コード例 #1
0
ファイル: ToolButton.cpp プロジェクト: EmebedQtsoft/italc2
void ToolButton::enterEvent( QEvent * _e )
{
	m_mouseOver = true;
	if( !s_toolTipsDisabled && !m_title.isEmpty() && !m_descr.isEmpty() )
	{
		QPoint p = mapToGlobal( QPoint( 0, 0 ) );
		int scr = QApplication::desktop()->isVirtualDesktop() ?
				QApplication::desktop()->screenNumber( p ) :
				QApplication::desktop()->screenNumber( this );

#ifdef Q_WS_MAC
		QRect screen = QApplication::desktop()->availableGeometry(
									scr );
#else
		QRect screen = QApplication::desktop()->screenGeometry( scr );
#endif

		ToolButtonTip * tbt = new ToolButtonTip( m_pixmap, m_title,
							m_descr,
				QApplication::desktop()->screen( scr ), this );
		connect( this, SIGNAL( mouseLeftButton() ),
							tbt, SLOT( close() ) );

		if( p.x() + tbt->width() > screen.x() + screen.width() )
			p.rx() -= 4;// + tbt->width();
		if( p.y() + tbt->height() > screen.y() + screen.height() )
			p.ry() -= 30 + tbt->height();
		if( p.y() < screen.y() )
			p.setY( screen.y() );
		if( p.x() + tbt->width() > screen.x() + screen.width() )
			p.setX( screen.x() + screen.width() - tbt->width() );
		if( p.x() < screen.x() )
			p.setX( screen.x() );
		if( p.y() + tbt->height() > screen.y() + screen.height() )
			p.setY( screen.y() + screen.height() - tbt->height() );
		tbt->move( p += QPoint( -4, height() ) );
		tbt->show();
	}

	QToolButton::enterEvent( _e );
}
コード例 #2
0
void MemcheckErrorDelegate::paint(QPainter *painter, const QStyleOptionViewItem &basicOption,
                                  const QModelIndex &index) const
{
    QStyleOptionViewItemV4 opt(basicOption);
    initStyleOption(&opt, index);

    const QListView *const view = qobject_cast<const QListView *>(parent());
    const bool isSelected = view->selectionModel()->currentIndex() == index;

    QFontMetrics fm(opt.font);
    QPoint pos = opt.rect.topLeft();

    painter->save();

    const QColor bgColor = isSelected ? opt.palette.highlight().color() : opt.palette.background().color();
    painter->setBrush(bgColor);

    // clear background
    painter->setPen(Qt::NoPen);
    painter->drawRect(opt.rect);

    pos.rx() += s_itemMargin;
    pos.ry() += s_itemMargin;

    const Error error = index.data(ErrorListModel::ErrorRole).value<Error>();

    if (isSelected) {
        // only show detailed widget and let it handle everything
        QTC_ASSERT(m_detailsIndex == index, qt_noop());
        QTC_ASSERT(m_detailsWidget, return); // should have been set in sizeHint()
        m_detailsWidget->move(pos);
        // when scrolling quickly, the widget can get stuck in a visible part of the scroll area
        // even though it should not be visible. therefore we hide it every time the scroll value
        // changes and un-hide it when the item with details widget is paint()ed, i.e. visible.
        m_detailsWidget->show();

        const int viewportWidth = view->viewport()->width();
        const int widthExcludingMargins = viewportWidth - 2 * s_itemMargin;
        QTC_ASSERT(m_detailsWidget->width() == widthExcludingMargins, qt_noop());
        QTC_ASSERT(m_detailsWidgetHeight == m_detailsWidget->height(), qt_noop());
    } else {
コード例 #3
0
KDiamond::Board::Board(KGameRenderer* renderer)
	: m_difficultyIndex(Kg::difficultyLevel() / 10 - 2)
	, m_size(boardSizes[m_difficultyIndex])
	, m_colorCount(boardColorCounts[m_difficultyIndex])
	, m_paused(false)
	, m_renderer(renderer)
	, m_diamonds(m_size * m_size, 0)
{
	for (QPoint point; point.x() < m_size; ++point.rx())
		for (point.ry() = 0; point.y() < m_size; ++point.ry())
		{
			//displacement vectors needed for the following algorithm
			const QPoint dispY1(0, -1), dispY2(0, -2);
			const QPoint dispX1(-1, 0), dispX2(-2, 0);
			//roll the dice to get a color, but ensure that there are not three of a color in a row from the start
			int color;
			while (true)
			{
				color = qrand() % m_colorCount + 1; // +1 because numbering of enum KDiamond::Color starts at 1
				//condition: no triplet in y axis (attention: only the diamonds above us are defined already)
				if (point.y() >= 2) //no triplet possible for i = 0, 1
				{
					const int otherColor1 = diamond(point + dispY1)->color();
					const int otherColor2 = diamond(point + dispY2)->color();
					if (otherColor1 == color && otherColor2 == color)
						continue; //roll the dice again
				}
				//same condition on x axis
				if (point.x() >= 2)
				{
					const int otherColor1 = diamond(point + dispX1)->color();
					const int otherColor2 = diamond(point + dispX2)->color();
					if (otherColor1 == color && otherColor2 == color)
						continue;
				}
				break;
			}
			rDiamond(point) = spawnDiamond(color);
			diamond(point)->setPos(point);
		}
}
コード例 #4
0
ファイル: AnimationModule.cpp プロジェクト: kcotugno/Natron
void
AnimationModule::renameSelectedNode()
{
    const std::list<NodeAnimPtr >& selectedNodes = _imp->selectionModel->getCurrentNodesSelection();
    if ( selectedNodes.empty() || (selectedNodes.size() > 1) ) {
        Dialogs::errorDialog( tr("Rename node").toStdString(), tr("You must select exactly 1 node to rename.").toStdString() );
        return;
    }

    EditNodeNameDialog* dialog = new EditNodeNameDialog(selectedNodes.front()->getNodeGui(), _imp->editor);
    QPoint global = QCursor::pos();
    QSize sizeH = dialog->sizeHint();
    global.rx() -= sizeH.width() / 2;
    global.ry() -= sizeH.height() / 2;
    QPoint realPos = global;
    QObject::connect( dialog, SIGNAL(rejected()), this, SLOT(onNodeNameEditDialogFinished()) );
    QObject::connect( dialog, SIGNAL(accepted()), this, SLOT(onNodeNameEditDialogFinished()) );
    dialog->move( realPos.x(), realPos.y() );
    dialog->raise();
    dialog->show();
}
コード例 #5
0
void FormEditorGraphicsView::mouseMoveEvent(QMouseEvent *event)
{
    if (rect().contains(event->pos())) {
        QGraphicsView::mouseMoveEvent(event);
    } else {
        QPoint position = event->pos();
        QPoint topLeft = rect().topLeft();
        QPoint bottomRight = rect().bottomRight();
        position.rx() = qMax(topLeft.x(), qMin(position.x(), bottomRight.x()));
        position.ry() = qMax(topLeft.y(), qMin(position.y(), bottomRight.y()));
        QMouseEvent *mouseEvent = QMouseEvent::createExtendedMouseEvent(event->type(), position, mapToGlobal(position), event->button(), event->buttons(), event->modifiers());

        QGraphicsView::mouseMoveEvent(mouseEvent);
        delete mouseEvent;
    }

    // Keeps the feedback bubble within screen boundraries
    int tx = qMin(width() - 114,  qMax(16, event->pos().x() + 50));
    int ty = qMin(height() - 45, qMax(10, event->pos().y() - 70));
    m_feedbackOriginPoint = QPoint(tx, ty);
}
コード例 #6
0
ファイル: cmovewidget.cpp プロジェクト: bonkor/MonopolNet
void CMoveWidget::mouseMoveEvent(QMouseEvent *mouseEvent)
{
    QPoint p = mouseEvent->globalPos() - dragStartMousePosition;
    if (p.manhattanLength() < QApplication::startDragDistance())
        return;
    QPoint r = dragStartWidgetPosition + p;
    if (r.x() < 0)
        r.setX(0);
    if (r.y() < 0)
    r.setY(0);
    int maxW = this->parentWidget()->geometry().width() - this->geometry().width();
    int maxH = this->parentWidget()->geometry().height() - this->geometry().height();
    if (r.rx() > maxW)
        r.setX(maxW);
    if (r.ry() > maxH)
        r.setY(maxH);

    move(r);

    QWidget::mouseMoveEvent(mouseEvent);
}
コード例 #7
0
ファイル: virtualdesktops.cpp プロジェクト: 8l/kwin
uint VirtualDesktopManager::toLeft(uint id, bool wrap) const
{
    if (id == 0) {
        id = current();
    }
    QPoint coords = m_grid.gridCoords(id);
    Q_ASSERT(coords.x() >= 0);
    while (true) {
        coords.rx()--;
        if (coords.x() < 0) {
            if (wrap) {
                coords.setX(m_grid.width() - 1);
            } else {
                return id; // Already at the left-most desktop
            }
        }
        const uint desktop = m_grid.at(coords);
        if (desktop > 0) {
            return desktop;
        }
    }
}
コード例 #8
0
void DJGameUserContext::moveToAppropriatePos()
{
	QDesktopWidget desktop;
	
	QRect	availableRect	= desktop.availableGeometry();
	QPoint	currentPos	= QCursor::pos();
	QSize	contextSize	= size();
	QRect	contextRect( currentPos, contextSize );	
	
	if ( !availableRect.contains( contextRect ) ) {
		QPoint	rightTop	= QPoint( currentPos.x() + contextSize.width(), currentPos.y() );
		QPoint	leftBottom	= QPoint( currentPos.x(), currentPos.y() + contextSize.height() );
	
		if ( !availableRect.contains(rightTop) ) {
			currentPos.rx()	-= contextSize.width();
		}
		if ( !availableRect.contains(leftBottom) ) {
			currentPos.ry()	-= contextSize.height();
		}
	}
	move( currentPos );
}
コード例 #9
0
ファイル: popupwidget.cpp プロジェクト: Greedysky/qmmp
void PopupWidget::prepare(PlayListTrack *item, QPoint pos)
{
    pos += QPoint(15,10);

    m_url = item->url();
    hide();
    if(!item)
    {
        m_timer->stop();
        return;
    }

    m_label1->setText(m_formatter.format(item));
    qApp->processEvents();
    updateGeometry ();
    resize(sizeHint());
    qApp->processEvents();
    m_timer->start();
    QRect rect = QApplication::desktop()->availableGeometry(this);
    if(pos.x() + width() > rect.x() + rect.width())
        pos.rx() -= width();
    move(pos);
}
コード例 #10
0
void Cocos2dxView::attachSpriteToMouse()
{
	ListWidgetItem *item = (ListWidgetItem*)m_listwidget->currentItem();
	if (!item) return;
	EditorScene *scene = getEditorScene();
	if (scene)
	{
		QRect r = this->geometry();
		if (!m_mouseSprite)
		{
			m_mouseSprite = CCSprite::create(item->getAbsoluteFilePath().toLatin1().data());
			m_mouseSprite->setOpacity(128);
			scene->addChild(m_mouseSprite);
		}
		QPoint	pos = mapFromGlobal(QCursor::pos());
		m_mouseSprite->setPosition(ccp(pos.rx(), r.height() - pos.ry()));	//qt的ui y轴坐标转换为opengl的y轴坐标

		m_mouseTimer.setParent(this);
		connect(&m_mouseTimer, SIGNAL(timeout()), this, SLOT(mouseMoveInView()));
		
