PopupLayer* PopupLayer::create(const char *backgroundImage) { PopupLayer* ml = PopupLayer::create(); ml->setSpriteBackGround(Sprite::create(backgroundImage)); ml->setSprite9BackGround(Scale9Sprite::create(backgroundImage)); return ml; }
PopupLayer* PopupLayer::create(HelloWorld* const & parent) { PopupLayer* pPopupLayer = new PopupLayer(parent); pPopupLayer->init(); pPopupLayer->autorelease(); return pPopupLayer; }
void MainLayer::startGame() { if (isPetOpen(m_petType)) { CCNotificationCenter::sharedNotificationCenter()->postNotification( MSG_BUTTON_PRESS_ID, (CCObject *)(CCInteger::create(MSG_ID_STARTLAYER_BUTTON_PRESS))); } else { int price = s_pet_price[m_petType]; int cherryNum = Config::instance()->cherryNum(); if (cherryNum < price) { m_uiLayer->setTouchEnabled(false); PopupLayer *popLayer = PopupLayer::create(); this->addChild(popLayer); popLayer->setParam(m_uiLayer); } else { Config::instance()->useCherry(price); CCNotificationCenter::sharedNotificationCenter()->postNotification( MSG_BUTTON_PRESS_ID, (CCObject *)(CCInteger::create(MSG_ID_STARTLAYER_BUTTON_PRESS))); } } }
bool Menubar::_openMenu( int nb ) { MenuBarItem * pItem = m_items.get(nb-1); if( pItem == 0 || !pItem->m_pMenu ) return false; Coord pos = toLocal( Coord(0, 0) ); if( m_pSkin ) pos = m_pSkin->contentRect( pos, StateEnum::Normal ).pos(); int bordersWidth = _getEntryBorder().width(); MenuBarItem * pI = m_items.first(); while( pI != pItem ) { if( pI->isVisible() ) pos.x += pI->m_width + bordersWidth; pI = pI->next(); } Rect r(pos, pI->m_width+bordersWidth, size().h ); PopupLayer * pLayer = 0; if( parent() ) pLayer = parent()->_getPopupLayer(); if( !pLayer ) return false; pLayer->openPopup( pItem->m_pMenu, this, r - pLayer->globalPos(), Origo::SouthWest ); return true; }
PopupLayer* PopupLayer::createGameoverLayer(int gameType, int score) { PopupLayer *layer = new PopupLayer(); if (layer && layer->init()) { layer->autorelease(); layer->initGameoverLayer(gameType, score); return layer; } CC_SAFE_DELETE(layer); return NULL; }
PopupLayer* PopupLayer::create(string pBackgroundImage, string pExitNormalImage, string pExitSelectedImage, const Point &pExitPostion) { PopupLayer *pRet = new PopupLayer(); pRet->init(pBackgroundImage, pExitNormalImage, pExitSelectedImage, pExitPostion); pRet->autorelease(); return pRet; }
PopupLayer* PopupLayer::createSuspendLayer(int gameType) { PopupLayer *layer = new PopupLayer(); if (layer && layer->init()) { layer->autorelease(); layer->initSuspendLayer(gameType); return layer; } CC_SAFE_DELETE(layer); return NULL; }
PopupLayer* PopupLayer::create(const char* backgroundImage, Size dialogSize){ PopupLayer* layer = PopupLayer::create(); // layer->setSpriteBackGround(Sprite::create(backgroundImage)); layer->setSprite9BackGround(Scale9Sprite::create(backgroundImage)); layer->m_dialogContentSize = dialogSize; return layer; }
PopupLayer* PopupLayer::create(Layer * targetLayer,const int type) { PopupLayer* popupLayer = new PopupLayer(); if (popupLayer && popupLayer->init(targetLayer, type)) { popupLayer->autorelease(); return popupLayer; } else { CC_SAFE_DELETE(popupLayer); return nullptr; } }
void WikipediaItem::openBrowser( ) { if ( m_marbleWidget ) { PopupLayer* popup = m_marbleWidget->popupLayer(); popup->setCoordinates( coordinate(), Qt::AlignRight | Qt::AlignVCenter ); popup->setSize(QSizeF(520, 570)); popup->setUrl( url() ); popup->popup(); } else { if ( !m_browser ) { m_browser = new TinyWebBrowser(); } m_browser->load( url() ); m_browser->show(); } }
