コード例 #1
0
ファイル: GrPathRendering.cpp プロジェクト: kyawkyaw/skia
    void generatePath(int glyphID, SkPath* out) override {
        SkGlyph skGlyph;
        skGlyph.initWithGlyphID(glyphID);
        fScalerContext->getMetrics(&skGlyph);

        fScalerContext->getPath(skGlyph, out);
    }
コード例 #2
0
ファイル: GrFontScaler.cpp プロジェクト: webbjiang/skia
bool GrFontScaler::getPackedGlyphDFImage(const SkGlyph& glyph, int width, int height, void* dst) {
    SkASSERT(glyph.fWidth + 2*SK_DistanceFieldPad == width);
    SkASSERT(glyph.fHeight + 2*SK_DistanceFieldPad == height);
    const void* image = fStrike->findImage(glyph);
    if (NULL == image) {
        return false;
    }
    // now generate the distance field
    SkASSERT(dst);
    SkMask::Format maskFormat = static_cast<SkMask::Format>(glyph.fMaskFormat);
    if (SkMask::kA8_Format == maskFormat) {
        // make the distance field from the image
        SkGenerateDistanceFieldFromA8Image((unsigned char*)dst,
                                           (unsigned char*)image,
                                           glyph.fWidth, glyph.fHeight,
                                           glyph.rowBytes());
    } else if (SkMask::kBW_Format == maskFormat) {
        // make the distance field from the image
        SkGenerateDistanceFieldFromBWImage((unsigned char*)dst,
                                           (unsigned char*)image,
                                           glyph.fWidth, glyph.fHeight,
                                           glyph.rowBytes());
    } else {
        return false;
    }

    return true;
}
コード例 #3
0
void SkScalerContext_CairoFT::generateImage(const SkGlyph& glyph)
{
    SkASSERT(fScaledFont != nullptr);
    CairoLockedFTFace faceLock(fScaledFont);
    FT_Face face = faceLock.getFace();

    FT_Error err = FT_Load_Glyph(face, glyph.getGlyphID(), fLoadGlyphFlags);

    if (err != 0) {
        memset(glyph.fImage, 0, glyph.rowBytes() * glyph.fHeight);
        return;
    }

    prepareGlyph(face->glyph);

    bool useLcdFilter =
        face->glyph->format == FT_GLYPH_FORMAT_OUTLINE &&
        isLCD(glyph) &&
        gSetLcdFilter;
    if (useLcdFilter) {
        gSetLcdFilter(face->glyph->library, fLcdFilter);
    }

    generateGlyphImage(face, glyph);

    if (useLcdFilter) {
        gSetLcdFilter(face->glyph->library, FT_LCD_FILTER_NONE);
    }
}
コード例 #4
0
ファイル: GrTextUtils.cpp プロジェクト: YangchenVR/skia
void GrTextUtils::BmpAppendGlyph(GrAtlasTextBlob* blob, int runIndex,
                                 GrBatchFontCache* fontCache,
                                 GrBatchTextStrike** strike, const SkGlyph& skGlyph,
                                 int vx, int vy, GrColor color, GrFontScaler* scaler) {
    if (!*strike) {
        *strike = fontCache->getStrike(scaler);
    }

    GrGlyph::PackedID id = GrGlyph::Pack(skGlyph.getGlyphID(),
                                         skGlyph.getSubXFixed(),
                                         skGlyph.getSubYFixed(),
                                         GrGlyph::kCoverage_MaskStyle);
    GrGlyph* glyph = (*strike)->getGlyph(skGlyph, id, scaler);
    if (!glyph) {
        return;
    }

    int x = vx + glyph->fBounds.fLeft;
    int y = vy + glyph->fBounds.fTop;

    // keep them as ints until we've done the clip-test
    int width = glyph->fBounds.width();
    int height = glyph->fBounds.height();

    SkRect r;
    r.fLeft = SkIntToScalar(x);
    r.fTop = SkIntToScalar(y);
    r.fRight = r.fLeft + SkIntToScalar(width);
    r.fBottom = r.fTop + SkIntToScalar(height);

    blob->appendGlyph(runIndex, r, color, *strike, glyph, scaler, skGlyph,
                      SkIntToScalar(vx), SkIntToScalar(vy), 1.0f, false);
}
コード例 #5
0
ファイル: GrPathRendering.cpp プロジェクト: Arternis/skia
    void generatePath(int glyphID, SkPath* out) override {
        SkGlyph skGlyph;
        skGlyph.initWithGlyphID(glyphID);
        fScalerContext->getMetrics(&skGlyph);

        fScalerContext->getPath(skGlyph, out);
        out->transform(fFlipMatrix); // Load glyphs with the inverted y-direction.
    }
コード例 #6
0
static bool get_packed_glyph_df_image(SkGlyphCache* cache, const SkGlyph& glyph,
                                      int width, int height, void* dst) {
    SkASSERT(glyph.fWidth + 2*SK_DistanceFieldPad == width);
    SkASSERT(glyph.fHeight + 2*SK_DistanceFieldPad == height);

#ifndef SK_USE_LEGACY_DISTANCE_FIELDS
    const SkPath* path = cache->findPath(glyph);
    if (nullptr == path) {
        return false;
    }