		m_mouseTimer.start(20);
	}
}
コード例 #11
0
LockedDialog::LockedDialog(QWidget *parent, const QString &text, bool unlockButton)
  : QDialog(parent)
  , ui(new Ui::LockedDialog)
  , m_UnlockClicked(false)
{
  ui->setupUi(this);

  this->setWindowFlags(this->windowFlags() | Qt::ToolTip | Qt::FramelessWindowHint);

  if (parent != nullptr) {
    QPoint position = parent->mapToGlobal(QPoint(parent->width() / 2, parent->height() / 2));
    position.rx() -= this->width() / 2;
    position.ry() -= this->height() / 2;
    move(position);
  }

  if (text.length() > 0) {
    ui->label->setText(text);
  }
  if (!unlockButton) {
    ui->unlockButton->hide();
  }
}
コード例 #12
0
ファイル: mathtest.cpp プロジェクト: TemanS/mathtest
void MathTest::doProblem()
{
    TESTPARM *pt = &testMatrix[testIndex];
    QString opStr = mt::opStrings[testIndex];
    QPoint ops;

    if(pt->bFirst) {
        pt->bFirst = false;
        pt->opLimits.setRect(0, pt->maxops.iaLop[iGradeLevel],
                             0, pt->maxops.iaRop[iGradeLevel]);
        rnd.setMinMax(pt->opLimits);
    }

    switch((int)pt->eOp) {
        case op_add:
            rnd.getPair(ops);
            pt->iAnswer = ops.x() + ops.y();
            break;
        case op_sub:
            rnd.getPair(ops, true );
            pt->iAnswer = ops.x() - ops.y();
            break;
        case op_mul:
            rnd.getPair(ops);
            pt->iAnswer = ops.x() * ops.y();
            break;
        case op_div:
            ops.ry() = rnd.getOneUnique(1, pt->maxops.iaRop[iGradeLevel]);
            ops.rx() = rnd.getOne(1, pt->maxops.iaLop[iGradeLevel])
                     * ops.y();
            pt->iAnswer = ops.x() / ops.y();
            break;
    }

    printProb(ops, opStr);
}
コード例 #13
0
ファイル: tWindPlotGraph.cpp プロジェクト: dulton/53_hero
//-----------------------------------------------------------------------------
//!
//-----------------------------------------------------------------------------
QRect tWindPlotGraph::DrawXAxisLabel(QPainter* pPainter, eGraphType graphType, qreal value, eXAxisLabel labelType, QRect& avoidRect)
{
    QFontMetrics fm = QFontMetrics(pPainter->font());

    QPoint textPoint = GraphToPixel(graphType, 0, value).toPoint();

    textPoint.ry() -= (m_GraphConfig.topMarginHeight );

    QString label;

    if(graphType == eGraphType_TWD)
    {
        if(value < 0.0F)
        {
            label = QString("%1").arg( static_cast<int>( m_GraphConfig.circularLimit[graphType] ) + ( static_cast<int>(value) % static_cast<int>( m_GraphConfig.circularLimit[graphType] ) ), 3, 10, QChar( '0' ) );
        }
        else
        {
            label = QString("%1").arg( static_cast<int>( value ) % static_cast<int>( m_GraphConfig.circularLimit[graphType] ), 3, 10, QChar( '0' ) );
        }

        if( "360" == label )
        {
            label = "000";
        }
    }
    else
    {
        label = QString("%1").arg(value, 0, 'f', 1);
    }

    QRect boundingRect = fm.boundingRect( " " + label + " " );

    // Determine the X position depending on the label type
    int labelXPos;

    switch(labelType)
    {
        case eXAxisLabel_Left :
            // Start label at the left hand axis
            labelXPos = textPoint.rx();
            break;

        case eXAxisLabel_Average :
            // Put centre of label where average value is
            labelXPos = textPoint.rx() - (boundingRect.width() / 2);

            // Check the label doesn't go past either axis
            if(labelXPos < m_GraphConfig.originX[graphType])
            {
                labelXPos = m_GraphConfig.originX[graphType];
            }

            if((labelXPos + boundingRect.width()) > (m_GraphConfig.originX[graphType] + m_GraphConfig.extentX[graphType]))
            {
                labelXPos = m_GraphConfig.originX[graphType] + m_GraphConfig.extentX[graphType] - boundingRect.width();
            }
            break;

        case eXAxisLabel_Right :
            // Put right of label at the right hand axis
            labelXPos = textPoint.rx() - boundingRect.width();
            break;

        default :
            Q_ASSERT(0);
            labelXPos = textPoint.rx() - (boundingRect.width() / 2);
            break;
    }

    QRect textRect = QRect(labelXPos, textPoint.ry(), boundingRect.width(), boundingRect.height() );

    if ( labelType == eXAxisLabel_Average )
    {
        QColor averageColor( Qt::red );
        pPainter->save();
        pPainter->setPen( averageColor );
        pPainter->drawText(textRect, Qt::AlignCenter, label );
        averageColor.setAlpha(128);
        pPainter->setPen( averageColor );
        pPainter->drawLine( textPoint.rx(), m_GraphConfig.originY, textPoint.rx(), (m_GraphConfig.originY + m_GraphConfig.extentY) );
        pPainter->restore();
    }
    else
    {
        // Check if this text will avoid the average text already displayed
        if(textRect.intersects(avoidRect) == false)
        {
            pPainter->drawText(textRect, Qt::AlignCenter, label );
        }
    }

    // Return the rect containing the text with a bit of a margin
    textRect.adjust(-10, 0, 10, 0);
    return textRect;
}
コード例 #14
0
void IsometricRenderer::drawTileLayer(QPainter *painter,
                                      const TileLayer *layer,
                                      const QRectF &exposed) const
{
    const int tileWidth = map()->tileWidth();
    const int tileHeight = map()->tileHeight();

    if (tileWidth <= 0 || tileHeight <= 1)
        return;

    QRect rect = exposed.toAlignedRect();
    if (rect.isNull())
        rect = boundingRect(layer->bounds());

    QMargins drawMargins = layer->drawMargins();
    drawMargins.setTop(drawMargins.top() - tileHeight);
    drawMargins.setRight(drawMargins.right() - tileWidth);

    rect.adjust(-drawMargins.right(),
                -drawMargins.bottom(),
                drawMargins.left(),
                drawMargins.top());

    // Determine the tile and pixel coordinates to start at
    QPointF tilePos = pixelToTileCoords(rect.x(), rect.y());
    QPoint rowItr = QPoint((int) std::floor(tilePos.x()),
                           (int) std::floor(tilePos.y()));
    QPointF startPos = tileToPixelCoords(rowItr);
    startPos.rx() -= tileWidth / 2;
    startPos.ry() += tileHeight;

    // Compensate for the layer position
    rowItr -= QPoint(layer->x(), layer->y());

    /* Determine in which half of the tile the top-left corner of the area we
     * need to draw is. If we're in the upper half, we need to start one row
     * up due to those tiles being visible as well. How we go up one row
     * depends on whether we're in the left or right half of the tile.
     */
    const bool inUpperHalf = startPos.y() - rect.y() > tileHeight / 2;
    const bool inLeftHalf = rect.x() - startPos.x() < tileWidth / 2;

    if (inUpperHalf) {
        if (inLeftHalf) {
            --rowItr.rx();
            startPos.rx() -= tileWidth / 2;
        } else {
            --rowItr.ry();
            startPos.rx() += tileWidth / 2;
        }
        startPos.ry() -= tileHeight / 2;
    }

    // Determine whether the current row is shifted half a tile to the right
    bool shifted = inUpperHalf ^ inLeftHalf;

    QTransform baseTransform = painter->transform();

    for (int y = startPos.y(); y - tileHeight < rect.bottom();
         y += tileHeight / 2)
    {
        QPoint columnItr = rowItr;

        for (int x = startPos.x(); x < rect.right(); x += tileWidth) {
            if (layer->contains(columnItr)) {
                const Cell &cell = layer->cellAt(columnItr);
                if (!cell.isEmpty()) {
                    const QPixmap &img = cell.tile->image();
                    const QPoint offset = cell.tile->tileset()->tileOffset();

                    qreal m11 = 1;      // Horizontal scaling factor
                    qreal m12 = 0;      // Vertical shearing factor
                    qreal m21 = 0;      // Horizontal shearing factor
                    qreal m22 = 1;      // Vertical scaling factor
                    qreal dx = offset.x() + x;
                    qreal dy = offset.y() + y - img.height();

                    if (cell.flippedAntiDiagonally) {
                        // Use shearing to swap the X/Y axis
                        m11 = 0;
                        m12 = 1;
                        m21 = 1;
                        m22 = 0;

                        // Compensate for the swap of image dimensions
                        dy += img.height() - img.width();
                    }
                    if (cell.flippedHorizontally) {
                        m11 = -m11;
                        m21 = -m21;
                        dx += cell.flippedAntiDiagonally ? img.height()
                                                         : img.width();
                    }
                    if (cell.flippedVertically) {
                        m12 = -m12;
                        m22 = -m22;
                        dy += cell.flippedAntiDiagonally ? img.width()
                                                         : img.height();
                    }

                    const QTransform transform(m11, m12, m21, m22, dx, dy);
                    painter->setTransform(transform * baseTransform);

                    painter->drawPixmap(0, 0, img);
                }
            }

            // Advance to the next column
            ++columnItr.rx();
            --columnItr.ry();
        }

        // Advance to the next row
        if (!shifted) {
            ++rowItr.rx();
            startPos.rx() += tileWidth / 2;
            shifted = true;
        } else {
            ++rowItr.ry();
            startPos.rx() -= tileWidth / 2;
            shifted = false;
        }
    }

    painter->setTransform(baseTransform);
}
コード例 #15
0
NodeCreationDialog::NodeCreationDialog(const QString& initialFilter,
                                       QWidget* parent)
    : QDialog(parent)
    , _imp( new NodeCreationDialogPrivate() )
{
    setWindowTitle( tr("Node Creation Tool") );
    setWindowFlags(Qt::Window | Qt::CustomizeWindowHint);
    setObjectName( QString::fromUtf8("nodeCreationDialog") );
    setAttribute(Qt::WA_DeleteOnClose, false);
    _imp->layout = new QVBoxLayout(this);
    _imp->layout->setContentsMargins(0, 0, 0, 0);


    CompleterLineEdit::PluginsNamesMap pluginsMap;
    QString initialFilterName;
    std::string stdInitialFilter = initialFilter.toStdString();
    int i = 0;
    for (PluginsMap::iterator it = _imp->items.begin(); it != _imp->items.end(); ++it) {
        if ( it->second.empty() ) {
            continue;
        }


        if (it->second.size() == 1) {
            std::pair<QString, QString> idNamePair;
            Plugin* p = ( *it->second.begin() );
            if ( !p->getIsUserCreatable() ) {
                continue;
            }

            idNamePair.second = p->generateUserFriendlyPluginID();

            int indexOfBracket = idNamePair.second.lastIndexOf( QString::fromUtf8("  [") );
            if (indexOfBracket != -1) {
                idNamePair.first = idNamePair.second.left(indexOfBracket);
            }

            int weight = getPluginWeight( p->getPluginID(), p->getMajorVersion() );
            pluginsMap.insert( std::make_pair(weight, idNamePair) );

            if (it->first == stdInitialFilter) {
                initialFilterName = idNamePair.first;
            }
            ++i;
        } else {
            QString bestMajorName;
            for (PluginMajorsOrdered::reverse_iterator it2 = it->second.rbegin(); it2 != it->second.rend(); ++it2) {
                if ( !(*it2)->getIsUserCreatable() ) {
                    continue;
                }
                std::pair<QString, QString> idNamePair;
                if ( it2 == it->second.rbegin() ) {
                    idNamePair.second = (*it2)->generateUserFriendlyPluginID();
                    bestMajorName = idNamePair.second;
                } else {
                    idNamePair.second = (*it2)->generateUserFriendlyPluginIDMajorEncoded();
                }


                int indexOfBracket = idNamePair.second.lastIndexOf( QString::fromUtf8("  [") );
                if (indexOfBracket != -1) {
                    idNamePair.first = idNamePair.second.left(indexOfBracket);
                }

