bool Interactor2D::ProcessKeyDownEvent( QKeyEvent* event, RenderView* renderview ) { RenderView2D* view = ( RenderView2D* )renderview; if ( MainWindow::GetMainWindow()->IsEmpty() ) { return Interactor::ProcessKeyDownEvent( event, renderview ); } int nKeyCode = event->key(); if ( event->modifiers() & Qt::ShiftModifier ) { if ( nKeyCode == Qt::Key_Up ) { view->Zoom(1.05); } else if ( nKeyCode == Qt::Key_Down ) { view->Zoom(0.95); } } else if ( nKeyCode == Qt::Key_PageUp ) { view->MoveSlice( 1 ); } else if ( nKeyCode == Qt::Key_PageDown ) { view->MoveSlice( -1 ); } else if ( nKeyCode == Qt::Key_Up ) { view->MoveUp(); } else if ( nKeyCode == Qt::Key_Down ) { view->MoveDown(); } else if ( nKeyCode == Qt::Key_Left ) { view->MoveLeft(); } else if ( nKeyCode == Qt::Key_Right ) { view->MoveRight(); } else if ( nKeyCode == Qt::Key_3 /*|| nKeyCode == 'W' || nKeyCode == 'S'*/ || nKeyCode == Qt::Key_R || nKeyCode == Qt::Key_F ) { // do nothing, just intercept these vtk default keycodes } else { return Interactor::ProcessKeyDownEvent( event, view ); } return false; }
bool Interactor2D::ProcessKeyDownEvent( wxKeyEvent& event, RenderView* renderview ) { RenderView2D* view = ( RenderView2D* )renderview; LayerCollectionManager* lcm = MainWindow::GetMainWindowPointer()->GetLayerCollectionManager(); if ( !lcm->HasAnyLayer() ) { return Interactor::ProcessKeyDownEvent( event, renderview ); } int nKeyCode = event.GetKeyCode(); if ( nKeyCode == WXK_PAGEUP ) { view->MoveSlice( 1 ); } else if ( nKeyCode == WXK_PAGEDOWN) { view->MoveSlice( -1 ); } else if ( nKeyCode == WXK_UP ) { view->MoveUp(); } else if ( nKeyCode == WXK_DOWN ) { view->MoveDown(); } else if ( nKeyCode == WXK_LEFT ) { view->MoveLeft(); } else if ( nKeyCode == WXK_RIGHT ) { view->MoveRight(); } else if ( nKeyCode == '3' /*|| nKeyCode == 'W' || nKeyCode == 'S'*/ || nKeyCode == 'R' || nKeyCode == 'F' ) { // do nothing, just intercept these vtk default keycodes } else return Interactor::ProcessKeyDownEvent( event, view ); return false; }