void GuiAppInstance::onGroupCreationFinished(const NodePtr& node, CreateNodeReason reason) { if (reason == eCreateNodeReasonUserCreate) { NodeGraph* graph = 0; boost::shared_ptr<NodeCollection> collection = node->getGroup(); assert(collection); NodeGroup* isGrp = dynamic_cast<NodeGroup*>( collection.get() ); if (isGrp) { NodeGraphI* graph_i = isGrp->getNodeGraph(); assert(graph_i); graph = dynamic_cast<NodeGraph*>(graph_i); } else { graph = _imp->_gui->getNodeGraph(); } assert(graph); if (!graph) { throw std::logic_error(""); } NodesGuiList selectedNodes = graph->getSelectedNodes(); NodeGuiPtr selectedNode; if ( !selectedNodes.empty() ) { selectedNode = selectedNodes.front(); if ( dynamic_cast<BackdropGui*>( selectedNode.get() ) ) { selectedNode.reset(); } } boost::shared_ptr<NodeGuiI> node_gui_i = node->getNodeGui(); assert(node_gui_i); NodeGuiPtr nodeGui = boost::dynamic_pointer_cast<NodeGui>(node_gui_i); graph->moveNodesForIdealPosition(nodeGui, selectedNode, true); } AppInstance::onGroupCreationFinished(node, reason); /*std::list<ViewerInstance* > viewers; node->hasViewersConnected(&viewers); for (std::list<ViewerInstance* >::iterator it2 = viewers.begin(); it2 != viewers.end(); ++it2) { (*it2)->renderCurrentFrame(false); }*/ }
void GuiAppInstance::createNodeGui(const NodePtr &node, const NodePtr& parentMultiInstance, const CreateNodeArgs& args) { boost::shared_ptr<NodeCollection> group = node->getGroup(); NodeGraph* graph; if (group) { NodeGraphI* graph_i = group->getNodeGraph(); assert(graph_i); graph = dynamic_cast<NodeGraph*>(graph_i); assert(graph); } else { graph = _imp->_gui->getNodeGraph(); } if (!graph) { throw std::logic_error(""); } NodesGuiList selectedNodes = graph->getSelectedNodes(); NodeGuiPtr nodegui = _imp->_gui->createNodeGUI(node, args); assert(nodegui); if (parentMultiInstance && nodegui) { nodegui->hideGui(); boost::shared_ptr<NodeGuiI> parentNodeGui_i = parentMultiInstance->getNodeGui(); assert(parentNodeGui_i); nodegui->setParentMultiInstance( boost::dynamic_pointer_cast<NodeGui>(parentNodeGui_i) ); } ///It needs to be here because we rely on the _nodeMapping member bool isViewer = node->isEffectViewer() != 0; if (isViewer) { _imp->_gui->createViewerGui(node); } ///must be done after the viewer gui has been created if ( node->isRotoPaintingNode() ) { _imp->_gui->createNewRotoInterface( nodegui.get() ); } if ( ( node->isTrackerNodePlugin() || node->getEffectInstance()->isBuiltinTrackerNode() ) && !parentMultiInstance ) { _imp->_gui->createNewTrackerInterface( nodegui.get() ); } NodeGroup* isGroup = node->isEffectGroup(); if ( isGroup && isGroup->isSubGraphUserVisible() ) { _imp->_gui->createGroupGui(node, args.reason); } ///Don't initialize inputs if it is a multi-instance child since it is not part of the graph if (!parentMultiInstance) { nodegui->initializeInputs(); } if ( (args.reason == eCreateNodeReasonUserCreate) && !isViewer ) { ///we make sure we can have a clean preview. node->computePreviewImage( getTimeLine()->currentFrame() ); triggerAutoSave(); } ///only move main instances if ( node->getParentMultiInstanceName().empty() ) { bool autoConnect = args.reason == eCreateNodeReasonUserCreate; if ( selectedNodes.empty() ) { autoConnect = false; } if ( (args.xPosHint != INT_MIN) && (args.yPosHint != INT_MIN) && (!autoConnect) ) { QPointF pos = nodegui->mapToParent( nodegui->mapFromScene( QPointF(args.xPosHint, args.yPosHint) ) ); nodegui->refreshPosition( pos.x(), pos.y(), true ); } else { BackdropGui* isBd = dynamic_cast<BackdropGui*>( nodegui.get() ); if (!isBd) { NodeGuiPtr selectedNode; if ( (args.reason == eCreateNodeReasonUserCreate) && (selectedNodes.size() == 1) ) { selectedNode = selectedNodes.front(); BackdropGui* isBackdropGui = dynamic_cast<BackdropGui*>( selectedNode.get() ); if (isBackdropGui) { selectedNode.reset(); } } nodegui->getDagGui()->moveNodesForIdealPosition(nodegui, selectedNode, autoConnect); } } } } // createNodeGui
