ParticleExplosion* ParticleExplosion::createWithTotalParticles(int numberOfParticles) { ParticleExplosion* ret = new (std::nothrow) ParticleExplosion(); if (ret && ret->initWithTotalParticles(numberOfParticles)) { ret->autorelease(); } else { CC_SAFE_DELETE(ret); } return ret; }
ParticleExplosion* ParticleExplosion::createWithTotalParticles(unsigned int numberOfParticles) { ParticleExplosion* pRet = new ParticleExplosion(); if (pRet && pRet->initWithTotalParticles(numberOfParticles)) { pRet->autorelease(); } else { CC_SAFE_DELETE(pRet); } return pRet; }
// // ParticleExplosion // ParticleExplosion* ParticleExplosion::createFireWorksRing() { ParticleExplosion* ret = new ParticleExplosion(); if (ret && ret->initWithTotalParticles(200)) { ret->autorelease(); } else { CC_SAFE_DELETE(ret); } return ret; }