コード例 #1
0
ファイル: alloc.cpp プロジェクト: brunobuzzi/Dolphin
BytesOTE* __fastcall ObjectMemory::shallowCopy(BytesOTE* ote)
{
	ASSERT(ote->isBytes());

	// Copying byte objects is simple and fast
	VariantByteObject& bytes = *ote->m_location;
	BehaviorOTE* classPointer = ote->m_oteClass;
	MWORD objectSize = ote->sizeOf();

	OTE* copyPointer;
	// Allocate an uninitialized object ...
	VariantByteObject* pLocation = static_cast<VariantByteObject*>(allocObject(objectSize, copyPointer));
	ASSERT((objectSize > MaxSizeOfPoolObject && copyPointer->heapSpace() == OTEFlags::NormalSpace)
		|| copyPointer->heapSpace() == OTEFlags::PoolSpace);

	ASSERT(copyPointer->getSize() == objectSize);
	// This set does not want to copy over the immutability bit - i.e. even if the original was immutable, the 
	// copy will never be.
	copyPointer->setSize(ote->getSize());
	copyPointer->m_dwFlags = (copyPointer->m_dwFlags & ~OTEFlags::WeakMask) | (ote->m_dwFlags & OTEFlags::WeakMask);
	ASSERT(copyPointer->isBytes());
	copyPointer->m_oteClass = classPointer;
	classPointer->countUp();

	// Copy the entire object over the other one, including any null terminator and object header
	memcpy(pLocation, &bytes, objectSize);

	return reinterpret_cast<BytesOTE*>(copyPointer);
}
コード例 #2
0
ファイル: alloc.cpp プロジェクト: brunobuzzi/Dolphin
PointersOTE* __fastcall ObjectMemory::newUninitializedPointerObject(BehaviorOTE* classPointer, MWORD oops)
{
	// Total size must fit in a DWORD bits
	ASSERT(oops < ((DWORD(1) << 30) - ObjectHeaderSize));

	// Don't worry, compiler will not really use multiply instruction here
	MWORD objectSize = SizeOfPointers(oops);
	OTE* ote;
	allocObject(objectSize, ote);
	ASSERT((objectSize > MaxSizeOfPoolObject && ote->heapSpace() == OTEFlags::NormalSpace)
			|| ote->heapSpace() == OTEFlags::PoolSpace);

	// These are stored in the object itself
	ASSERT(ote->getSize() == objectSize);
	classPointer->countUp();
	ote->m_oteClass = classPointer;

	// DO NOT Initialise the fields to nils

	ASSERT(ote->isPointers());
	
	return reinterpret_cast<PointersOTE*>(ote);
}
コード例 #3
0
ファイル: LoadImage.cpp プロジェクト: brunobuzzi/Dolphin
// There are some fixups that we can only apply after all the objects are loaded, because
// they involve reference from one object to other objects which may not be available
// during the normal load process. These fixes are applied here
void ObjectMemory::PostLoadFix()
{
	// Special case handling for Contexts because we store
	// the sp's as integers in the image file, but at
	// run-time they are expected to be direct pointers
	const OTE* pEnd = m_pOT + m_nOTSize;	// Loop invariant
	for (OTE* ote = m_pOT; ote < pEnd; ote++)
	{
		if (!ote->isFree())
		{
			if (ote->isBytes())
			{
#ifdef _DEBUG
				{
					// Its a byte object, and may be null terminated
					const Behavior* behavior = ote->m_oteClass->m_location;
					const BytesOTE* oteBytes = reinterpret_cast<const BytesOTE*>(ote);
					const VariantByteObject* object = oteBytes->m_location;
					ASSERT(behavior->m_instanceSpec.m_nullTerminated == ote->isNullTerminated());
				}
#endif
			}
			else if (ote->m_oteClass == _Pointers.ClassProcess)
			{
				ASSERT(ote->heapSpace() == OTEFlags::VirtualSpace);
				ProcessOTE* oteProcess = reinterpret_cast<ProcessOTE*>(ote);
				Process* process = oteProcess->m_location;
				process->PostLoadFix(oteProcess);
			}
		}
	}

	ProtectConstSpace(PAGE_READONLY);

#if defined(_DEBUG) && 0
	{
		// Dump out the pointers
		TRACESTREAM << NumPointers<< L" VM Pointers..." << std::endl;
		for (int i = 0; i < NumPointers; i++)
		{
			VariantObject* obj = static_cast<VariantObject*>(m_pConstObjs);
			POTE pote = POTE(obj->m_fields[i]);
			TRACESTREAM << i<< L": " << pote << std::endl;
		}
	}
#endif
}
コード例 #4
0
ファイル: LoadImage.cpp プロジェクト: brunobuzzi/Dolphin
template <MWORD ImageNullTerms> HRESULT ObjectMemory::LoadObjects(ibinstream & imageFile, const ImageHeader * pHeader, size_t & cbRead)
{
	// Other free OTEs will be threaded in front of the first OTE off the end
	// of the currently committed table space. We set the free list pointer
	// to that OTE rather than NULL to distinguish attemps to access off the
	// end of the current table, which then allows us to dynamically grow it
	// on demand
	OTE* pEnd = m_pOT + pHeader->nTableSize;
	m_pFreePointerList = reinterpret_cast<OTE*>(pEnd);

#ifdef _DEBUG
	unsigned numObjects = NumPermanent;	// Allow for VM registry, etc!
	m_nFreeOTEs = m_nOTSize - pHeader->nTableSize;
#endif

	size_t nDataSize = 0;
	for (OTE* ote = m_pOT + NumPermanent; ote < pEnd; ote++)
	{
		if (!ote->isFree())
		{
			MWORD byteSize = ote->getSize();

