void mh_loadPatch_DEPR_(bool isProject, const char *projPath) { G_Mixer.init(); G_Mixer.ready = false; int numChans = G_Patch_DEPR_.getNumChans(); for (int i=0; i<numChans; i++) { Channel *ch = glue_addChannel(G_Patch_DEPR_.getColumn(i), G_Patch_DEPR_.getType(i)); string samplePath = isProject ? projPath + gGetSlash() + G_Patch_DEPR_.getSamplePath(i) : ""; ch->readPatch_DEPR_(samplePath.c_str(), i); } G_Mixer.outVol = G_Patch_DEPR_.getOutVol(); G_Mixer.inVol = G_Patch_DEPR_.getInVol(); G_Mixer.bpm = G_Patch_DEPR_.getBpm(); G_Mixer.bars = G_Patch_DEPR_.getBars(); G_Mixer.beats = G_Patch_DEPR_.getBeats(); G_Mixer.quantize = G_Patch_DEPR_.getQuantize(); G_Mixer.metronome = G_Patch_DEPR_.getMetronome(); G_Patch_DEPR_.lastTakeId = G_Patch_DEPR_.getLastTakeId(); G_Patch_DEPR_.samplerate = G_Patch_DEPR_.getSamplerate(); G_Mixer.rewind(); G_Mixer.updateFrameBars(); G_Mixer.ready = true; }
int SampleChannel::readPatch_DEPR_(const char *f, int i) { int res = load(f); volume = G_Patch_DEPR_.getVol(i); key = G_Patch_DEPR_.getKey(i); index = G_Patch_DEPR_.getIndex(i); mode = G_Patch_DEPR_.getMode(i); mute = G_Patch_DEPR_.getMute(i); mute_s = G_Patch_DEPR_.getMute_s(i); solo = G_Patch_DEPR_.getSolo(i); boost = G_Patch_DEPR_.getBoost(i); panLeft = G_Patch_DEPR_.getPanLeft(i); panRight = G_Patch_DEPR_.getPanRight(i); readActions = G_Patch_DEPR_.getRecActive(i); recStatus = readActions ? REC_READING : REC_STOPPED; readPatchMidiIn_DEPR_(i); midiInReadActions = G_Patch_DEPR_.getMidiValue(i, "InReadActions"); midiInPitch = G_Patch_DEPR_.getMidiValue(i, "InPitch"); readPatchMidiOut_DEPR_(i); if (res == SAMPLE_LOADED_OK) { setBegin(G_Patch_DEPR_.getBegin(i)); setEnd (G_Patch_DEPR_.getEnd(i, wave->size)); setPitch(G_Patch_DEPR_.getPitch(i)); } else { // volume = DEFAULT_VOL; // mode = DEFAULT_CHANMODE; // status = STATUS_WRONG; // key = 0; if (res == SAMPLE_LEFT_EMPTY) status = STATUS_EMPTY; else if (res == SAMPLE_READ_ERROR) status = STATUS_MISSING; sendMidiLplay(); } return res; }
void mh_loadPatch_DEPR_(bool isProject, const char *projPath) { G_Mixer.init(); G_Mixer.ready = false; // put it in wait mode int numChans = G_Patch_DEPR_.getNumChans(); for (int i=0; i<numChans; i++) { Channel *ch = glue_addChannel(G_Patch_DEPR_.getColumn(i), G_Patch_DEPR_.getType(i)); string projectPath = projPath; // safe string samplePath = isProject ? projectPath + G_SLASH + G_Patch_DEPR_.getSamplePath(i) : ""; ch->readPatch_DEPR_(samplePath.c_str(), i, &G_Patch_DEPR_, G_Conf.samplerate, G_Conf.rsmpQuality); } G_Mixer.outVol = G_Patch_DEPR_.getOutVol(); G_Mixer.inVol = G_Patch_DEPR_.getInVol(); G_Mixer.bpm = G_Patch_DEPR_.getBpm(); G_Mixer.bars = G_Patch_DEPR_.getBars(); G_Mixer.beats = G_Patch_DEPR_.getBeats(); G_Mixer.quantize = G_Patch_DEPR_.getQuantize(); G_Mixer.metronome = G_Patch_DEPR_.getMetronome(); G_Patch_DEPR_.lastTakeId = G_Patch_DEPR_.getLastTakeId(); G_Patch_DEPR_.samplerate = G_Patch_DEPR_.getSamplerate(); /* rewind and update frames in Mixer (it's vital) */ G_Mixer.rewind(); G_Mixer.updateFrameBars(); G_Mixer.ready = true; }