void Grass::loadData(ResourceLoader &loader, const pmk::Cfg &cfg){ mesh = loader.loadMesh(cfg["Mesh"].string()); texture = loader.loadImage(cfg["Texture"].string()); densitySampler = make_shared<Sampler2D>("../res/textures/GrassDensity.png"); }
void Grass::loadData(ResourceLoader &loader, const pmk::Cfg &cfg){ mesh = loader.loadMesh(cfg["Mesh"].string()); texture = loader.loadImage(cfg["Texture"].string()); densitySampler = make_shared<Sampler2D>("../res/textures/GrassDensity.png"); }