コード例 #1
0
ファイル: lfguild.cpp プロジェクト: Lord-Ptolemy/projecteqemu
void LFGuildManager::SendPlayerStatus(uint32 FromZoneID, uint32 FromInstanceID, char *From)
{

	std::list<PlayerLookingForGuild>::iterator it;

	for(it = Players.begin(); it != Players.end(); ++it)
	{
		if(!strcasecmp((*it).Name.c_str(), From))
		{
			ServerPacket *pack = new ServerPacket(ServerOP_QueryServGeneric, strlen(From) + (*it).Comments.length() + 30);

			pack->WriteUInt32(FromZoneID);
			pack->WriteUInt32(FromInstanceID);
			pack->WriteString(From);
			pack->WriteUInt32(QSG_LFGuild);
			pack->WriteUInt32(QSG_LFGuild_RequestPlayerInfo);
			pack->WriteString((*it).Comments.c_str());
			pack->WriteUInt32((*it).TimeZone);
			pack->WriteUInt32((*it).TimePosted);
			pack->WriteUInt32(1);
			
			worldserver->SendPacket(pack);
			safe_delete(pack);
			break;
		}
	}
}
コード例 #2
0
ファイル: lfguild.cpp プロジェクト: Lord-Ptolemy/projecteqemu
void LFGuildManager::SendGuildStatus(uint32 FromZoneID, uint32 FromInstanceID, char *From, char *GuildName)
{
	std::list<GuildLookingForPlayers>::iterator it;

	for(it = Guilds.begin(); it != Guilds.end(); ++it)
	{
		if(!strcasecmp((*it).Name.c_str(), GuildName))
		{
			ServerPacket *pack = new ServerPacket(ServerOP_QueryServGeneric, strlen(From) + (*it).Comments.length() + 42);

			pack->WriteUInt32(FromZoneID);
			pack->WriteUInt32(FromInstanceID);
			pack->WriteString(From);
			pack->WriteUInt32(QSG_LFGuild);
			pack->WriteUInt32(QSG_LFGuild_RequestGuildInfo);
			pack->WriteString((*it).Comments.c_str());
			pack->WriteUInt32((*it).FromLevel);
			pack->WriteUInt32((*it).ToLevel);
			pack->WriteUInt32((*it).Classes);
			pack->WriteUInt32((*it).AACount);
			pack->WriteUInt32((*it).TimeZone);
			pack->WriteUInt32((*it).TimePosted);

			worldserver->SendPacket(pack);
			safe_delete(pack);
			break;
		}
	}
}
コード例 #3
0
ファイル: remote_call.cpp プロジェクト: jcon321/Server
void RemoteCallResponse(const std::string &connection_id, const std::string &request_id, const std::map<std::string, std::string> &res, const std::string &error) {
	uint32 sz = (uint32)(connection_id.size() + request_id.size() + error.size() + 3 + 16);
	auto iter = res.begin();
	while(iter != res.end()) {
		sz += (uint32)iter->first.size() + (uint32)iter->second.size() + 10;
		++iter;
	}

	ServerPacket *pack = new ServerPacket(ServerOP_WIRemoteCallResponse, sz);
	pack->WriteUInt32((uint32)request_id.size());
	pack->WriteString(request_id.c_str());
	pack->WriteUInt32((uint32)connection_id.size());
	pack->WriteString(connection_id.c_str());
	pack->WriteUInt32((uint32)error.size());
	pack->WriteString(error.c_str());
	pack->WriteUInt32((uint32)res.size());
	iter = res.begin();
	while(iter != res.end()) {
		pack->WriteUInt32((uint32)iter->first.size());
		pack->WriteString(iter->first.c_str());
		pack->WriteUInt32((uint32)iter->second.size());
		pack->WriteString(iter->second.c_str());
		++iter;
	}

