コード例 #1
2
QStandardItem* QgsMilXLibrary::addItem( QStandardItem* parent, const QString& value, const QImage& image, bool isLeaf, const QString& symbolXml, const QString& symbolMilitaryName, int symbolPointCount , bool symbolHasVariablePoints )
{
  QIcon icon;
  QSize iconSize = isLeaf ? mTreeView->iconSize() : !image.isNull() ? QSize( 32, 32 ) : QSize( 1, 32 );
  QImage iconImage( iconSize, QImage::Format_ARGB32 );
  iconImage.fill( Qt::transparent );
  if ( !image.isNull() )
  {
    double scale = qMin( 1., image.width() > image.height() ? iconImage.width() / double( image.width() ) : iconImage.height() / double( image.height() ) );
    QPainter painter( &iconImage );
    painter.setRenderHint( QPainter::SmoothPixmapTransform );
    painter.drawImage(
      QRectF( 0.5 * ( iconSize.width() - scale * image.width() ), 0.5 * ( iconSize.height() - scale * image.height() ), scale * image.width(), scale * image.height() ),
      image );
  }
  icon = QIcon( QPixmap::fromImage( iconImage ) );
  if ( !parent )
  {
    parent = mGalleryModel->invisibleRootItem();
  }
  // Create category group item if necessary
  if ( !isLeaf )
  {
    // Don't create subgroups with same text as parent
    if ( parent->text() == value )
    {
      return parent;
    }
    QStandardItem* groupItem = 0;
    for ( int i = 0, n = parent->rowCount(); i < n; ++i )
    {
      if ( parent->child( i )->text() == value )
      {
        groupItem = parent->child( i );
        break;
      }
    }
    if ( !groupItem )
    {
      groupItem = new QStandardItem( value );
      groupItem->setDragEnabled( false );
      parent->setChild( parent->rowCount(), groupItem );
      groupItem->setIcon( icon );
    }
    return groupItem;
  }
  else
  {
    QStandardItem* item = new QStandardItem( QString( "%1" ).arg( symbolMilitaryName ) );
    parent->setChild( parent->rowCount(), item );
    item->setData( symbolXml, SymbolXmlRole );
    item->setData( symbolMilitaryName, SymbolMilitaryNameRole );
    item->setData( symbolPointCount, SymbolPointCountRole );
    item->setData( symbolHasVariablePoints, SymbolVariablePointsRole );
    item->setToolTip( item->text() );
    item->setIcon( icon );
    return item;
  }
}
コード例 #2
0
ファイル: programsmodel.cpp プロジェクト: eriser/vstboard-1
bool ProgramsModel::AddGroup(QModelIndex &index, int row)
{
    int groupId = myHost->programsModel->GetNextGroupId();

    QString name("New grp");

    //create the group
    QStandardItem *groupItem = new QStandardItem( name );
    groupItem->setData(GroupNode,NodeType);
    groupItem->setData(groupId,ProgramId);
#ifndef QT_NO_DEBUG
    groupItem->setData(groupId,Qt::ToolTipRole);
#endif
    groupItem->setDragEnabled(true);
    groupItem->setDropEnabled(false);
    groupItem->setEditable(true);

    if(row==-1)
        row=rowCount();
    insertRow( row, groupItem );

    index = groupItem->index();

    return true;
}
コード例 #3
0
ファイル: programsmodel.cpp プロジェクト: eriser/vstboard-1
bool ProgramsModel::AddProgram(int groupNum, QModelIndex &index, int row)
{
    QStandardItem *groupItem = item(groupNum);

    //if the group was disabled re-enable it
    if(groupItem->rowCount()==0) {
        groupItem->setBackground(Qt::transparent);
        groupItem->setToolTip("");
    }

    int progId = myHost->programsModel->GetNextProgId();

    QString name("New prog");

    //create the program item
    QStandardItem *prgItem = new QStandardItem( name );
    prgItem->setData(ProgramNode,NodeType);
    prgItem->setData(progId,ProgramId);
#ifndef QT_NO_DEBUG
    prgItem->setData(progId,Qt::ToolTipRole);
#endif
    prgItem->setDragEnabled(true);
    prgItem->setDropEnabled(false);
    prgItem->setEditable(true);

    if(row==-1)
        row=groupItem->rowCount();
    groupItem->insertRow(row, prgItem);

    index = prgItem->index();

