コード例 #1
0
ファイル: qgslayoutview.cpp プロジェクト: giohappy/QGIS
void QgsLayoutView::unlockAllItems()
{
  //unlock all items in layout
  currentLayout()->undoStack()->beginMacro( tr( "Unlock Items" ) );

  //first, clear the selection
  currentLayout()->deselectAll();

  QgsLayoutItem *focusItem = nullptr;

  const QList<QGraphicsItem *> itemList = currentLayout()->items();
  for ( QGraphicsItem *graphicItem : itemList )
  {
    QgsLayoutItem *item = dynamic_cast<QgsLayoutItem *>( graphicItem );
    if ( item && item->isLocked() )
    {
      focusItem = item;
      item->setLocked( false );
      //select unlocked items, same behavior as illustrator
      item->setSelected( true );
    }
  }
  currentLayout()->undoStack()->endMacro();

  emit itemFocused( focusItem );
}
コード例 #2
0
ファイル: qgslayout.cpp プロジェクト: NathanW2/QGIS
QgsLayoutItem *QgsLayout::layoutItemAt( QPointF position, const QgsLayoutItem *belowItem, const bool ignoreLocked ) const
{
  //get a list of items which intersect the specified position, in descending z order
  const QList<QGraphicsItem *> itemList = items( position, Qt::IntersectsItemShape, Qt::DescendingOrder );

  bool foundBelowItem = false;
  for ( QGraphicsItem *graphicsItem : itemList )
  {
    QgsLayoutItem *layoutItem = dynamic_cast<QgsLayoutItem *>( graphicsItem );
    QgsLayoutItemPage *paperItem = dynamic_cast<QgsLayoutItemPage *>( layoutItem );
    if ( layoutItem && !paperItem )
    {
      // If we are not checking for a an item below a specified item, or if we've
      // already found that item, then we've found our target
      if ( ( ! belowItem || foundBelowItem ) && ( !ignoreLocked || !layoutItem->isLocked() ) )
      {
        return layoutItem;
      }
      else
      {
        if ( layoutItem == belowItem )
        {
          //Target item is next in list
          foundBelowItem = true;
        }
      }
    }
  }
  return nullptr;
}
コード例 #3
0
ファイル: qgslayoutview.cpp プロジェクト: giohappy/QGIS
void QgsLayoutView::invertSelection()
{
  if ( !currentLayout() )
  {
    return;
  }

  QgsLayoutItem *focusedItem = nullptr;
  //check all items in layout
  const QList<QGraphicsItem *> itemList = currentLayout()->items();
  for ( QGraphicsItem *graphicsItem : itemList )
  {
    QgsLayoutItem *item = dynamic_cast<QgsLayoutItem *>( graphicsItem );
    QgsLayoutItemPage *paperItem = dynamic_cast<QgsLayoutItemPage *>( graphicsItem );
    if ( item && !paperItem )
    {
      //flip selected state for items (and deselect any locked items)
      if ( item->isSelected() || item->isLocked() )
      {
        item->setSelected( false );
      }
      else
      {
        item->setSelected( true );
        if ( !focusedItem )
          focusedItem = item;
      }
    }
  }
  if ( focusedItem )
    emit itemFocused( focusedItem );
}
コード例 #4
0
ファイル: qgslayoutview.cpp プロジェクト: giohappy/QGIS
void QgsLayoutView::selectAll()
{
  if ( !currentLayout() )
  {
    return;
  }

  //select all items in layout
  QgsLayoutItem *focusedItem = nullptr;
  const QList<QGraphicsItem *> itemList = currentLayout()->items();
  for ( QGraphicsItem *graphicsItem : itemList )
  {
    QgsLayoutItem *item = dynamic_cast<QgsLayoutItem *>( graphicsItem );
    QgsLayoutItemPage *paperItem = dynamic_cast<QgsLayoutItemPage *>( graphicsItem );
    if ( item && !paperItem )
    {
      if ( !item->isLocked() )
      {
        item->setSelected( true );
        if ( !focusedItem )
          focusedItem = item;
      }
      else
      {
        //deselect all locked items
        item->setSelected( false );
      }
    }
  }
  emit itemFocused( focusedItem );
}
コード例 #5
0
void QgsLayoutItemUndoCommand::saveState( QDomDocument &stateDoc ) const
{
  stateDoc.clear();
  QDomElement documentElement = stateDoc.createElement( QStringLiteral( "ItemState" ) );