                ++i;

                int weight = getPluginWeight( (*it2)->getPluginID(), (*it2)->getMajorVersion() );
                pluginsMap.insert( std::make_pair(weight, idNamePair) );
            }
            if (it->first == stdInitialFilter) {
                initialFilterName = bestMajorName;
            }
        }
    }

    _imp->textEdit = new CompleterLineEdit(pluginsMap, true, this);
    if ( !initialFilterName.isEmpty() ) {
        _imp->textEdit->setText(initialFilterName);
    }

    QPoint global = QCursor::pos();
    QSize sizeH = sizeHint();
    global.rx() -= sizeH.width() / 2;
    global.ry() -= sizeH.height() / 2;
    move( global.x(), global.y() );

    _imp->layout->addWidget(_imp->textEdit);
    _imp->textEdit->setFocus();
    _imp->textEdit->selectAll();
    QTimer::singleShot( 20, _imp->textEdit, SLOT(showCompleter()) );
}
コード例 #16
0
ファイル: isometricrenderer.cpp プロジェクト: zorbathut/mild
void IsometricRenderer::drawTileLayer(QPainter *painter,
                                      const TileLayer *layer,
                                      const QRectF &exposed) const
{
    const int tileWidth = map()->tileWidth();
    const int tileHeight = map()->tileHeight();

    QRect rect = exposed.toAlignedRect();
    if (rect.isNull())
        rect = boundingRect(layer->bounds());

    const QSize maxTileSize = layer->maxTileSize();
    const int extraWidth = maxTileSize.width() - tileWidth;
    const int extraHeight = maxTileSize.height() - tileHeight;
    rect.adjust(-extraWidth, 0, 0, extraHeight);

    // Determine the tile and pixel coordinates to start at
    QPointF tilePos = pixelToTileCoords(rect.x(), rect.y());
    QPoint rowItr = QPoint((int) std::floor(tilePos.x()),
                           (int) std::floor(tilePos.y()));
    QPointF startPos = tileToPixelCoords(rowItr);
    startPos.rx() -= tileWidth / 2;
    startPos.ry() += tileHeight;

    // Compensate for the layer position
    rowItr -= QPoint(layer->x(), layer->y());

    /* Determine in which half of the tile the top-left corner of the area we
     * need to draw is. If we're in the upper half, we need to start one row
     * up due to those tiles being visible as well. How we go up one row
     * depends on whether we're in the left or right half of the tile.
     */
    const bool inUpperHalf = startPos.y() - rect.y() > tileHeight / 2;
    const bool inLeftHalf = rect.x() - startPos.x() < tileWidth / 2;

    if (inUpperHalf) {
        if (inLeftHalf) {
            --rowItr.rx();
            startPos.rx() -= tileWidth / 2;
        } else {
            --rowItr.ry();
            startPos.rx() += tileWidth / 2;
        }
        startPos.ry() -= tileHeight / 2;
    }

    // Determine whether the current row is shifted half a tile to the right
    bool shifted = inUpperHalf ^ inLeftHalf;

    for (int y = startPos.y(); y - tileHeight < rect.bottom();
         y += tileHeight / 2)
    {
        QPoint columnItr = rowItr;

        for (int x = startPos.x(); x < rect.right(); x += tileWidth) {
            if (layer->contains(columnItr)) {
                if (const Tile *tile = layer->tileAt(columnItr)) {
                    const QPixmap &img = tile->image();
                    painter->drawPixmap(x, y - img.height(), img);
                }
            }

            // Advance to the next column
            ++columnItr.rx();
            --columnItr.ry();
        }

        // Advance to the next row
        if (!shifted) {
            ++rowItr.rx();
            startPos.rx() += tileWidth / 2;
            shifted = true;
        } else {
            ++rowItr.ry();
            startPos.rx() -= tileWidth / 2;
            shifted = false;
        }
    }
}
コード例 #17
0
ファイル: q3dockarea.cpp プロジェクト: Suneal/qt
void Q3DockArea::moveDockWindow(Q3DockWindow *w, const QPoint &p, const QRect &r, bool swap)
{
    invalidateFixedSizes();
    int mse = -10;
    bool hasResizable = false;
    for (int i = 0; i < dockWindows.size(); ++i) {
        Q3DockWindow *dw = dockWindows.at(i);
        if (dw->isHidden())
            continue;
        if (dw->isResizeEnabled())
            hasResizable = true;
        if (orientation() != Qt::Horizontal)
            mse = qMax(qMax(dw->fixedExtent().width(), dw->width()), mse);
        else
            mse = qMax(qMax(dw->fixedExtent().height(), dw->height()), mse);
    }
    if (!hasResizable && w->isResizeEnabled()) {
        if (orientation() != Qt::Horizontal)
            mse = qMax(w->fixedExtent().width(), mse);
        else
            mse = qMax(w->fixedExtent().height(), mse);
    }

    Q3DockWindow *dockWindow = 0;
    int dockWindowIndex = findDockWindow(w);
    QList<Q3DockWindow *> lineStarts = layout->lineStarts();
    QList<QRect> lines = layout->lineList();
    bool wasAloneInLine = false;
    QPoint pos = mapFromGlobal(p);
    int line = lineOf(dockWindowIndex);
    QRect lr;
    if (line < lines.size())
        lr = lines.at(line);
    if (dockWindowIndex != -1) {
        if (lineStarts.contains(w)
            && ((dockWindowIndex < dockWindows.count() - 1
                 && lineStarts.contains(dockWindows.at(dockWindowIndex + 1)))
                || dockWindowIndex == dockWindows.count() - 1))
            wasAloneInLine = true;
        dockWindow = dockWindows.takeAt(dockWindowIndex);
        if (!wasAloneInLine) { // only do the pre-layout if the widget isn't the only one in its line
            if (lineStarts.contains(dockWindow) && dockWindowIndex < dockWindows.count())
                dockWindows.at(dockWindowIndex)->setNewLine(true);
            layout->layoutItems(QRect(0, 0, width(), height()), true);
        }
    } else {
        dockWindow = w;
        bool vis = dockWindow->isVisible();
        dockWindow->setParent(this);
        dockWindow->move(0, 0);
        if(vis)
            dockWindow->show();
        if (swap)
            dockWindow->resize(dockWindow->height(), dockWindow->width());
        w->installEventFilter(this);
    }

    lineStarts = layout->lineStarts();
    lines = layout->lineList();

    QRect rect = QRect(mapFromGlobal(r.topLeft()), r.size());
    if (orientation() == Qt::Horizontal && QApplication::reverseLayout()) {
        rect = QRect(width() - rect.x() - rect.width(), rect.y(), rect.width(), rect.height());
        pos.rx() = width() - pos.x();
    }
    dockWindow->setOffset(point_pos(rect.topLeft(), orientation()));
    if (orientation() == Qt::Horizontal) {
        int offs = dockWindow->offset();
        if (width() - offs < dockWindow->minimumWidth())
            dockWindow->setOffset(width() - dockWindow->minimumWidth());
    } else {
        int offs = dockWindow->offset();
        if (height() - offs < dockWindow->minimumHeight())
            dockWindow->setOffset(height() - dockWindow->minimumHeight());
    }

    if (dockWindows.isEmpty()) {
        dockWindows.append(dockWindow);
    } else {
        int dockLine = -1;
        bool insertLine = false;
        int i = 0;
        QRect lineRect;
        // find the line which we touched with the mouse
        for (QList<QRect>::Iterator it = lines.begin(); it != lines.end(); ++it, ++i) {
            if (point_pos(pos, orientation(), true) >= point_pos((*it).topLeft(), orientation(), true) &&
                 point_pos(pos, orientation(), true) <= point_pos((*it).topLeft(), orientation(), true) +
                 size_extent((*it).size(), orientation(), true)) {
                dockLine = i;
                lineRect = *it;
                break;
            }
        }
        if (dockLine == -1) { // outside the dock...
            insertLine = true;
            if (point_pos(pos, orientation(), true) < 0) // insert as first line
                dockLine = 0;
            else
                dockLine = (int)lines.count(); // insert after the last line ### size_t/int cast
        } else { // inside the dock (we have found a dockLine)
            if (point_pos(pos, orientation(), true) <
                 point_pos(lineRect.topLeft(), orientation(), true) + 4) {        // mouse was at the very beginning of the line
                insertLine = true;                                        // insert a new line before that with the docking widget
            } else if (point_pos(pos, orientation(), true) >
                        point_pos(lineRect.topLeft(), orientation(), true) +
                        size_extent(lineRect.size(), orientation(), true) - 4) {        // mouse was at the very and of the line
                insertLine = true;                                                // insert a line after that with the docking widget
                dockLine++;
            }
        }

        if (!insertLine && wasAloneInLine && lr.contains(pos)) // if we are alone in a line and just moved in there, re-insert it
            insertLine = true;

#if defined(QDOCKAREA_DEBUG)
        qDebug("insert in line %d, and insert that line: %d", dockLine, insertLine);
        qDebug("     (btw, we have %d lines)", lines.count());
#endif
        Q3DockWindow *dw = 0;
        if (dockLine >= (int)lines.count()) { // insert after last line
            dockWindows.append(dockWindow);
            dockWindow->setNewLine(true);
#if defined(QDOCKAREA_DEBUG)
            qDebug("insert at the end");
#endif
        } else if (dockLine == 0 && insertLine) { // insert before first line
            dockWindows.insert(0, dockWindow);
            dockWindows.at(1)->setNewLine(true);
#if defined(QDOCKAREA_DEBUG)
            qDebug("insert at the begin");
#endif
        } else { // insert somewhere in between
            // make sure each line start has a new line
            for (int i = 0; i < lineStarts.size(); ++i) {
                dw = lineStarts.at(i);
                dw->setNewLine(true);
            }

