//-------------------------------------------------------------------------
bool PUParticle3DJetAffectorTranslator::translateChildProperty( PUScriptCompiler* compiler, PUAbstractNode *node )
{
    PUPropertyAbstractNode* prop = reinterpret_cast<PUPropertyAbstractNode*>(node);
    PUParticle3DAffector* af = static_cast<PUParticle3DAffector*>(prop->parent->context);
    PUParticle3DJetAffector* affector = static_cast<PUParticle3DJetAffector*>(af);

    if (prop->name == token[TOKEN_ACCELERATION])
    {
        // Property: acceleration
        if (passValidateProperty(compiler, prop, token[TOKEN_ACCELERATION], VAL_REAL))
        {
            float val = 0.0f;
            if(getFloat(*prop->values.front(), &val))
            {
                PUDynamicAttributeFixed* dynamicAttributeFixed = new (std::nothrow) PUDynamicAttributeFixed();
                dynamicAttributeFixed->setValue(val);
                affector->setDynAcceleration(dynamicAttributeFixed);
                return true;
            }
        }
    }
    else if (prop->name == token[TOKEN_JET_ACCELERATION])
    {
        // Property: jet_aff_accel (deprecated and replaced by 'acceleration')
        if (passValidateProperty(compiler, prop, token[TOKEN_JET_ACCELERATION], VAL_REAL))
        {
            float val = 0.0f;
            if(getFloat(*prop->values.front(), &val))
            {
                PUDynamicAttributeFixed* dynamicAttributeFixed = new (std::nothrow) PUDynamicAttributeFixed();
                dynamicAttributeFixed->setValue(val);
                affector->setDynAcceleration(dynamicAttributeFixed);
                return true;
            }
        }
    }

    return false;
}
//-------------------------------------------------------------------------
bool PUParticle3DTextureRotatorTranslator::translateChildProperty( PUScriptCompiler* compiler, PUAbstractNode *node )
{
    PUPropertyAbstractNode* prop = reinterpret_cast<PUPropertyAbstractNode*>(node);
    PUParticle3DAffector* af = static_cast<PUParticle3DAffector*>(prop->parent->context);
    PUParticle3DTextureRotator* affector = static_cast<PUParticle3DTextureRotator*>(af);

