コード例 #1
0
IRundownWidget* RundownGroupWidget::clone()
{
    RundownGroupWidget* widget = new RundownGroupWidget(this->model, this->parentWidget(), this->active);

    GroupCommand* command = dynamic_cast<GroupCommand*>(widget->getCommand());
    command->setChannel(this->command.getChannel());
    command->setVideolayer(this->command.getVideolayer());
    command->setDelay(this->command.getDelay());
    command->setAllowGpi(this->command.getAllowGpi());

    return widget;
}
コード例 #2
0
AbstractRundownWidget* RundownGroupWidget::clone()
{
    RundownGroupWidget* widget = new RundownGroupWidget(this->model, this->parentWidget(), this->color, this->autoStep,
                                                        this->active, this->compactView);

    GroupCommand* command = dynamic_cast<GroupCommand*>(widget->getCommand());
    command->setChannel(this->command.getChannel());
    command->setVideolayer(this->command.getVideolayer());
    command->setDelay(this->command.getDelay());
    command->setAllowGpi(this->command.getAllowGpi());
    command->setNotes(this->command.getNotes());
    command->setAutoStep(this->command.getAutoStep());

    return widget;
}
コード例 #3
0
void InspectorMovieWidget::rundownItemSelected(const RundownItemSelectedEvent& event)
{
    this->command = nullptr;
    this->model = event.getLibraryModel();

    blockAllSignals(true);

    if (dynamic_cast<MovieCommand*>(event.getCommand()))
    {
        this->command = dynamic_cast<MovieCommand*>(event.getCommand());

        this->comboBoxTransition->setCurrentIndex(this->comboBoxTransition->findText(this->command->getTransition()));
        this->spinBoxTransitionDuration->setValue(this->command->getTransitionDuration());
        this->comboBoxTween->setCurrentIndex(this->comboBoxTween->findText(this->command->getTween()));
        this->comboBoxDirection->setCurrentIndex(this->comboBoxDirection->findText(this->command->getDirection()));
        this->spinBoxSeek->setValue(this->command->getSeek());
        this->spinBoxLength->setValue(this->command->getLength());
        this->checkBoxLoop->setChecked(this->command->getLoop());
        this->checkBoxFreezeOnLoad->setChecked(this->command->getFreezeOnLoad());
        this->checkBoxTriggerOnNext->setChecked(this->command->getTriggerOnNext());

        RundownGroupWidget* parent = dynamic_cast<RundownGroupWidget*>(event.getParent());
        AbstractRundownWidget* source = dynamic_cast<AbstractRundownWidget*>(event.getSource());

        // Only show auto play option if we are in a group. OSC needs to be enabled.
        if (this->enableOscInput && source != NULL && parent != NULL && source->isInGroup() && dynamic_cast<GroupCommand*>(parent->getCommand())->getAutoPlay())
        {
            this->labelAutoPlay->setEnabled(true);
            this->checkBoxAutoPlay->setEnabled(true);
            this->checkBoxAutoPlay->setChecked(this->command->getAutoPlay());
        }
        else
        {
            this->labelAutoPlay->setEnabled(false);
            this->checkBoxAutoPlay->setEnabled(false);
            this->checkBoxAutoPlay->setChecked(false);
        }
    }

    blockAllSignals(false);
}