            // find the index of the first widget in the search line
            int searchLine = dockLine;
#if defined(QDOCKAREA_DEBUG)
            qDebug("search line start of %d", searchLine);
#endif
            Q3DockWindow *lsw = lineStarts.at(searchLine);
            int index = dockWindows.indexOf(lsw);
            if (index == -1) { // the linestart widget hasn't been found, try to find it harder
                if (lsw == w && dockWindowIndex <= dockWindows.count())
                    index = dockWindowIndex;
                else
                    index = 0;
            }
#if defined(QDOCKAREA_DEBUG)
            qDebug("     which starts at %d", index);
#endif
            if (!insertLine) { // if we insert the docking widget in the existing line
                // find the index for the widget
                bool inc = true;
                bool firstTime = true;
                for (int i = index; i < dockWindows.size(); ++i) {
                    dw = dockWindows.at(i);
                    if (orientation() == Qt::Horizontal)
                        dw->setFixedExtentWidth(-1);
                    else
                        dw->setFixedExtentHeight(-1);
                    if (!firstTime && lineStarts.contains(dw)) // we are in the next line, so break
                        break;
                    if (point_pos(pos, orientation()) <
                         point_pos(fix_pos(dw), orientation()) + size_extent(dw->size(), orientation()) / 2) {
                        inc = false;
                    }
                    if (inc)
                        index++;
                    firstTime = false;
                }
#if defined(QDOCKAREA_DEBUG)
                qDebug("insert at index: %d", index);
#endif
                // if we insert it just before a widget which has a new line, transfer the newline to the docking widget
                // but not if we didn't only mave a widget in its line which was alone in the line before
                if (!(wasAloneInLine && lr.contains(pos))
                     && index >= 0 && index < dockWindows.count() &&
                     dockWindows.at(index)->newLine() && lineOf(index) == dockLine) {
#if defined(QDOCKAREA_DEBUG)
                    qDebug("get rid of the old newline and get me one");
#endif
                    dockWindows.at(index)->setNewLine(false);
                    dockWindow->setNewLine(true);
                } else if (wasAloneInLine && lr.contains(pos)) {
                    dockWindow->setNewLine(true);
                } else { // if we are somewhere in a line, get rid of the newline
                    dockWindow->setNewLine(false);
                }
            } else { // insert in a new line, so make sure the dock widget and the widget which will be after it have a newline
#if defined(QDOCKAREA_DEBUG)
                qDebug("insert a new line");
#endif
                if (index < dockWindows.count()) {
#if defined(QDOCKAREA_DEBUG)
                    qDebug("give the widget at %d a newline", index);
#endif
                    Q3DockWindow* nldw = dockWindows.at(index);
                    if (nldw)
                        nldw->setNewLine(true);
                }
#if defined(QDOCKAREA_DEBUG)
                qDebug("give me a newline");
#endif
                dockWindow->setNewLine(true);
            }
            // finally insert the widget
            dockWindows.insert(index, dockWindow);
        }
    }

    if (mse != -10 && w->isResizeEnabled()) {
        if (orientation() != Qt::Horizontal)
            w->setFixedExtentWidth(qMin(qMax(w->minimumWidth(), mse), w->sizeHint().width()));
        else
            w->setFixedExtentHeight(qMin(qMax(w->minimumHeight(), mse), w->sizeHint().height()));
    }

    updateLayout();
    setSizePolicy(QSizePolicy(orientation() == Qt::Horizontal ? QSizePolicy::Expanding : QSizePolicy::Minimum,
                                orientation() == Qt::Vertical ? QSizePolicy::Expanding : QSizePolicy::Minimum));
}
コード例 #18
0
void IsometricRenderer::drawTileLayer(QPainter *painter,
                                      const TileLayer *layer,
                                      const QRectF &exposed) const
{
    const int tileWidth = map()->tileWidth();
    const int tileHeight = map()->tileHeight();

    if (tileWidth <= 0 || tileHeight <= 1)
        return;

    QRect rect = exposed.toAlignedRect();
    if (rect.isNull())
        rect = boundingRect(layer->bounds());

    QMargins drawMargins = layer->drawMargins();
    drawMargins.setTop(drawMargins.top() - tileHeight);
    drawMargins.setRight(drawMargins.right() - tileWidth);

    rect.adjust(-drawMargins.right(),
                -drawMargins.bottom(),
                drawMargins.left(),
                drawMargins.top());

    // Determine the tile and pixel coordinates to start at
    QPointF tilePos = screenToTileCoords(rect.x(), rect.y());
    QPoint rowItr = QPoint((int) std::floor(tilePos.x()),
                           (int) std::floor(tilePos.y()));
    QPointF startPos = tileToScreenCoords(rowItr);
    startPos.rx() -= tileWidth / 2;
    startPos.ry() += tileHeight;

    // Compensate for the layer position
    rowItr -= QPoint(layer->x(), layer->y());

    /* Determine in which half of the tile the top-left corner of the area we
     * need to draw is. If we're in the upper half, we need to start one row
     * up due to those tiles being visible as well. How we go up one row
     * depends on whether we're in the left or right half of the tile.
     */
    const bool inUpperHalf = startPos.y() - rect.y() > tileHeight / 2;
    const bool inLeftHalf = rect.x() - startPos.x() < tileWidth / 2;

    if (inUpperHalf) {
        if (inLeftHalf) {
            --rowItr.rx();
            startPos.rx() -= tileWidth / 2;
        } else {
            --rowItr.ry();
            startPos.rx() += tileWidth / 2;
        }
        startPos.ry() -= tileHeight / 2;
    }

    // Determine whether the current row is shifted half a tile to the right
    bool shifted = inUpperHalf ^ inLeftHalf;

    CellRenderer renderer(painter);

    for (int y = startPos.y(); y - tileHeight < rect.bottom();
         y += tileHeight / 2)
    {
        QPoint columnItr = rowItr;

        for (int x = startPos.x(); x < rect.right(); x += tileWidth) {
            if (layer->contains(columnItr)) {
                const Cell &cell = layer->cellAt(columnItr);
                if (!cell.isEmpty()) {
                    renderer.render(cell, QPointF(x, y), QSizeF(0, 0),
                                    CellRenderer::BottomLeft);
                }
            }

            // Advance to the next column
            ++columnItr.rx();
            --columnItr.ry();
        }

        // Advance to the next row
        if (!shifted) {
            ++rowItr.rx();
            startPos.rx() += tileWidth / 2;
            shifted = true;
        } else {
            ++rowItr.ry();
            startPos.rx() -= tileWidth / 2;
            shifted = false;
        }
    }
}
コード例 #19
0
ファイル: staggeredrenderer.cpp プロジェクト: Borluse/tiled
void StaggeredRenderer::drawTileLayer(QPainter *painter,
                                      const TileLayer *layer,
                                      const QRectF &exposed) const
{
    const int tileWidth = map()->tileWidth();
    const int tileHeight = map()->tileHeight();

    QRect rect = exposed.toAlignedRect();
    if (rect.isNull())
        rect = boundingRect(layer->bounds());

    QMargins drawMargins = layer->drawMargins();
    drawMargins.setRight(drawMargins.right() - tileWidth);

    rect.adjust(-drawMargins.right(),
                -drawMargins.bottom(),
                drawMargins.left(),
                drawMargins.top());

    // Determine the tile and pixel coordinates to start at
    QPoint startTile = pixelToTileCoords(rect.x(), rect.y()).toPoint();

    // Compensate for the layer position
    startTile -= layer->position();

    QPoint startPos = tileToPixelCoords(startTile + layer->position()).toPoint();

    /* Determine in which half of the tile the top-left corner of the area we
     * need to draw is. If we're in the upper half, we need to start one row
     * up due to those tiles being visible as well. How we go up one row
     * depends on whether we're in the left or right half of the tile.
     */
    const bool inUpperHalf = startPos.y() - rect.y() > tileHeight / 2;
    const bool inLeftHalf = rect.x() - startPos.x() < tileWidth / 2;

    if (inUpperHalf)
        startTile.ry()--;
    if (inLeftHalf)
        startTile.rx()--;

    startTile.setX(qMax(0, startTile.x()));
    startTile.setY(qMax(0, startTile.y()));

    startPos = tileToPixelCoords(startTile + layer->position()).toPoint();
    startPos.ry() += tileHeight;

    // Odd row shifting is applied in the rendering loop, so un-apply it here
    if ((startTile.y() + layer->y()) % 2)
        startPos.rx() -= tileWidth / 2;

    qDebug() << rect << startTile << startPos << layer->position();

    QTransform baseTransform = painter->transform();

    for (; startPos.y() < rect.bottom() && startTile.y() < layer->height(); startTile.ry()++) {
        QPoint rowTile = startTile;
        QPoint rowPos = startPos;

        if ((startTile.y() + layer->y()) % 2)
            rowPos.rx() += tileWidth / 2;

        for (; rowPos.x() < rect.right() && rowTile.x() < layer->width(); rowTile.rx()++) {
            const Cell &cell = layer->cellAt(rowTile);
            if (cell.isEmpty()) {
                rowPos.rx() += tileWidth;
                continue;
            }

            const QPixmap &img = cell.tile->image();
            const QPoint offset = cell.tile->tileset()->tileOffset();

            qreal m11 = 1;      // Horizontal scaling factor
            qreal m12 = 0;      // Vertical shearing factor
            qreal m21 = 0;      // Horizontal shearing factor
            qreal m22 = 1;      // Vertical scaling factor
            qreal dx = offset.x() + rowPos.x();
            qreal dy = offset.y() + rowPos.y() - img.height();

            if (cell.flippedAntiDiagonally) {
                // Use shearing to swap the X/Y axis
                m11 = 0;
                m12 = 1;
                m21 = 1;
                m22 = 0;

                // Compensate for the swap of image dimensions
                dy += img.height() - img.width();
            }
            if (cell.flippedHorizontally) {
                m11 = -m11;
                m21 = -m21;
                dx += cell.flippedAntiDiagonally ? img.height()
                                                 : img.width();
            }
            if (cell.flippedVertically) {
                m12 = -m12;
                m22 = -m22;
                dy += cell.flippedAntiDiagonally ? img.width()
                                                 : img.height();
            }

            const QTransform transform(m11, m12, m21, m22, dx, dy);
            painter->setTransform(transform * baseTransform);

            painter->drawPixmap(0, 0, img);

            rowPos.rx() += tileWidth;
        }

        startPos.ry() += tileHeight / 2;
    }

    painter->setTransform(baseTransform);
}
コード例 #20
0
ファイル: TEWidget.cpp プロジェクト: descent/qtermwidget
void TEWidget::mouseMoveEvent(QMouseEvent* ev)
{
  // for auto-hiding the cursor, we need mouseTracking
  if (ev->modifiers() == Qt::NoButton ) return;

  if (actSel == 0) return;

 // don't extend selection while pasting
  if (ev->modifiers() & Qt::MidButton) return;

  //if ( !contentsRect().contains(ev->pos()) ) return;
  QPoint tL  = contentsRect().topLeft();
  int    tLx = tL.x();
  int    tLy = tL.y();
  int    scroll = scrollbar->value();

  // we're in the process of moving the mouse with the left button pressed
  // the mouse cursor will remain caught within the bounds of the text in
  // this widget.

  // Adjust position within text area bounds. See FIXME above.
  QPoint pos = ev->pos();
  if ( pos.x() < tLx+blX )                  pos.setX( tLx+blX );
  if ( pos.x() > tLx+blX+columns*font_w-1 ) pos.setX( tLx+blX+columns*font_w );
  if ( pos.y() < tLy+bY )                   pos.setY( tLy+bY );
  if ( pos.y() > tLy+bY+lines*font_h-1 )    pos.setY( tLy+bY+lines*font_h-1 );
  // check if we produce a mouse move event by this
  if ( pos != ev->pos() ) cursor().setPos(mapToGlobal(pos));

  if ( pos.y() == tLy+bY+lines*font_h-1 )
  {
    scrollbar->setValue(scrollbar->value()+yMouseScroll); // scrollforward
  }
  if ( pos.y() == tLy+bY )
  {
    scrollbar->setValue(scrollbar->value()-yMouseScroll); // scrollback
  }

  QPoint here = QPoint((pos.x()-tLx-blX)/font_w,(pos.y()-tLy-bY)/font_h);
  QPoint ohere;
  bool swapping = FALSE;

  if ( word_selection_mode )
  {
    // Extend to word boundaries
    int i;
    int selClass;

    bool left_not_right = ( here.y() < iPntSel.y() ||
     here.y() == iPntSel.y() && here.x() < iPntSel.x() );
    bool old_left_not_right = ( pntSel.y() < iPntSel.y() ||
     pntSel.y() == iPntSel.y() && pntSel.x() < iPntSel.x() );
    swapping = left_not_right != old_left_not_right;

    // Find left (left_not_right ? from here : from start)
    QPoint left = left_not_right ? here : iPntSel;
    i = loc(left.x(),left.y());
    selClass = charClass(image[i].c);
    while ( left.x() > 0 && charClass(image[i-1].c) == selClass )
    { i--; left.rx()--; }

