コード例 #1
0
//=============================================================================
// METHOD: SPELLipcIncomingRequest:run
//=============================================================================
void SPELLipcIncomingRequest::run()
{
    std::string senderId = m_message->getSender();
    std::string receiverId = m_message->getReceiver();
    // If the request has been canceled beforehand
    if (m_cancel) return;
    SPELLipcMessage* response = m_listener->processRequest(m_message);
    if (response && !m_cancel)
    {
        response->setSender(receiverId);
        response->setReceiver(senderId);
        // Do not set sequence number if it is already set.
        // This happens when forwarding requests.
        if (response->getSequence() == -1)
        {
            response->setSequence( m_message->getSequence() );
        }
        try
        {
            if (m_interface->isConnected())
            {
                SPELLipcOutput& writer = m_interface->getWriter(m_message->getKey());
                writer.send(response);
                m_interface->endRequest( getThreadId() );
            }
        }
        catch(...) {};
        delete response;
    }
    finish();
    delete m_message;
}
コード例 #2
0
//=============================================================================
// METHOD: SPELLipcMessageMailbox::retrieve
//=============================================================================
SPELLipcMessage SPELLipcMessageMailbox::retrieve( std::string id, unsigned long timeoutMsec )
{
    DEBUG(NAME + "Retrieve response with id " + id)
    SPELLipcMessageQueue* queue = getQueue(id);

    SPELLipcMessage msg = VOID_MESSAGE;
    try
    {
    	if (timeoutMsec == 0)
    	{
    		msg = queue->pull();
    	}
    	else
    	{
    		msg = queue->pull(timeoutMsec);
    	}
        remove(id);
    }
    catch( SPELLqueueTimeout& timeout )
    {
        //remove(id);
        // Re-throw the exception
        throw SPELLipcError(NAME + "Response timed out (limit " + ISTR(timeoutMsec) + " msec.)", (SPELLerrorCode) IPC_ERROR_TIMEOUT_ECODE);
    }
    DEBUG(NAME + "Retrieve message with id " + id + " done: " + msg.getSequenceStr());
    return msg;
}
コード例 #3
0
//=============================================================================
// METHOD: SPELLlistenerContext::onNewContext
//=============================================================================
void SPELLlistenerContext::onNewContext( const SPELLipcMessage& msg )
{
    ContextInfo* ctxInfo;

    std::string ctxName = msg.get(MessageField::FIELD_CTX_NAME);

    ctxInfo = &m_openContexts[ctxName];
    ctxInfo->m_key = msg.getKey();
    ctxInfo->m_port = STRI(msg.get(MessageField::FIELD_CTX_PORT));
    ctxInfo->m_status = MessageValue::DATA_CTX_RUNNING;

    DEBUG("New context:");
    DEBUG("- Name=" + ctxInfo->m_name);
    DEBUG("- Key=" + ISTR(ctxInfo->m_key));
    DEBUG("- Port=" + ISTR(ctxInfo->m_port));
    DEBUG("- Status=" + ctxInfo->m_status);

    m_waitForContextStart.set();

    // Notify to other clients
    SPELLipcMessage notify( msg );
    notify.setId( ListenerMessages::MSG_CONTEXT_OP );
    notify.setType( MSG_TYPE_ONEWAY );
    notify.set( MessageField::FIELD_CTX_STATUS, MessageValue::DATA_CTX_RUNNING );
    notify.setSender("LST");
    notify.setReceiver("GUI");
    m_gui->displace(&notify);

    // Send notification to peer if any, and if alignment is enabled
    if (m_peer) m_peer->displace(msg);
}
コード例 #4
0
ファイル: SPELLclient.C プロジェクト: unnch/spell-sat
//=============================================================================
// METHOD: SPELLclient::
//=============================================================================
SPELLipcMessage SPELLclient::sendRequestToClient( const SPELLipcMessage& msg )
{
    TICK_IN;
    SPELLipcMessage result = VOID_MESSAGE;
    DEBUG( NAME + "Send request to client: " + msg.dataStr() );
    result =  m_clientIPC.sendRequest( getClientKey(), msg, m_ipcTimeoutGuiRequestMsec );
    DEBUG( NAME + "Response for request to client: " + result.dataStr() );
    TICK_OUT;
    return result;
}
コード例 #5
0
//=============================================================================
// METHOD: SPELLipcMessageMailbox::cancelAll()
//=============================================================================
void SPELLipcMessageMailbox::cancelAll()
{
    SPELLipcMessageQueueMap::iterator mit;
    for( mit = m_queueMap.begin(); mit != m_queueMap.end(); mit++)
    {
        SPELLipcMessage* dummyResponse = new SPELLipcMessage("dummy");
        dummyResponse->setType( MSG_TYPE_RESPONSE );
        SPELLipcMessageQueue* queue = (*mit).second;
        queue->push(dummyResponse);
    }
}
コード例 #6
0
//=============================================================================
// METHOD: SPELLlistenerContext::startContext
//=============================================================================
SPELLipcMessage SPELLlistenerContext::startContext( const SPELLipcMessage& msg )
{
    std::string cmd;
    std::string name;

    name = msg.get(MessageField::FIELD_CTX_NAME);

    cmd = SPELLutils::getSPELL_HOME() + PATH_SEPARATOR + "bin" + PATH_SEPARATOR 
        + "SPELL-Context -n " + name + " -s " + ISTR(m_port)
        + " -c " + m_configFile;

    DEBUG("Opening context using command: " + cmd);

    std::string identifier = "CTX_" + name;

    // Will have no effect if the listener is there already
    SPELLprocessManager::instance().addListener("CTX_" + name, this);

    // Clear process information, in case it is there already
    SPELLprocessManager::instance().clearProcess(identifier);
    // Register and start the process
    SPELLprocessManager::instance().startProcess("CTX_" + name, cmd);

    // Notify to other clients
    SPELLipcMessage notify( msg );
    notify.setId( ListenerMessages::MSG_CONTEXT_OP );
    notify.setType( MSG_TYPE_ONEWAY );
    notify.set( MessageField::FIELD_CTX_STATUS, MessageValue::DATA_CTX_STARTING );
    notify.setSender("LST");
    notify.setReceiver("GUI");
    m_gui->displace(&notify);