void NodeGraph::checkForHints(bool shiftdown, bool controlDown, const NodeGuiPtr& selectedNode, const QRectF& visibleSceneR) { NodePtr internalNode = selectedNode->getNode(); bool doMergeHints = shiftdown && controlDown; bool doConnectionHints = appPTR->getCurrentSettings()->isConnectionHintEnabled(); //Ignore hints for backdrops BackdropGui* isBd = dynamic_cast<BackdropGui*>( selectedNode.get() ); if (isBd) { return; } if (!doMergeHints) { ///for nodes already connected don't show hint if ( ( internalNode->getMaxInputCount() == 0) && internalNode->hasOutputConnected() ) { doConnectionHints = false; } else if ( ( internalNode->getMaxInputCount() > 0) && internalNode->hasAllInputsConnected() && internalNode->hasOutputConnected() ) { doConnectionHints = false; } } if (!doConnectionHints) { return; } QRectF selectedNodeBbox = selectedNode->boundingRectWithEdges(); //selectedNode->mapToParent( selectedNode->boundingRect() ).boundingRect(); double tolerance = 10; selectedNodeBbox.adjust(-tolerance, -tolerance, tolerance, tolerance); NodeGuiPtr nodeToShowMergeRect; NodePtr selectedNodeInternalNode = selectedNode->getNode(); bool selectedNodeIsReader = selectedNodeInternalNode->getEffectInstance()->isReader() || selectedNodeInternalNode->getMaxInputCount() == 0; Edge* edge = 0; std::set<NodeGui*> nodesWithinRect; getNodesWithinViewportRect(visibleWidgetRect(), &nodesWithinRect); { for (std::set<NodeGui*>::iterator it = nodesWithinRect.begin(); it != nodesWithinRect.end(); ++it) { bool isAlreadyAnOutput = false; const NodesWList& outputs = internalNode->getGuiOutputs(); for (NodesWList::const_iterator it2 = outputs.begin(); it2 != outputs.end(); ++it2) { NodePtr node = it2->lock(); if (!node) { continue; } if ( node == (*it)->getNode() ) { isAlreadyAnOutput = true; break; } } if (isAlreadyAnOutput) { continue; } QRectF nodeBbox = (*it)->boundingRectWithEdges(); if ( ( (*it) != selectedNode.get() ) && (*it)->isVisible() && nodeBbox.intersects(visibleSceneR) ) { if (doMergeHints) { //QRectF nodeRect = (*it)->mapToParent((*it)->boundingRect()).boundingRect(); NodePtr internalNode = (*it)->getNode(); if ( !internalNode->isOutputNode() && nodeBbox.intersects(selectedNodeBbox) ) { bool nHasInput = internalNode->hasInputConnected(); int nMaxInput = internalNode->getMaxInputCount(); bool selectedHasInput = selectedNodeInternalNode->hasInputConnected(); int selectedMaxInput = selectedNodeInternalNode->getMaxInputCount(); double nPAR = internalNode->getEffectInstance()->getAspectRatio(-1); double selectedPAR = selectedNodeInternalNode->getEffectInstance()->getAspectRatio(-1); double nFPS = internalNode->getEffectInstance()->getFrameRate(); double selectedFPS = selectedNodeInternalNode->getEffectInstance()->getFrameRate(); bool isValid = true; if ( (selectedPAR != nPAR) || (std::abs(nFPS - selectedFPS) > 0.01) ) { if (nHasInput || selectedHasInput) { isValid = false; } else if ( !nHasInput && (nMaxInput == 0) && !selectedHasInput && (selectedMaxInput == 0) ) { isValid = false; } } if (isValid) { nodeToShowMergeRect = (*it)->shared_from_this(); } } else { (*it)->setMergeHintActive(false); } } else { //!doMergeHints edge = (*it)->hasEdgeNearbyRect(selectedNodeBbox); ///if the edge input is the selected node don't continue if ( edge && ( edge->getSource() == selectedNode) ) { edge = 0; } if ( edge && edge->isOutputEdge() ) { if (selectedNodeIsReader) { continue; } int prefInput = selectedNodeInternalNode->getPreferredInputForConnection(); if (prefInput == -1) { edge = 0; } else { Node::CanConnectInputReturnValue ret = selectedNodeInternalNode->canConnectInput(edge->getSource()->getNode(), prefInput); if (ret != Node::eCanConnectInput_ok) { edge = 0; } } } if ( edge && !edge->isOutputEdge() ) { if ( (*it)->getNode()->getEffectInstance()->isReader() || ( (*it)->getNode()->getMaxInputCount() == 0 ) ) { edge = 0; continue; } if ( (*it)->getNode()->getEffectInstance()->isInputRotoBrush( edge->getInputNumber() ) ) { edge = 0; continue; } //Check that the edge can connect to the selected node { Node::CanConnectInputReturnValue ret = edge->getDest()->getNode()->canConnectInput( selectedNodeInternalNode, edge->getInputNumber() ); if ( (ret == Node::eCanConnectInput_inputAlreadyConnected) && !selectedNodeIsReader ) { ret = Node::eCanConnectInput_ok; } if (ret != Node::eCanConnectInput_ok) { edge = 0; } } //Check that the selected node can connect to the input of the edge if (edge) { NodeGuiPtr edgeHasSource = edge->getSource(); if (edgeHasSource) { int prefInput = selectedNodeInternalNode->getPreferredInputForConnection(); if (prefInput != -1) { Node::CanConnectInputReturnValue ret = selectedNodeInternalNode->canConnectInput(edgeHasSource->getNode(), prefInput); if ( (ret == Node::eCanConnectInput_inputAlreadyConnected) && !selectedNodeIsReader ) { ret = Node::eCanConnectInput_ok; } if (ret != Node::eCanConnectInput_ok) { edge = 0; } } } } } if (edge) { edge->setUseHighlight(true); break; } } // doMergeHints } } } // QMutexLocker l(&_imp->_nodesMutex); if ( _imp->_highLightedEdge && ( _imp->_highLightedEdge != edge) ) { _imp->_highLightedEdge->setUseHighlight(false); _imp->_hintInputEdge->hide(); _imp->_hintOutputEdge->hide(); } _imp->_highLightedEdge = edge; if ( edge && edge->getSource() && edge->getDest() ) { ///setup the hints edge ///find out if the node is already connected to what the edge is connected bool alreadyConnected = false; const std::vector<NodeWPtr > & inpNodes = selectedNode->getNode()->getGuiInputs(); for (std::size_t i = 0; i < inpNodes.size(); ++i) { if ( inpNodes[i].lock() == edge->getSource()->getNode() ) { alreadyConnected = true; break; } } if ( !_imp->_hintInputEdge->isVisible() ) { if (!alreadyConnected) { int prefInput = selectedNode->getNode()->getPreferredInputForConnection(); _imp->_hintInputEdge->setInputNumber(prefInput != -1 ? prefInput : 0); _imp->_hintInputEdge->setSourceAndDestination(edge->getSource(), selectedNode); _imp->_hintInputEdge->setVisible(true); } _imp->_hintOutputEdge->setInputNumber( edge->getInputNumber() ); _imp->_hintOutputEdge->setSourceAndDestination( selectedNode, edge->getDest() ); _imp->_hintOutputEdge->setVisible(true); } else { if (!alreadyConnected) { _imp->_hintInputEdge->initLine(); } _imp->_hintOutputEdge->initLine(); } } else if (edge) { ///setup only 1 of the hints edge if ( _imp->_highLightedEdge && !_imp->_hintInputEdge->isVisible() ) { if ( edge->isOutputEdge() ) { int prefInput = selectedNode->getNode()->getPreferredInputForConnection(); _imp->_hintInputEdge->setInputNumber(prefInput != -1 ? prefInput : 0); _imp->_hintInputEdge->setSourceAndDestination(edge->getSource(), selectedNode); } else { _imp->_hintInputEdge->setInputNumber( edge->getInputNumber() ); _imp->_hintInputEdge->setSourceAndDestination( selectedNode, edge->getDest() ); } _imp->_hintInputEdge->setVisible(true); } else if ( _imp->_highLightedEdge && _imp->_hintInputEdge->isVisible() ) { _imp->_hintInputEdge->initLine(); } } else if (nodeToShowMergeRect) { nodeToShowMergeRect->setMergeHintActive(true); selectedNode->setMergeHintActive(true); _imp->_mergeHintNode = nodeToShowMergeRect; } else { selectedNode->setMergeHintActive(false); _imp->_mergeHintNode.reset(); } } // NodeGraph::checkForHints