Resource *ResAtlas::create(CreateResourceContext &context) { context.walker.checkSetAttributes(); ResAtlas *ra = new ResAtlas(); ra->setName(Resource::extractID(context.walker.getNode(), "", std::string("!atlas:") + *context.xml_name)); ra->loadAtlas(context); setNode(ra, context.walker.getNode()); //context.meta = context.meta.next_sibling(); return ra; }
Resource* ResAtlas::create(CreateResourceContext& context) { context.walker.checkSetAttributes(); ResAtlas* ra = 0; if (context.walker.getMeta()) { ResAtlasPrebuilt* rs = new ResAtlasPrebuilt(context); ra = rs; } else { ResAtlasGeneric* rs = new ResAtlasGeneric(); rs->loadAtlas(context); ra = rs; } ra->setName(_Resource::extractID(context.walker.getNode(), "", std::string("!atlas:") + *context.xml_name)); context.resources->add(ra); setNode(ra, context.walker.getNode()); return ra; }