コード例 #1
0
float RenderSVGResourceMarker::angle() const
{
    SVGMarkerElement* marker = static_cast<SVGMarkerElement*>(node());
    ASSERT(marker);

    float angle = -1;
    if (marker->orientType() == SVGMarkerOrientAngle)
        angle = marker->orientAngle().value();

    return angle;
}
コード例 #2
0
float LayoutSVGResourceMarker::angle() const
{
    SVGMarkerElement* marker = toSVGMarkerElement(element());
    ASSERT(marker);

    float angle = -1;
    if (marker->orientType()->currentValue()->enumValue() == SVGMarkerOrientAngle)
        angle = marker->orientAngle()->currentValue()->value();

    return angle;
}