    // Find left (left_not_right ? from start : from here)
    QPoint right = left_not_right ? iPntSel : here;
    i = loc(right.x(),right.y());
    selClass = charClass(image[i].c);
    while ( right.x() < columns-1 && charClass(image[i+1].c) == selClass )
    { i++; right.rx()++; }

    // Pick which is start (ohere) and which is extension (here)
    if ( left_not_right )
    {
      here = left; ohere = right;
    }
    else
    {
      here = right; ohere = left;
    }
  }

  if (here == pntSel && scroll == scrollbar->value()) return; // not moved

  if ( word_selection_mode ) {
    if ( actSel < 2 || swapping ) {
      emit beginSelectionSignal( ohere.x(), ohere.y() );
    }
  } else if ( actSel < 2 ) {
    emit beginSelectionSignal( pntSel.x(), pntSel.y() );
  }

  actSel = 2; // within selection
  pntSel = here;
  emit extendSelectionSignal( here.x(), here.y() );
}
コード例 #21
0
ファイル: qtglwidget.cpp プロジェクト: bgodard/celestia-g2
void CelestiaGlWidget::mouseMoveEvent(QMouseEvent* m)
{
    int x = (int) m->x();
    int y = (int) m->y();

    int buttons = 0;
    if (m->buttons() & LeftButton)
        buttons |= CelestiaCore::LeftButton;
    if (m->buttons() & MidButton)
        buttons |= CelestiaCore::MiddleButton;
    if (m->buttons() & RightButton)
        buttons |= CelestiaCore::RightButton;
    if (m->modifiers() & ShiftModifier)
        buttons |= CelestiaCore::ShiftKey;
    if (m->modifiers() & ControlModifier)
        buttons |= CelestiaCore::ControlKey;
    
#ifdef TARGET_OS_MAC
    // On the Mac, right dragging is be simulated with Option+left drag.
    // We may want to enable this on other platforms, though it's mostly only helpful
    // for users with single button mice.
    if (m->modifiers() & AltModifier)
    {
        buttons &= ~CelestiaCore::LeftButton;
        buttons |= CelestiaCore::RightButton;
    }
#endif

    if ((m->buttons() & (LeftButton | RightButton)) != 0)
    {
        appCore->mouseMove(x - lastX, y - lastY, buttons);

        // Infinite mouse: allow the user to rotate and zoom continuously, i.e.,
        // without being stopped when the pointer reaches the window borders.
        QPoint pt;
        pt.setX(lastX);
        pt.setY(lastY);
        pt = mapToGlobal(pt);

        // First mouse drag event.
        // Hide the cursor and set its position to the center of the window.
        if (cursorVisible)
        {
            // Hide the cursor.
            setCursor(QCursor(Qt::BlankCursor));
            cursorVisible = false;

            // Save the cursor position.
            saveCursorPos = pt;

            // Compute the center point of the OpenGL Widget.
            QPoint center;
            center.setX(width() / 2);
            center.setY(height() / 2);

            // Set the cursor position to the center of the OpenGL Widget.
            x = center.rx() + (x - lastX);
            y = center.ry() + (y - lastY);
            lastX = (int) center.rx();
            lastY = (int) center.ry();

            center = mapToGlobal(center);
            QCursor::setPos(center);
        }
        else
        {
            if (x - lastX != 0 || y - lastY != 0)
                QCursor::setPos(pt);
        }
    }
    else
    {
        appCore->mouseMove(x, y);

        lastX = x;
        lastY = y;
    }
}
コード例 #22
0
ファイル: field.cpp プロジェクト: sochka/Minesweeper
void Field::openNeighbours(QPoint pos) {
    for(int y = 0; y < 3; y++)
        for (int x = 0; x < 3; ++x) {
            cells[y + pos.ry() - 1][x + pos.rx() - 1]->open();
        }
}
コード例 #23
0
void QWidgetResizeHandler::mouseMoveEvent(QMouseEvent *e)
{
    QPoint pos = widget->mapFromGlobal(e->globalPos());
    if (!moveResizeMode && !buttonDown) {
        if (pos.y() <= range && pos.x() <= range)
            mode = TopLeft;
        else if (pos.y() >= widget->height()-range && pos.x() >= widget->width()-range)
            mode = BottomRight;
        else if (pos.y() >= widget->height()-range && pos.x() <= range)
            mode = BottomLeft;
        else if (pos.y() <= range && pos.x() >= widget->width()-range)
            mode = TopRight;
        else if (pos.y() <= range)
            mode = Top;
        else if (pos.y() >= widget->height()-range)
            mode = Bottom;
        else if (pos.x() <= range)
            mode = Left;
        else if ( pos.x() >= widget->width()-range)
            mode = Right;
        else if (widget->rect().contains(pos))
            mode = Center;
        else
            mode = Nowhere;

        if (widget->isMinimized() || !isActive(Resize))
            mode = Center;
#ifndef QT_NO_CURSOR
        setMouseCursor(mode);
#endif
        return;
    }

    if (mode == Center && !movingEnabled)
        return;

    if (widget->testAttribute(Qt::WA_WState_ConfigPending))
        return;


    QPoint globalPos = (!widget->isWindow() && widget->parentWidget()) ?
                       widget->parentWidget()->mapFromGlobal(e->globalPos()) : e->globalPos();
    if (!widget->isWindow() && !widget->parentWidget()->rect().contains(globalPos)) {
        if (globalPos.x() < 0)
            globalPos.rx() = 0;
        if (globalPos.y() < 0)
            globalPos.ry() = 0;
        if (sizeprotect && globalPos.x() > widget->parentWidget()->width())
            globalPos.rx() = widget->parentWidget()->width();
        if (sizeprotect && globalPos.y() > widget->parentWidget()->height())
            globalPos.ry() = widget->parentWidget()->height();
    }

    QPoint p = globalPos + invertedMoveOffset;
    QPoint pp = globalPos - moveOffset;

    // Workaround for window managers which refuse to move a tool window partially offscreen.
    if (QGuiApplication::platformName() == QLatin1String("xcb")) {
        const QRect desktop = QApplication::desktop()->availableGeometry(widget);
        pp.rx() = qMax(pp.x(), desktop.left());
        pp.ry() = qMax(pp.y(), desktop.top());
        p.rx() = qMin(p.x(), desktop.right());
        p.ry() = qMin(p.y(), desktop.bottom());
    }

    QSize ms = qSmartMinSize(childWidget);
    int mw = ms.width();
    int mh = ms.height();
    if (childWidget != widget) {
        mw += 2 * fw;
        mh += 2 * fw + extrahei;
    }

    QSize maxsize(childWidget->maximumSize());
    if (childWidget != widget)
        maxsize += QSize(2 * fw, 2 * fw + extrahei);
    QSize mpsize(widget->geometry().right() - pp.x() + 1,
                  widget->geometry().bottom() - pp.y() + 1);
    mpsize = mpsize.expandedTo(widget->minimumSize()).expandedTo(QSize(mw, mh))
                    .boundedTo(maxsize);
    QPoint mp(widget->geometry().right() - mpsize.width() + 1,
               widget->geometry().bottom() - mpsize.height() + 1);

    QRect geom = widget->geometry();

    switch (mode) {
    case TopLeft:
        geom = QRect(mp, widget->geometry().bottomRight()) ;
        break;
    case BottomRight:
        geom = QRect(widget->geometry().topLeft(), p) ;
        break;
    case BottomLeft:
        geom = QRect(QPoint(mp.x(), widget->geometry().y()), QPoint(widget->geometry().right(), p.y())) ;
        break;
    case TopRight:
        geom = QRect(QPoint(widget->geometry().x(), mp.y()), QPoint(p.x(), widget->geometry().bottom())) ;
        break;
    case Top:
        geom = QRect(QPoint(widget->geometry().left(), mp.y()), widget->geometry().bottomRight()) ;
        break;
    case Bottom:
        geom = QRect(widget->geometry().topLeft(), QPoint(widget->geometry().right(), p.y())) ;
        break;
    case Left:
        geom = QRect(QPoint(mp.x(), widget->geometry().top()), widget->geometry().bottomRight()) ;
        break;
    case Right:
        geom = QRect(widget->geometry().topLeft(), QPoint(p.x(), widget->geometry().bottom())) ;
        break;
    case Center:
        geom.moveTopLeft(pp);
        break;
    default:
        break;
    }

    geom = QRect(geom.topLeft(),
                  geom.size().expandedTo(widget->minimumSize())
                             .expandedTo(QSize(mw, mh))
                             .boundedTo(maxsize));

    if (geom != widget->geometry() &&
        (widget->isWindow() || widget->parentWidget()->rect().intersects(geom))) {
        if (mode == Center)
            widget->move(geom.topLeft());
        else
            widget->setGeometry(geom);
    }
}
コード例 #24
0
ファイル: GIFactory.cpp プロジェクト: fer-rum/q2d
QGraphicsItem*
GIFactory::createComponentGI(
    ComponentDescriptor* type) {

    qDebug() << "Generating Graphics item for" << type->text();

    // collect all the information
    QString componentName = type->text();

    QGraphicsItemGroup* parent = new QGraphicsItemGroup();

    // create all the partial items and calculate sizes

    unsigned int inSection_minWidth = 0;
    unsigned int outSection_minWidth = 0;
    unsigned int portSection_lineHeight = 0;

    QList<PortEntry> inPorts = QList<PortEntry>();
    QList<PortEntry> outPorts = QList<PortEntry>();
    for (PortDescriptor * port : type->ports()) {


        PortEntry portEntry = PortEntry(port, parent);
        unsigned int width = portEntry.textGraphics()->boundingRect().width() + 2 * TEXT_PADDING;
        unsigned int height = portEntry.textGraphics()->boundingRect().height() + 2 * TEXT_PADDING;

        // adjust the line height, if needed
        if (height > portSection_lineHeight) {
            portSection_lineHeight = height;
        }

        switch (port->direction()) {
        case model::enums::PortDirection::IN : {
            inPorts.append(portEntry);
            if (width > inSection_minWidth) {
                inSection_minWidth = width;
            }
        }
        break;

        case model::enums::PortDirection::OUT : {
            outPorts.append(portEntry);
            if (width > outSection_minWidth) {
                outSection_minWidth = width;
            }
        }
        break;
        default:
            continue; // do not handle other types.
        }

    }

    std::sort(inPorts.begin(), inPorts.end());
    std::sort(outPorts.begin(), outPorts.end());


    unsigned int portSection_height =
        inPorts.count() > outPorts.count() ?
        inPorts.count() * portSection_lineHeight :
        outPorts.count() * portSection_lineHeight;

    QGraphicsTextItem* text_compName = new QGraphicsTextItem(componentName, parent);
    parent->addToGroup(text_compName);

    unsigned int nameSection_minWidth = text_compName->boundingRect().width() + 2 * TEXT_PADDING;
    unsigned int nameSection_height = text_compName->boundingRect().height() + 2 * TEXT_PADDING;

    // adjust the total width
    unsigned int totalWidth  = 0;
    if (nameSection_minWidth > (inSection_minWidth + outSection_minWidth)) {
        totalWidth = nameSection_minWidth;
        if (inSection_minWidth > totalWidth / 2) { // extend outSection_minWidth
            outSection_minWidth = totalWidth - inSection_minWidth;
        } else if (outSection_minWidth > totalWidth / 2) { // extend inSection_minWidth
            inSection_minWidth = totalWidth - outSection_minWidth;
        } else { // stretch both to totalWidth / 2
            inSection_minWidth = totalWidth / 2;
            outSection_minWidth = totalWidth / 2;
        }
    } else { // adjust nameSection_minWidth
        totalWidth = inSection_minWidth + outSection_minWidth;
    }

