/** * @param includeMargin Indicate whether algorithm operates on objects with margin */ template<class T> std::unique_ptr<GJKResult<T>> GJKAlgorithm<T>::processGJK(const CollisionConvexObject3D &convexObject1, const CollisionConvexObject3D &convexObject2, bool includeMargin) const { //GJK algorithm (see http://mollyrocket.com/849) //get point which belongs to the outline of the shape (Minkowski difference) Vector3<T> initialDirection = Vector3<T>(1.0, 0.0, 0.0); Point3<T> initialSupportPointA = convexObject1.getSupportPoint(initialDirection, includeMargin); Point3<T> initialSupportPointB = convexObject2.getSupportPoint(-initialDirection, includeMargin); Point3<T> initialPoint = initialSupportPointA - initialSupportPointB; Vector3<T> direction = initialPoint.vector(Point3<T>(0.0, 0.0, 0.0)); Point3<T> closestPointOnSimplex = initialPoint; Simplex<T> simplex; simplex.addPoint(initialSupportPointA, initialSupportPointB); simplex.setBarycentric(0, 1.0); simplex.setClosestPointToOrigin(closestPointOnSimplex); T minimumToleranceMultiplicator = (T)1.0; for(unsigned int iterationNumber=0; iterationNumber<maxIteration; ++iterationNumber) { Point3<T> supportPointA = convexObject1.getSupportPoint(direction, includeMargin); Point3<T> supportPointB = convexObject2.getSupportPoint(-direction, includeMargin); Point3<T> newPoint = supportPointA - supportPointB; const Vector3<T> &vClosestPoint = -direction; //vector from origin to closest point of simplex T closestPointSquareDistance = vClosestPoint.dotProduct(vClosestPoint); T closestPointDotNewPoint = vClosestPoint.dotProduct(newPoint.toVector()); //check termination conditions: new point is not more extreme that existing ones OR new point already exist in simplex T distanceTolerance = std::max(minimumTerminationTolerance*minimumToleranceMultiplicator, relativeTerminationTolerance*closestPointSquareDistance); if((closestPointSquareDistance-closestPointDotNewPoint) <= distanceTolerance || simplex.isPointInSimplex(newPoint)) { if(closestPointDotNewPoint <= 0.0) { //collision detected return std::unique_ptr<GJKResultCollide<T>>(new GJKResultCollide<T>(simplex)); }else { return std::unique_ptr<GJKResultNoCollide<T>>(new GJKResultNoCollide<T>(std::sqrt(closestPointSquareDistance), simplex)); } } simplex.addPoint(supportPointA, supportPointB); updateSimplex(simplex); closestPointOnSimplex = simplex.getClosestPointToOrigin(); direction = closestPointOnSimplex.vector(Point3<T>(0.0, 0.0, 0.0)); minimumToleranceMultiplicator += percentageIncreaseOfMinimumTolerance; } #ifdef _DEBUG logMaximumIterationReach(); #endif return std::unique_ptr<GJKResultInvalid<T>>(new GJKResultInvalid<T>()); }
/** * Update the simplex and return closest point to origin on the simplex * @return Closest point to origin on the simplex */ template<class T> void GJKAlgorithm<T>::updateSimplex(Simplex<T> &simplex) const { Point3<T> closestPoint(0.0, 0.0, 0.0); T barycentrics[4]; if(simplex.getSize() == 2) { //simplex is a line (1D) const Point3<T> &pointA = simplex.getPoint(0); const Point3<T> &pointB = simplex.getPoint(1); //pointB is the last point added to the simplex closestPoint = LineSegment3D<T>(pointA, pointB).closestPoint(Point3<T>(0.0, 0.0, 0.0), barycentrics); simplex.setBarycentric(0, barycentrics[0]); simplex.setBarycentric(1, barycentrics[1]); }else if(simplex.getSize() == 3) { //simplex is a triangle (2D) const Point3<T> &pointA = simplex.getPoint(0); const Point3<T> &pointB = simplex.getPoint(1); const Point3<T> &pointC = simplex.getPoint(2); //pointC is the last point added to the simplex const Vector3<T> co = pointC.vector(Point3<T>(0.0, 0.0, 0.0)); const Vector3<T> cb = pointC.vector(pointB); const Vector3<T> ca = pointC.vector(pointA); const Vector3<T> normalAbc = cb.crossProduct(ca); closestPoint = Triangle3D<T>(pointA, pointB, pointC).closestPoint(Point3<T>(0.0, 0.0, 0.0), barycentrics); simplex.setBarycentric(0, barycentrics[0]); simplex.setBarycentric(1, barycentrics[1]); simplex.setBarycentric(2, barycentrics[2]); if(barycentrics[1]==0.0) { //remove pointB simplex.removePoint(1); } if(barycentrics[0]==0.0) { //remove pointA simplex.removePoint(0); } if(normalAbc.dotProduct(co) <= 0.0) { //voronoi region -ABC => ABC simplex.swapPoints(0, 1); //swap pointA and pointB } }else if (simplex.getSize() == 4) { //simplex is a tetrahedron (3D) const Point3<T> &pointA = simplex.getPoint(0); const Point3<T> &pointB = simplex.getPoint(1); const Point3<T> &pointC = simplex.getPoint(2); const Point3<T> &pointD = simplex.getPoint(3); //pointD is the last point added to the simplex const short voronoiRegionMask = 14; //test all voronoi regions except the one which doesn't include the new point added (pointD) closestPoint = Tetrahedron<T>(pointA, pointB, pointC, pointD).closestPoint(Point3<T>(0.0, 0.0, 0.0), barycentrics, voronoiRegionMask); simplex.setBarycentric(0, barycentrics[0]); simplex.setBarycentric(1, barycentrics[1]); simplex.setBarycentric(2, barycentrics[2]); simplex.setBarycentric(3, barycentrics[3]); if(barycentrics[2]==0.0) { //remove pointC simplex.removePoint(2); } if(barycentrics[1]==0.0) { //remove pointB simplex.removePoint(1); } if(barycentrics[0]==0.0) { //remove pointA simplex.removePoint(0); } }else { std::ostringstream oss; oss << simplex.getSize(); throw std::invalid_argument("Size of simplex unsupported: " + oss.str() + "."); } simplex.setClosestPointToOrigin(closestPoint); }