	WILink.SendPacket(pack);
	safe_delete(pack);
}
コード例 #4
0
ファイル: remote_call.cpp プロジェクト: jcon321/Server
void handle_rc_relay(const std::string &method, const std::string &connection_id, const std::string &request_id, const std::vector<std::string> &params) {
	std::string error;
	std::map<std::string, std::string> res;
	uint32 zone_id = 0;
	uint32 instance_id = 0;
	ZoneServer *zs = nullptr;
	
	if(params.size() < 2) {
		error = "Missing zone relay params";
		RemoteCallResponse(connection_id, request_id, res, error);
		return;
	}
	
	zone_id = (uint32)atoi(params[0].c_str());
	instance_id = (uint32)atoi(params[1].c_str());
	if(!zone_id && !instance_id) {
		error = "Zone not booted";
		RemoteCallResponse(connection_id, request_id, res, error);
		return;
	}
	
	
	if(instance_id) {
		zs = zoneserver_list.FindByInstanceID(instance_id);
	} else {
		zs = zoneserver_list.FindByZoneID(zone_id);
	}
	
	if(!zs) {
		error = "Zone server not found";
		RemoteCallResponse(connection_id, request_id, res, error);
		return;
	}
	
	uint32 sz = (uint32)(request_id.size() + connection_id.size() + method.size() + 3 + 16);
	uint32 p_sz = (uint32)params.size() - 2;
	for(uint32 i = 0; i < p_sz; ++i) {
		auto &param = params[i + 2];
		sz += (uint32)param.size();
		sz += 5;
	}
	
	ServerPacket *pack = new ServerPacket(ServerOP_WIRemoteCall, sz);
	pack->WriteUInt32((uint32)request_id.size());
	pack->WriteString(request_id.c_str());
	pack->WriteUInt32((uint32)connection_id.size());
	pack->WriteString(connection_id.c_str());
	pack->WriteUInt32((uint32)method.size());
	pack->WriteString(method.c_str());
	pack->WriteUInt32(p_sz);
	
	for(uint32 i = 0; i < p_sz; ++i) {
		auto &param = params[i + 2];
		pack->WriteUInt32((uint32)param.size());
		pack->WriteString(param.c_str());
	}
	
	zs->SendPacket(pack);
	safe_delete(pack);
}
コード例 #5
0
ファイル: lfguild.cpp プロジェクト: Lord-Ptolemy/projecteqemu
void LFGuildManager::TogglePlayer(uint32 FromZoneID, uint32 FromInstanceID, char *From, uint32 Class, uint32 Level, uint32 AAPoints, char *Comments, uint32 Toggle, uint32 TimeZone)
{
	char errbuf[MYSQL_ERRMSG_SIZE];
	char* query = 0;

	std::list<PlayerLookingForGuild>::iterator it;

	for(it = Players.begin(); it != Players.end(); ++it)
	{
		if(!strcasecmp((*it).Name.c_str(), From))
		{
			Players.erase(it);

			break;
		}
	}

	if(!database.RunQuery(query, MakeAnyLenString(&query, "DELETE FROM `lfguild` WHERE `type` = 0 AND `name` = '%s'", From), errbuf, 0, 0))
		_log(QUERYSERV__ERROR, "Error removing player from LFGuild table,  query was %s, %s", query, errbuf);

	safe_delete_array(query);

	uint32 Now = time(NULL);

	if(Toggle == 1)
	{
		PlayerLookingForGuild p(From, Comments, Level, Class, AAPoints, TimeZone, Now);
		Players.push_back(p);
		if(!database.RunQuery(query, MakeAnyLenString(&query, "INSERT INTO `lfguild` (`type`, `name`, `comment`, `fromlevel`, `tolevel`, `classes`, `aacount`, `timezone`, `timeposted`) VALUES(0, '%s', '%s', %u, 0, %u, %u, %u, %u)", From, Comments, Level, Class, AAPoints, TimeZone, Now), errbuf, 0, 0))
			_log(QUERYSERV__ERROR, "Error inserting player into LFGuild table, query was %s, %s", query, errbuf);

		safe_delete_array(query);