void PhotoPluginItem::openBrowser() { if ( m_marbleWidget ) { PopupLayer* popup = m_marbleWidget->popupLayer(); popup->setCoordinates( coordinate(), Qt::AlignRight | Qt::AlignVCenter ); popup->setSize( QSizeF( 700, 450 ) ); popup->setUrl( QUrl( QString( "http://m.flickr.com/photos/%1/%2/" ) .arg( owner() ).arg( id() ) ) ); popup->setVisible( true ); } else { if( !m_browser ) { m_browser = new TinyWebBrowser(); } QString url = "http://www.flickr.com/photos/%1/%2/"; m_browser->load( QUrl( url.arg( owner() ).arg( id() ) ) ); m_browser->show(); } }
bool Menubar::_closeMenu( int nb ) { if( nb == 0 ) return false; MenuBarItem * pItem = m_items.get(m_selectedItem-1); if( !pItem || !pItem->m_pMenu ) return false; PopupLayer * pLayer = 0; Widget_p pMenu = pItem->m_pMenu; if( parent() ) pLayer = parent()->_getPopupLayer(); if( !pLayer || !pMenu ) return false; pLayer->closePopup( pMenu ); return true; }
void CollageScene::popupLayer(Node* baseLayer,Vec2 popPos,const char *sTitle,string sContent){ PopupLayer* pl = PopupLayer::create("popup_sq.png"); pl->setContentSize(Size(450, 250)); //auto sizeLayer = baseLayer->getContentSize(); pl->setAnchorPoint(Vec2(.5,.5)); pl->setPosition(popPos.x,popPos.y); pl->setTitle(sTitle,Color3B(106,72,36)); pl->setContentText(sContent.c_str(),Color3B(106,72,36), 24, 20, 150); pl->setCallbackFunc(this, callfuncND_selector(CollageScene::popupCallback),NULL); // 添加按钮,设置图片,文字,tag 信息 pl->addButton("button_normal.png", "button_dis.png", "RETURN",Color3B(255,255,255), 1); // 添加到指定层 baseLayer->addChild(pl); }
void Popup::popupLayer(){ // 定义一个弹出层,传入一张背景图 PopupLayer* pl = PopupLayer::create("popuplayer/BackGround.png"); // ContentSize 是可选的设置,可以不设置,如果设置把它当作 9 图缩放 pl->setContentSize(CCSizeMake(400, 350)); pl->setTitle("Message Tile"); pl->setContentText("Text content test", 20, 60, 250); // 设置回调函数,回调传回一个 CCNode 以获取 tag 判断点击的按钮 // 这只是作为一种封装实现,如果使用 delegate 那就能够更灵活的控制参数了 pl->setCallbackFunc(this, callfuncN_selector(Popup::buttonCallback)); // 添加按钮,设置图片,文字,tag 信息 pl->addButton("popuplayer/pop_button.png", "popuplayer/pop_button.png", "YES", 0); pl->addButton("popuplayer/pop_button.png", "popuplayer/pop_button.png", "NO", 1); // 添加到当前层 this->addChild(pl); }
void HelloWorld::popupLayer(){ // 定义一个弹出层,传入一张背景图 PopupLayer* pl = PopupLayer::create("bg.png"); // ContentSize 是可选的设置,可以不设置,如果设置把它当作 9 图缩放 pl->setContentSize(CCSizeMake(400, 280)); // pl->setTitle("吾名一叶"); pl->setContentText("有招聘信息的HR可以联系管理员发群公告!望管理员也给予积极配合,谢谢!群号:389970612 C/C++/OC/C#/JAVA/PHP/SQL....", 12, 10, 250); pl->setColor(Color3B(250, 60, 60)); // 设置回调函数,回调传回一个 CCNode 以获取 tag 判断点击的按钮 // 这只是作为一种封装实现,如果使用 delegate 那就能够更灵活的控制参数了 pl->setCallbackFunc(this, callfuncN_selector(HelloWorld::buttonCallback)); // 添加按钮,设置图片,文字,tag 信息 pl->addButton("bt1.png", "bt2", "确定", 0); pl->addButton("bt1.png", "bt2.png", "取消", 1); // 添加到当前层 this->addChild(pl); }
