void Run() { do { // wait for a connection NPT_Socket* client = NULL; NPT_LOG_FINE_1("waiting for connection on port %d...", m_Port); NPT_Result result = m_Socket.WaitForNewClient(client, NPT_TIMEOUT_INFINITE); if (NPT_FAILED(result) || client == NULL) return; NPT_SocketInfo client_info; client->GetInfo(client_info); NPT_LOG_FINE_2("client connected (%s -> %s)", client_info.local_address.ToString().GetChars(), client_info.remote_address.ToString().GetChars()); // get the output stream NPT_OutputStreamReference output; client->GetOutputStream(output); // generate policy based on our current IP NPT_String policy = "<cross-domain-policy>"; policy += "<allow-access-from domain=\""+client_info.local_address.GetIpAddress().ToString()+"\" to-ports=\""+m_AuthorizedPorts+"\"/>"; policy += "<allow-access-from domain=\""+client_info.remote_address.GetIpAddress().ToString()+"\" to-ports=\""+m_AuthorizedPorts+"\"/>"; policy += "</cross-domain-policy>"; NPT_MemoryStream* mem_input = new NPT_MemoryStream(); mem_input->Write(policy.GetChars(), policy.GetLength()); NPT_InputStreamReference input(mem_input); NPT_StreamToStreamCopy(*input, *output); delete client; } while (!m_Aborted); }
/*---------------------------------------------------------------------- | TcpServerLoop +---------------------------------------------------------------------*/ static void TcpServerLoop(int port) { NPT_TcpServerSocket listener; NPT_Result result = listener.Bind(NPT_SocketAddress(NPT_IpAddress::Any, port)); if (NPT_FAILED(result)) { NPT_Debug("ERROR: Bind() failed (%d)\n", result); } NPT_Socket* client; for (;;) { NPT_Debug("waiting for client on port %d\n", port); NPT_Result result = listener.WaitForNewClient(client); NPT_SocketInfo socket_info; client->GetInfo(socket_info); NPT_Debug("client connected from %s:%d\n", socket_info.remote_address.GetIpAddress().ToString().GetChars(), socket_info.remote_address.GetPort()); NPT_InputStreamReference input; client->GetInputStream(input); NPT_OutputStreamReference output; client->GetOutputStream(output); do { char buffer[1024]; NPT_Size bytes_read; result = input->Read(buffer, sizeof(buffer), &bytes_read); if (NPT_SUCCEEDED(result)) { NPT_Debug("read %ld bytes\n", bytes_read); output->Write(buffer, bytes_read); } } while (NPT_SUCCEEDED(result)); delete client; } }