    DEBUG("Wait context " + name + " login");
    m_waitForContextStart.clear();
    bool timeout = m_waitForContextStart.wait(15*1000);
    DEBUG("Wait context " + name + " login done: timeout " + BSTR(timeout));

    if (timeout)
    {
    	SPELLipcMessage resp = SPELLipcHelper::createErrorResponse(ContextMessages::RSP_OPEN_CTX, msg);
    	resp.set( MessageField::FIELD_FATAL, PythonConstants::True);
    	resp.set( MessageField::FIELD_ERROR, "Cannot open context " + name);
    	resp.set( MessageField::FIELD_REASON, "Context did not log in in time");
    	return resp;
    }
    else
    {
    	LOG_INFO("Context running");
    	return SPELLipcHelper::createResponse(ContextMessages::RSP_OPEN_CTX, msg);
    }
}
コード例 #7
0
ファイル: SPELLclientIPC.C プロジェクト: unnch/spell-sat
//=============================================================================
// METHOD: SPELLclientIPC::
//=============================================================================
SPELLipcMessage SPELLclientIPC::processRequest( const SPELLipcMessage& msg )
{
	int clientKey = msg.getKey();
	DEBUG("[CLTRCV] Received request from client: " + msg.getId());
	SPELLipcMessage resp = VOID_MESSAGE;
	SPELLclientInterestList* list = getClientInterestList(clientKey);
	// If the message is a login message, redirect it to the client manager
	if (msg.getId() == ContextMessages::REQ_GUI_LOGIN)
	{
		SPELLclientManager::instance().clientLogin(clientKey, msg.get( MessageField::FIELD_HOST ));
		resp = SPELLipcHelper::createResponse(ContextMessages::RSP_GUI_LOGIN, msg);
	}
	// If the message is a logout message, redirect it to the client manager
	else if (msg.getId() == ContextMessages::REQ_GUI_LOGOUT )
	{
		// No need to close IPC here. When the GUI receives the response,
		// it will close the channel by sending EOC. There, IPC layer will
		// automatically close the corresponding channel.
		SPELLclientManager::instance().clientLogout(clientKey);
		resp = SPELLipcHelper::createResponse(ContextMessages::RSP_GUI_LOGOUT, msg);
	}
	else if (list != NULL)
	{
		//DEBUG("[CLTRCV] Distribute client request: " + msg.getId());
		resp = list->distributeRequest(msg);
		//DEBUG("[CLTRCV] Got response for client request: " + msg.getId());

		// Executor request additional processing (request attended by executor that need to be processed in context also)
		// But only if the response is not an error
		if (resp.getType() != MSG_TYPE_ERROR)
		{
			if (msg.getId() == ExecutorMessages::REQ_SET_CONFIG)
			{
				SPELLipcMessage cfgChange( msg );
				cfgChange.setId( ContextMessages::MSG_EXEC_CONFIG );
				cfgChange.setType( MSG_TYPE_ONEWAY );
				SPELLclientManager::instance().notifyMonitoringClients(&cfgChange);
			}
		}

		if (resp.isVoid())
		{
			LOG_ERROR("Unable to get response for client request " + msg.getId());
		}
	}
	else
	{
		LOG_ERROR("No listeners for client " + ISTR(clientKey) + " to distribute request: " + msg.getId());
	}
	return resp;
}
コード例 #8
0
//=============================================================================
// METHOD: SPELLipcMessageMailbox::cancel()
//=============================================================================
void SPELLipcMessageMailbox::cancel( std::string id )
{
    SPELLipcMessageQueueMap::iterator mit;
    for( mit = m_queueMap.begin(); mit != m_queueMap.end(); mit++)
    {
        if (mit->first == id)
        {
            SPELLipcMessage* dummyResponse = new SPELLipcMessage("dummy");
            dummyResponse->setType( MSG_TYPE_RESPONSE );
            SPELLipcMessageQueue* queue = mit->second;
            queue->push(dummyResponse);
            break;
        }
    }
}
コード例 #9
0
//=============================================================================
// METHOD: SPELLexecutorIPC::
//=============================================================================
SPELLipcMessage SPELLexecutorIPC::sendRequest( const std::string& executorId, const SPELLipcMessage& msg, unsigned long timeoutMsec )
{
	if (m_connected)
	{
		SPELLipcMessage toSend(msg);
		return m_ipc.sendRequest(toSend,timeoutMsec);
	}
	else
	{
		SPELLipcMessage resp = SPELLipcHelper::createErrorResponse("IpcErrorResponse", msg);
		resp.set( MessageField::FIELD_ERROR, "Cannot send request" );
		resp.set( MessageField::FIELD_REASON, "IPC not connected");
		resp.set( MessageField::FIELD_FATAL, PythonConstants::True );
		return resp;
	}
}
コード例 #10
0
 SPELLipcMessage* processRequest( SPELLipcMessage* msg )
 {
     SPELLipcMessage* resp = SPELLipcHelper::createResponse("dummy", msg);
     try
     {
         std::cout << "request received from " << msg->getKey() << ": " << msg->get("NUM") << std::endl;
         resp->setId("resp");
         resp->setType(MSG_TYPE_RESPONSE);
         resp->set("NUM", msg->get("NUM"));
         usleep(200000);
     }
     catch(SPELLcoreException& ex)
     {
         std::cerr << "PROCESS ERROR: " << ex.what() << std::endl;
     }
     return resp;
 };
コード例 #11
0
//=============================================================================
// METHOD: SPELLlistenerContext::processRequest
//=============================================================================
SPELLipcMessage SPELLlistenerContext::processRequest( const SPELLipcMessage& msg )
{
    DEBUG("Got request: " + msg.getId());

