void ScrollbarThemeWin::paintThumb(GraphicsContext& context, Scrollbar& scrollbar, const IntRect& rect) { checkAndInitScrollbarTheme(); int state; if (!scrollbar.enabled()) state = TS_DISABLED; else if (scrollbar.pressedPart() == ThumbPart) state = TS_ACTIVE; // Thumb always stays active once pressed. else if (scrollbar.hoveredPart() == ThumbPart) state = TS_HOVER; else state = TS_NORMAL; bool alphaBlend = false; if (scrollbarTheme) alphaBlend = IsThemeBackgroundPartiallyTransparent(scrollbarTheme, scrollbar.orientation() == HorizontalScrollbar ? SP_THUMBHOR : SP_THUMBVERT, state); LocalWindowsContext windowsContext(context, rect, alphaBlend); RECT themeRect(rect); if (scrollbarTheme) { DrawThemeBackground(scrollbarTheme, windowsContext.hdc(), scrollbar.orientation() == HorizontalScrollbar ? SP_THUMBHOR : SP_THUMBVERT, state, &themeRect, 0); paintGripper(scrollbar, windowsContext.hdc(), gripperRect(scrollbarThickness(), rect)); } else ::DrawEdge(windowsContext.hdc(), &themeRect, EDGE_RAISED, BF_RECT | BF_MIDDLE); if (!alphaBlend && !context.isInTransparencyLayer()) DIBPixelData::setRGBABitmapAlpha(windowsContext.hdc(), rect, 255); }
void ScrollbarThemeWin::paintTrackPiece(GraphicsContext& context, Scrollbar& scrollbar, const IntRect& rect, ScrollbarPart partType) { checkAndInitScrollbarTheme(); bool start = partType == BackTrackPart; int part; if (scrollbar.orientation() == HorizontalScrollbar) part = start ? SP_TRACKSTARTHOR : SP_TRACKENDHOR; else part = start ? SP_TRACKSTARTVERT : SP_TRACKENDVERT; int state; if (!scrollbar.enabled()) state = TS_DISABLED; else if ((scrollbar.hoveredPart() == BackTrackPart && start) || (scrollbar.hoveredPart() == ForwardTrackPart && !start)) state = (scrollbar.pressedPart() == scrollbar.hoveredPart() ? TS_ACTIVE : TS_HOVER); else state = TS_NORMAL; bool alphaBlend = false; if (scrollbarTheme) alphaBlend = IsThemeBackgroundPartiallyTransparent(scrollbarTheme, part, state); LocalWindowsContext windowsContext(context, rect, alphaBlend); RECT themeRect(rect); if (scrollbarTheme) DrawThemeBackground(scrollbarTheme, windowsContext.hdc(), part, state, &themeRect, 0); else { DWORD color3DFace = ::GetSysColor(COLOR_3DFACE); DWORD colorScrollbar = ::GetSysColor(COLOR_SCROLLBAR); DWORD colorWindow = ::GetSysColor(COLOR_WINDOW); HDC hdc = windowsContext.hdc(); if ((color3DFace != colorScrollbar) && (colorWindow != colorScrollbar)) ::FillRect(hdc, &themeRect, HBRUSH(COLOR_SCROLLBAR+1)); else { static WORD patternBits[8] = { 0xaa, 0x55, 0xaa, 0x55, 0xaa, 0x55, 0xaa, 0x55 }; auto patternBitmap = adoptGDIObject(::CreateBitmap(8, 8, 1, 1, patternBits)); auto brush = adoptGDIObject(::CreatePatternBrush(patternBitmap.get())); SaveDC(hdc); ::SetTextColor(hdc, ::GetSysColor(COLOR_3DHILIGHT)); ::SetBkColor(hdc, ::GetSysColor(COLOR_3DFACE)); ::SetBrushOrgEx(hdc, rect.x(), rect.y(), NULL); ::SelectObject(hdc, brush.get()); ::FillRect(hdc, &themeRect, brush.get()); ::RestoreDC(hdc, -1); } } if (!alphaBlend && !context.isInTransparencyLayer()) DIBPixelData::setRGBABitmapAlpha(windowsContext.hdc(), rect, 255); }
void ScrollbarThemeWin::paintButton(GraphicsContext& context, Scrollbar& scrollbar, const IntRect& rect, ScrollbarPart part) { checkAndInitScrollbarTheme(); bool start = (part == BackButtonStartPart); int xpState = 0; int classicState = 0; if (scrollbar.orientation() == HorizontalScrollbar) xpState = start ? TS_LEFT_BUTTON : TS_RIGHT_BUTTON; else xpState = start ? TS_UP_BUTTON : TS_DOWN_BUTTON; classicState = xpState / 4; if (!scrollbar.enabled()) { xpState += TS_DISABLED; classicState |= DFCS_INACTIVE; } else if ((scrollbar.hoveredPart() == BackButtonStartPart && start) || (scrollbar.hoveredPart() == ForwardButtonEndPart && !start)) { if (scrollbar.pressedPart() == scrollbar.hoveredPart()) { xpState += TS_ACTIVE; classicState |= DFCS_PUSHED; classicState |= DFCS_FLAT; } else xpState += TS_HOVER; } else { if (scrollbar.hoveredPart() == NoPart || !runningVista) xpState += TS_NORMAL; else { if (scrollbar.orientation() == HorizontalScrollbar) xpState = start ? TS_LEFT_BUTTON_HOVER : TS_RIGHT_BUTTON_HOVER; else xpState = start ? TS_UP_BUTTON_HOVER : TS_DOWN_BUTTON_HOVER; } } bool alphaBlend = false; if (scrollbarTheme) alphaBlend = IsThemeBackgroundPartiallyTransparent(scrollbarTheme, SP_BUTTON, xpState); LocalWindowsContext windowsContext(context, rect, alphaBlend); RECT themeRect(rect); if (scrollbarTheme) DrawThemeBackground(scrollbarTheme, windowsContext.hdc(), SP_BUTTON, xpState, &themeRect, 0); else ::DrawFrameControl(windowsContext.hdc(), &themeRect, DFC_SCROLL, classicState); if (!alphaBlend && !context.isInTransparencyLayer()) DIBPixelData::setRGBABitmapAlpha(windowsContext.hdc(), rect, 255); }
void ScrollbarThemeSafari::paintThumb(GraphicsContext& graphicsContext, Scrollbar& scrollbar, const IntRect& thumbRect) { if (!SafariThemeLibrary()) return; NSControlSize size = scrollbar.controlSize() == SmallScrollbar ? NSSmallControlSize : NSRegularControlSize; ThemeControlState state = 0; if (scrollbar.isScrollableAreaActive()) state |= ActiveState; if (hasThumb(scrollbar)) state |= EnabledState; if (scrollbar.pressedPart() == ThumbPart) state |= PressedState; paintThemePart(scrollbar.orientation() == VerticalScrollbar ? VScrollThumbPart : HScrollThumbPart, graphicsContext.platformContext(), thumbRect, size, state); }
static void paintGripper(Scrollbar& scrollbar, HDC hdc, const IntRect& rect) { if (!scrollbarTheme) return; // Classic look has no gripper. int state; if (!scrollbar.enabled()) state = TS_DISABLED; else if (scrollbar.pressedPart() == ThumbPart) state = TS_ACTIVE; // Thumb always stays active once pressed. else if (scrollbar.hoveredPart() == ThumbPart) state = TS_HOVER; else state = TS_NORMAL; RECT themeRect(rect); DrawThemeBackground(scrollbarTheme, hdc, scrollbar.orientation() == HorizontalScrollbar ? SP_GRIPPERHOR : SP_GRIPPERVERT, state, &themeRect, 0); }
void ScrollbarThemeSafari::paintButton(GraphicsContext& graphicsContext, Scrollbar& scrollbar, const IntRect& buttonRect, ScrollbarPart part) { if (!SafariThemeLibrary()) return; NSControlSize size = scrollbar.controlSize() == SmallScrollbar ? NSSmallControlSize : NSRegularControlSize; ThemeControlState state = 0; if (scrollbar.isScrollableAreaActive()) state |= ActiveState; if (hasButtons(scrollbar)) state |= EnabledState; if (scrollbar.pressedPart() == part) state |= PressedState; if (part == BackButtonStartPart) paintThemePart(scrollbar.orientation() == VerticalScrollbar ? ScrollUpArrowPart : ScrollLeftArrowPart, graphicsContext.platformContext(), buttonRect, size, state); else if (part == ForwardButtonEndPart) paintThemePart(scrollbar.orientation() == VerticalScrollbar ? ScrollDownArrowPart : ScrollRightArrowPart, graphicsContext.platformContext(), buttonRect, size, state); }
void ScrollbarThemeAura::paintThumb(GraphicsContext& gc, const Scrollbar& scrollbar, const IntRect& rect) { if (DrawingRecorder::useCachedDrawingIfPossible(gc, scrollbar, DisplayItem::kScrollbarThumb)) return; DrawingRecorder recorder(gc, scrollbar, DisplayItem::kScrollbarThumb, rect); WebThemeEngine::State state; WebCanvas* canvas = gc.canvas(); if (scrollbar.pressedPart() == ThumbPart) state = WebThemeEngine::StatePressed; else if (scrollbar.hoveredPart() == ThumbPart) state = WebThemeEngine::StateHover; else state = WebThemeEngine::StateNormal; Platform::current()->themeEngine()->paint( canvas, scrollbar.orientation() == HorizontalScrollbar ? WebThemeEngine::PartScrollbarHorizontalThumb : WebThemeEngine::PartScrollbarVerticalThumb, state, WebRect(rect), nullptr); }