// Step ownship key bool TestDisplay::onStepOwnshipKey() { SimStation* ts = dynamic_cast<SimStation*>(getStation()); if ( ts != nullptr ) { ts->stepOwnshipPlayer(); } return true; }
// Step ownship key bool InstrumentPanel::onStepOwnshipKey() { SimStation* ts = dynamic_cast<SimStation*>(getStation()); if ( ts != nullptr ) { ts->stepOwnshipPlayer(); } return true; }