT(nRet, "Cannot init server net", __FILE__, __FUNCTION__);
                    exit(0);
                }
            }
        }
    }

    return true;
}
コード例 #14
0
bool NFCGameServerToWorldModule::AfterInit()
{
    m_pEventProcessModule = dynamic_cast<NFIEventProcessModule*>(pPluginManager->FindModule("NFCEventProcessModule"));
    m_pKernelModule = dynamic_cast<NFIKernelModule*>(pPluginManager->FindModule("NFCKernelModule"));
    m_pLogicClassModule = dynamic_cast<NFILogicClassModule*>(pPluginManager->FindModule("NFCLogicClassModule"));
    m_pElementInfoModule = dynamic_cast<NFIElementInfoModule*>(pPluginManager->FindModule("NFCElementInfoModule"));
    m_pLogModule = dynamic_cast<NFILogModule*>(pPluginManager->FindModule("NFCLogModule"));

    assert(NULL != m_pEventProcessModule);
    assert(NULL != m_pKernelModule);
    assert(NULL != m_pLogicClassModule);
    assert(NULL != m_pElementInfoModule);
    assert(NULL != m_pLogModule);

    //m_pEventProcessModule->AddEventCallBack(0, NFED_ON_DATABASE_SERVER_LOADROE_BEGIN, this, &NFCGameServerNet_ClientModule::OnDataLoadBeginEvent);
    //m_pEventProcessModule->AddEventCallBack(0, NFED_ON_CLIENT_WANTO_SWAP_GS, this, &NFCGameServerNet_ClientModule::OnSwapGSEvent);

    m_pKernelModule->ResgisterCommonClassEvent(this, &NFCGameServerToWorldModule::OnClassCommonEvent);
    
    // 连接world server
	NF_SHARE_PTR<NFILogicClass> xLogicClass = m_pLogicClassModule->GetElement("WorldServer");
	if (xLogicClass.get())
	{
		NFList<std::string>& xNameList = xLogicClass->GetConfigNameList();
		std::string strConfigName; 
		if (xNameList.Get(0, strConfigName))
		{
			const int nServerID = m_pElementInfoModule->GetPropertyInt(strConfigName, "ServerID");
			const int nPort = m_pElementInfoModule->GetPropertyInt(strConfigName, "Port");
			const int nMaxConnect = m_pElementInfoModule->GetPropertyInt(strConfigName, "MaxOnline");
			const int nCpus = m_pElementInfoModule->GetPropertyInt(strConfigName, "CpuCount");
			const std::string& strName = m_pElementInfoModule->GetPropertyString(strConfigName, "Name");
			const std::string& strIP = m_pElementInfoModule->GetPropertyString(strConfigName, "IP");

			Initialization(NFIMsgHead::NF_Head::NF_HEAD_LENGTH, this, &NFCGameServerToWorldModule::OnRecivePack, &NFCGameServerToWorldModule::OnSocketEvent, strIP.c_str(), nPort);

		}
	}

    m_pKernelModule->CreateContainer(-2, "");

    return true;
}
コード例 #15
0
int NFCEctypeModule::OnObjectClassEvent(const NFIDENTID& self, const std::string& strClassName, const CLASS_OBJECT_EVENT eClassEvent, const NFIDataList& var)
{
    if (strClassName == "Player")
    {
        if (COE_CREATE_BEFORE_EFFECT == eClassEvent)
        {
            int nOnlineCount = m_pKernelModule->GetPropertyInt(self, "OnlineCount");
            if (nOnlineCount <= 0)
            {
                NF_SHARE_PTR<NFILogicClass> pLogicCLass = m_pLogicClassModule->GetElement("Scene");
                if (!pLogicCLass.get())
                {
                   return 0;
                }