    // No request from context yet

    return VOID_MESSAGE;
}
コード例 #12
0
//=============================================================================
// METHOD: SPELLipcMessageMailbox::place
//=============================================================================
bool SPELLipcMessageMailbox::place( std::string id, const SPELLipcMessage& msg )
{
    DEBUG(NAME + "Place message on queue with id " + id + " (" + msg.getSequenceStr() + ")");
    SPELLipcMessageQueue* queue = getQueue(id);
    if(queue)
	{
        DEBUG(NAME + "Place message IN");
    	queue->push(msg);
        DEBUG(NAME + "Place message OUT");
    	return true;
	}
    else
    {
    	LOG_ERROR("###### No queue to place response " + msg.dataStr());
    	return false;
    }
}
コード例 #13
0
//=============================================================================
// METHOD: SPELLlistenerContext::processMessage
//=============================================================================
void SPELLlistenerContext::processMessage( const SPELLipcMessage& msg )
{
    DEBUG("Got message: " + msg.getId());

	if (msg.getId() == ListenerMessages::MSG_CONTEXT_OPEN)
	{
		this->onNewContext(msg);
	}
	else if (msg.getId() == ListenerMessages::MSG_CONTEXT_CLOSED)
	{
		this->onClosedContext(msg);
	}
	else
	{
        LOG_ERROR("Unprocessed message: " + msg.getId())
	}
}
コード例 #14
0
//=============================================================================
// METHOD: SPELLipcMessageMailbox::cancel()
//=============================================================================
void SPELLipcMessageMailbox::cancel( std::string id )
{
	DEBUG(NAME + "Requested to cancel request " + id);
    SPELLipcMessageQueueMap::iterator mit;
    for( mit = m_queueMap.begin(); mit != m_queueMap.end(); mit++)
    {
    	DEBUG(NAME + "Checking " + id + " <> " + mit->first);
        if (mit->first == id)
        {
        	DEBUG( NAME + "Canceling request " + id);
            SPELLipcMessage* cancelResponse = new SPELLipcMessage( MessageId::MSG_ID_CANCEL );
            cancelResponse->setType( MSG_TYPE_RESPONSE );
            SPELLipcMessageQueue* queue = mit->second;
            queue->push(cancelResponse);
            break;
        }
    }
}
コード例 #15
0
//=============================================================================
// METHOD: SPELLlistenerContext::attachContext
//=============================================================================
SPELLipcMessage SPELLlistenerContext::attachContext( const SPELLipcMessage& msg )
{
    std::string name;

    SPELLipcMessage res = SPELLipcHelper::createResponse(ContextMessages::RSP_ATTACH_CTX, msg);
    name = msg.get(MessageField::FIELD_CTX_NAME);
    this->fillContextInfo(name, res);

    return res;
}
コード例 #16
0
ファイル: SPELLclientIPC.C プロジェクト: unnch/spell-sat
//=============================================================================
// METHOD: SPELLclientIPC::
//=============================================================================
void SPELLclientIPC::processMessage( const SPELLipcMessage& msg )
{
	// Get the peer key
	int clientKey = msg.getKey();

	SPELLclientInterestList* list = getClientInterestList(clientKey);
	if (list != NULL)
	{
		list->distributeMessage(msg);
	}
}
コード例 #17
0
//=============================================================================
// METHOD: SPELLexecutorIPC::
//=============================================================================
void SPELLexecutorIPC::processMessage( const SPELLipcMessage& msg )
{
	TICK_IN;
	DEBUG("[EXCIPC] Received message from executor: " + msg.dataStr());

	// Certain messages are for monitoring clients only
	if ((msg.getId() != MessageId::MSG_ID_PROMPT_START)&&(msg.getId() != MessageId::MSG_ID_PROMPT_END))
	{
		DEBUG("[EXCIPC] Forward message to controller");
		m_controller.processMessageFromExecutor(msg);
	}

	if (msg.getId() != ExecutorMessages::MSG_NOTIF_EXEC_CLOSE)
	{
		DEBUG("[EXCIPC] Forward message to monitoring clients");
		notifyMessage(msg);
	}
	DEBUG("[EXCIPC] Message processed");
	TICK_OUT;
}
コード例 #18
0
ファイル: SPELLclient.C プロジェクト: unnch/spell-sat
//=============================================================================
// METHOD: SPELLclient::
//=============================================================================
void SPELLclient::processMessageFromClient( const SPELLipcMessage& msg )
{
    std::string procId = msg.get( MessageField::FIELD_PROC_ID );
    SPELLexecutor* exec = SPELLexecutorManager::instance().getExecutor(procId);
    if (exec)
    {
        if (msg.getId() == ExecutorMessages::ACKNOWLEDGE)
        {
            if (exec->getControllingClient() != this)
            {
                return;
            }
        }
        exec->sendMessageToExecutor(msg);
    }
    else
    {
        LOG_ERROR("Cannot send message, no suitable executor found");
    }
}
コード例 #19
0
//=============================================================================
// METHOD: SPELLclientManager::
//=============================================================================
void SPELLclientManager::completeMonitoringInfo( const std::string& procId, SPELLipcMessage& msg )
{
	std::list<std::string> monitoring = getMonitoringClients(procId);
	std::list<std::string>::iterator it;
	std::string monitoringList = "";
	for( it = monitoring.begin(); it != monitoring.end(); it++)
	{
		if (monitoringList != "") monitoringList += ",";
		monitoringList += (*it);
	}
	msg.set( MessageField::FIELD_GUI_LIST, monitoringList );
}
コード例 #20
0
//=============================================================================
// METHOD: SPELLexecutorIPC::processConnectionError
//=============================================================================
bool SPELLexecutorIPC::shouldForwardToMonitoring( const SPELLipcMessage& msg )
{
	std::string requestId = msg.getId();