    if (prop->name == token[TOKEN_USE_OWN_ROTATION])
    {
        // Property: use_own_rotation
        if (passValidateProperty(compiler, prop, token[TOKEN_USE_OWN_ROTATION], VAL_BOOL))
        {
            bool val;
            if(getBoolean(*prop->values.front(), &val))
            {
                affector->setUseOwnRotationSpeed(val);
                return true;
            }
        }
    }
    else if (prop->name == token[TOKEN_TEXROT_USE_OWN_ROTATION])
    {
        // Property: tex_rot_use_own_rotation (deprecated and replaced by 'use_own_rotation')
        if (passValidateProperty(compiler, prop, token[TOKEN_TEXROT_USE_OWN_ROTATION], VAL_BOOL))
        {
            bool val;
            if(getBoolean(*prop->values.front(), &val))
            {
                affector->setUseOwnRotationSpeed(val);
                return true;
            }
        }
    }
    else if (prop->name == token[TOKEN_ROTATION_SPEED])
    {
        // Property: rotation_speed
        if (passValidateProperty(compiler, prop, token[TOKEN_ROTATION_SPEED], VAL_REAL))
        {
            float val = 0.0f;
            if(getFloat(*prop->values.front(), &val))
            {
                PUDynamicAttributeFixed* dynamicAttributeFixed = new (std::nothrow) PUDynamicAttributeFixed();
                dynamicAttributeFixed->setValue(val);
                affector->setRotationSpeed(dynamicAttributeFixed);
                return true;
            }
        }
    }
    else if (prop->name == token[TOKEN_TEXROT_ROTATION_SPEED])
    {
        // Property: tex_rot_speed (deprecated and replaced by 'rotation_speed')
        if (passValidateProperty(compiler, prop, token[TOKEN_TEXROT_ROTATION_SPEED], VAL_REAL))
        {
            float val = 0.0f;
            if(getFloat(*prop->values.front(), &val))
            {
                PUDynamicAttributeFixed* dynamicAttributeFixed = new (std::nothrow) PUDynamicAttributeFixed();
                dynamicAttributeFixed->setValue(val);
                affector->setRotationSpeed(dynamicAttributeFixed);
                return true;
            }
        }
    }
    else if (prop->name == token[TOKEN_ROTATION])
    {
        // Property: rotation
        if (passValidateProperty(compiler, prop, token[TOKEN_ROTATION], VAL_REAL))
        {
            float val = 0.0f;
            if(getFloat(*prop->values.front(), &val))
            {
                PUDynamicAttributeFixed* dynamicAttributeFixed = new (std::nothrow) PUDynamicAttributeFixed();
                dynamicAttributeFixed->setValue(val);
                affector->setRotation(dynamicAttributeFixed);
                return true;
            }
        }
    }
    else if (prop->name == token[TOKEN_TEXROT_ROTATION])
    {
        // Property: tex_rot_rotation (deprecated and replaced by 'rotation')
        if (passValidateProperty(compiler, prop, token[TOKEN_TEXROT_ROTATION], VAL_REAL))
        {
            float val = 0.0f;
            if(getFloat(*prop->values.front(), &val))
            {
                PUDynamicAttributeFixed* dynamicAttributeFixed = new (std::nothrow) PUDynamicAttributeFixed();
                dynamicAttributeFixed->setValue(val);
                affector->setRotation(dynamicAttributeFixed);
                return true;
            }
        }
    }

    return false;
}
//-------------------------------------------------------------------------
bool PUParticle3DVortexAffectorTranslator::translateChildProperty( PUScriptCompiler* compiler, PUAbstractNode *node )
{
    PUPropertyAbstractNode* prop = reinterpret_cast<PUPropertyAbstractNode*>(node);
    PUParticle3DAffector* af = static_cast<PUParticle3DAffector*>(prop->parent->context);
    PUParticle3DVortexAffector* affector = static_cast<PUParticle3DVortexAffector*>(af);

    if (prop->name == token[TOKEN_ROTATION_AXIS])
    {
        // Property: rotation_axis
        if (passValidateProperty(compiler, prop, token[TOKEN_ROTATION_AXIS], VAL_VECTOR3))
        {
            Vec3 val;
            if(getVector3(prop->values.begin(), prop->values.end(), &val))
            {
                affector->setRotationVector(val);
                return true;
            }
        }
    }
    else if (prop->name == token[TOKEN_VORTEX_ROTATION_VECTOR])
    {
        // Property: vortex_aff_vector (deprecated and replaced by 'rotation_axis')
        if (passValidateProperty(compiler, prop, token[TOKEN_VORTEX_ROTATION_VECTOR], VAL_VECTOR3))
        {
            Vec3 val;
            if(getVector3(prop->values.begin(), prop->values.end(), &val))
            {
                affector->setRotationVector(val);
                return true;
            }
        }
    }
    else if (prop->name == token[TOKEN_ROTATION_SPEED])
    {
        // Property: rotation_speed
        if (passValidateProperty(compiler, prop, token[TOKEN_ROTATION_SPEED], VAL_REAL))
        {
            float val = 0.0f;
            if(getFloat(*prop->values.front(), &val))
            {
                PUDynamicAttributeFixed* dynamicAttributeFixed = new (std::nothrow) PUDynamicAttributeFixed();
                dynamicAttributeFixed->setValue(val);
                affector->setRotationSpeed(dynamicAttributeFixed);
                return true;
            }
        }
    }
    else if (prop->name == token[TOKEN_VORTEX_ROTATION_SPEED])
    {
        // Property: vortex_aff_speed (deprecated and replaced by 'rotation_speed')
        if (passValidateProperty(compiler, prop, token[TOKEN_VORTEX_ROTATION_SPEED], VAL_REAL))
        {
            float val = 0.0f;
            if(getFloat(*prop->values.front(), &val))
            {
                PUDynamicAttributeFixed* dynamicAttributeFixed = new (std::nothrow) PUDynamicAttributeFixed();
                dynamicAttributeFixed->setValue(val);
                affector->setRotationSpeed(dynamicAttributeFixed);
                return true;
            }
        }
    }