    // now actually place all the stuff
    QBrush nameSectionBrush = QBrush(Qt::lightGray, Qt::SolidPattern);
    QBrush portSectionBrush = QBrush(Qt::white, Qt::SolidPattern);
    QPen pen = QPen(Qt::black, Qt::SolidLine);
    QPoint currentPos = QPoint(0, 0);

    // draw the rectangles
    QGraphicsRectItem* nameSection = new QGraphicsRectItem(
        currentPos.x(), currentPos.y(),
        totalWidth, nameSection_height, parent);
    nameSection->setBrush(nameSectionBrush);
    nameSection->setPen(pen);
    nameSection->setZValue(-1);
    parent->addToGroup(nameSection);

    currentPos.ry() += nameSection_height;
    QGraphicsRectItem* inSection = new QGraphicsRectItem(
        currentPos.x(), currentPos.y(),
        inSection_minWidth, portSection_height, parent);
    inSection->setBrush(portSectionBrush);
    inSection->setPen(pen);
    inSection->setZValue(-1);
    parent->addToGroup(inSection);

    currentPos.rx() += inSection_minWidth;
    QGraphicsRectItem* outSection = new QGraphicsRectItem(
        currentPos.x(), currentPos.y(),
        outSection_minWidth, portSection_height, parent);
    outSection->setBrush(portSectionBrush);
    outSection->setPen(pen);
    outSection->setZValue(-1);
    parent->addToGroup(outSection);

    // place the texts and set the port positions in the port descriptor
    text_compName->setPos((totalWidth - text_compName->boundingRect().width()) / 2,
                          /*0 + */ TEXT_PADDING);

    currentPos.setX(0);
    currentPos.setY(nameSection_height);
    for(PortEntry inIter : inPorts){
        inIter.textGraphics()->setPos(currentPos.x() + TEXT_PADDING, currentPos.y() + TEXT_PADDING);
        currentPos.ry() += portSection_lineHeight / 2;
        QPoint portPos = QPoint(currentPos.x() - PORT_DIAMETER, currentPos.y());
        inIter.descriptor()->setPosition(portPos);

        QGraphicsLineItem* lineToPort = new QGraphicsLineItem(QLineF(portPos, currentPos), parent);
        parent->addToGroup(lineToPort);
        currentPos.ry() += portSection_lineHeight / 2;
    }

    currentPos.setX(totalWidth);
    currentPos.setY(nameSection_height);
   for(PortEntry outIter : outPorts){
        outIter.textGraphics()->setPos(
            currentPos.x() - TEXT_PADDING - outIter.textGraphics()->boundingRect().width(),
            currentPos.y() + TEXT_PADDING);
        currentPos.ry() += portSection_lineHeight / 2;
        QPoint portPos = QPoint(currentPos.x() + PORT_DIAMETER, currentPos.y());
        outIter.descriptor()->setPosition(portPos);

        QGraphicsLineItem* lineToPort = new QGraphicsLineItem(QLineF(currentPos, portPos), parent);
        parent->addToGroup(lineToPort);
        currentPos.ry() += portSection_lineHeight / 2;
    }

    parent->setVisible(true);
    return parent;
}
コード例 #25
0
ファイル: qtoolbutton.cpp プロジェクト: phen89/rtqt
void QToolButtonPrivate::popupTimerDone()
{
    Q_Q(QToolButton);
    popupTimer.stop();
    if (!menuButtonDown && !down)
        return;

    menuButtonDown = true;
    QPointer<QMenu> actualMenu;
    bool mustDeleteActualMenu = false;
    if(menuAction) {
        actualMenu = menuAction->menu();
    } else if (defaultAction && defaultAction->menu()) {
        actualMenu = defaultAction->menu();
    } else {
        actualMenu = new QMenu(q);
        mustDeleteActualMenu = true;
        for(int i = 0; i < actions.size(); i++)
            actualMenu->addAction(actions.at(i));
    }
    repeat = q->autoRepeat();
    q->setAutoRepeat(false);
    bool horizontal = true;
#if !defined(QT_NO_TOOLBAR)
    QToolBar *tb = qobject_cast<QToolBar*>(parent);
    if (tb && tb->orientation() == Qt::Vertical)
        horizontal = false;
#endif
    QPoint p;
    QRect screen = QApplication::desktop()->availableGeometry(q);
    QSize sh = ((QToolButton*)(QMenu*)actualMenu)->receivers(SIGNAL(aboutToShow()))? QSize() : actualMenu->sizeHint();
    QRect rect = q->rect();
    if (horizontal) {
        if (q->isRightToLeft()) {
            if (q->mapToGlobal(QPoint(0, rect.bottom())).y() + sh.height() <= screen.height()) {
                p = q->mapToGlobal(rect.bottomRight());
            } else {
                p = q->mapToGlobal(rect.topRight() - QPoint(0, sh.height()));
            }
            p.rx() -= sh.width();
        } else {
            if (q->mapToGlobal(QPoint(0, rect.bottom())).y() + sh.height() <= screen.height()) {
                p = q->mapToGlobal(rect.bottomLeft());
            } else {
                p = q->mapToGlobal(rect.topLeft() - QPoint(0, sh.height()));
            }
        }
    } else {
        if (q->isRightToLeft()) {
            if (q->mapToGlobal(QPoint(rect.left(), 0)).x() - sh.width() <= screen.x()) {
                p = q->mapToGlobal(rect.topRight());
            } else {
                p = q->mapToGlobal(rect.topLeft());
                p.rx() -= sh.width();
            }
        } else {
            if (q->mapToGlobal(QPoint(rect.right(), 0)).x() + sh.width() <= screen.right()) {
                p = q->mapToGlobal(rect.topRight());
            } else {
                p = q->mapToGlobal(rect.topLeft() - QPoint(sh.width(), 0));
            }
        }
    }
    p.rx() = qMax(screen.left(), qMin(p.x(), screen.right() - sh.width()));
    p.ry() += 1;
    QPointer<QToolButton> that = q;
    actualMenu->setNoReplayFor(q);
    if (!mustDeleteActualMenu) //only if action are not in this widget
        QObject::connect(actualMenu, SIGNAL(triggered(QAction*)), q, SLOT(_q_menuTriggered(QAction*)));
    QObject::connect(actualMenu, SIGNAL(aboutToHide()), q, SLOT(_q_updateButtonDown()));
    actualMenu->d_func()->causedPopup.widget = q;
    actualMenu->d_func()->causedPopup.action = defaultAction;
    actionsCopy = q->actions(); //(the list of action may be modified in slots)
    actualMenu->exec(p);
    QObject::disconnect(actualMenu, SIGNAL(aboutToHide()), q, SLOT(_q_updateButtonDown()));
    if (mustDeleteActualMenu)
        delete actualMenu;
    else
        QObject::disconnect(actualMenu, SIGNAL(triggered(QAction*)), q, SLOT(_q_menuTriggered(QAction*)));

    if (!that)
        return;

    actionsCopy.clear();

    if (repeat)
        q->setAutoRepeat(true);
}
コード例 #26
0
void
SystemTopologyDrawing::paintTopology( QPainter &painter, bool optimizeScreen )
{
    initScale();

    int dimIndex[ 3 ];
    dimIndex[ 0 ] = -1;
    dimIndex[ 1 ] = -1;
    dimIndex[ 2 ] = -1;

    plane.setFoldingSeparator( data->getFoldingSeparators() );
    //if the right mouse is pressed, then we must find the topology item that is selected;
    //the position of the selected item will be stored in dimIndex;
    //similarly, if the left mouse was pressed and released at the same position, we
    //will select the corresponding tree item, and thus need its id

    int selectedPlane = -1;
    if ( rightMousePressed || toSelect )
    {
        // get selected plane index
        Tetragon polygon;
        polygon.push_back( QPointF( plane.getPoint( 0 )->getX(), plane.getPoint( 0 )->getY() ) );
        polygon.push_back( QPointF( plane.getPoint( 1 )->getX(), plane.getPoint( 1 )->getY() ) );
        polygon.push_back( QPointF( plane.getPoint( 2 )->getX(), plane.getPoint( 2 )->getY() ) );
        polygon.push_back( QPointF( plane.getPoint( 3 )->getX(), plane.getPoint( 3 )->getY() ) );

        if ( plane.isRising() ) // check from top to bottom, if user has clicked inside plane
        {
            for ( selectedPlane = 0; selectedPlane < ( int )data->getDim( ZZ ); selectedPlane++ )
            {
//painter.setPen(QPen(Qt::red, 7, Qt::SolidLine)); painter.drawPolygon(polygon);
                if ( polygon.containsPoint( lastPoint ) )
                {
                    break;
                }
                polygon.translate( 0, transform->getPlaneDistance() );
            }
        }
        else // check from bottom to top
        {
            polygon.translate( 0, ( ( int )data->getDim( ZZ ) - 1 ) * transform->getPlaneDistance() );
            for ( selectedPlane = data->getDim( ZZ ) - 1; selectedPlane >= 0; selectedPlane-- )
            {
//painter.setPen(QPen(Qt::red, 7, Qt::SolidLine)); painter.drawPolygon(polygon);
                if ( polygon.containsPoint( lastPoint ) )
                {
                    break;
                }
                polygon.translate( 0, -transform->getPlaneDistance() );
            }
        }
    }
    dimIndex[ ZZ ] = selectedPlane;

    //if the planes are rising, then we paint the lowest plane first,
    //otherwise we start with the plane on the top
    int dummy1 = -1;
    int dummy2 = -1;

    if ( plane.isRising() )
    {
        // since the plane is rising, we paint the lowest plane first
        plane.yScroll( ( double )( data->getDim( ZZ ) - 1 ) * transform->getPlaneDistance() );

        //compute which items on planes are visible if the plane is partly
        //covered by another plane
        plane.computeVisibles( data, -transform->getPlaneDistance() );

        //paint all planes
        for ( int i = data->getDim( ZZ ) - 1; i >= 0; i-- )
        {
            bool toPaint = true;
            if ( optimizeScreen )
            {
                //this is the region of this widget which is not covered by other
                //widgets; only planes in this widget must be painted
                QRect rect = visibleRegion().boundingRect();
                //don't paint if whole plane is below the visible rectangle
                if ( ( int )plane.getPoint( 0 )->getY() > rect.y() + rect.height() &&
                     ( int )plane.getPoint( 1 )->getY() > rect.y() + rect.height() &&
                     ( int )plane.getPoint( 2 )->getY() > rect.y() + rect.height() &&
                     ( int )plane.getPoint( 3 )->getY() > rect.y() + rect.height() )
                {
                    toPaint = false;
                }
                //also don't paint if plane is above the visible rectangle
                else if ( ( int )plane.getPoint( 0 )->getY() < rect.y() &&
                          ( int )plane.getPoint( 1 )->getY() < rect.y() &&
                          ( int )plane.getPoint( 2 )->getY() < rect.y() &&
                          ( int )plane.getPoint( 3 )->getY() < rect.y() )
                {
                    toPaint = false;
                }
            }

            // plane.paint method also calculated the index of the selected item
            if ( toPaint )
            {
                plane.paint( data,
                             i,
                             painter,
                             i > 0,
                             ( i == selectedPlane && ( rightMousePressed || toSelect ) ? &lastPoint : NULL ),
                             ( i == selectedPlane ? dimIndex[ XX ] : dummy1 ),
                             ( i == selectedPlane ? dimIndex[ YY ] : dummy2 ) );
            }
            //scroll the plane to represent the next plane above the
            //currently painted one
            if ( i > 0 )
            {
                plane.yScroll( -transform->getPlaneDistance() );
            }
        }
    }
    else
    {
        //compute which items on planes are visible if the plane is partly
        //covered by another plane
        plane.computeVisibles( data, transform->getPlaneDistance() );

