コード例 #1
0
/**
 * @brief A point of the road is visible if it is between the robot and the laser beam running through it, and if the previous point was visible
 * All points in the road are updated
 * @param road ...
 * @param laserData ...
 * @return bool
 */
bool ElasticBand::checkVisiblePoints(InnerModel *innermodel, WayPoints &road, const RoboCompLaser::TLaserData &laserData)
{
	//Simplify laser polyline using Ramer-Douglas-Peucker algorithm
	std::vector<Point> points, res;
	QVec wd;
	for (auto &ld : laserData)
	{
		//wd = innermodel->laserTo("world", "laser", ld.dist, ld.angle); //OPTIMIZE THIS FOR ALL CLASS METHODS
		wd = innermodel->getNode<InnerModelLaser>("laser")->laserTo("world", ld.dist, ld.angle);
		points.push_back(Point(wd.x(), wd.z()));
	}
	res = simPath.simplifyWithRDP(points, 70); 
	//qDebug() << __FUNCTION__ << "laser polygon after simp" << res.size();

	// Create a QPolygon so we can check if robot outline falls inside
	QPolygonF polygon;
	for (auto &p: res)
		polygon << QPointF(p.x, p.y);

	// Move the robot along the road
	int robot = road.getIndexOfNextPoint();
	QVec memo = innermodel->transform6D("world", "robot");
	for(int it = robot; it<road.size(); ++it)
	{
		road[it].isVisible = true;
		innermodel->updateTransformValues("robot", road[it].pos.x(), road[it].pos.y(), road[it].pos.z(), 0, road[it].rot.y(), 0);
		//get Robot transformation matrix
		QMat m = innermodel->getTransformationMatrix("world", "robot");
		// Transform all points at one to world RS
		//m.print("m");
		//pointsMat.print("pointsMat");
		QMat newPoints = m * pointsMat;

		//Check if they are inside the laser polygon
		for (int i = 0; i < newPoints.nCols(); i++)
		{
// 			qDebug() << __FUNCTION__ << "----------------------------------";
// 			qDebug() << __FUNCTION__ << QPointF(newPoints(0, i), newPoints(2, i));
// 			qDebug() << __FUNCTION__ << polygon;
			if (polygon.containsPoint(QPointF(newPoints(0, i), newPoints(2, i)),Qt::OddEvenFill) == false)
			{
				road[it].isVisible = false;
				//qFatal("fary");
				break;
			}
		}
//		if( road[it].isVisible == false)
//		{
//			for (int k = it; k < road.size(); ++k)
//				road[k].isVisible = false;
//			break;
//		}
	}

	// Set the robot back to its original state
	innermodel->updateTransformValues("robot", memo.x(), memo.y(), memo.z(), 0, memo.ry(), 0);

	//road.print();
	return true;
}
コード例 #2
0
/**
 * @brief Moves a virtual copy of the robot along the road checking for enough free space around it
 * 
 * @param innermodel ...
 * @param road ...
 * @param laserData ...
 * @param robotRadius ...
 * @return bool
 */
 bool ElasticBand::checkCollisionAlongRoad(InnerModel *innermodel, const RoboCompLaser::TLaserData& laserData, WayPoints &road,  WayPoints::const_iterator robot,
                                            WayPoints::const_iterator target, float robotRadius)
 {
	//Simplify laser polyline using Ramer-Douglas-Peucker algorithm
	std::vector<Point> points, res;
	QVec wd;
	for( auto &ld : laserData)
	{
		wd = innermodel->laserTo("world", "laser", ld.dist, ld.angle);      //OPTIMIZE THIS FOR ALL CLASS METHODS
		points.push_back(Point(wd.x(), wd.z()));
	}
	res = simPath.simplifyWithRDP(points, 70);
	qDebug() << __FUNCTION__ << "laser polygon after simp" << res.size();

