コード例 #1
0
void TileCollisionDock::tileObjectGroupChanged(Tile *tile)
{
    if (mTile != tile)
        return;
    if (mApplyingChanges)
        return;

    mSynchronizing = true;

    mDummyMapDocument->undoStack()->clear();
    auto selectedTool = mToolManager->selectedTool();

    LayerModel *layerModel = mDummyMapDocument->layerModel();
    delete layerModel->takeLayerAt(nullptr, 1);

    ObjectGroup *objectGroup;
    if (tile->objectGroup())
        objectGroup = tile->objectGroup()->clone();
    else
        objectGroup = new ObjectGroup;

    objectGroup->setDrawOrder(ObjectGroup::IndexOrder);

    layerModel->insertLayer(nullptr, 1, objectGroup);
    mDummyMapDocument->setCurrentLayer(objectGroup);

    mToolManager->selectTool(selectedTool);

    mSynchronizing = false;
}
コード例 #2
0
void TileCollisionDock::setTile(Tile *tile)
{
    if (mTile == tile)
        return;

    mTile = tile;

    mMapScene->disableSelectedTool();
    MapDocument *previousDocument = mDummyMapDocument;

    mMapView->setEnabled(tile);

    if (tile) {
        Map::Orientation orientation = Map::Orthogonal;
        QSize tileSize = tile->size();

        if (tile->tileset()->orientation() == Tileset::Isometric) {
            orientation = Map::Isometric;
            tileSize = tile->tileset()->gridSize();
        }

        Map *map = new Map(orientation, 1, 1, tileSize.width(), tileSize.height());
        map->addTileset(tile->sharedTileset());

        TileLayer *tileLayer = new TileLayer(QString(), 0, 0, 1, 1);
        tileLayer->setCell(0, 0, Cell(tile));
        map->addLayer(tileLayer);

        ObjectGroup *objectGroup;
        if (tile->objectGroup())
            objectGroup = tile->objectGroup()->clone();
        else
            objectGroup = new ObjectGroup;

        objectGroup->setDrawOrder(ObjectGroup::IndexOrder);
        map->setNextObjectId(objectGroup->highestObjectId() + 1);
        map->addLayer(objectGroup);

        mDummyMapDocument = new MapDocument(map);
        mDummyMapDocument->setCurrentLayer(objectGroup);

        mMapScene->setMapDocument(mDummyMapDocument);
        mToolManager->setMapDocument(mDummyMapDocument);

        mMapScene->enableSelectedTool();

        connect(mDummyMapDocument->undoStack(), &QUndoStack::indexChanged,
                this, &TileCollisionDock::applyChanges);

        connect(mDummyMapDocument, &MapDocument::selectedObjectsChanged,
                this, &TileCollisionDock::selectedObjectsChanged);

    } else {
        mDummyMapDocument = nullptr;
        mMapScene->setMapDocument(nullptr);
        mToolManager->setMapDocument(nullptr);
    }

    emit dummyMapDocumentChanged(mDummyMapDocument);

    setHasSelectedObjects(false);

    if (previousDocument) {
        // Explicitly disconnect early from this signal, since it can get fired
        // from the QUndoStack destructor.
        disconnect(previousDocument->undoStack(), &QUndoStack::indexChanged,
                   this, &TileCollisionDock::applyChanges);

        delete previousDocument;
    }
}