//    ValidateProgChange(index);

    return true;
}
コード例 #4
0
NavigatorTreeModel::ItemRow NavigatorTreeModel::createItemRow(const ModelNode &node)
{
    Q_ASSERT(node.isValid());

    uint hash = node.internalId();

    const bool dropEnabled = node.metaInfo().isValid();

    QStandardItem *idItem = new QStandardItem;
    idItem->setDragEnabled(true);
    idItem->setDropEnabled(dropEnabled);
    idItem->setEditable(true);
    idItem->setData(hash, NavigatorRole);
    if (node.metaInfo().isValid())
        idItem->setToolTip(node.type());
    else
        idItem->setToolTip(msgUnknownItem(node.type()));
#    ifdef _LOCK_ITEMS_
    QStandardItem *lockItem = new QStandardItem;
    lockItem->setDragEnabled(true);
    lockItem->setDropEnabled(dropEnabled);
    lockItem->setEditable(false);
    lockItem->setCheckable(true);
    lockItem->setData(hash, NavigatorRole);
#    endif

    QStandardItem *visibilityItem = new QStandardItem;
    visibilityItem->setDropEnabled(dropEnabled);
    visibilityItem->setCheckable(true);
    visibilityItem->setEditable(false);
    visibilityItem->setData(hash, NavigatorRole);
    if (node.isRootNode())
        visibilityItem->setCheckable(false);

    QMap<QString, QStandardItem *> propertyItems;
    foreach (const QString &propertyName, visibleProperties(node)) {
        QStandardItem *propertyItem = new QStandardItem;
        propertyItem->setSelectable(false);
        propertyItem->setDragEnabled(false);
        propertyItem->setDropEnabled(dropEnabled);
        propertyItem->setEditable(false);
        propertyItem->setData(propertyName, Qt::DisplayRole);
        propertyItems.insert(propertyName, propertyItem);
        idItem->appendRow(propertyItem);
    }
コード例 #5
0
NavigatorTreeModel::ItemRow NavigatorTreeModel::createItemRow(const ModelNode &node)
{
    Q_ASSERT(node.isValid());

    uint hash = qHash(node);

    const bool dropEnabled = node.metaInfo().isValid();

    QStandardItem *idItem = new QStandardItem;
    idItem->setDragEnabled(true);
    idItem->setDropEnabled(dropEnabled);
    idItem->setEditable(true);
    idItem->setData(hash, Qt::UserRole);

    #ifdef _LOCK_ITEMS_
    QStandardItem *lockItem = new QStandardItem;
    lockItem->setDragEnabled(true);
    lockItem->setDropEnabled(dropEnabled);
    lockItem->setEditable(false);
    lockItem->setCheckable(true);
    lockItem->setData(hash, Qt::UserRole);
    #endif

    QStandardItem *visibilityItem = new QStandardItem;
    visibilityItem->setDropEnabled(dropEnabled);
    visibilityItem->setCheckable(true);
    visibilityItem->setEditable(false);
    visibilityItem->setData(hash, Qt::UserRole);
    if (node.isRootNode()) {
        visibilityItem->setCheckable(false);
    }

    #ifdef _LOCK_ITEMS_
    return ItemRow(idItem, lockItem, visibilityItem);
    #else
    return ItemRow(idItem, visibilityItem);
    #endif
}
コード例 #6
0
void SinglePlaylistView::browseSavedPlaylist(MafwPlaylist *mafwplaylist)
{
    currentObjectId = QString();
    playlistLoaded = true;

    objectModel->clear();
    QStandardItem *item = new QStandardItem();
    item->setData(true, UserRoleHeader);
    item->setDragEnabled(false);
    item->setDropEnabled(false);
    objectModel->appendRow(item);

    connect(ui->objectList, SIGNAL(doubleClicked(QModelIndex)), this, SLOT(onItemDoubleClicked()));