	// Create a QPolygon so we can check if robot outline falls inside
	QPolygonF polygon;
	for (auto &p: res)
		polygon << QPointF(p.x, p.y);

	// Move the robot along the road
	QVec memo = innermodel->transform6D("world","robot");
	bool free = false;
	for( WayPoints::const_iterator it = robot; it != target; ++it)
	{
		if( it->isVisible == false)
			break;
		// compute orientation of the robot at the point

		innermodel->updateTransformValues("robot", it->pos.x(), it->pos.y(), it->pos.z(), 0, it->rot.y(), 0);
		//get Robot transformation matrix
		QMat m = innermodel->getTransformationMatrix("world", "robot");
		// Transform all points at one
		qDebug() << __FUNCTION__ << "hello2";
		m.print("m");
		pointsMat.print("pointsMat");
		QMat newPoints = m * pointsMat;
		qDebug() << __FUNCTION__ << "hello3";

		//Check if they are inside the laser polygon
		for( int i=0; i<newPoints.nRows(); i++)
			if( polygon.containsPoint(QPointF(pointsMat(i,0)/pointsMat(i,3), pointsMat(i,2)/pointsMat(i,3)), Qt::OddEvenFill ) == false)
			{
				free = false;
				break;
			}
		free = true;
	}
	 qDebug() << __FUNCTION__ << "hello";

	 // Set the robot back to its original state
	innermodel->updateTransformValues("robot", memo.x(), memo.y(), memo.z(), 0, memo.ry(), 0);
	return free ? true : false;
 }
コード例 #3
0
/**
* \brief Default constructor
*/
SpecificWorker::SpecificWorker(MapPrx& mprx) : GenericWorker(mprx)
{
	inner = new InnerModel("/home/salabeta/Robotica2015/RoCKIn@home/world/apartment.xml");

    //Set odometry for initial robot TargetPose
    try {
        differentialrobot_proxy->getBaseState ( bState );
        qDebug() << __FUNCTION__<< bState.x << bState.z << bState.alpha;
        try {
            inner->transform ( "world",QVec::zeros ( 6 ),"initialRobotPose" );
            if ( bState.x == 0 and bState.z == 0 ) {	//RCIS just initiated. We change robot odometry to the initialRobotPose
                QVec rpos = inner->transform ( "world", QVec::zeros ( 6 ),"robot" );
                RoboCompDifferentialRobot::TBaseState bs;
                bs.x=rpos.x();
                bs.z=rpos.z();
                bs.alpha=rpos.ry();
                differentialrobot_proxy->setOdometer ( bs );
                qDebug() << "Robot odometry set to" << rpos;
            } else {
                inner->updateTransformValues ( "initialRobotPose", 0,0,0,0,0,0 );
            }
        } catch ( std::exception &ex ) {
            std::cout<<ex.what() <<std::endl;
        };
    } catch ( Ice::Exception &ex ) {
        std::cout<<ex.what() <<std::endl;
    };
    qDebug() << __FUNCTION__<< bState.x << bState.z << bState.alpha;

    graphicsView->setScene ( &scene );
    graphicsView->show();
    graphicsView->scale ( 3,3 );

    //Innermodelviewer
    osgView = new OsgView ( this );
    osgGA::TrackballManipulator *tb = new osgGA::TrackballManipulator;
    osg::Vec3d eye ( osg::Vec3 ( 4000.,4000.,-1000. ) );
    osg::Vec3d center ( osg::Vec3 ( 0.,0.,-0. ) );
    osg::Vec3d up ( osg::Vec3 ( 0.,1.,0. ) );
    tb->setHomePosition ( eye, center, up, true );
    tb->setByMatrix ( osg::Matrixf::lookAt ( eye,center,up ) );
    osgView->setCameraManipulator ( tb );
    innerViewer = new InnerModelViewer ( inner, "root", osgView->getRootGroup(), true );
    show();
}
コード例 #4
0
/**
*  \brief Called when the robot is sent close to an object's location
*/
void SpecificWorker::action_SetObjectReach(bool newAction)
{	// Get symbols' map
	std::map<std::string, AGMModelSymbol::SPtr> symbols;
	try
	{
		symbols = worldModel->getSymbolsMap(params); //ALL THE SYMBOLS GIVEN IN THE RULE
	}
	catch(...)
	{
		printf("navigationAgent: Couldn't retrieve action's parameters\n");
		printf("<<WORLD\n");
		AGMModelPrinter::printWorld(worldModel);
		printf("WORLD>>\n");
		if (worldModel->size() > 0) { exit(-1); }
	}