  QgsLayoutItem *item = mLayout->itemByUuid( mItemUuid );
  Q_ASSERT_X( item, "QgsLayoutItemUndoCommand::saveState", "could not retrieve item for saving state" );

  item->writeXml( documentElement, stateDoc, QgsReadWriteContext() );
  stateDoc.appendChild( documentElement );
}
コード例 #6
0
ファイル: qgslayout.cpp プロジェクト: NathanW2/QGIS
QgsLayoutItem *QgsLayout::itemById( const QString &id ) const
{
  const QList<QGraphicsItem *> itemList = items();
  for ( QGraphicsItem *item : itemList )
  {
    QgsLayoutItem *layoutItem = dynamic_cast<QgsLayoutItem *>( item );
    if ( layoutItem && layoutItem->id() == id )
    {
      return layoutItem;
    }
  }
  return nullptr;
}
コード例 #7
0
void QgsLayoutItemUndoCommand::restoreState( QDomDocument &stateDoc )
{
  // find item by uuid...
  QgsLayoutItem *item = mLayout->itemByUuid( mItemUuid );
  if ( !item )
  {
    // uh oh - it's been deleted! we need to create a new instance
    item = recreateItem( mItemType, mLayout );
  }

  item->readXml( stateDoc.documentElement().firstChild().toElement(), stateDoc, QgsReadWriteContext() );
  item->finalizeRestoreFromXml();
  mLayout->project()->setDirty( true );
  mLayout->undoStack()->notifyUndoRedoOccurred( item );
}
コード例 #8
0
ファイル: qgslayout.cpp プロジェクト: NathanW2/QGIS
QList<QgsLayoutItem *> QgsLayout::selectedLayoutItems( const bool includeLockedItems )
{
  QList<QgsLayoutItem *> layoutItemList;

  const QList<QGraphicsItem *> graphicsItemList = selectedItems();
  for ( QGraphicsItem *item : graphicsItemList )
  {
    QgsLayoutItem *layoutItem = dynamic_cast<QgsLayoutItem *>( item );
    if ( layoutItem && ( includeLockedItems || !layoutItem->isLocked() ) )
    {
      layoutItemList.push_back( layoutItem );
    }
  }

  return layoutItemList;
}
コード例 #9
0
void QgsLayoutViewToolAddItem::layoutReleaseEvent( QgsLayoutViewMouseEvent *event )
{
  if ( event->button() != Qt::LeftButton || !mDrawing )
  {
    event->ignore();
    return;
  }
  mDrawing = false;

  QRectF rect = mRubberBand->finish( event->snappedPoint(), event->modifiers() );

  QgsLayoutItem *item = QgsApplication::layoutItemRegistry()->createItem( mItemType, layout() );

  // click? or click-and-drag?
  bool clickOnly = !isClickAndDrag( mMousePressStartPos, event->pos() );
  if ( clickOnly )
  {
    QgsLayoutItemPropertiesDialog dlg( view() );
    dlg.setLayout( layout() );
    dlg.setItemPosition( QgsLayoutPoint( event->snappedPoint(), layout()->units() ) );
    if ( dlg.exec() )
    {
      item->setReferencePoint( dlg.referencePoint() );
      item->attemptResize( dlg.itemSize() );
      item->attemptMove( dlg.itemPosition() );
    }
    else
    {
      delete item;
      return;
    }
  }
  else
  {
    item->attemptResize( QgsLayoutSize( rect.width(), rect.height(), QgsUnitTypes::LayoutMillimeters ) );
    item->attemptMove( QgsLayoutPoint( rect.left(), rect.top(), QgsUnitTypes::LayoutMillimeters ) );
  }