        //paint all planes; since the plane is not rising, we paint the
        //plane on the top first
        for ( unsigned i = 0; i < data->getDim( ZZ ); i++ )
        {
            bool toPaint = true;
            if ( optimizeScreen )
            {
                //this is the region of this widget which is not covered by other
                //widgets; only planes in this widget must be painted
                QRect rect = visibleRegion().boundingRect();
                //don't paint if whole plane is below the visible rectangle
                if ( ( int )plane.getPoint( 0 )->getY() > rect.y() + rect.height() &&
                     ( int )plane.getPoint( 1 )->getY() > rect.y() + rect.height() &&
                     ( int )plane.getPoint( 2 )->getY() > rect.y() + rect.height() &&
                     ( int )plane.getPoint( 3 )->getY() > rect.y() + rect.height() )
                {
                    toPaint = false;
                }
                //also don't paint if plane is above the visible rectangle
                else if ( ( int )plane.getPoint( 0 )->getY() < rect.y() &&
                          ( int )plane.getPoint( 1 )->getY() < rect.y() &&
                          ( int )plane.getPoint( 2 )->getY() < rect.y() &&
                          ( int )plane.getPoint( 3 )->getY() < rect.y() )
                {
                    toPaint = false;
                }
            }
            if ( toPaint )
            {
                plane.paint( data,
                             i,
                             painter,
                             i < data->getDim( ZZ ) - 1,
                             ( ( int )i == selectedPlane && ( rightMousePressed || toSelect ) ? &lastPoint : NULL ),
                             ( ( int )i == selectedPlane ? dimIndex[ XX ] : dummy1 ),
                             ( ( int )i == selectedPlane ? dimIndex[ YY ] : dummy2 ) );
            }
            if ( i < data->getDim( ZZ ) - 1 )
            {
                plane.yScroll( transform->getPlaneDistance() );
            }
        }
        //scroll the plane to represent the next plane below the
        //currently painted one
        plane.yScroll( -( double )( data->getDim( ZZ ) - 1 ) * transform->getPlaneDistance() );
    }

    QPen pen( Qt::black );
    pen.setWidth( 0 );
    painter.setPen( pen );

    //if the left mouse button was pressed and released without moving
    //then we select the corresponding item
    if ( toSelect && dimIndex[ 0 ] != -1 && dimIndex[ 1 ] != -1 && dimIndex[ 2 ] != -1 )
    {
        int systemId = data->getSystemId( dimIndex[ XX ], dimIndex[ YY ], dimIndex[ ZZ ] );
        if ( systemId >= 0 )
        {
            selectedSystemId = systemId;
        }
        else
        {
            selectedSystemId = -1;
        }
    }
    else
    {
        selectedSystemId = -1;
    }

    if ( rightMousePressed )   // show Tooltip
    {
        int    x   = dimIndex[ XX ];
        int    y   = dimIndex[ YY ];
        int    z   = dimIndex[ ZZ ];
        QPoint pos = this->mapToGlobal( lastPoint );
        pos.rx() += 5;
        pos.ry() += 5;
        info->showInfo( pos, data->getTooltipText( x, y, z ) );
    }

    if ( data->hasInvalidDimensions() )
    {
        painter.setOpacity( 0.7 );
        painter.fillRect( this->rect(), Qt::gray );
    }
}
コード例 #27
0
ファイル: testFramework.C プロジェクト: HeyJJ/ball
bool TestFramework::eventFilter(QObject* obj, QEvent* e) 
{
	if (test_running_)
	{
//   		if (e == last_event_) return false;
//   		last_event_ = e;

		bool stop = false;
		if (e->type() == QEvent::KeyPress)
		{
			QKeyEvent* ke = dynamic_cast<QKeyEvent*>(e);
			// pause macro if pause key is pressed
			if (ke->key() == Qt::Key_Pause) stop = true;
			else if (ke->key() == Qt::Key_X && ke->modifiers() == Qt::AltModifier)
			{
				// if a user presses Alt-X: quit immediately
				abortTest();
				getMainControl()->quit(0);
				return true;
			}
		}
		else if (e->type() == QEvent::MouseButtonPress ||
						 e->type() == QEvent::MouseButtonRelease)
		{
			// abort macro if user presses mouse button:
			if (!RTTI::isKindOf<MyMouseEvent>(*e) && e->spontaneous())
			{
 				stop = true;
			}
		}
		else
		{
			return false;
		}

		if (stop)
		{
			abortTest();
			qApp->installEventFilter(this);
			return true;
		}

		return false;
	}
	
	// if test is paused and pause key is pressed->resume macro
	if (!recording_ && e->type() == QEvent::KeyPress && lines_.size() > 0)
	{
		QKeyEvent* ke = dynamic_cast<QKeyEvent*>(e);
		if (ke->key() == Qt::Key_Pause)
		{
			processEvent_();
			timer_.reset();
			timer_.start();
			test_running_ = true;
			thread_.start();
			return true;
		}

		return false;
	}

	if (!recording_) return false;

	if (!RTTI::isKindOf<QKeyEvent>(*e) &&
			!RTTI::isKindOf<QMouseEvent>(*e) &&
			!RTTI::isKindOf<QShortcutEvent>(*e))
	{
		return false;
	}

	if (e->type() == QEvent::ShortcutOverride) return false;
 	if (e->type() == QEvent::KeyRelease) return false;
	QMouseEvent* 		me = dynamic_cast<QMouseEvent*>(e);
	QKeyEvent* 			ke = dynamic_cast<QKeyEvent*>(e);
	QShortcutEvent* se = dynamic_cast<QShortcutEvent*>(e);

	if (ke != 0 && 
			ke->type() == QEvent::KeyPress &&
			ke->key() == Qt::Key_Pause)
	{
		stopTest();
		return false;
	}

	///////////////////////////////////////////////////////
	// uniquely identify the active widget:
	// walk up the QObject tree and collect all names of QWidgets
	///////////////////////////////////////////////////////
	
	// take the sending object
 	QObject* o = obj;
	QObject* parent = 0;
	x_ = y_ = 0;

	// for mouse events: take widget under the mouse cursor
	if (me != 0) 
	{
		widget_ = qApp->widgetAt(me->globalPos());
		if (widget_ == 0) return false;
		if (widget_->objectName() == "" &&
				widget_->actions().size() == 0)
		{
			widget_ = dynamic_cast<QWidget*>(widget_->parent());
			if (widget_ == 0 || widget_->objectName() == "") return false;
		}
		o = widget_;

		QPoint global = me->globalPos();
		// if we can not get local coordinates: abort
 		QPoint local = widget_->mapFromGlobal(global);
		if (local.x() < 0 || local.y() < 0 ||
				local.x() >= widget_->width() || local.y() >= widget_->height()) 
		{
			return false;
		}

		// for menus: take the position of the action under the cursor
		QMenu* menu = dynamic_cast<QMenu*>(o);
		if (menu)
		{
			QAction* action = menu->actionAt(local);
			if (action != 0)
			{
				o = action;
				parent = menu;
				QRect rect = menu->actionGeometry(action);
				local.rx() -= rect.x();
				local.ry() -= rect.y();

				if (rect.width() == 0 || rect.height() == 0) return false;
				x_ = local.x();
				y_ = local.y();
			}
		}

		if (x_ == 0 && y_ == 0)
		{
			// take the position as percent of the widget's actual size
			if (widget_->width() == 0 || widget_->height() == 0) return false;
			x_ = local.x();
			y_ = local.y();
		}
	}

	String names;
	while (o != 0)
	{
		String name = ascii(o->objectName());
		if (name == "")
		{
			QWidget* widget = dynamic_cast<QWidget*>(o);
			if (widget != 0)
			{
				QList<QAction*> actions = widget->actions();
				if (actions.size() == 1)
				{
					name = ascii((**actions.begin()).objectName());
				}
			}
		}
		else
		{
			// if a parent has more childs with the same name: add a suffix with the number
			if (!parent) parent = o->parent();
			if (parent != 0)
			{
				QList<QWidget*> childs = parent->findChildren<QWidget*>(name.c_str());
				if (childs.size() > 1)
				{
					Position pos = 0;
					QList<QWidget*>::iterator wit = childs.begin();
					for (; wit != childs.end(); wit++)
					{
						if (*wit == o)
						{
							name += "#";
							name += String(pos);
							break;
						}

						pos++;
					}
				}
			}
		}

		if (name != "") names = name + "|" + names;
		o = o->parent();
	}


	String event_string;
	event_string += String((int)e->type()) + "|";
	event_string += String(getMainControl()->isBusy()) + "|";

	if (me != 0)
	{
		if (me->button() == Qt::NoButton &&
				!switch_move->isChecked() && 
				me->type() == QEvent::MouseMove &&	
				widget_ == last_widget_)
		{
			return false;
		}

 		last_widget_ = widget_;

		event_string += String((int)MOUSE) + "|";
		event_string += String((int) me->modifiers()) + "|";
		event_string += String((int) me->button()) + "|";
		event_string += String((int) me->buttons()) + "|";
		event_string += String(x_) + "|";
		event_string += String(y_) + "|";

		// prevent mouse move events with same position
		if (event_string == last_event_string_ &&
				names 			 == last_names_)
		{
			return false;
		}
	}
	else if (ke != 0)
	{
		// prevent accepting key events that are resend further up in the widget tree
		if (timer_.getClockTime() < 0.01) return false;

		int m = (int) ke->modifiers();
		// sometimes Qt sends nonsense Key messages
		if (m > (int)(Qt::AltModifier | Qt::ControlModifier | Qt::ShiftModifier)) return false;

		event_string += String((int)KEY) + "|";
		event_string += String(m);
		event_string += "|";
		event_string += String(ke->key()) + "|";
	}
	else if (se != 0)
	{
		event_string += String((int)SHORTCUT) + "|";
		event_string += String(se->shortcutId()) + "|";
		event_string += ascii(se->key().toString()) + "|";
	}

	float time = timer_.getClockTime();
	timer_.reset();

	outfile_ << "I°"
					 << time << "°"
					 << names << "°"
					 << event_string << std::endl;

	last_event_string_ = event_string;
	last_names_  			 = names;

	return false;
}
コード例 #28
0
ファイル: q3titlebar.cpp プロジェクト: husninazer/qt
void Q3TitleBar::mouseMoveEvent(QMouseEvent *e)
{
    Q_D(Q3TitleBar);
    e->accept();
    switch (d->buttonDown) {
    case QStyle::SC_None:
        if(autoRaise())
            repaint();
        break;
    case QStyle::SC_TitleBarSysMenu:
        break;
    case QStyle::SC_TitleBarShadeButton:
    case QStyle::SC_TitleBarUnshadeButton:
    case QStyle::SC_TitleBarNormalButton:
    case QStyle::SC_TitleBarMinButton:
    case QStyle::SC_TitleBarMaxButton:
    case QStyle::SC_TitleBarCloseButton:
        {
            QStyle::SubControl last_ctrl = d->buttonDown;
            QStyleOptionTitleBar opt = d->getStyleOption();
            d->buttonDown = style()->hitTestComplexControl(QStyle::CC_TitleBar, &opt, e->pos(), this);
            if (d->buttonDown != last_ctrl)
                d->buttonDown = QStyle::SC_None;
            repaint();
            d->buttonDown = last_ctrl;
        }
        break;

    case QStyle::SC_TitleBarLabel:
        if (d->buttonDown == QStyle::SC_TitleBarLabel && d->movable && d->pressed) {
            if ((d->moveOffset - mapToParent(e->pos())).manhattanLength() >= 4) {
                QPoint p = mapFromGlobal(e->globalPos());