	// Get target
	int roomID, objectID, robotID;
	try
	{
		if (symbols["room"].get() and symbols["object"].get() and symbols["robot"].get() )
		{
			roomID = symbols["room"]->identifier;
			objectID =symbols["object"]->identifier;
			robotID = symbols["robot"]->identifier;

			try // If we can access the 'reach' edge for the object of the action
			{   // is not really necessary. The planner is probably replanning.
				worldModel->getEdgeByIdentifiers(objectID, objectID, "reach");
				{
					static QTime lastMsg = QTime::currentTime().addSecs(-1000);
					if (lastMsg.elapsed() > 1000)
					{
						rDebug2(("navigationAgent ignoring action setObjectReach (object currently reached)"));
						lastMsg = QTime::currentTime();
						return;
					}
					printf("ask the platform to stop\n");
					stop();
				}
			}
			catch(...)
			{
			}

		}
		else
		{
			printf("parameters not in the model yet\n");
			return;
		}
	}
	catch(...)
	{
		printf("ERROR: SYMBOL DOESN'T EXIST \n");
		exit(2);
	}

	// GET THE INNERMODEL NAMES OF TH SYMBOLS
	QString robotIMID;
	QString roomIMID;
	QString objectIMID;
	try
	{
		robotIMID = QString::fromStdString(worldModel->getSymbol(robotID)->getAttribute("imName"));
		roomIMID = QString::fromStdString(worldModel->getSymbol(roomID)->getAttribute("imName"));
		objectIMID = QString::fromStdString(worldModel->getSymbol(objectID)->getAttribute("imName"));

		// check if object has reachPosition
		AGMModelSymbol::SPtr object = worldModel->getSymbol(objectID);
		for (auto edge = object->edgesBegin(worldModel); edge != object->edgesEnd(worldModel); edge++)
		{
			if (edge->getLabel() == "reachPosition")
			{
				const std::pair<int32_t, int32_t> symbolPair = edge->getSymbolPair();
				objectID = symbolPair.second;
				objectIMID = QString::fromStdString(worldModel->getSymbol(objectID)->getAttribute("imName"));
				qDebug() << __FUNCTION__ << "Target object " << symbolPair.first<<"->"<<symbolPair.second<<" object "<<objectIMID;
			}
		}
	}
	catch(...)
	{
		printf("ERROR IN GET THE INNERMODEL NAMES\n");
		exit(2);
	}

	// GET THE TARGET POSE:
	RoboCompTrajectoryRobot2D::TargetPose tgt;
	try
	{
		if (not (innerModel->getNode(roomIMID) and innerModel->getNode(objectIMID)))
		{
			printf("Cant find objects to reach %d\n", __LINE__);
			return;
		}
		QVec poseInRoom = innerModel->transform6D(roomIMID, objectIMID); // FROM OBJECT TO ROOM
		qDebug() << __FUNCTION__ <<" Target pose: "<< poseInRoom;

		tgt.x = poseInRoom.x();
		tgt.y = 0;
		tgt.z = poseInRoom.z();
		tgt.rx = 0;
		//tgt.ry = 0;
		tgt.ry = poseInRoom.ry(); //needed to reach tables
		tgt.rz = 0;
		tgt.doRotation = true;
	}
	catch (...)
	{
		qDebug()<< __FUNCTION__ << "InnerModel Exception. Element not found in tree";
	}