			MWORD* oldLocation = reinterpret_cast<MWORD*>(ote->m_location);

			Object* pBody;

			// Allocate space for the object, and copy into that space
			if (ote->heapSpace() == OTEFlags::VirtualSpace)
			{
				MWORD dwMaxAlloc;
				if (!imageFile.read(&dwMaxAlloc, sizeof(MWORD)))
					return ImageReadError(imageFile);
				cbRead += sizeof(MWORD);

				pBody = reinterpret_cast<Object*>(AllocateVirtualSpace(dwMaxAlloc, byteSize));
				ote->m_location = pBody;
			}
			else
			{
				if (ote->isNullTerminated())
				{
					ASSERT(!ote->isPointers());
					pBody = AllocObj(ote, byteSize + NULLTERMSIZE);
					if (NULLTERMSIZE > ImageNullTerms)
					{
						// Ensure we have a full null-terminator
						*reinterpret_cast<NULLTERMTYPE*>(static_cast<VariantByteObject*>(pBody)->m_fields+byteSize) = 0;
					}
					byteSize += ImageNullTerms;
				}
				else
				{
					pBody = AllocObj(ote, byteSize);
				}

			}

			markObject(ote);
			if (!imageFile.read(pBody, byteSize))
				return ImageReadError(imageFile);

			cbRead += byteSize;
			FixupObject(ote, oldLocation, pHeader);

#ifdef _DEBUG
			numObjects++;
#endif
		}
		else
		{
			// Thread onto the free list
			ote->m_location = (reinterpret_cast<POBJECT>(m_pFreePointerList));
			m_pFreePointerList = ote;
#ifdef _DEBUG
			m_nFreeOTEs++;
#endif
		}
	}

	// Note that we don't terminate the free list with a null, because
	// it must point off into space in order to get a GPF when it
	// needs to be expanded (at which point we commit more pages)

#ifdef _DEBUG
	ASSERT(numObjects + m_nFreeOTEs == m_nOTSize);
	ASSERT(m_nFreeOTEs = CountFreeOTEs());
	TRACESTREAM << std::dec << numObjects<< L", " << m_nFreeOTEs<< L" free" << std::endl;
#endif

	cbRead += nDataSize;
	return S_OK;
}
コード例 #5
0
ファイル: alloc.cpp プロジェクト: brunobuzzi/Dolphin
template <bool MaybeZ, bool Initialized> BytesOTE* ObjectMemory::newByteObject(BehaviorOTE* classPointer, MWORD elementCount)
{
	Behavior& byteClass = *classPointer->m_location;
	OTE* ote;

	if (!MaybeZ || !byteClass.m_instanceSpec.m_nullTerminated)
	{
		ASSERT(!classPointer->m_location->m_instanceSpec.m_nullTerminated);

		VariantByteObject* newBytes = static_cast<VariantByteObject*>(allocObject(elementCount + SizeOfPointers(0), ote));
		ASSERT((elementCount > MaxSizeOfPoolObject && ote->heapSpace() == OTEFlags::NormalSpace)
			|| ote->heapSpace() == OTEFlags::PoolSpace);

		ASSERT(ote->getSize() == elementCount + SizeOfPointers(0));

		if (Initialized)
		{
			// Byte objects are initialized to zeros (but not the header)
			// Note that we round up to initialize to the next DWORD
			// This can be useful when working on a 32-bit word machine
			ZeroMemory(newBytes->m_fields, _ROUND2(elementCount, sizeof(DWORD)));
			classPointer->countUp();
		}

		ote->m_oteClass = classPointer;
		ote->beBytes();
	}
	else
	{
		ASSERT(classPointer->m_location->m_instanceSpec.m_nullTerminated);

		MWORD objectSize;

		switch (reinterpret_cast<const StringClass&>(byteClass).Encoding)
		{
		case StringEncoding::Ansi:
		case StringEncoding::Utf8:
			objectSize = elementCount * sizeof(AnsiString::CU);
			break;
		case StringEncoding::Utf16:
			objectSize = elementCount * sizeof(Utf16String::CU);
			break;
		case StringEncoding::Utf32:
			objectSize = elementCount * sizeof(Utf32String::CU);
			break;
		default:
			__assume(false);
			break;
		}

		// TODO: Allocate the correct number of null term bytes based on the encoding
		objectSize += NULLTERMSIZE;

		VariantByteObject* newBytes = static_cast<VariantByteObject*>(allocObject(objectSize + SizeOfPointers(0), ote));
		ASSERT((objectSize > MaxSizeOfPoolObject && ote->heapSpace() == OTEFlags::NormalSpace)
			|| ote->heapSpace() == OTEFlags::PoolSpace);

		ASSERT(ote->getSize() == objectSize + SizeOfPointers(0));

		if (Initialized)
		{
			// Byte objects are initialized to zeros (but not the header)
			// Note that we round up to initialize to the next DWORD
			// This can be useful when working on a 32-bit word machine
			ZeroMemory(newBytes->m_fields, _ROUND2(objectSize, sizeof(DWORD)));
			classPointer->countUp();
		}
		else
		{
			// We still want to ensure the null terminator is set, even if not initializing the rest of the object
			*reinterpret_cast<NULLTERMTYPE*>(&newBytes->m_fields[objectSize - NULLTERMSIZE]) = 0;
		}

		ote->m_oteClass = classPointer;
		ote->beNullTerminated();
		HARDASSERT(ote->isBytes());
	}

	return reinterpret_cast<BytesOTE*>(ote);
}