	if (msg.getType() == MSG_TYPE_PROMPT)
	{
		return false;
	}
	if ( requestId == ContextMessages::REQ_OPEN_EXEC )
    {
        return false;
    }
    else if ( requestId == ContextMessages::REQ_INSTANCE_ID )
    {
        return false;
    }
    else if ( requestId == ContextMessages::REQ_EXEC_INFO )
    {
        return false;
    }
    else if ( requestId == ContextMessages::REQ_DEL_SHARED_DATA )
    {
        return false;
    }
    else if ( requestId == ContextMessages::REQ_SET_SHARED_DATA )
    {
        return false;
    }
    else if ( requestId == ContextMessages::REQ_GET_SHARED_DATA )
    {
        return false;
    }
    else if ( requestId == ContextMessages::REQ_GET_SHARED_DATA_KEYS )
    {
        return false;
    }
	return true;
}
コード例 #21
0
ファイル: SPELLserverCif.C プロジェクト: unnch/spell-sat
//=============================================================================
// METHOD: SPELLserverCif::openSubprocedure
//=============================================================================
std::string SPELLserverCif::openSubprocedure( const std::string& procId, const std::string& args, bool automatic, bool blocking, bool visible )
{
    std::string openModeStr = "{";
    DEBUG("[CIF] Open subprocedure options: " + BSTR(automatic) + "," + BSTR(blocking) + "," + BSTR(visible));
    openModeStr += (automatic ? (LanguageModifiers::Automatic + ":" + PythonConstants::True) : (LanguageModifiers::Automatic + ":" + PythonConstants::False)) + ",";
    openModeStr += (blocking ? (LanguageModifiers::Blocking + ":" + PythonConstants::True) : (LanguageModifiers::Blocking+ ":" + PythonConstants::False)) + ",";
    openModeStr += (visible ? (LanguageModifiers::Visible + ":" + PythonConstants::True) : (LanguageModifiers::Visible + ":" + PythonConstants::False)) + "}";

    std::string parent = SPELLexecutor::instance().getProcId();

    // Request first an available instance number
    SPELLipcMessage instanceMsg(ContextMessages::REQ_INSTANCE_ID);
    instanceMsg.setType(MSG_TYPE_REQUEST);
    instanceMsg.set(MessageField::FIELD_PROC_ID, procId);

    SPELLipcMessage* response = sendCTXRequest( &instanceMsg, SPELL_CIF_CTXREQUEST_TIMEOUT_SEC );

    std::string subprocId = "";

    subprocId = response->get(MessageField::FIELD_INSTANCE_ID);
    delete response;

    DEBUG("[CIF] Request context to open subprocedure " + subprocId + " in mode " + openModeStr);

    SPELLipcMessage openMsg(ContextMessages::REQ_OPEN_EXEC);
    openMsg.setType(MSG_TYPE_REQUEST);
    openMsg.set(MessageField::FIELD_PROC_ID, parent);
    openMsg.set(MessageField::FIELD_SPROC_ID, subprocId);
    openMsg.set(MessageField::FIELD_OPEN_MODE, openModeStr);
    openMsg.set(MessageField::FIELD_ARGS, args);

    response = sendCTXRequest( &openMsg, SPELL_CIF_OPENPROC_TIMEOUT_SEC );
    delete response;
    /** \todo failure handle */

    return subprocId;
}
コード例 #22
0
//=============================================================================
// METHOD: SPELLclientManager::
//=============================================================================
void SPELLclientManager::notifyMonitoringClients( const SPELLipcMessage& msg )
{
	DEBUG("Notify monitoring clients TRY-IN");
	SPELLmonitor m(m_clientLock);
	DEBUG("Notify monitoring clients IN");
	ClientMap::const_iterator it;
	int controllingKey = msg.getKey();
	for( it = m_clientMap.begin(); it != m_clientMap.end(); it++ )
	{
		SPELLclient* client = it->second;
		if (it->first == controllingKey) continue;
		DEBUG("    - client " + ISTR(it->first));
		client->sendMessageToClient(msg);
	}
	DEBUG("Notify monitoring clients done");
}
コード例 #23
0
//=============================================================================
// METHOD: SPELLlistenerContext::displace
//=============================================================================
SPELLipcMessage SPELLlistenerContext::displace( const SPELLipcMessage& msg )
{
    SPELLipcMessage res = VOID_MESSAGE;
    std::string name;

    DEBUG("Got IPC object: " + msg.getId());

    if (msg.getId() == ContextMessages::REQ_OPEN_CTX)
        res = this->startContext(msg);
    else if (msg.getId() == ContextMessages::REQ_CLOSE_CTX)
        res = this->stopContext(msg);
    else if (msg.getId() == ContextMessages::REQ_CTX_INFO)
        res = this->contextInfo(msg);
    else if (msg.getId() == ContextMessages::REQ_ATTACH_CTX)
        res = this->attachContext(msg);
    else if (msg.getId() == ContextMessages::REQ_DESTROY_CTX)
        res = this->destroyContext(msg);
    else
        LOG_ERROR("Unprocessed message: " + msg.getId())

	DEBUG("Response IPC object: " + res.dataStr());

    return res;
}
コード例 #24
0
//=============================================================================
// METHOD: SPELLexecutorIPC::
//=============================================================================
SPELLipcMessage SPELLexecutorIPC::processRequest( const SPELLipcMessage& msg )
{
	TICK_IN;

	DEBUG("[EXCIPC] Received request from executor: " + msg.dataStr());
	SPELLipcMessage resp = VOID_MESSAGE;

	DEBUG("[EXCIPC] Forward request to controller");
	resp = m_controller.processRequestFromExecutor(msg);

	// Certain requests are to be sent to controlling clients only
	if ( shouldForwardToMonitoring(msg) )
	{
		DEBUG("[EXCIPC] Forward to monitoring clients");
		// Notify request
		notifyRequest(msg);
	}

	DEBUG("[EXCIPC] Request processed");
	TICK_OUT;
	return resp;
}
コード例 #25
0
//=============================================================================
// METHOD: SPELLlistenerContext::destroyContext
//=============================================================================
SPELLipcMessage SPELLlistenerContext::destroyContext( const SPELLipcMessage& msg )
{
    std::string name;

    name = msg.get(MessageField::FIELD_CTX_NAME);

    ContextInfo& ctxInfo = m_openContexts[name];
    ctxInfo.m_status = MessageValue::DATA_CTX_AVAILABLE;

    m_ipc->disconnectClient( ctxInfo.m_key );

    try
    {
    	SPELLprocessManager::instance().killProcess("CTX_" + name);
    	SPELLprocessManager::instance().waitProcess("CTX_" + name);
    	SPELLprocessManager::instance().clearProcess("CTX_" + name);
    }
    catch(SPELLcoreException& ex) {};

