LayoutUnit RenderIFrame::minPreferredLogicalWidth() const { if (!isSeamless()) return RenderFrameBase::minPreferredLogicalWidth(); RenderView* childRoot = contentRootRenderer(); if (!childRoot) return 0; return childRoot->minPreferredLogicalWidth() + borderAndPaddingLogicalWidth(); }
void RenderFrameBase::layoutWithFlattening(bool fixedWidth, bool fixedHeight) { FrameView* childFrameView = static_cast<FrameView*>(widget()); RenderView* childRoot = childFrameView ? static_cast<RenderView*>(childFrameView->frame()->contentRenderer()) : 0; // Do not expand frames which has zero width or height if (!width() || !height() || !childRoot) { updateWidgetPosition(); if (childFrameView) childFrameView->layout(); setNeedsLayout(false); return; } // need to update to calculate min/max correctly updateWidgetPosition(); if (childRoot->preferredLogicalWidthsDirty()) childRoot->computePreferredLogicalWidths(); // if scrollbars are off, and the width or height are fixed // we obey them and do not expand. With frame flattening // no subframe much ever become scrollable. HTMLFrameElementBase* element = static_cast<HTMLFrameElementBase*>(node()); bool isScrollable = element->scrollingMode() != ScrollbarAlwaysOff; // consider iframe inset border int hBorder = borderLeft() + borderRight(); int vBorder = borderTop() + borderBottom(); // make sure minimum preferred width is enforced if (isScrollable || !fixedWidth) { setWidth(max(width(), childRoot->minPreferredLogicalWidth() + hBorder)); // update again to pass the new width to the child frame updateWidgetPosition(); childFrameView->layout(); } // expand the frame by setting frame height = content height if (isScrollable || !fixedHeight || childRoot->isFrameSet()) setHeight(max(height(), childFrameView->contentsHeight() + vBorder)); if (isScrollable || !fixedWidth || childRoot->isFrameSet()) setWidth(max(width(), childFrameView->contentsWidth() + hBorder)); updateWidgetPosition(); ASSERT(!childFrameView->layoutPending()); ASSERT(!childRoot->needsLayout()); ASSERT(!childRoot->firstChild() || !childRoot->firstChild()->firstChild() || !childRoot->firstChild()->firstChild()->needsLayout()); setNeedsLayout(false); }
void RenderFrameBase::layoutWithFlattening(bool hasFixedWidth, bool hasFixedHeight) { FrameView* childFrameView = toFrameView(widget()); RenderView* childRoot = childFrameView ? childFrameView->frame().contentRenderer() : 0; if (!childRoot || !shouldExpandFrame(width(), height(), hasFixedWidth, hasFixedHeight)) { updateWidgetPosition(); if (childFrameView) childFrameView->layout(); clearNeedsLayout(); return; } // need to update to calculate min/max correctly updateWidgetPosition(); // if scrollbars are off, and the width or height are fixed // we obey them and do not expand. With frame flattening // no subframe much ever become scrollable. bool isScrollable = frameOwnerElement().scrollingMode() != ScrollbarAlwaysOff; // consider iframe inset border int hBorder = borderLeft() + borderRight(); int vBorder = borderTop() + borderBottom(); // make sure minimum preferred width is enforced if (isScrollable || !hasFixedWidth) { setWidth(std::max(width(), childRoot->minPreferredLogicalWidth() + hBorder)); // update again to pass the new width to the child frame updateWidgetPosition(); childFrameView->layout(); } // expand the frame by setting frame height = content height if (isScrollable || !hasFixedHeight || childRoot->isFrameSet()) setHeight(std::max<LayoutUnit>(height(), childFrameView->contentsHeight() + vBorder)); if (isScrollable || !hasFixedWidth || childRoot->isFrameSet()) setWidth(std::max<LayoutUnit>(width(), childFrameView->contentsWidth() + hBorder)); updateWidgetPosition(); ASSERT(!childFrameView->layoutPending()); ASSERT(!childRoot->needsLayout()); ASSERT(!childRoot->firstChild() || !childRoot->firstChild()->firstChildSlow() || !childRoot->firstChild()->firstChildSlow()->needsLayout()); clearNeedsLayout(); }
