コード例 #1
0
ファイル: triangle_mesh.cpp プロジェクト: Bonfi96/godot
int TriangleMesh::_create_bvh(BVH *p_bvh, BVH **p_bb, int p_from, int p_size, int p_depth, int &max_depth, int &max_alloc) {

	if (p_depth > max_depth) {
		max_depth = p_depth;
	}

	if (p_size == 1) {

		return p_bb[p_from] - p_bvh;
	} else if (p_size == 0) {

		return -1;
	}

	Rect3 aabb;
	aabb = p_bb[p_from]->aabb;
	for (int i = 1; i < p_size; i++) {

		aabb.merge_with(p_bb[p_from + i]->aabb);
	}

	int li = aabb.get_longest_axis_index();

	switch (li) {

		case Vector3::AXIS_X: {
			SortArray<BVH *, BVHCmpX> sort_x;
			sort_x.nth_element(0, p_size, p_size / 2, &p_bb[p_from]);
			//sort_x.sort(&p_bb[p_from],p_size);
		} break;
		case Vector3::AXIS_Y: {
			SortArray<BVH *, BVHCmpY> sort_y;
			sort_y.nth_element(0, p_size, p_size / 2, &p_bb[p_from]);
			//sort_y.sort(&p_bb[p_from],p_size);
		} break;
		case Vector3::AXIS_Z: {
			SortArray<BVH *, BVHCmpZ> sort_z;
			sort_z.nth_element(0, p_size, p_size / 2, &p_bb[p_from]);
			//sort_z.sort(&p_bb[p_from],p_size);

		} break;
	}

	int left = _create_bvh(p_bvh, p_bb, p_from, p_size / 2, p_depth + 1, max_depth, max_alloc);
	int right = _create_bvh(p_bvh, p_bb, p_from + p_size / 2, p_size - p_size / 2, p_depth + 1, max_depth, max_alloc);

	int index = max_alloc++;
	BVH *_new = &p_bvh[index];
	_new->aabb = aabb;
	_new->center = aabb.position + aabb.size * 0.5;
	_new->face_index = -1;
	_new->left = left;
	_new->right = right;

	return index;
}
コード例 #2
0
ファイル: shape_sw.cpp プロジェクト: MattUV/godot
_VolumeSW_BVH *_volume_sw_build_bvh(_VolumeSW_BVH_Element *p_elements, int p_size, int &count) {

	_VolumeSW_BVH *bvh = memnew(_VolumeSW_BVH);

	if (p_size == 1) {
		//leaf
		bvh->aabb = p_elements[0].aabb;
		bvh->left = NULL;
		bvh->right = NULL;
		bvh->face_index = p_elements->face_index;
		count++;
		return bvh;
	} else {

		bvh->face_index = -1;
	}

	Rect3 aabb;
	for (int i = 0; i < p_size; i++) {

		if (i == 0)
			aabb = p_elements[i].aabb;
		else
			aabb.merge_with(p_elements[i].aabb);
	}
	bvh->aabb = aabb;
	switch (aabb.get_longest_axis_index()) {

		case 0: {

			SortArray<_VolumeSW_BVH_Element, _VolumeSW_BVH_CompareX> sort_x;
			sort_x.sort(p_elements, p_size);

		} break;
		case 1: {

			SortArray<_VolumeSW_BVH_Element, _VolumeSW_BVH_CompareY> sort_y;
			sort_y.sort(p_elements, p_size);
		} break;
		case 2: {

			SortArray<_VolumeSW_BVH_Element, _VolumeSW_BVH_CompareZ> sort_z;
			sort_z.sort(p_elements, p_size);
		} break;
	}

	int split = p_size / 2;
	bvh->left = _volume_sw_build_bvh(p_elements, split, count);
	bvh->right = _volume_sw_build_bvh(&p_elements[split], p_size - split, count);

	//printf("branch at %p - %i: %i\n",bvh,count,bvh->face_index);
	count++;
	return bvh;
}