    LOG_INFO("Destroyed context");
    
    return SPELLipcHelper::createResponse(ContextMessages::RSP_DESTROY_CTX, msg);
}
コード例 #26
0
//=============================================================================
// METHOD: SPELLlistenerContext::fillContextInfo
//=============================================================================
void SPELLlistenerContext::fillContextInfo(const std::string ctxName, SPELLipcMessage& msg )
{
    std::string driverName;
    SPELLcontextConfig* ctxConfig;
    SPELLdriverConfig* drvConfig;
    ContextInfo* ctxInfo;

	ctxInfo = &m_openContexts[ctxName];
	ctxConfig = ctxInfo->m_ctxConfig;
	drvConfig = ctxInfo->m_drvConfig;

	msg.set(MessageField::FIELD_CTX_NAME, ctxName);
	msg.set( MessageField::FIELD_CTX_PORT, ISTR(ctxInfo->m_port) );

	if (ctxConfig != NULL)
	{
		msg.set(MessageField::FIELD_CTX_DRV, ctxConfig->getDriverName());
		msg.set(MessageField::FIELD_CTX_SC, ctxConfig->getSC());
		msg.set(MessageField::FIELD_CTX_FAM, ctxConfig->getFamily());
		msg.set(MessageField::FIELD_CTX_GCS, ctxConfig->getGCS());
		msg.set(MessageField::FIELD_CTX_DESC, ctxConfig->getDescription());
		msg.set(MessageField::FIELD_CTX_STATUS, ctxInfo->m_status);
	}
	else
	{
		msg.set(MessageField::FIELD_CTX_DRV, "Unknown");
		msg.set(MessageField::FIELD_CTX_SC, "Unknown");
		msg.set(MessageField::FIELD_CTX_FAM, "Unknown");
		msg.set(MessageField::FIELD_CTX_GCS, "Unknown");
		msg.set(MessageField::FIELD_CTX_DESC, "Unknown");
		msg.set(MessageField::FIELD_CTX_STATUS, "ERROR");
	}

	if (drvConfig != NULL)
	{
		msg.set(MessageField::FIELD_CTX_MAXPROC, ISTR(drvConfig->getMaxProcs()));
	}
	else
	{
		msg.set(MessageField::FIELD_CTX_MAXPROC, "0" );
	}
}
コード例 #27
0
ファイル: SPELLclient.C プロジェクト: unnch/spell-sat
//=============================================================================
// METHOD: SPELLclient::
//=============================================================================
SPELLipcMessage SPELLclient::processRequestFromClient( const SPELLipcMessage& msg )
{
    //DEBUG("  Client request start");
    // Create the login message
    std::string requestId = msg.getId();
    SPELLipcMessage resp = VOID_MESSAGE;

    try
    {
        if ( requestId == ContextMessages::REQ_INSTANCE_ID )
        {
            resp = SPELLcontext::instance().getInstanceId( msg );
        }
        else if ( requestId == ContextMessages::REQ_OPEN_EXEC )
        {
            resp = SPELLcontext::instance().openExecutor( msg, this );
        }
        else if ( requestId == ContextMessages::REQ_CLOSE_EXEC )
        {
            resp = SPELLcontext::instance().closeExecutor( msg );
        }
        else if ( requestId == ContextMessages::REQ_KILL_EXEC )
        {
            resp = SPELLcontext::instance().killExecutor( msg );
        }
        else if ( requestId == ContextMessages::REQ_ATTACH_EXEC )
        {
            resp = SPELLcontext::instance().attachExecutor( msg, this );
        }
        else if ( requestId == ContextMessages::REQ_DETACH_EXEC )
        {
            resp = SPELLcontext::instance().detachExecutor( msg, this );
        }
        else if (msg.getId() == ContextMessages::REQ_RECOVER_EXEC)
        {
            resp = SPELLcontext::instance().recoverExecutor( msg, this );
        }
        else if (msg.getId() == ContextMessages::REQ_PROC_LIST)
        {
            resp = SPELLcontext::instance().getProcedureList( msg );
        }
        else if (msg.getId() == ContextMessages::REQ_EXEC_LIST)
        {
            resp = SPELLcontext::instance().getExecutorList( msg );
        }
        else if (msg.getId() == ContextMessages::REQ_PROC_PROP)
        {
            resp = SPELLcontext::instance().getProcedureProperties( msg );
        }
        else if (msg.getId() == ContextMessages::REQ_PROC_CODE)
        {
            resp = SPELLcontext::instance().getProcedureCode( msg );
        }
        else if (msg.getId() == ContextMessages::REQ_EXEC_INFO)
        {
            resp = SPELLcontext::instance().getExecutorInfo( msg );
        }
        else if (msg.getId() == ContextMessages::REQ_CLIENT_INFO)
        {
            resp = SPELLcontext::instance().getClientInfo( msg );
        }
        else if (msg.getId() == ContextMessages::REQ_SERVER_FILE_PATH)
        {
            resp = SPELLcontext::instance().getServerFilePath( msg );
        }
        else if (msg.getId() == ContextMessages::REQ_RECOVERY_LIST)
        {
            resp = SPELLcontext::instance().getProcedureRecoveryList( msg );
        }
        else if (msg.getId() == ContextMessages::REQ_ASRUN_LIST)
        {
            resp = SPELLcontext::instance().getProcedureAsRunList( msg );
        }
        else if (msg.getId() == ContextMessages::REQ_DELETE_RECOVERY )
        {
            resp = SPELLcontext::instance().deleteRecoveryFiles(msg);
        }
        else if (msg.getId() == ContextMessages::REQ_REMOVE_CONTROL )
        {
            resp = SPELLcontext::instance().removeControl(msg);
        }
        else if (msg.getId() == ContextMessages::REQ_SET_BACKGROUND )
        {
            resp = SPELLcontext::instance().setExecutorInBackground(msg);
        }
        else if (msg.getId() == ContextMessages::REQ_LIST_FILES )
        {
            resp = SPELLcontext::instance().listFiles(msg);
        }
        else if (msg.getId() == ContextMessages::REQ_LIST_DATADIRS )
        {
            resp = SPELLcontext::instance().listDataDirectories(msg);
        }
        else if (msg.getId() == ContextMessages::REQ_INPUT_FILE )
        {
            resp = SPELLcontext::instance().getInputFile(msg);
        }
        else if (msg.getId() == ContextMessages::REQ_CURRENT_TIME )
        {
            resp = SPELLcontext::instance().getCurrentTime(msg);
        }
        else if ( requestId == ContextMessages::REQ_DEL_SHARED_DATA )
        {
            resp = SPELLcontext::instance().clearSharedData(msg);
        }
        else if ( requestId == ContextMessages::REQ_SET_SHARED_DATA )
        {
            resp = SPELLcontext::instance().setSharedData(msg);
        }
        else if ( requestId == ContextMessages::REQ_GET_SHARED_DATA )
        {
            resp = SPELLcontext::instance().getSharedData(msg);
        }
        else if ( requestId == ContextMessages::REQ_GET_SHARED_DATA_KEYS )
        {
            resp = SPELLcontext::instance().getSharedDataKeys(msg);
        }
        else if ( requestId == ContextMessages::REQ_GET_SHARED_DATA_SCOPES )
        {
            resp = SPELLcontext::instance().getSharedDataScopes(msg);
        }
        else if ( requestId == ContextMessages::REQ_DEL_SHARED_DATA_SCOPE )
        {
            resp = SPELLcontext::instance().removeSharedDataScope(msg);
        }
        else if ( requestId == ContextMessages::REQ_ADD_SHARED_DATA_SCOPE )
        {
            resp = SPELLcontext::instance().addSharedDataScope(msg);
        }
        else if ( requestId == ContextMessages::REQ_GET_CTX_EXEC_DFLT )
        {
            resp = SPELLcontext::instance().getExecutorDefaults(msg);
        }
        else if ( requestId == ContextMessages::REQ_SET_CTX_EXEC_DFLT )
        {
            resp = SPELLcontext::instance().setExecutorDefaults(msg);
        }