void FrameViewAutoSizeInfo::autoSizeIfNeeded() { if (m_inAutoSize) return; TemporaryChange<bool> changeInAutoSize(m_inAutoSize, true); Document* document = m_frameView->frame().document(); if (!document || !document->isActive()) return; Element* documentElement = document->documentElement(); if (!documentElement) return; // If this is the first time we run autosize, start from small height and // allow it to grow. if (!m_didRunAutosize) m_frameView->resize(m_frameView->frameRect().width(), m_minAutoSize.height()); IntSize size = m_frameView->frameRect().size(); // Do the resizing twice. The first time is basically a rough calculation using the preferred width // which may result in a height change during the second iteration. for (int i = 0; i < 2; i++) { // Update various sizes including contentsSize, scrollHeight, etc. document->updateLayoutIgnorePendingStylesheets(); RenderView* renderView = document->renderView(); if (!renderView) return; int width = renderView->minPreferredLogicalWidth(); RenderBox* documentRenderBox = documentElement->renderBox(); if (!documentRenderBox) return; int height = documentRenderBox->scrollHeight(); IntSize newSize(width, height); // Check to see if a scrollbar is needed for a given dimension and // if so, increase the other dimension to account for the scrollbar. // Since the dimensions are only for the view rectangle, once a // dimension exceeds the maximum, there is no need to increase it further. if (newSize.width() > m_maxAutoSize.width()) { RefPtrWillBeRawPtr<Scrollbar> localHorizontalScrollbar = m_frameView->horizontalScrollbar(); if (!localHorizontalScrollbar) localHorizontalScrollbar = m_frameView->createScrollbar(HorizontalScrollbar); if (!localHorizontalScrollbar->isOverlayScrollbar()) newSize.setHeight(newSize.height() + localHorizontalScrollbar->height()); // Don't bother checking for a vertical scrollbar because the width is at // already greater the maximum. } else if (newSize.height() > m_maxAutoSize.height()) { RefPtrWillBeRawPtr<Scrollbar> localVerticalScrollbar = m_frameView->verticalScrollbar(); if (!localVerticalScrollbar) localVerticalScrollbar = m_frameView->createScrollbar(VerticalScrollbar); if (!localVerticalScrollbar->isOverlayScrollbar()) newSize.setWidth(newSize.width() + localVerticalScrollbar->width()); // Don't bother checking for a horizontal scrollbar because the height is // already greater the maximum. } // Ensure the size is at least the min bounds. newSize = newSize.expandedTo(m_minAutoSize); // Bound the dimensions by the max bounds and determine what scrollbars to show. ScrollbarMode horizonalScrollbarMode = ScrollbarAlwaysOff; if (newSize.width() > m_maxAutoSize.width()) { newSize.setWidth(m_maxAutoSize.width()); horizonalScrollbarMode = ScrollbarAlwaysOn; } ScrollbarMode verticalScrollbarMode = ScrollbarAlwaysOff; if (newSize.height() > m_maxAutoSize.height()) { newSize.setHeight(m_maxAutoSize.height()); verticalScrollbarMode = ScrollbarAlwaysOn; } if (newSize == size) continue; // While loading only allow the size to increase (to avoid twitching during intermediate smaller states) // unless autoresize has just been turned on or the maximum size is smaller than the current size. if (m_didRunAutosize && size.height() <= m_maxAutoSize.height() && size.width() <= m_maxAutoSize.width() && !m_frameView->frame().document()->loadEventFinished() && (newSize.height() < size.height() || newSize.width() < size.width())) break; m_frameView->resize(newSize.width(), newSize.height()); // Force the scrollbar state to avoid the scrollbar code adding them and causing them to be needed. For example, // a vertical scrollbar may cause text to wrap and thus increase the height (which is the only reason the scollbar is needed). m_frameView->setVerticalScrollbarLock(false); m_frameView->setHorizontalScrollbarLock(false); m_frameView->setScrollbarModes(horizonalScrollbarMode, verticalScrollbarMode, true, true); } m_didRunAutosize = true; }