    return false;
}
コード例 #4
0
//-------------------------------------------------------------------------
bool PUScaleAffectorTranslator::translateChildProperty( PUScriptCompiler* compiler, PUAbstractNode *node )
{
    PUPropertyAbstractNode* prop = reinterpret_cast<PUPropertyAbstractNode*>(node);
    PUAffector* af = static_cast<PUAffector*>(prop->parent->context);
    PUScaleAffector* affector = static_cast<PUScaleAffector*>(af);

    if (prop->name == token[TOKEN_SCALE_XYZ_SCALE])
    {
        // Property: xyz_scale
        if (passValidateProperty(compiler, prop, token[TOKEN_SCALE_XYZ_SCALE], VAL_REAL))
        {
            float val = 0.0f;
            if(getFloat(*prop->values.front(), &val))
            {
                PUDynamicAttributeFixed* dynamicAttributeFixed = new (std::nothrow) PUDynamicAttributeFixed();
                dynamicAttributeFixed->setValue(val);
                affector->setDynScaleXYZ(dynamicAttributeFixed);
                return true;
            }
        }
    }
    else if (prop->name == token[TOKEN_SCALE_X_SCALE])
    {
        // Property: x_scale
        if (passValidateProperty(compiler, prop, token[TOKEN_SCALE_X_SCALE], VAL_REAL))
        {
            float val = 0.0f;
            if(getFloat(*prop->values.front(), &val))
            {
                PUDynamicAttributeFixed* dynamicAttributeFixed = new (std::nothrow) PUDynamicAttributeFixed();
                dynamicAttributeFixed->setValue(val);
                affector->setDynScaleX(dynamicAttributeFixed);
                return true;
            }
        }
    }
    else if (prop->name == token[TOKEN_SCALE_Y_SCALE])
    {
        // Property: y_scale
        if (passValidateProperty(compiler, prop, token[TOKEN_SCALE_Y_SCALE], VAL_REAL))
        {
            float val = 0.0f;
            if(getFloat(*prop->values.front(), &val))
            {
                PUDynamicAttributeFixed* dynamicAttributeFixed = new (std::nothrow) PUDynamicAttributeFixed();
                dynamicAttributeFixed->setValue(val);
                affector->setDynScaleY(dynamicAttributeFixed);
                return true;
            }
        }
    }
    else if (prop->name == token[TOKEN_SCALE_Z_SCALE])
    {
        // Property: z_scale
        if (passValidateProperty(compiler, prop, token[TOKEN_SCALE_Z_SCALE], VAL_REAL))
        {
            float val = 0.0f;
            if(getFloat(*prop->values.front(), &val))
            {
                PUDynamicAttributeFixed* dynamicAttributeFixed = new (std::nothrow) PUDynamicAttributeFixed();
                dynamicAttributeFixed->setValue(val);
                affector->setDynScaleZ(dynamicAttributeFixed);
                return true;
            }
        }
    }
    else if (prop->name == token[TOKEN_SINCE_START_SYSTEM])
    {
        // Property: since_start_system
        if (passValidateProperty(compiler, prop, token[TOKEN_SINCE_START_SYSTEM], VAL_BOOL))
        {
            bool val;
            if(getBoolean(*prop->values.front(), &val))
            {
                affector->setSinceStartSystem(val);
                return true;
            }
        }
    }

    return false;
}