        else
        {
            // Forward the request to the executor
            std::string procId = msg.get( MessageField::FIELD_PROC_ID );
            try
            {
                DEBUG( NAME + "Forward request to executor " + procId +": " + msg.getId());
                SPELLexecutor* exec = SPELLexecutorManager::instance().getExecutor(procId);
                resp = exec->sendRequestToExecutor(msg);
                if (resp.isVoid())
                {
                    LOG_ERROR("Unable to obtain response for client request " + msg.getId() + " from executor ");
                }
            }
            catch( SPELLcoreException& ex )
            {
                LOG_ERROR( NAME + "Unable to send request to executor '" + procId + "', unable to find");
                std::string id = msg.getId();
                SPELLutils::replace(id, "REQ", "RSP");
                resp = SPELLipcHelper::createErrorResponse(id,msg);
                resp.set(MessageField::FIELD_ERROR, "Unable to send request to executor " + procId);
                resp.set(MessageField::FIELD_REASON, "Cannot find the executor");
                resp.set(MessageField::FIELD_FATAL, PythonConstants::True );
            }
        }
    }
    catch(SPELLexecutorManager::OperationError& err)
    {
        LOG_ERROR( NAME + "Error in client request processing " + ISTR(err.errorCode));
        std::string id = msg.getId();
        SPELLutils::replace(id, "REQ", "RSP");
        resp = SPELLipcHelper::createErrorResponse(id,msg);
        resp.set(MessageField::FIELD_ERROR, "Error in client processing");
        resp.set(MessageField::FIELD_REASON, err.message);
        resp.set(MessageField::FIELD_FATAL, PythonConstants::True);
    }
    catch(...)
    {
        LOG_ERROR( NAME + "Unknown error in client request processing");
        std::string id = msg.getId();
        SPELLutils::replace(id, "REQ", "RSP");
        resp = SPELLipcHelper::createErrorResponse(id,msg);
        resp.set(MessageField::FIELD_ERROR, "Error in client processing");
        resp.set(MessageField::FIELD_REASON, "Unknown reason");
        resp.set(MessageField::FIELD_FATAL, PythonConstants::True);
    }
    //DEBUG("  Client request end");
    return resp;
}
コード例 #28
0
ファイル: SPELLserverCif.C プロジェクト: unnch/spell-sat
//=============================================================================
// METHOD: SPELLserverCif::prompt
//=============================================================================
std::string SPELLserverCif::prompt( const std::string& message, PromptOptions options, unsigned int ptype, unsigned int scope )
{
    DEBUG("[CIF] Prompt message");

    std::string timeStr = getTimestampUsec();

    SPELLipcMessage promptMessage(MessageId::MSG_ID_PROMPT);

    completeMessage( &promptMessage );

    promptMessage.setType(MSG_TYPE_PROMPT);
    promptMessage.set(MessageField::FIELD_PROC_ID, getProcId() );
    promptMessage.set(MessageField::FIELD_TEXT, message);
    promptMessage.set(MessageField::FIELD_DATA_TYPE, ISTR(ptype));
    promptMessage.set(MessageField::FIELD_TIME, timeStr);
    promptMessage.set(MessageField::FIELD_SCOPE, ISTR(scope));

    // Used for the prompt display message
    PromptOptions optionsToShow;

    DEBUG("[CIF] Prompt typecode " + ISTR(ptype));

    if (ptype == LanguageConstants::PROMPT_NUM ||
            ptype == LanguageConstants::PROMPT_ALPHA ||
            ptype == LanguageConstants::PROMPT_DATE )
    {
        DEBUG("[CIF] Prompt is simple");
        promptMessage.set(MessageField::FIELD_EXPECTED, "");
    }
    else if ( ptype & LanguageConstants::PROMPT_LIST )
    {
        DEBUG("[CIF] Prompt is list");
        PromptOptions::iterator it;
        int keyCount = 1;
        std::string optionStr = "";
        std::string expectedStr = "";