  // record last created item size
  QgsSettings settings;
  settings.setValue( QStringLiteral( "LayoutDesigner/lastItemWidth" ), item->sizeWithUnits().width() );
  settings.setValue( QStringLiteral( "LayoutDesigner/lastItemHeight" ), item->sizeWithUnits().height() );
  settings.setValue( QStringLiteral( "LayoutDesigner/lastSizeUnit" ), static_cast< int >( item->sizeWithUnits().units() ) );

  layout()->addLayoutItem( item );
  layout()->setSelectedItem( item );
}
コード例 #10
0
void QgsLayoutViewToolSelect::layoutPressEvent( QgsLayoutViewMouseEvent *event )
{
  if ( mMouseHandles->shouldBlockEvent( event ) )
  {
    //swallow clicks while dragging/resizing items
    return;
  }

  if ( mMouseHandles->isVisible() )
  {
    //selection handles are being shown, get mouse action for current cursor position
    QgsLayoutMouseHandles::MouseAction mouseAction = mMouseHandles->mouseActionForScenePos( event->layoutPoint() );

    if ( mouseAction != QgsLayoutMouseHandles::MoveItem
         && mouseAction != QgsLayoutMouseHandles::NoAction
         && mouseAction != QgsLayoutMouseHandles::SelectItem )
    {
      //mouse is over a resize handle, so propagate event onward
      event->ignore();
      return;
    }
  }

  if ( event->button() != Qt::LeftButton )
  {
    event->ignore();
    return;
  }

  QgsLayoutItem *selectedItem = nullptr;
  QgsLayoutItem *previousSelectedItem = nullptr;

  QList<QgsLayoutItem *> selectedItems = layout()->selectedLayoutItems();

  if ( event->modifiers() & Qt::ControlModifier )
  {
    //CTRL modifier, so we are trying to select the next item below the current one
    //first, find currently selected item
    if ( !selectedItems.isEmpty() )
    {
      previousSelectedItem = selectedItems.at( 0 );
    }
  }

  if ( previousSelectedItem )
  {
    //select highest item just below previously selected item at position of event
    selectedItem = layout()->layoutItemAt( event->layoutPoint(), previousSelectedItem, true );

    //if we didn't find a lower item we'll use the top-most as fall-back
    //this duplicates mapinfo/illustrator/etc behavior where ctrl-clicks are "cyclic"
    if ( !selectedItem )
    {
      selectedItem = layout()->layoutItemAt( event->layoutPoint(), true );
    }
  }
  else
  {
    //select topmost item at position of event
    selectedItem = layout()->layoutItemAt( event->layoutPoint(), true );
  }

  if ( !selectedItem )
  {
    //not clicking over an item, so start marquee selection
    mIsSelecting = true;
    mMousePressStartPos = event->pos();
    mRubberBand->start( event->layoutPoint(), nullptr );
    return;
  }

  if ( ( event->modifiers() & Qt::ShiftModifier ) && ( selectedItem->isSelected() ) )
  {
    //SHIFT-clicking a selected item deselects it
    selectedItem->setSelected( false );

    //Check if we have any remaining selected items, and if so, update the item panel
    const QList<QgsLayoutItem *> selectedItems = layout()->selectedLayoutItems();
    if ( !selectedItems.isEmpty() )
    {
      emit itemFocused( selectedItems.at( 0 ) );
    }
    else
    {
      emit itemFocused( nullptr );
    }
  }
  else
  {
    if ( ( !selectedItem->isSelected() ) &&       //keep selection if an already selected item pressed
         !( event->modifiers() & Qt::ShiftModifier ) ) //keep selection if shift key pressed
    {
      layout()->setSelectedItem( selectedItem ); // clears existing selection
    }
    else
    {
      selectedItem->setSelected( true );
    }
    event->ignore();
    emit itemFocused( selectedItem );
  }
}
コード例 #11
0
void QgsLayoutViewToolSelect::layoutReleaseEvent( QgsLayoutViewMouseEvent *event )
{
  if ( event->button() != Qt::LeftButton && mMouseHandles->shouldBlockEvent( event ) )
  {
    //swallow clicks while dragging/resizing items
    return;
  }

  if ( !mIsSelecting || event->button() != Qt::LeftButton )
  {
    event->ignore();
    return;
  }

  mIsSelecting = false;
  bool wasClick = !isClickAndDrag( mMousePressStartPos, event->pos() );

  QRectF rect = mRubberBand->finish( event->layoutPoint(), event->modifiers() );

  bool subtractingSelection = false;
  if ( event->modifiers() & Qt::ShiftModifier )
  {
    //shift modifier means adding to selection, nothing required here
  }
  else if ( event->modifiers() & Qt::ControlModifier )
  {
    //control modifier means subtract from current selection
    subtractingSelection = true;
  }
  else
  {
    //not adding to or removing from selection, so clear current selection
    whileBlocking( layout() )->deselectAll();
  }

