SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const override { SaveStateDescriptor descriptor; if (slot == 0) { descriptor.setWriteProtectedFlag(true); descriptor.setDeletableFlag(false); } Common::String filename = StarkEngine::formatSaveName(target, slot); Common::InSaveFile *save = g_system->getSavefileManager()->openForLoading(filename); if (!save) { return descriptor; } SaveMetadata metadata; Common::ErrorCode readError = metadata.read(save, filename); if (readError != Common::kNoError) { delete save; return descriptor; } descriptor.setDescription(metadata.description); if (metadata.version >= 9) { Graphics::Surface *thumb = metadata.readGameScreenThumbnail(save); descriptor.setThumbnail(thumb); descriptor.setPlayTime(metadata.totalPlayTime); descriptor.setSaveDate(metadata.saveYear, metadata.saveMonth, metadata.saveDay); descriptor.setSaveTime(metadata.saveHour, metadata.saveMinute); } delete save; return descriptor; }
SaveStateDescriptor DrasculaMetaEngine::querySaveMetaInfos(const char *target, int slot) const { Common::String fileName = Common::String::format("%s.%03d", target, slot); Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(fileName); SaveStateDescriptor desc; // Do not allow save slot 0 (used for auto-saving) to be deleted or // overwritten. desc.setDeletableFlag(slot != 0); desc.setWriteProtectedFlag(slot == 0); if (in) { desc = Drascula::loadMetaData(in, slot, false); if (desc.getSaveSlot() != slot) { delete in; return SaveStateDescriptor(); } Graphics::Surface *const thumbnail = Graphics::loadThumbnail(*in); desc.setThumbnail(thumbnail); delete in; } return desc; }
void BasePersistenceManager::getSaveStateDesc(int slot, SaveStateDescriptor &desc) { Common::String filename = getFilenameForSlot(slot); debugC(kWintermuteDebugSaveGame, "Trying to list savegame %s in slot %d", filename.c_str(), slot); if (DID_FAIL(readHeader(filename))) { warning("getSavedDesc(%d) - Failed for %s", slot, filename.c_str()); return; } desc.setSaveSlot(slot); desc.setDescription(_savedDescription); desc.setDeletableFlag(true); desc.setWriteProtectedFlag(false); if (_thumbnailDataSize > 0) { Common::MemoryReadStream thumbStream(_thumbnailData, _thumbnailDataSize); Graphics::BitmapDecoder bmpDecoder; if (bmpDecoder.loadStream(thumbStream)) { Graphics::Surface *surf = NULL; surf = bmpDecoder.getSurface()->convertTo(g_system->getOverlayFormat()); TransparentSurface *scaleableSurface = new TransparentSurface(*surf, false); Graphics::Surface *scaled = scaleableSurface->scale(kThumbnailWidth, kThumbnailHeight2); desc.setThumbnail(scaled); delete scaleableSurface; delete surf; } } desc.setSaveDate(_savedTimestamp.tm_year, _savedTimestamp.tm_mon, _savedTimestamp.tm_mday); desc.setSaveTime(_savedTimestamp.tm_hour, _savedTimestamp.tm_min); desc.setPlayTime(0); }
void BasePersistenceManager::getSaveStateDesc(int slot, SaveStateDescriptor &desc) { Common::String filename = getFilenameForSlot(slot); debugC(kWintermuteDebugSaveGame, "Trying to list savegame %s in slot %d", filename.c_str(), slot); if (DID_FAIL(readHeader(filename))) { debugC(kWintermuteDebugSaveGame, "getSavedDesc(%d) - Failed for %s", slot, filename.c_str()); return; } desc.setSaveSlot(slot); desc.setDescription(_savedDescription); desc.setDeletableFlag(true); desc.setWriteProtectedFlag(false); int thumbSize = 0; byte *thumbData = nullptr; if (_scummVMThumbSize > 0) { thumbSize = _scummVMThumbSize; thumbData = _scummVMThumbnailData; } else if (_thumbnailDataSize > 0) { thumbSize = _thumbnailDataSize; thumbData = _thumbnailData; } if (thumbSize > 0) { Common::MemoryReadStream thumbStream(thumbData, thumbSize, DisposeAfterUse::NO); Graphics::BitmapDecoder bmpDecoder; if (bmpDecoder.loadStream(thumbStream)) { const Graphics::Surface *bmpSurface = bmpDecoder.getSurface(); TransparentSurface *scaleableSurface = new TransparentSurface(*bmpSurface, false); Graphics::Surface *scaled = scaleableSurface->scale(kThumbnailWidth, kThumbnailHeight2); Graphics::Surface *thumb = scaled->convertTo(g_system->getOverlayFormat()); desc.setThumbnail(thumb); delete scaleableSurface; scaled->free(); delete scaled; } } desc.setSaveDate(_savedTimestamp.tm_year, _savedTimestamp.tm_mon, _savedTimestamp.tm_mday); desc.setSaveTime(_savedTimestamp.tm_hour, _savedTimestamp.tm_min); desc.setPlayTime(0); }
SaveStateDescriptor FullpipeMetaEngine::querySaveMetaInfos(const char *target, int slot) const { Common::ScopedPtr<Common::InSaveFile> f(g_system->getSavefileManager()->openForLoading( Fullpipe::getSavegameFile(slot))); if (f) { Fullpipe::FullpipeSavegameHeader header; Fullpipe::readSavegameHeader(f.get(), header); // Create the return descriptor SaveStateDescriptor desc; parseSavegameHeader(header, desc); desc.setSaveSlot(slot); desc.setThumbnail(header.thumbnail); return desc; } return SaveStateDescriptor(); }