	}

	ServerPacket *pack = new ServerPacket(ServerOP_QueryServGeneric, strlen(From) + strlen(Comments) + 30);

	pack->WriteUInt32(FromZoneID);
	pack->WriteUInt32(FromInstanceID);
	pack->WriteString(From);
	pack->WriteUInt32(QSG_LFGuild);
	pack->WriteUInt32(QSG_LFGuild_RequestPlayerInfo);
	pack->WriteString(Comments);
	pack->WriteUInt32(TimeZone);
	pack->WriteUInt32(Now);
	pack->WriteUInt32(Toggle);

	worldserver->SendPacket(pack);
	safe_delete(pack);
	
}
コード例 #6
0
ファイル: lfguild.cpp プロジェクト: Lord-Ptolemy/projecteqemu
void LFGuildManager::ToggleGuild(uint32 FromZoneID, uint32 FromInstanceID, char *From, char* GuildName, char *Comments, uint32 FromLevel, uint32 ToLevel, uint32 Classes, uint32 AACount, uint32 Toggle, uint32 TimeZone)
{
	char errbuf[MYSQL_ERRMSG_SIZE];
	char* query = 0;

	std::list<GuildLookingForPlayers>::iterator it;

	for(it = Guilds.begin(); it != Guilds.end(); ++it)
	{
		if(!strcasecmp((*it).Name.c_str(), GuildName))
		{
			Guilds.erase(it);
			break;
		}
	}

	if(!database.RunQuery(query, MakeAnyLenString(&query, "DELETE FROM `lfguild` WHERE `type` = 1 AND `name` = '%s'", GuildName), errbuf, 0, 0))
		_log(QUERYSERV__ERROR, "Error removing guild from LFGuild table, query was %s, %s", query, errbuf);

	safe_delete_array(query);

	uint32 Now = time(NULL);

	if(Toggle == 1)
	{
		GuildLookingForPlayers g(GuildName, Comments, FromLevel, ToLevel, Classes, AACount, TimeZone, Now);
		Guilds.push_back(g);
		if(!database.RunQuery(query, MakeAnyLenString(&query, "INSERT INTO `lfguild` (`type`, `name`, `comment`, `fromlevel`, `tolevel`, `classes`, `aacount`, `timezone`, `timeposted`) VALUES(1, '%s', '%s', %u, %u, %u, %u, %u, %u)", GuildName, Comments, FromLevel, ToLevel, Classes, AACount, TimeZone, Now), errbuf, 0, 0))
			_log(QUERYSERV__ERROR, "Error inserting guild into LFGuild table, query was %s, %s", query, errbuf);

		safe_delete_array(query);

	}
	ServerPacket *pack = new ServerPacket(ServerOP_LFGuildUpdate, strlen(GuildName) + strlen(Comments) + 30);

	pack->WriteString(GuildName);
	pack->WriteString(Comments);
	pack->WriteUInt32(FromLevel);
	pack->WriteUInt32(ToLevel);
	pack->WriteUInt32(Classes);
	pack->WriteUInt32(AACount);
	pack->WriteUInt32(TimeZone);
	pack->WriteUInt32(Now);
	pack->WriteUInt32(Toggle);
	
	worldserver->SendPacket(pack);
	safe_delete(pack);
}
コード例 #7
0
void RemoteCallSubscriptionHandler::Process() {
	//create a check for all these connection ids packet
	uint32 sz = 12;
	auto iter = connection_ids.begin();
	while(iter != connection_ids.end()) {
		sz += (uint32)iter->first.size();
		sz += 5;
		++iter;
	}

	if (!zone)
		return;