                NFList<std::string>& configList = pLogicCLass->GetConfigNameList();
                std::string strSceneConfigID;
                for (bool bRet = configList.First(strSceneConfigID); bRet; bRet = configList.Next(strSceneConfigID))
                {
                    int nFirstScene = m_pElementInfoModule->GetPropertyInt(strSceneConfigID, "IsFirstCloneScene");
                    //第一关,并且是普通模式才可以,其他模式要求普通模式开启才行
                    if (nFirstScene > 0)
                    {
                        int nSceneId = 0;
                        if(NF_StrTo(strSceneConfigID, nSceneId))
                        {//免激活的地图直接可以进,这里手动激活一下,否则EctypeList里没有数据
                            AddEctypeActiveState(self, nSceneId);
                        }
                    }
                }
            }
        }
        else if (COE_CREATE_FINISH == eClassEvent)
        {
            m_pKernelModule->AddPropertyCallBack(self, "GroupID", this, &NFCEctypeModule::OnObjectGroupIDEvent);

            //m_pEventProcessModule->AddEventCallBack(self, NFED_ON_OBJECT_ENTER_SCENE_RESULT, this, &NFCEctypeModule::OnEntrySceneEvent);
        }
    }
    return 0;
}
コード例 #16
0
bool NFCWorldNet_ServerModule::AfterInit()
{
    m_pEventProcessModule = dynamic_cast<NFIEventProcessModule*>(pPluginManager->FindModule("NFCEventProcessModule"));
    m_pKernelModule = dynamic_cast<NFIKernelModule*>(pPluginManager->FindModule("NFCKernelModule"));
    m_pWorldLogicModule = dynamic_cast<NFIWorldLogicModule*>(pPluginManager->FindModule("NFCWorldLogicModule"));
    m_pLogModule = dynamic_cast<NFILogModule*>(pPluginManager->FindModule("NFCLogModule"));
    m_pElementInfoModule = dynamic_cast<NFIElementInfoModule*>(pPluginManager->FindModule("NFCElementInfoModule"));
    m_pLogicClassModule = dynamic_cast<NFILogicClassModule*>(pPluginManager->FindModule("NFCLogicClassModule"));

    assert(NULL != m_pEventProcessModule);
    assert(NULL != m_pKernelModule);
    assert(NULL != m_pWorldLogicModule);
    assert(NULL != m_pLogModule);
    assert(NULL != m_pElementInfoModule);
    assert(NULL != m_pLogicClassModule);

    m_pEventProcessModule->AddEventCallBack(NFIDENTID(), NFED_ON_CLIENT_SELECT_SERVER, this, &NFCWorldNet_ServerModule::OnSelectServerEvent);

	NF_SHARE_PTR<NFILogicClass> xLogicClass = m_pLogicClassModule->GetElement("WorldServer");
	if (xLogicClass.get())
	{
		NFList<std::string>& xNameList = xLogicClass->GetConfigNameList();
		std::string strConfigName; 
		if (xNameList.Get(0, strConfigName))
		{
			const int nServerID = m_pElementInfoModule->GetPropertyInt(strConfigName, "ServerID");
			const int nPort = m_pElementInfoModule->GetPropertyInt(strConfigName, "Port");
			const int nMaxConnect = m_pElementInfoModule->GetPropertyInt(strConfigName, "MaxOnline");
			const int nCpus = m_pElementInfoModule->GetPropertyInt(strConfigName, "CpuCount");
			const std::string& strName = m_pElementInfoModule->GetPropertyString(strConfigName, "Name");
			const std::string& strIP = m_pElementInfoModule->GetPropertyString(strConfigName, "IP");

			Initialization(NFIMsgHead::NF_Head::NF_HEAD_LENGTH, this, &NFCWorldNet_ServerModule::OnRecivePack, &NFCWorldNet_ServerModule::OnSocketEvent, nMaxConnect, nPort, nCpus);

		}
	}

    return true;
}
コード例 #17
0
bool NFCMasterNet_ServerModule::AfterInit()
{
	m_pEventProcessModule = pPluginManager->FindModule<NFIEventProcessModule>("NFCEventProcessModule");
	m_pKernelModule = pPluginManager->FindModule<NFIKernelModule>("NFCKernelModule");
	m_pLogModule = pPluginManager->FindModule<NFILogModule>("NFCLogModule");
	m_pLogicClassModule = pPluginManager->FindModule<NFILogicClassModule>("NFCLogicClassModule");
	m_pElementInfoModule = pPluginManager->FindModule<NFIElementInfoModule>("NFCElementInfoModule");

	assert(NULL != m_pEventProcessModule);
	assert(NULL != m_pKernelModule);
	assert(NULL != m_pLogModule);
	assert(NULL != m_pLogicClassModule);
	assert(NULL != m_pElementInfoModule);