        // Iterate over the option list and build the option and expected values strings
        for( it = options.begin(); it != options.end(); it++)
        {
            std::string key;
            std::string value;
            std::string opt = (*it);
            DEBUG("[CIF] Option: " + opt);

            if (optionStr.size()>0) optionStr += IPCinternals::OPT_SEPARATOR;
            if (expectedStr.size()>0) expectedStr += IPCinternals::OPT_SEPARATOR;

            if ( opt.find(IPCinternals::KEY_SEPARATOR) == std::string::npos )
            {
                // Put an internal key in this case
                key = ISTR(keyCount);
                value = opt;
                // Trim the value
                trim(value);
            }
            else
            {
                int idx = opt.find(IPCinternals::KEY_SEPARATOR);
                key = opt.substr(0, idx);
                // Trim the key
                trim(key);
                value = opt.substr(idx+1, opt.size()-idx);
                // Trim the value
                trim(value);
            }
            DEBUG("[CIF] Option key: '" + key + "'");
            DEBUG("[CIF] Option value: '" + value + "'");

            optionStr += key + IPCinternals::KEY_SEPARATOR + value;
            optionsToShow.push_back(key + ": " + value);

            if (ptype & LanguageConstants::PROMPT_ALPHA)
            {
                expectedStr += value;
                DEBUG("[CIF] Expected: " + value);
            }
            else
            {
                expectedStr += key;
                DEBUG("[CIF] Expected: " + key);
            }
            keyCount++;
        }
        promptMessage.set(MessageField::FIELD_EXPECTED, expectedStr);
        promptMessage.set(MessageField::FIELD_OPTIONS, optionStr);
    }
    else if (ptype == LanguageConstants::PROMPT_OK)
    {
        promptMessage.set(MessageField::FIELD_EXPECTED, "O");
        promptMessage.set(MessageField::FIELD_OPTIONS, "O" + IPCinternals::KEY_SEPARATOR + " Ok");
        optionsToShow.push_back("O: Ok");
    }
    else if (ptype == LanguageConstants::PROMPT_CANCEL)
    {
        promptMessage.set(MessageField::FIELD_EXPECTED, "C");
        promptMessage.set(MessageField::FIELD_OPTIONS, "C" + IPCinternals::KEY_SEPARATOR + " Cancel");
        optionsToShow.push_back("C: Cancel");
    }
    else if (ptype == LanguageConstants::PROMPT_YES)
    {
        promptMessage.set(MessageField::FIELD_EXPECTED, "Y");
        promptMessage.set(MessageField::FIELD_OPTIONS, "Y" + IPCinternals::KEY_SEPARATOR + " Yes");
        optionsToShow.push_back("Y: Yes");
    }
    else if (ptype == LanguageConstants::PROMPT_NO)
    {
        promptMessage.set(MessageField::FIELD_EXPECTED, "N");
        promptMessage.set(MessageField::FIELD_OPTIONS, "N" + IPCinternals::KEY_SEPARATOR + " No");
        optionsToShow.push_back("N: No");
    }
    else if (ptype == LanguageConstants::PROMPT_YES_NO)
    {
        promptMessage.set(MessageField::FIELD_EXPECTED, "Y|N");
        promptMessage.set(MessageField::FIELD_OPTIONS, "Y" + IPCinternals::KEY_SEPARATOR + " Yes|N" + IPCinternals::KEY_SEPARATOR + " No");
        optionsToShow.push_back("Y: Yes");
        optionsToShow.push_back("N: No");
    }
    else if (ptype == LanguageConstants::PROMPT_OK_CANCEL)
    {
        promptMessage.set(MessageField::FIELD_EXPECTED, "O|C");
        promptMessage.set(MessageField::FIELD_OPTIONS, "O" + IPCinternals::KEY_SEPARATOR + " Ok|C" + IPCinternals::KEY_SEPARATOR + " Cancel");
        optionsToShow.push_back("O: Ok");
        optionsToShow.push_back("C: Cancel");
    }
    DEBUG("[CIF] Option string: " + promptMessage.get(MessageField::FIELD_OPTIONS));
    DEBUG("[CIF] Expected string: " + promptMessage.get(MessageField::FIELD_EXPECTED));

    // Write the prompt display
    std::string msgToShow = message;
    if (optionsToShow.size()>0)
    {
        msgToShow += "\nAvailable options:\n";
        for(PromptOptions::iterator pit = optionsToShow.begin(); pit != optionsToShow.end(); pit++)
        {
            msgToShow += "   - " + (*pit) + "\n";
        }
    }

    // Send the display message via the buffer to ensure synchronization
    m_buffer->prompt(msgToShow, LanguageConstants::SCOPE_PROMPT);

    // Ensure buffer is flushed
    m_buffer->flush();

    // Write the prompt in the asrun
    m_asRun->writePrompt( getStack(), message, scope );

    DEBUG("[CIF] Messsage prepared");

    // Send request to client
    SPELLipcMessage* response = sendGUIRequest(&promptMessage, SPELL_CIF_PROMPT_TIMEOUT_SEC);

    DEBUG("[CIF] Prompt response received");

    std::string toProcess = "";
    if (response->getId() == MessageId::MSG_ID_CANCEL)
    {
        LOG_WARN("Prompt cancelled");
        DEBUG("[CIF] Prompt cancelled");
        toProcess = PROMPT_CANCELLED;
        // Abort execution in this case
        SPELLexecutor::instance().abort("Prompt cancelled",true);
    }
    else if (response->getId() == MessageId::MSG_ID_TIMEOUT)
    {
        LOG_ERROR("Prompt timed out");
        DEBUG("[CIF] Prompt timed out");
        toProcess = PROMPT_TIMEOUT;
        // Abort execution in this case
        SPELLexecutor::instance().abort("Prompt timed out", true);
    }
    else if (response->getType() == MSG_TYPE_ERROR)
    {
        std::string errorMsg = response->get( MessageField::FIELD_ERROR );
        DEBUG("[CIF] Prompt error: " + errorMsg );
        LOG_ERROR("Prompt error: " + errorMsg);
        toProcess = PROMPT_ERROR;
        // \todo Should fix this and use an error code
        if (errorMsg == "No controlling client")
        {
            warning("No controlling client to issue prompt!", LanguageConstants::SCOPE_SYS );
            SPELLexecutor::instance().pause();
        }
        else
        {
            error( "Prompt error: " + errorMsg, LanguageConstants::SCOPE_SYS  );
            // Abort execution in this case
            SPELLexecutor::instance().abort("Prompt error",true);
        }
    }
    else
    {
        toProcess = response->get(MessageField::FIELD_RVALUE);
        DEBUG("[CIF] Prompt response: " + toProcess);
    }