	// Execute target
	try
	{
// 		if (!haveTarget)
		{
			try
			{
				QVec O = innerModel->transform("shellyArm_grasp_pose", objectIMID);
				//O.print("	O pose relativa");
				//qDebug() << __FUNCTION__ << "O norm:" << O.norm2();
				QVec graspRef = innerModel->transform("robot", "shellyArm_grasp_pose");
				graspRef.print("graspRef");
				float th=20;
				tgt.ry = -3.1415926535/2.;
				go(tgt.x, tgt.z, tgt.ry, tgt.doRotation, graspRef.x(), graspRef.z(), th);
				qDebug() << __FUNCTION__ << "trajectoryrobot2d->go(" << tgt.x << ", " << tgt.z << ", " << tgt.ry << ", " << graspRef.x() << ", " << graspRef.z() << " )\n";
				haveTarget = true;
			}
			catch(const RoboCompTrajectoryRobot2D::RoboCompException &ex)
			{
				std::cout << ex << " " << ex.text << std::endl;
				throw;
			}
			catch(const Ice::Exception &ex)
			{
				std::cout << ex << std::endl;
			}
		}
		string state;
		try
		{
			state = trajectoryrobot2d_proxy->getState().state;
		}
		catch(const Ice::Exception &ex)
		{
			std::cout <<"trajectoryrobot2d->getState().state "<< ex << std::endl;
			throw ex;
		}

		//state="IDLE";
		std::cout<<state<<" haveTarget "<<haveTarget;
		if (state=="IDLE" && haveTarget)
		{
			//std::cout<<"\ttrajectoryrobot2d_proxy->getState() "<<trajectoryrobot2d_proxy->getState().state<<"\n";
			try
			{
// 				AGMModel::SPtr newModel(new AGMModel(worldModel));
// 				int statusID =symbols["status"]->identifier;
// 				newModel->getEdgeByIdentifiers(objectID, statusID, "noReach").setLabel("reach");
// 				sendModificationProposal(worldModel, newModel);
				haveTarget=false;
			}
			catch (...)
			{
				std::cout<<"\neeeee"<< "\n";
			}
		}
	}
	catch(const Ice::Exception &ex)
	{
		std::cout << ex << std::endl;
	}
}
コード例 #5
0
/**
*  \brief Called when the robot is sent close to a person to offer the object
*/
void SpecificWorker::action_HandObject_Offer(bool newAction)
{
	// Get symbols' map
	std::map<std::string, AGMModelSymbol::SPtr> symbols;
	try
	{
		symbols = worldModel->getSymbolsMap(params); //ALL THE SYMBOLS GIVEN IN THE RULE
	}
	catch(...)
	{
		printf("navigationAgent: Couldn't retrieve action's parameters\n");
		printf("<<WORLD\n");
		AGMModelPrinter::printWorld(worldModel);
		printf("WORLD>>\n");
		if (worldModel->size() > 0) { exit(-1); }
	}

	// Get target
	int roomID, personID, robotID;
	try
	{
		if (symbols["room"].get() and symbols["person"].get() and symbols["robot"].get() )
		{
			roomID = symbols["room"]->identifier;
			personID =symbols["person"]->identifier;
			robotID = symbols["robot"]->identifier;

			try // If we can access the 'reach' edge for the object of the action
			{   // is not really necessary. The planner is probably replanning.
				worldModel->getEdgeByIdentifiers(personID, personID, "reach");
				{
					static QTime lastMsg = QTime::currentTime().addSecs(-1000);
					if (lastMsg.elapsed() > 1000)
					{
						rDebug2(("navigationAgent ignoring action setHandObject_Offer (person currently reached)"));
						lastMsg = QTime::currentTime();
						return;
					}
					printf("ask the platform to stop\n");
					stop();
				}
			}
			catch(...)
			{
			}
		}
		else
		{
			printf("parameters not in the model yet\n");
			return;
		}
	}
	catch(...)
	{
		printf("ERROR: SYMBOL DOESN'T EXIST \n");
		exit(2);
	}