void HelloWorld::keyBackClicked() { #if (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8) CCMessageBox("You pressed the close button. Windows Store Apps do not implement a close button.","Alert"); #else PopupLayer* pl = PopupLayer::create("pop_bg.png"); // ContentSize 是可选的设置,可以不设置,如果设置把它当作 9 图缩放 pl->setContentSize(CCSizeMake(400, 300)); pl->setTitle("确认"); pl->setContentText("要离开游戏吗?", 28, 60, 250); // 设置回调函数,回调传回一个 CCNode 以获取 tag 判断点击的按钮 // 这只是作为一种封装实现,如果使用 delegate 那就能够更灵活的控制参数了 pl->setCallbackFunc(this, callfuncN_selector(HelloWorld::popupCallback)); // 添加按钮,设置图片,文字,tag 信息 pl->addButton("pop_button.png", "pop_button.png", "退出", 0); pl->addButton("pop_button.png", "pop_button.png", "取消", 1); // 添加到当前层 this->addChild(pl, 5); #endif }
PopupLayer* PopupLayer::create(const char *backgroundImage){ PopupLayer* ml = PopupLayer::create(); ml->setSpriteBackGround(CCSprite::create(backgroundImage)); //ml->setSpriteBackGround(extension::Scale9Sprite::create(backgroundImage)); return ml; }
bool T2::checkGameOver() { isRightOver = isLeftOver = false; isUpOver = isDownOver =false; over_check_move_right = over_check_heti_right =false; over_check_move_left = over_check_heti_left = false; over_check_move_up = over_check_heti_up= false; over_check_move_down = over_check_heti_down = false; //check right for (int i=0;i<MAX_ROW;i++) { for (int j = MAX_COL-2; j >=0 ; --j) { if(arr_Num[i][j]>-1&&arr_Num[i][j+1]==-1)//¬ª√ÅœÄÀö‚Äù‚Äú¬±Ô¨Ç¬†¬´√∏‚Äô¬µ∆? over_check_move_right = true; } } for (int i=0;i<MAX_ROW;i++) { for (int j=MAX_COL-1;j>0;j--) { if(arr_Num[i][j]>=0&&arr_Num[i][j]==arr_Num[i][j-1]) over_check_heti_right = true; } } if(!over_check_move_right&&!over_check_heti_right) { isRightOver = true; } //check -left for (int i=0;i<MAX_ROW;i++) { for (int j =1; j < MAX_COL ; j++) { if(arr_Num[i][j]>-1&&arr_Num[i][j-1]==-1)//¬ª√ÅœÄÀö‚Äù‚Äú¬±Ô¨Ç¬†¬´√∏‚Äô¬µ∆? over_check_move_left = true; } } for (int i=0;i<MAX_ROW;i++) { for (int j=0;j<MAX_COL-1;j++) { if(arr_Num[i][j]>=0&&arr_Num[i][j]==arr_Num[i][j+1]) over_check_heti_left = true; } } if(!over_check_move_left&&!over_check_heti_left) isLeftOver = true; //check -up for (int j =0; j < MAX_COL ; j++)//lie { for (int i= MAX_ROW-2;i>=0;i--)//hang { if(arr_Num[i][j]>-1&&arr_Num[i+1][j]==-1)//¬ª√ÅœÄÀö‚Äù‚Äú¬±Ô¨Ç¬†¬´√∏‚Äô¬µ∆? { over_check_move_up = true; } } } for (int j=0;j<MAX_COL;j++) { for (int i=MAX_ROW-1;i>0;i--) { if(arr_Num[i][j]>=0&&arr_Num[i][j]==arr_Num[i-1][j]) { over_check_heti_up = true; } } } if(!over_check_move_up&&!over_check_heti_up) isUpOver = true; //check-down for (int j =0; j < MAX_COL ; j++)//lie { for (int i= 1;i< MAX_ROW;i++)//hang { if(arr_Num[i][j]>-1&&arr_Num[i-1][j]==-1)//¬ª√ÅœÄÀö‚Äù‚Äú¬±Ô¨Ç¬†¬´√∏‚Äô¬µ∆? { over_check_move_down = true; } } } for (int j=0;j<MAX_COL;j++) { for (int i=0;i<MAX_ROW-1;i++) { if(arr_Num[i][j]>=0&&arr_Num[i][j]==arr_Num[i+1][j]) { over_check_heti_down = true; } } } if(!over_check_move_down&&!over_check_heti_down) isDownOver = true; MyCCLog::verbose("isUpOver = %d isDownOver = %d isLeftOver = %d isRightOver= %d",isUpOver,isDownOver,isLeftOver,isRightOver); if(isUpOver&&isDownOver&&isLeftOver&&isRightOver){ CCLog("game----over------over"); game_state = GAME_OVER; PopupLayer* popLayer = PopupLayer::create("2048/gameover_bg.png"); popLayer->setContentSize(CCSizeMake(400,400)); popLayer->setTitle("Game Over",20); popLayer->setCallbackFunc(this,callfuncN_selector(T2::gameover_btnCallback)); popLayer->addButton("2048/restart.png", "2048/restart.png", "",0); popLayer->addButton("2048/exit.png", "2048/exit.png", "",1); this->addChild(popLayer); return true; } return false; }