    // \todo When there is no controlling client we should keep the child procedure in prompt waiting state

    // Send the display message via the buffer to ensure synchronization
    m_buffer->write("Answer: '" + toProcess + "'", LanguageConstants::SCOPE_PROMPT);
    m_buffer->flush();

    m_asRun->writeAnswer( getStack(), toProcess, scope );
    return toProcess;
}
コード例 #29
0
ファイル: SPELLserverCif.C プロジェクト: unnch/spell-sat
//=============================================================================
// METHOD: SPELLserverCif::processRequest
//=============================================================================
SPELLipcMessage* SPELLserverCif::processRequest( SPELLipcMessage* msg )
{
    std::string requestId = msg->getId();
    std::string procId = msg->get(MessageField::FIELD_PROC_ID);
    SPELLipcMessage* response = new SPELLipcMessage( msg->getId() );
    response->setType(MSG_TYPE_RESPONSE);
    response->setReceiver( msg->getSender() );
    response->setSender( msg->getReceiver() );

    if (requestId == ExecutorMessages::REQ_GET_CONFIG)
    {
        m_processor.processGetConfig(msg,response);
    }
    else if (requestId == ExecutorMessages::REQ_SET_CONFIG)
    {
        m_processor.processSetConfig(msg,response);
    }
    else if (requestId == ExecutorMessages::REQ_SET_BREAKPOINT)
    {
        m_processor.processSetBreakpoint(msg, response);
    }
    else if (requestId == ExecutorMessages::REQ_CLEAR_BREAKPOINT)
    {
        m_processor.processClearBreakpoints(msg, response);
    }
    else if (requestId == ExecutorMessages::REQ_VARIABLE_NAMES)
    {
        m_processor.processGetVariables(msg, response);
    }
    else if (requestId == ExecutorMessages::REQ_VARIABLE_WATCH)
    {
        m_processor.processVariableWatch(msg, response);
    }
    else if (requestId == ExecutorMessages::REQ_VARIABLE_NOWATCH)
    {
        m_processor.processVariableNoWatch(msg, response);
    }
    else if (requestId == ExecutorMessages::REQ_WATCH_NOTHING)
    {
        m_processor.processWatchNothing(msg, response);
    }
    else if (requestId == ExecutorMessages::REQ_CHANGE_VARIABLE)
    {
        m_processor.processChangeVariable(msg, response);
    }
    else if (msg->getType() == MSG_TYPE_NOTIFY)
    {
        if (procId != SPELLexecutor::instance().getProcId())
        {
            m_processor.processNotificationForChild(msg,response);
        }
        else
        {
            LOG_ERROR("[CIF] Unexpected message for executor " + procId);
        }
    }
    else
    {
        LOG_ERROR("[CIF] Unprocessed request: " + requestId)
    }
    return response;
}
コード例 #30
0
//=============================================================================
// METHOD: SPELLlistenerContext::stopContext
//=============================================================================
SPELLipcMessage SPELLlistenerContext::stopContext( const SPELLipcMessage& msg )
{
    SPELLipcMessage closemsg( ContextMessages::MSG_CLOSE_CTX );
    ContextInfo* ctxInfo;
    std::string name;

    name = msg.get(MessageField::FIELD_CTX_NAME);

    this->fillContextInfo(name, closemsg);

    ctxInfo = &m_openContexts[name];

    closemsg.setType( MSG_TYPE_ONEWAY );
    closemsg.setSender("LST");
    closemsg.setReceiver("CTX_" + name);

    m_waitForContextClose.clear();

    DEBUG("Send close message to context");
    m_ipc->sendMessage( ctxInfo->m_key, closemsg );
    
    DEBUG("Wait for context to close");
    bool timeout = m_waitForContextClose.wait( 5000 );

    DEBUG("Disconnect context IPC");
	m_ipc->disconnectClient( ctxInfo->m_key );
    DEBUG("Disconnected context IPC");

	if (timeout)
    {
	    LOG_WARN("Cannot close, killing instead");
		SPELLprocessManager::instance().killProcess("CTX_" + name);
    }
    else
    {
    	try
    	{
    	    DEBUG("Waiting context process to finish");
    		SPELLprocessManager::instance().waitProcess("CTX_" + name);
    		SPELLprocessManager::instance().clearProcess("CTX_" + name);
    	    LOG_INFO("Closed context");

    	    SPELLipcMessage notify(ListenerMessages::MSG_CONTEXT_OP);
    	    notify.setType( MSG_TYPE_ONEWAY );

    	    ctxInfo = &m_openContexts[msg.get(MessageField::FIELD_CTX_NAME)];
    	    ctxInfo->m_status = MessageValue::DATA_CTX_AVAILABLE;

    	    std::string identifier = "CTX_" + ctxInfo->m_name;

    	    DEBUG("Closed context:");
    	    DEBUG("- Name=" + ctxInfo->m_name);
    	    DEBUG("- Key=" + ISTR(ctxInfo->m_key));
    	    DEBUG("- Port=" + ISTR(ctxInfo->m_port));
    	    DEBUG("- Status=" + ctxInfo->m_status);

    	    SPELLprocessManager::instance().removeListener(identifier, this);
    	    SPELLprocessManager::instance().clearProcess(identifier);

    	    this->fillContextInfo(ctxInfo->m_name, notify);

    	    // Notify other clients
    	    notify.setId( ListenerMessages::MSG_CONTEXT_OP );
    	    notify.set( MessageField::FIELD_CTX_STATUS, MessageValue::DATA_CTX_AVAILABLE );
    	    notify.setSender("LST");
    	    notify.setReceiver("GUI");
    	    m_gui->displace(&notify);

    	}
    	catch(SPELLcoreException& ex) {};
    }

    return SPELLipcHelper::createResponse(ContextMessages::RSP_CLOSE_CTX, msg);
}