コード例 #1
0
ファイル: qdockwidget.cpp プロジェクト: phen89/rtqt
/*! \reimp */
bool QDockWidget::event(QEvent *event)
{
    Q_D(QDockWidget);

    QMainWindow *win = qobject_cast<QMainWindow*>(parentWidget());
    QMainWindowLayout *layout = qt_mainwindow_layout(win);

    switch (event->type()) {
#ifndef QT_NO_ACTION
    case QEvent::Hide:
        if (layout != 0)
            layout->keepSize(this);
        d->toggleViewAction->setChecked(false);
        emit visibilityChanged(false);
        break;
    case QEvent::Show:
        d->toggleViewAction->setChecked(true);
        emit visibilityChanged(geometry().right() >= 0 && geometry().bottom() >= 0);
        break;
#endif
    case QEvent::ApplicationLayoutDirectionChange:
    case QEvent::LayoutDirectionChange:
    case QEvent::StyleChange:
    case QEvent::ParentChange:
        d->updateButtons();
        break;
    case QEvent::ZOrderChange: {
        bool onTop = false;
        if (win != 0) {
            const QObjectList &siblings = win->children();
            onTop = siblings.count() > 0 && siblings.last() == (QObject*)this;
        }
        if (!isFloating() && layout != 0 && onTop)
            layout->raise(this);
        break;
    }
    case QEvent::WindowActivate:
    case QEvent::WindowDeactivate:
        update(qobject_cast<QDockWidgetLayout *>(this->layout())->titleArea());
        break;
    case QEvent::ContextMenu:
        if (d->state) {
            event->accept();
            return true;
        }
        break;
        // return true after calling the handler since we don't want
        // them to be passed onto the default handlers
    case QEvent::MouseButtonPress:
        if (d->mousePressEvent(static_cast<QMouseEvent *>(event)))
            return true;
        break;
    case QEvent::MouseButtonDblClick:
        if (d->mouseDoubleClickEvent(static_cast<QMouseEvent *>(event)))
            return true;
        break;
    case QEvent::MouseMove:
        if (d->mouseMoveEvent(static_cast<QMouseEvent *>(event)))
            return true;
        break;
#ifdef Q_OS_WIN
    case QEvent::Leave:
        if (d->state != 0 && d->state->dragging && !d->state->nca) {
            // This is a workaround for loosing the mouse on Vista.
            QPoint pos = QCursor::pos();
            QMouseEvent fake(QEvent::MouseMove, mapFromGlobal(pos), pos, Qt::NoButton,
                             QApplication::mouseButtons(), QApplication::keyboardModifiers());
            d->mouseMoveEvent(&fake);
        }
        break;
#endif
    case QEvent::MouseButtonRelease:
        if (d->mouseReleaseEvent(static_cast<QMouseEvent *>(event)))
            return true;
        break;
    case QEvent::NonClientAreaMouseMove:
    case QEvent::NonClientAreaMouseButtonPress:
    case QEvent::NonClientAreaMouseButtonRelease:
    case QEvent::NonClientAreaMouseButtonDblClick:
        d->nonClientAreaMouseEvent(static_cast<QMouseEvent*>(event));
        return true;
    case QEvent::Move:
        d->moveEvent(static_cast<QMoveEvent*>(event));
        break;
    case QEvent::Resize:
        // if the mainwindow is plugging us, we don't want to update undocked geometry
        if (isFloating() && layout != 0 && layout->pluggingWidget != this)
            d->undockedGeometry = geometry();
        break;
    default:
        break;
    }
    return QWidget::event(event);
}
コード例 #2
0
ファイル: qdockwidget.cpp プロジェクト: fluxer/katie
/*! \reimp */
bool QDockWidget::event(QEvent *event)
{
    Q_D(QDockWidget);

    QMainWindow *win = qobject_cast<QMainWindow*>(parentWidget());
    QMainWindowLayout *layout = qt_mainwindow_layout(win);

    switch (event->type()) {
#ifndef QT_NO_ACTION
    case QEvent::Hide:
        if (layout != 0)
            layout->keepSize(this);
        d->toggleViewAction->setChecked(false);
        emit visibilityChanged(false);
        break;
    case QEvent::Show: {
        d->toggleViewAction->setChecked(true);
        const QPoint parentTopLeft = isWindow() ?
            QApplication::desktop()->availableGeometry(this).topLeft() : QPoint(0, 0);
        emit visibilityChanged(geometry().right() >= parentTopLeft.x() && geometry().bottom() >= parentTopLeft.y());
}
        break;
#endif
    case QEvent::ApplicationLayoutDirectionChange:
    case QEvent::LayoutDirectionChange:
    case QEvent::StyleChange:
    case QEvent::ParentChange:
        d->updateButtons();
        break;
    case QEvent::ZOrderChange: {
        bool onTop = false;
        if (win != 0) {
            const QObjectList &siblings = win->children();
            onTop = siblings.count() > 0 && siblings.last() == (QObject*)this;
        }
        if (!isFloating() && layout != 0 && onTop)
            layout->raise(this);
        break;
    }
    case QEvent::WindowActivate:
    case QEvent::WindowDeactivate:
        update(qobject_cast<QDockWidgetLayout *>(this->layout())->titleArea());
        break;
    case QEvent::ContextMenu:
        if (d->state) {
            event->accept();
            return true;
        }
        break;
        // return true after calling the handler since we don't want
        // them to be passed onto the default handlers
    case QEvent::MouseButtonPress:
        if (d->mousePressEvent(static_cast<QMouseEvent *>(event)))
            return true;
        break;
    case QEvent::MouseButtonDblClick:
        if (d->mouseDoubleClickEvent(static_cast<QMouseEvent *>(event)))
            return true;
        break;
    case QEvent::MouseMove:
        if (d->mouseMoveEvent(static_cast<QMouseEvent *>(event)))
            return true;
        break;
    case QEvent::MouseButtonRelease:
        if (d->mouseReleaseEvent(static_cast<QMouseEvent *>(event)))
            return true;
        break;
    case QEvent::NonClientAreaMouseMove:
    case QEvent::NonClientAreaMouseButtonPress:
    case QEvent::NonClientAreaMouseButtonRelease:
    case QEvent::NonClientAreaMouseButtonDblClick:
        d->nonClientAreaMouseEvent(static_cast<QMouseEvent*>(event));
        return true;
    case QEvent::Move:
        d->moveEvent(static_cast<QMoveEvent*>(event));
        break;
    case QEvent::Resize:
        // if the mainwindow is plugging us, we don't want to update undocked geometry
        if (isFloating() && layout != 0 && layout->pluggingWidget != this)
            d->undockedGeometry = geometry();
        break;
    default:
        break;
    }
    return QWidget::event(event);
}