	// GET THE INNERMODEL NAMES OF TH SYMBOLS
	QString robotIMID;
	QString roomIMID;
	QString personIMID;
	try
	{
		robotIMID = QString::fromStdString(worldModel->getSymbol(robotID)->getAttribute("imName"));
		roomIMID = QString::fromStdString(worldModel->getSymbol(roomID)->getAttribute("imName"));
		personIMID = QString::fromStdString(worldModel->getSymbol(personID)->getAttribute("imName"));
	}
	catch(...)
	{
		printf("ERROR IN GET THE INNERMODEL NAMES\n");
		exit(2);
	}

	// GET THE TARGET POSE:
	RoboCompTrajectoryRobot2D::TargetPose tgt;
	try
	{
		if (not (innerModel->getNode(roomIMID) and innerModel->getNode(personIMID)))    return;
		QVec poseInRoom = innerModel->transform6D(roomIMID, personIMID); // FROM PERSON TO ROOM
		qDebug() << __FUNCTION__ <<" Target pose: "<< poseInRoom;

		tgt.x = poseInRoom.x();
		tgt.y = 0;
		tgt.z = poseInRoom.z();
		tgt.rx = 0;
		tgt.ry = poseInRoom.ry();
		tgt.rz = 0;
		tgt.doRotation = true;
	}
	catch (...)
	{
		qDebug()<< __FUNCTION__ << "InnerModel Exception. Element not found in tree";
	}

	// Execute target
	try
	{
		try
		{
			QVec O = innerModel->transform("shellyArm_grasp_pose", personIMID);
			QVec graspRef = innerModel->transform("robot", "shellyArm_grasp_pose");
			go(tgt.x, tgt.z, 0, tgt.doRotation, graspRef.x(), graspRef.z(), 20);
			qDebug() << __FUNCTION__ << "trajectoryrobot2d->go(" << tgt.x << ", " << tgt.z << ", " << tgt.ry << ", " << graspRef.x() << ", " << graspRef.z() << " )\n";
			haveTarget = true;
		}
		catch(const RoboCompTrajectoryRobot2D::RoboCompException &ex)
		{
			std::cout << ex << " " << ex.text << std::endl;
			throw;
		}
		catch(const Ice::Exception &ex)
		{
			std::cout << ex << std::endl;
		}
	}
	catch(const Ice::Exception &ex)
	{
		std::cout << ex << std::endl;
	}


}
コード例 #6
0
void SpecificWorker::action_HandObject(bool newAction)
{
	// Get symbols' map
	std::map<std::string, AGMModelSymbol::SPtr> symbols;
	try
	{
		symbols = worldModel->getSymbolsMap(params/*,  "robot", "room", "object", "status"*/); //ALL THE SYMBOLS GIVEN IN THE RULE
	}
	catch(...)
	{
		printf("navigationAgent, action_HandObject: Couldn't retrieve action's parameters\n");
		printf("<<WORLD\n");
		AGMModelPrinter::printWorld(worldModel);
		printf("WORLD>>\n");
		if (worldModel->size() > 0) { exit(-1); }
	}

	// Get target
	int roomID, personID, robotID;
	try
	{
		if (symbols["room"].get() and symbols["person"].get() and symbols["robot"].get())
		{
			roomID = symbols["room"]->identifier;   //7 ROOM
			personID =symbols["person"]->identifier;//  PERSON
			robotID = symbols["robot"]->identifier; //1 ROBOT
		}
		else
		{
			printf("navigationAgent, action_HandObject: parameters not in the model yet\n");
			return;
		}
	}
	catch(...)
	{
		printf("navigationAgent, action_HandObject ERROR: SYMBOL DOESN'T EXIST \n");
		exit(2);
	}