	ServerPacket *pack = new ServerPacket(ServerOP_WIClientSession, sz);
	pack->WriteUInt32((uint32)zone->GetZoneID());
	pack->WriteUInt32((uint32)zone->GetInstanceID());
	pack->WriteUInt32((uint32)connection_ids.size());

	iter = connection_ids.begin();
	while(iter != connection_ids.end()) {
		pack->WriteUInt32((uint32)iter->first.size());
		pack->WriteString(iter->first.c_str());
		++iter;
	}

	worldserver.SendPacket(pack);
	safe_delete(pack);
}
コード例 #8
0
ファイル: queryserv.cpp プロジェクト: Kiddinglife/Server
void QueryServ::SendQuery(std::string Query)
{
	ServerPacket* pack = new ServerPacket(ServerOP_QSSendQuery, Query.length() + 5);
	pack->WriteUInt32(Query.length()); /* Pack Query String Size so it can be dynamically broken out at queryserv */
	pack->WriteString(Query.c_str()); /* Query */
	worldserver.SendPacket(pack);
	safe_delete(pack);
}
コード例 #9
0
ファイル: lfguild.cpp プロジェクト: Lord-Ptolemy/projecteqemu
void LFGuildManager::SendPlayerMatches(uint32 FromZoneID, uint32 FromInstanceID, char *From, uint32 FromLevel, uint32 ToLevel, uint32 MinAA, uint32 TimeZone, uint32 Classes)
{
	std::list<PlayerLookingForGuild>::iterator it;
	std::list<PlayerLookingForGuild> Matches;

	uint32 PacketSize = strlen(From) + 21, NumberOfMatches = 0;

	for(it = Players.begin(); it != Players.end(); ++it)
	{
		uint32 bitmask = 1 << (*it).Class ;

		if(((*it).Level >= FromLevel) && ((*it).Level <= ToLevel) && ((*it).AACount >= MinAA) && (bitmask & Classes) && ((TimeZone == 0xFFFFFFFF) || (TimeZone == (*it).TimeZone)))
		{
			++NumberOfMatches;
			Matches.push_back(*it);
			PacketSize += (*it).Name.length() + (*it).Comments.length() + 18;
		}

	}

	ServerPacket *pack = new ServerPacket(ServerOP_QueryServGeneric, PacketSize);

	pack->WriteUInt32(FromZoneID);
	pack->WriteUInt32(FromInstanceID);
	pack->WriteString(From);
	pack->WriteUInt32(QSG_LFGuild);
	pack->WriteUInt32(QSG_LFGuild_PlayerMatches);
	pack->WriteUInt32(NumberOfMatches);

	for(it = Matches.begin(); it != Matches.end(); ++it)
	{
		pack->WriteString((*it).Name.c_str());
		pack->WriteString((*it).Comments.c_str());
		pack->WriteUInt32((*it).Level);
		pack->WriteUInt32((*it).Class);
		pack->WriteUInt32((*it).AACount);
		pack->WriteUInt32((*it).TimeZone);

	}
	worldserver->SendPacket(pack);
	safe_delete(pack);
}
コード例 #10
0
void handle_method_world_to_client(per_session_data_eqemu *session, rapidjson::Document &document, std::string &method) {
	CheckParams(5, "[zone_id, instance_id, opcode, size, data]");
	VerifyID();
	CalculateSize();
	ServerPacket *pack = new ServerPacket(ServerOP_WIRemoteOpcodeFromClient, sz);
	pack->WriteUInt32((uint32)id.size()); \
	pack->WriteString(id.c_str()); \
	pack->WriteUInt32((uint32)session->uuid.size()); \
	pack->WriteString(session->uuid.c_str()); \
	pack->WriteUInt32((uint32)method.size()); \
	pack->WriteString(method.c_str()); \
	auto &params = document["params"]; \
	auto params_sz = params.Size(); \
	pack->WriteUInt32(params_sz); \
	for(rapidjson::SizeType i = 0; i < params_sz; ++i) { \
		auto &param = params[(rapidjson::SizeType)i]; \
		pack->WriteUInt32((uint32)strlen(param.GetString())); \
		pack->WriteString(param.GetString()); \
	} \
	worldserver->SendPacket(pack); \
	safe_delete(pack); \
}