コード例 #1
0
bool
DOMSVGTransform::IndexIsValid()
{
  SVGAnimatedTransformList *alist = Element()->GetAnimatedTransformList();
  return (mIsAnimValItem &&
          mListIndex < alist->GetAnimValue().Length()) ||
         (!mIsAnimValItem &&
          mListIndex < alist->GetBaseValue().Length());
}
コード例 #2
0
gfxMatrix
nsSVGPatternFrame::GetPatternTransform()
{
  SVGAnimatedTransformList* animTransformList =
    GetPatternTransformList(mContent);
  if (!animTransformList)
    return gfxMatrix();

  return animTransformList->GetAnimValue().GetConsolidationMatrix();
}
コード例 #3
0
gfxMatrix
nsSVGGradientFrame::GetGradientTransform(nsIFrame *aSource,
                                         const gfxRect *aOverrideBounds)
{
  gfxMatrix bboxMatrix;

  PRUint16 gradientUnits = GetGradientUnits();
  if (gradientUnits == nsIDOMSVGUnitTypes::SVG_UNIT_TYPE_USERSPACEONUSE) {
    // If this gradient is applied to text, our caller
    // will be the glyph, which is not a container, so we
    // need to get the parent
    if (aSource->GetContent()->IsNodeOfType(nsINode::eTEXT))
      mSource = aSource->GetParent();
    else
      mSource = aSource;
  } else {
    NS_ASSERTION(gradientUnits == nsIDOMSVGUnitTypes::SVG_UNIT_TYPE_OBJECTBOUNDINGBOX,
                 "Unknown gradientUnits type");
    // objectBoundingBox is the default anyway

    gfxRect bbox = aOverrideBounds ? *aOverrideBounds : nsSVGUtils::GetBBox(aSource);
    bboxMatrix = gfxMatrix(bbox.Width(), 0, 0, bbox.Height(), bbox.X(), bbox.Y());
  }

  nsSVGGradientElement *element =
    GetGradientWithAttr(nsGkAtoms::gradientTransform, mContent);

  SVGAnimatedTransformList* animTransformList =
    element->GetAnimatedTransformList();
  if (!animTransformList)
    return bboxMatrix;

  gfxMatrix gradientTransform =
    animTransformList->GetAnimValue().GetConsolidationMatrix();
  return bboxMatrix.PreMultiply(gradientTransform);
}