	// GET THE INNERMODEL NAMES OF TH SYMBOLS
	QString robotIMID;
	QString roomIMID;
	QString personIMID;
	try
	{
		robotIMID = QString::fromStdString(worldModel->getSymbol(robotID)->getAttribute("imName"));
		roomIMID = QString::fromStdString(worldModel->getSymbol(roomID)->getAttribute("imName"));
		//we need to obtain the imName of the torso node. TrackingId+"XN_SKEL_TORSO"
		QString trackingId= QString::fromStdString(worldModel->getSymbol(personID)->getAttribute("TrackingId"));
		personIMID = trackingId +"XN_SKEL_TORSO";
	}
	catch(...)
	{
		printf("navigationAgent, action_HandObject: ERROR IN GET THE INNERMODEL NAMES\n");
		qDebug()<<"[robotIMID"<<robotIMID<<"roomIMID"<<roomIMID<<"personIMID"<<personIMID<<"]";
		exit(2);
	}

	// GET THE TARGET POSE:
	RoboCompTrajectoryRobot2D::TargetPose tgt;
	try
	{
		if (not (innerModel->getNode(roomIMID) and innerModel->getNode(personIMID)))    return;

		QVec poseInRoom = innerModel->transform6D(roomIMID, personIMID); // FROM OBJECT TO ROOM
		qDebug()<<"[robotIMID"<<robotIMID<<"roomIMID"<<roomIMID<<"personIMID"<<personIMID<<"]";
		qDebug()<<" TARGET POSE: "<< poseInRoom;

		tgt.x = poseInRoom.x();
		tgt.y = 0;
		tgt.z = poseInRoom.z();
		tgt.rx = 0;
		tgt.ry = poseInRoom.ry();
		tgt.rz = 0;
		tgt.doRotation = false;

	}
	catch (...)
	{
		qDebug()<<"navigationAgent, action_HandObject: innerModel exception";
	}

	try
	{
// 		if (!haveTarget)
		{
			try
			{
				QVec graspRef = innerModel->transform("robot", "shellyArm_grasp_pose");
				float th=20;
				go(tgt.x, tgt.z, tgt.ry, tgt.doRotation, graspRef.x(), graspRef.z(), th);
				std::cout << "trajectoryrobot2d->go(" << currentTarget.x << ", " << currentTarget.z << ", " << currentTarget.ry << ", " << currentTarget.doRotation << ", " << graspRef.x() << ", " << graspRef.z() << " )\n";
				haveTarget = true;
			}
			catch(const Ice::Exception &ex)
			{
				std::cout <<"navigationAgent, action_HandObject: ERROR trajectoryrobot2d->go "<< ex << std::endl;
				throw ex;
			}
		}
		string state;
		try
		{
			state = trajectoryrobot2d_proxy->getState().state;
		}
		catch(const Ice::Exception &ex)
		{
			std::cout <<"navigationAgent, action_HandObject: trajectoryrobot2d->getState().state "<< ex << std::endl;
			throw ex;
		}

		//state="IDLE";
		std::cout<<state<<" haveTarget "<<haveTarget;
		if (state=="IDLE" && haveTarget)
		{
			//std::cout<<"\ttrajectoryrobot2d_proxy->getState() "<<trajectoryrobot2d_proxy->getState().state<<"\n";
			try
			{
// 				AGMModel::SPtr newModel(new AGMModel(worldModel));
// 				int statusID =symbols["status"]->identifier;
// 				newModel->getEdgeByIdentifiers(objectID, statusID, "noReach").setLabel("reach");
// 				sendModificationProposal(worldModel, newModel);
				haveTarget=false;
			}
			catch (...)
			{
				std::cout<<"\neeeee"<< "\n";
			}
		}
	}
	catch(const Ice::Exception &ex)
	{
		std::cout << ex << std::endl;
	}


}