    MafwPlaylistAdapter *mpa = new MafwPlaylistAdapter(mafwplaylist);
    int size = mpa->size();

    gchar** items = mpa->items(0, size-1);
    for (int i = 0; items[i] != NULL; i++) {
        QStandardItem *item = new QStandardItem();
        item->setData(QString::fromUtf8(items[i]), UserRoleObjectID);
        item->setData(Duration::Blank, UserRoleSongDuration);
        item->setDropEnabled(false);
        objectModel->appendRow(item);
    }
    g_strfreev(items);

    PlaylistQueryManager *playlistQM = new PlaylistQueryManager(this, mpa);
    mpa->setParent(playlistQM);
    connect(playlistQM, SIGNAL(gotItem(QString,GHashTable*,uint)), this, SLOT(onItemReceived(QString,GHashTable*,uint)));
    connect(ui->objectList->verticalScrollBar(), SIGNAL(valueChanged(int)), playlistQM, SLOT(setPriority(int)));
    playlistQM->getItems(0, size-1);

    remainingCount = size;
    updateSongCount();
}
コード例 #7
0
ファイル: tst_qstandarditem.cpp プロジェクト: maxxant/qt
void tst_QStandardItem::getSetFlags()
{
    QStandardItem item;
    item.setEnabled(true);
    QVERIFY(item.isEnabled());
    QVERIFY(item.flags() & Qt::ItemIsEnabled);
    item.setEditable(true);
    QVERIFY(item.isEditable());
    QVERIFY(item.flags() & Qt::ItemIsEditable);
    item.setSelectable(true);
    QVERIFY(item.isSelectable());
    QVERIFY(item.flags() & Qt::ItemIsSelectable);
    item.setCheckable(true);
    QVERIFY(item.isCheckable());
    QCOMPARE(item.checkState(), Qt::Unchecked);
    QVERIFY(item.flags() & Qt::ItemIsUserCheckable);
    item.setTristate(true);
    QVERIFY(item.isTristate());
    QVERIFY(item.flags() & Qt::ItemIsTristate);
#ifndef QT_NO_DRAGANDDROP
    item.setDragEnabled(true);
    QVERIFY(item.isDragEnabled());
    QVERIFY(item.flags() & Qt::ItemIsDragEnabled);
    item.setDropEnabled(true);
    QVERIFY(item.isDropEnabled());
    QVERIFY(item.flags() & Qt::ItemIsDropEnabled);
#endif
    
    QVERIFY(item.isEnabled());
    item.setEnabled(false);
    QVERIFY(!item.isEnabled());
    QVERIFY(!(item.flags() & Qt::ItemIsEnabled));
    QVERIFY(item.isEditable());
    item.setEditable(false);
    QVERIFY(!item.isEditable());
    QVERIFY(!(item.flags() & Qt::ItemIsEditable));
    QVERIFY(item.isSelectable());
    item.setSelectable(false);
    QVERIFY(!item.isSelectable());
    QVERIFY(!(item.flags() & Qt::ItemIsSelectable));
    QVERIFY(item.isCheckable());
    item.setCheckable(false);
    QVERIFY(!item.isCheckable());
    QVERIFY(!(item.flags() & Qt::ItemIsUserCheckable));
    QVERIFY(item.isTristate());
    item.setTristate(false);
    QVERIFY(!item.isTristate());
    QVERIFY(!(item.flags() & Qt::ItemIsTristate));
#ifndef QT_NO_DRAGANDDROP
    QVERIFY(item.isDragEnabled());
    item.setDragEnabled(false);
    QVERIFY(!item.isDragEnabled());
    QVERIFY(!(item.flags() & Qt::ItemIsDragEnabled));
    QVERIFY(item.isDropEnabled());
    item.setDropEnabled(false);
    QVERIFY(!item.isDropEnabled());
    QVERIFY(!(item.flags() & Qt::ItemIsDropEnabled));
#endif

    item.setCheckable(false);
    item.setCheckState(Qt::Checked);
    item.setCheckable(true);
    QCOMPARE(item.checkState(), Qt::Checked);
}