	NF_SHARE_PTR<NFILogicClass> xLogicClass = m_pLogicClassModule->GetElement("Server");
	if (xLogicClass.get())
	{
		NFList<std::string>& xNameList = xLogicClass->GetConfigNameList();
		std::string strConfigName; 
		for (bool bRet = xNameList.First(strConfigName); bRet; bRet = xNameList.Next(strConfigName))
		{
			const int nServerType = m_pElementInfoModule->GetPropertyInt(strConfigName, "Type");
            const int nServerID = m_pElementInfoModule->GetPropertyInt(strConfigName, "ServerID");
            if (nServerType == NF_SERVER_TYPES::NF_ST_MASTER && pPluginManager->AppID() == nServerID)
			{
				const int nPort = m_pElementInfoModule->GetPropertyInt(strConfigName, "Port");
				const int nMaxConnect = m_pElementInfoModule->GetPropertyInt(strConfigName, "MaxOnline");
				const int nCpus = m_pElementInfoModule->GetPropertyInt(strConfigName, "CpuCount");
				const std::string& strName = m_pElementInfoModule->GetPropertyString(strConfigName, "Name");
				const std::string& strIP = m_pElementInfoModule->GetPropertyString(strConfigName, "IP");

				Initialization(this, &NFCMasterNet_ServerModule::OnRecivePack, &NFCMasterNet_ServerModule::OnSocketEvent, nMaxConnect, nPort, nCpus);
			}
		}
	}

	return true;
}
コード例 #18
0
bool NFCItemModule::CheckConfig()
{
	NF_SHARE_PTR<NFILogicClass> pLogicCLass = m_pLogicClassModule->GetElement(NFrame::Item::ThisName());
	if (nullptr == pLogicCLass)
	{
		assert(0);
	}

	NFList<std::string>& configList = pLogicCLass->GetConfigNameList();
	std::string strConfigID;
	bool bRet = configList.First(strConfigID);

	while (bRet)
	{
		NF_SHARE_PTR<NFIPropertyManager> pPropertyManager = m_pElementInfoModule->GetPropertyManager(strConfigID);
		if (!pPropertyManager)
		{
			assert(0);
		}
		int nType = m_pElementInfoModule->GetPropertyInt(strConfigID, NFrame::Item::ItemType());

		if (nType < 0)
		{
			assert(0);
		}
		int nSubType = m_pElementInfoModule->GetPropertyInt(strConfigID, NFrame::Item::ItemSubType());
		if (nSubType < 0)
		{
			assert(0);
		}
		
		int nLevel = m_pElementInfoModule->GetPropertyInt(strConfigID, NFrame::Item::Level());
		if (nLevel < 0)
		{
			assert(0);
		}

		int nQuality = m_pElementInfoModule->GetPropertyInt(strConfigID, NFrame::Item::Quality());
		if (nQuality < 0)
		{
			assert(0);
		}

 		//int nCoolDown = m_pElementInfoModule->GetPropertyInt(strConfigID, NFrame::Item::CoolDownTime());
 		//if (nCoolDown <= 0)
 		//{
 		//	assert(0);
 		//}

		int nOverlayCount = m_pElementInfoModule->GetPropertyInt(strConfigID, NFrame::Item::OverlayCount());
		if (nOverlayCount <= 0)
		{
			assert(0);
		}


		int nBuyPrice = m_pElementInfoModule->GetPropertyInt(strConfigID, NFrame::Item::BuyPrice());
		int nSalePrice = m_pElementInfoModule->GetPropertyInt(strConfigID, NFrame::Item::SalePrice());
		
		if (nSalePrice < 0 || nBuyPrice < 0)
		{
			assert(0);
		}

		 bRet = configList.Next(strConfigID);
	}
	return true;
}