コード例 #1
0
ファイル: TreasureArme.cpp プロジェクト: dralagen/labyrinth
void TreasureArme::open(Personnage &p) {
	Random *r = Random::getInstance();
	ItemFactory *f = getFactory(r->getRand());
	Arme *a;

	switch (r->getRand()%3) {
		case 1:
			a = f->GetEpee();
			break;
		case 2:
			a = f->GetDague();
			break;
		default:
			a = f->GetHache();
	}

	for (int i = 0; i < m_lvl; ++i) {
		switch (r->getRand()%6) {
			case 0:
				a = new DArmeD(a);
				break;
			case 1:
				a = new DArmeC(a);
				break;
			case 2:
				a = new DArmeF(a);
				break;
			case 3:
				a = new DArmeV(a);
				break;
		}
	}
	delete f;
	p.trouverArme(a);
}