  //determine item selection mode, default to intersection
  Qt::ItemSelectionMode selectionMode = Qt::IntersectsItemShape;
  if ( event->modifiers() & Qt::AltModifier )
  {
    //alt modifier switches to contains selection mode
    selectionMode = Qt::ContainsItemShape;
  }

  //find all items in rect
  QList<QGraphicsItem *> itemList;
  if ( wasClick )
    itemList = layout()->items( rect.center(), selectionMode );
  else
    itemList = layout()->items( rect, selectionMode );
  for ( QGraphicsItem *item : qgis::as_const( itemList ) )
  {
    QgsLayoutItem *layoutItem = dynamic_cast<QgsLayoutItem *>( item );
    QgsLayoutItemPage *paperItem = dynamic_cast<QgsLayoutItemPage *>( item );
    if ( layoutItem && !paperItem )
    {
      if ( !layoutItem->isLocked() )
      {
        if ( subtractingSelection )
        {
          layoutItem->setSelected( false );
        }
        else
        {
          layoutItem->setSelected( true );
        }
        if ( wasClick )
        {
          // found an item, and only a click - nothing more to do
          break;
        }
      }
    }
  }

  //update item panel
  const QList<QgsLayoutItem *> selectedItemList = layout()->selectedLayoutItems();
  if ( !selectedItemList.isEmpty() )
  {
    emit itemFocused( selectedItemList.at( 0 ) );
  }
  else
  {
    emit itemFocused( nullptr );
  }
  mMouseHandles->selectionChanged();
}
コード例 #12
0
void QgsLayoutViewToolAddItem::layoutReleaseEvent( QgsLayoutViewMouseEvent *event )
{
  if ( event->button() != Qt::LeftButton || !mDrawing )
  {
    event->ignore();
    return;
  }
  mDrawing = false;

  QRectF rect = mRubberBand->finish( event->snappedPoint(), event->modifiers() );

  QString undoText;
  if ( QgsLayoutItemAbstractGuiMetadata *metadata = QgsGui::layoutItemGuiRegistry()->itemMetadata( mItemMetadataId ) )
  {
    undoText = tr( "Create %1" ).arg( metadata->visibleName() );
  }
  else
  {
    undoText = tr( "Create Item" );
  }
  layout()->undoStack()->beginMacro( undoText );

  QgsLayoutItem *item = QgsGui::layoutItemGuiRegistry()->createItem( mItemMetadataId, layout() );
  if ( !item )
  {
    layout()->undoStack()->endMacro();
    return;
  }

  // click? or click-and-drag?
  bool clickOnly = !isClickAndDrag( mMousePressStartPos, event->pos() );
  if ( clickOnly )
  {
    QgsLayoutItemPropertiesDialog dlg( view() );
    dlg.setLayout( layout() );
    dlg.setItemPosition( QgsLayoutPoint( event->snappedPoint(), layout()->units() ) );
    if ( dlg.exec() )
    {
      item->setReferencePoint( dlg.referencePoint() );
      item->attemptResize( dlg.itemSize() );
      item->attemptMove( dlg.itemPosition(), true, false, dlg.page() );
    }
    else
    {
      delete item;
      layout()->undoStack()->endMacro();
      return;
    }
  }
  else
  {
    item->attemptResize( QgsLayoutSize( rect.width(), rect.height(), QgsUnitTypes::LayoutMillimeters ) );
    item->attemptMove( QgsLayoutPoint( rect.left(), rect.top(), QgsUnitTypes::LayoutMillimeters ) );
  }

  // record last created item size
  QgsSettings settings;
  settings.setValue( QStringLiteral( "LayoutDesigner/lastItemWidth" ), item->sizeWithUnits().width() );
  settings.setValue( QStringLiteral( "LayoutDesigner/lastItemHeight" ), item->sizeWithUnits().height() );
  settings.setValue( QStringLiteral( "LayoutDesigner/lastSizeUnit" ), static_cast< int >( item->sizeWithUnits().units() ) );

  QgsGui::layoutItemGuiRegistry()->newItemAddedToLayout( mItemMetadataId, item );

  // it's possible (in certain circumstances, e.g. when adding frame items) that this item
  // has already been added to the layout
  if ( item->scene() != layout() )
    layout()->addLayoutItem( item );
  layout()->setSelectedItem( item );

  layout()->undoStack()->endMacro();
  emit createdItem();
}