HelpPage() { Box *vbox = new VBox(); ScrollArea* scroll = new ScrollArea(); scroll->fitToParent(true); RichText *text = new RichText(help_text_html, help_text_html_len); scroll->virtualSize(Vec2(SCREEN_WIDTH,text->layout(SCREEN_WIDTH))); text->fitToParent(true); text->alpha(100); scroll->add(text,0,0); vbox->add( scroll, 0, 1 ); vbox->add( new Button(PROJECT_HOMEPAGE,Event::SELECT), 36, 0 ); m_content->add(vbox,0,0); }
HelpPage() { Box *vbox = new VBox(); ScrollArea* scroll = new ScrollArea(); scroll->fitToParent(true); RichText *text = new RichText(HELP_TEXT); scroll->virtualSize(Vec2(SCREEN_WIDTH,text->layout(SCREEN_WIDTH))); text->fitToParent(true); text->alpha(100); scroll->add(text,0,0); vbox->add( scroll, 0, 1 ); vbox->add( new Button("http://numptyphysics.garage.maemo.org",Event::SELECT), 36, 0 ); m_content->add(vbox,0,0); }
LevelSelector(GameControl* game, int initialLevel) : m_game(game), m_levels(game->m_levels), m_collection(0), m_dispbase(0), m_dispcount(0) { m_scroll = new ScrollArea(); m_scroll->fitToParent(true); m_scroll->virtualSize(Vec2(SCREEN_WIDTH,SCREEN_HEIGHT)); m_content->add(m_scroll,0,0); fitToParent(true); int levelInC; m_collection = m_levels->collectionFromLevel(initialLevel,&levelInC); setCollection(m_collection, levelInC); }