                QWidget *parent = d->window ? d->window->parentWidget() : 0;
                if(parent && parent->inherits("Q3WorkspaceChild")) {
                    QWidget *workspace = parent->parentWidget();
                    p = workspace->mapFromGlobal(e->globalPos());
                    if (!workspace->rect().contains(p)) {
                        if (p.x() < 0)
                            p.rx() = 0;
                        if (p.y() < 0)
                            p.ry() = 0;
                        if (p.x() > workspace->width())
                            p.rx() = workspace->width();
                        if (p.y() > workspace->height())
                            p.ry() = workspace->height();
                    }
                }

                QPoint pp = p - d->moveOffset;
                if (!parentWidget()->isMaximized())
                    parentWidget()->move(pp);
            }
        } else {
            QStyle::SubControl last_ctrl = d->buttonDown;
            d->buttonDown = QStyle::SC_None;
            if(d->buttonDown != last_ctrl)
                repaint();
        }
        break;
    default:
        break;
    }
}
コード例 #29
0
void QWidgetResizeHandler::keyPressEvent(QKeyEvent * e)
{
    if (!isMove() && !isResize())
        return;
    bool is_control = e->modifiers() & Qt::ControlModifier;
    int delta = is_control?1:8;
    QPoint pos = QCursor::pos();
    switch (e->key()) {
    case Qt::Key_Left:
        pos.rx() -= delta;
        if (pos.x() <= QApplication::desktop()->geometry().left()) {
            if (mode == TopLeft || mode == BottomLeft) {
                moveOffset.rx() += delta;
                invertedMoveOffset.rx() += delta;
            } else {
                moveOffset.rx() -= delta;
                invertedMoveOffset.rx() -= delta;
            }
        }
        if (isResize() && !resizeHorizontalDirectionFixed) {
            resizeHorizontalDirectionFixed = true;
            if (mode == BottomRight)
                mode = BottomLeft;
            else if (mode == TopRight)
                mode = TopLeft;
#ifndef QT_NO_CURSOR
            setMouseCursor(mode);
            widget->grabMouse(widget->cursor());
#else
            widget->grabMouse();
#endif
        }
        break;
    case Qt::Key_Right:
        pos.rx() += delta;
        if (pos.x() >= QApplication::desktop()->geometry().right()) {
            if (mode == TopRight || mode == BottomRight) {
                moveOffset.rx() += delta;
                invertedMoveOffset.rx() += delta;
            } else {
                moveOffset.rx() -= delta;
                invertedMoveOffset.rx() -= delta;
            }
        }
        if (isResize() && !resizeHorizontalDirectionFixed) {
            resizeHorizontalDirectionFixed = true;
            if (mode == BottomLeft)
                mode = BottomRight;
            else if (mode == TopLeft)
                mode = TopRight;
#ifndef QT_NO_CURSOR
            setMouseCursor(mode);
            widget->grabMouse(widget->cursor());
#else
            widget->grabMouse();
#endif
        }
        break;
    case Qt::Key_Up:
        pos.ry() -= delta;
        if (pos.y() <= QApplication::desktop()->geometry().top()) {
            if (mode == TopLeft || mode == TopRight) {
                moveOffset.ry() += delta;
                invertedMoveOffset.ry() += delta;
            } else {
                moveOffset.ry() -= delta;
                invertedMoveOffset.ry() -= delta;
            }
        }
        if (isResize() && !resizeVerticalDirectionFixed) {
            resizeVerticalDirectionFixed = true;
            if (mode == BottomLeft)
                mode = TopLeft;
            else if (mode == BottomRight)
                mode = TopRight;
#ifndef QT_NO_CURSOR
            setMouseCursor(mode);
            widget->grabMouse(widget->cursor());
#else
            widget->grabMouse();
#endif
        }
        break;
    case Qt::Key_Down:
        pos.ry() += delta;
        if (pos.y() >= QApplication::desktop()->geometry().bottom()) {
            if (mode == BottomLeft || mode == BottomRight) {
                moveOffset.ry() += delta;
                invertedMoveOffset.ry() += delta;
            } else {
                moveOffset.ry() -= delta;
                invertedMoveOffset.ry() -= delta;
            }
        }
        if (isResize() && !resizeVerticalDirectionFixed) {
            resizeVerticalDirectionFixed = true;
            if (mode == TopLeft)
                mode = BottomLeft;
            else if (mode == TopRight)
                mode = BottomRight;
#ifndef QT_NO_CURSOR
            setMouseCursor(mode);
            widget->grabMouse(widget->cursor());
#else
            widget->grabMouse();
#endif
        }
        break;
    case Qt::Key_Space:
    case Qt::Key_Return:
    case Qt::Key_Enter:
    case Qt::Key_Escape:
        moveResizeMode = false;
        widget->releaseMouse();
        widget->releaseKeyboard();
        buttonDown = false;
        break;
    default:
        return;
    }
    QCursor::setPos(pos);
}
コード例 #30
0
ファイル: displaytile.cpp プロジェクト: Zakkeri/DNA_Simulator
void DisplayTile::drawSignals(QPainter &painter)
{
    float areaWeight[6] = {0,0,0,0,0,0};
    float currentHalfTotal;
    QPoint arrowPoints[3];
    QPoint start, end;
    QPen tilePen, arrowPen;
    QBrush arrowBrush;
    QVector<qreal> dashPattern;
    dashPattern << 2 << 5;
    arrowPen.setStyle(Qt::SolidLine);
    arrowBrush.setStyle(Qt::SolidPattern);

    tilePen.setWidth(this->size / 200);

    areaWeight[0] = area[0].size() / 2.0 + area[2].size() / 2.0;
    areaWeight[1] = area[5].size();
    areaWeight[2] = area[1].size() / 2.0 + area[3].size() / 2.0;
    areaWeight[3] = area[0].size() / 2.0 + area[1].size() / 2.0;
    areaWeight[4] = area[4].size();
    areaWeight[5] = area[2].size() / 2.0 + area[3].size() / 2.0;

    currentHalfTotal = areaWeight[0] + areaWeight[1] + areaWeight[2] + 1;
    areaWeight[0] /= currentHalfTotal;
    areaWeight[1] /= currentHalfTotal;
    areaWeight[2] /= currentHalfTotal;
    currentHalfTotal = areaWeight[3] + areaWeight[4] + areaWeight[5] + 1;
    areaWeight[3] /= currentHalfTotal;
    areaWeight[4] /= currentHalfTotal;
    areaWeight[5] /= currentHalfTotal;

    for(int i = 0; i < 6; i++)
    {
        if(area[i].empty())
            continue;

        qSort(area[i]);

        float xInc;
        float yInc;

        switch(i)
        {
        case 0:
            xInc = areaWeight[0] * size / (area[i].size());
            yInc = areaWeight[3] * size / (area[i].size());
            start = end = QPoint(x,y);
            break;
        case 1:
            xInc = areaWeight[2] * size / (area[i].size());
            yInc = areaWeight[3] * size / (area[i].size());
            start = end = QPoint(x + size, y);
            xInc *= -1;
            break;
        case 2:
            xInc = areaWeight[0] * size / (area[i].size());
            yInc = areaWeight[5] * size / (area[i].size());
            start = end = QPoint(x, y + size);
            yInc *= -1;
            break;
        case 3:
            xInc = areaWeight[2] * size / (area[i].size());
            yInc = areaWeight[5] * size / (area[i].size());
            start = end = QPoint(x + size, y + size);
            xInc *= -1;
            yInc *= -1;
            break;
        case 4:
            xInc = 0;
            yInc = areaWeight[4] * size / (area[i].size());
            start = QPoint(x, y + areaWeight[3] * size);
            end = start + QPoint(size, 0);
            break;
        case 5:
            xInc = areaWeight[1] * size / (area[i].size());
            yInc = 0;
            start = QPoint(x + areaWeight[0] * size, y);
            end = start + QPoint(0, size);
            break;
        }

        for(QList<DisplaySignal>::iterator next = area[i].begin();
            next != area[i].end(); next++)
        {
            tilePen.setColor((*next).color);
            arrowBrush.setColor((*next).color);
            arrowPen.setColor((*next).color);
            painter.setBrush(arrowBrush);
            if((*next).activation)
            {
                tilePen.setDashPattern(dashPattern);
            }else{
                tilePen.setStyle(Qt::SolidLine);
            }

            painter.setPen(arrowPen);
            if(i < 4)
            {
                start.rx() += xInc;
                end.ry() += yInc;
                QPoint mid(start.x(), end.y());
                if((*next).target % 2)
                {
                    arrowPoints[0] = start;
                    arrowPoints[1] = start + QPoint(3, yInc / abs(yInc) * 8);
                    arrowPoints[2] = start + QPoint(-3, yInc / abs(yInc) * 8);
                    painter.drawPolygon(arrowPoints, 3);
                }else{
                    arrowPoints[0] = end;
                    arrowPoints[1] = end + QPoint(xInc / abs(xInc) * 8, 3);
                    arrowPoints[2] = end + QPoint(xInc / abs(xInc) * 8, -3);
                    painter.drawPolygon(arrowPoints, 3);
                }

                painter.setPen(tilePen);
                painter.drawLine(start, mid);
                painter.drawLine(mid, end);
            }else{
                bool init = (*next).source == -1;
                const int rSize = 6;
                const int rSize2 = rSize / 2;

                start += QPoint(xInc, yInc);
                end += QPoint(xInc, yInc);

                QPoint realStart = start;
                QPoint realEnd = end;


                if((*next).target == 0)
                {
                    if(init)
                    {
                        realStart.rx() += (areaWeight[0] + areaWeight[1] + areaWeight[2] / 2.0) * size;
                        painter.drawRect(realStart.x() - rSize2, realStart.y() - rSize2, rSize, rSize);
                    }
                    arrowPoints[0] = end;
                    arrowPoints[1] = end + QPoint(-8, 3);
                    arrowPoints[2] = end + QPoint(-8, -3);
                }else if((*next).target == 1)
                {
                    if(init)
                    {
                        realStart.ry() += (areaWeight[3] + areaWeight[4] + areaWeight[5] / 2.0) * size;
                        painter.drawRect(realStart.x() - rSize2, realStart.y() - rSize2, rSize, rSize);
                    }
                    arrowPoints[0] = end;
                    arrowPoints[1] = end + QPoint(3, -8);
                    arrowPoints[2] = end + QPoint(-3, -8);
                }else if((*next).target == 2)
                {
                    if(init)
                    {
                        realEnd.rx() -= (areaWeight[0] / 2.0 + areaWeight[1] + areaWeight[2]) * size;
                        painter.drawRect(realEnd.x() - rSize2, realEnd.y() - rSize2, rSize, rSize);
                    }
                    arrowPoints[0] = start;
                    arrowPoints[1] = start + QPoint(8, 3);
                    arrowPoints[2] = start + QPoint(8, -3);
                }else if((*next).target == 3)
                {
                    if(init)
                    {
                        realEnd.ry() -= (areaWeight[3] / 2.0 + areaWeight[4] + areaWeight[5]) * size;
                        painter.drawRect(realEnd.x() - rSize2, realEnd.y() - rSize2, rSize, rSize);
                    }
                    arrowPoints[0] = start;
                    arrowPoints[1] = start + QPoint(3, 8);
                    arrowPoints[2] = start + QPoint(-3, 8);
                }

                painter.drawPolygon(arrowPoints, 3);
                painter.setPen(tilePen);
                painter.drawLine(realStart,realEnd);
            }
        }
    }
}