    SkDEBUGCODE(SkRect glyphBounds = SkRect::MakeXYWH(glyph.fLeft,
                                                      glyph.fTop,
                                                      glyph.fWidth,
                                                      glyph.fHeight));
    SkASSERT(glyphBounds.contains(path->getBounds()));

    // now generate the distance field
    SkASSERT(dst);
    SkMatrix drawMatrix;
    drawMatrix.setTranslate((SkScalar)-glyph.fLeft, (SkScalar)-glyph.fTop);

    // Generate signed distance field directly from SkPath
    bool succeed = GrGenerateDistanceFieldFromPath((unsigned char*)dst,
                                           *path, drawMatrix,
                                           width, height, width * sizeof(unsigned char));

    if (!succeed) {
#endif
        const void* image = cache->findImage(glyph);
        if (nullptr == image) {
            return false;
        }

        // now generate the distance field
        SkASSERT(dst);
        SkMask::Format maskFormat = static_cast<SkMask::Format>(glyph.fMaskFormat);
        if (SkMask::kA8_Format == maskFormat) {
            // make the distance field from the image
            SkGenerateDistanceFieldFromA8Image((unsigned char*)dst,
                                               (unsigned char*)image,
                                               glyph.fWidth, glyph.fHeight,
                                               glyph.rowBytes());
        } else if (SkMask::kBW_Format == maskFormat) {
            // make the distance field from the image
            SkGenerateDistanceFieldFromBWImage((unsigned char*)dst,
                                               (unsigned char*)image,
                                               glyph.fWidth, glyph.fHeight,
                                               glyph.rowBytes());
        } else {
            return false;
        }
#ifndef SK_USE_LEGACY_DISTANCE_FIELDS
    }
#endif
    return true;
}
コード例 #7
0
ファイル: SkGlyphCache.cpp プロジェクト: alphan102/gecko-dev
SkGlyph* SkGlyphCache::lookupByPackedGlyphID(PackedGlyphID packedGlyphID, MetricsType type) {
    SkGlyph* glyph = fGlyphMap.find(packedGlyphID);

    if (nullptr == glyph) {
        glyph = this->allocateNewGlyph(packedGlyphID, type);
    } else {
        if (type == kFull_MetricsType && glyph->isJustAdvance()) {
           fScalerContext->getMetrics(glyph);
        }
    }
    return glyph;
}
コード例 #8
0
inline void GrStencilAndCoverTextContext::TextRun::appendGlyph(const SkGlyph& glyph,
                                                               const SkPoint& pos,
                                                               FallbackBlobBuilder* fallback) {
    // Stick the glyphs we can't draw into the fallback text blob.
    if (SkMask::kARGB32_Format == glyph.fMaskFormat) {
        if (!fallback->isInitialized()) {
            fallback->init(fFont, fTextRatio);
        }
        fallback->appendGlyph(glyph.getGlyphID(), pos);
    } else {
        fInstanceData->append(glyph.getGlyphID(), fTextInverseRatio * pos.x(),
                              fTextInverseRatio * pos.y());
    }
}
コード例 #9
0
ファイル: SkGlyphCache.cpp プロジェクト: 435420057/soui
SkGlyph* SkGlyphCache::lookupMetrics(uint32_t id, MetricsType mtype) {
    SkGlyph* glyph;

    int     hi = 0;
    int     count = fGlyphArray.count();

    if (count) {
        SkGlyph**   gptr = fGlyphArray.begin();
        int     lo = 0;

        hi = count - 1;
        while (lo < hi) {
            int mid = (hi + lo) >> 1;
            if (gptr[mid]->fID < id) {
                lo = mid + 1;
            } else {
                hi = mid;
            }
        }
        glyph = gptr[hi];
        if (glyph->fID == id) {
            if (kFull_MetricsType == mtype && glyph->isJustAdvance()) {
                fScalerContext->getMetrics(glyph);
            }
            return glyph;
        }

        // check if we need to bump hi before falling though to the allocator
        if (glyph->fID < id) {
            hi += 1;
        }
    }

    // not found, but hi tells us where to inser the new glyph
    fMemoryUsed += sizeof(SkGlyph);

    glyph = (SkGlyph*)fGlyphAlloc.alloc(sizeof(SkGlyph),
                                        SkChunkAlloc::kThrow_AllocFailType);
    glyph->init(id);
    *fGlyphArray.insert(hi) = glyph;

    if (kJustAdvance_MetricsType == mtype) {
        fScalerContext->getAdvance(glyph);
    } else {
        SkASSERT(kFull_MetricsType == mtype);
        fScalerContext->getMetrics(glyph);
    }

    return glyph;
}
コード例 #10
0
void SkScalerContext_CairoFT::generateImage(const SkGlyph& glyph)
{
    SkASSERT(fScaledFont != NULL);
    CairoLockedFTFace faceLock(fScaledFont);
    FT_Face face = faceLock.getFace();

    FT_Error err = FT_Load_Glyph(face, glyph.getGlyphID(), fLoadGlyphFlags);

    if (err != 0) {
        memset(glyph.fImage, 0, glyph.rowBytes() * glyph.fHeight);
        return;
    }

    generateGlyphImage(face, glyph);
}
コード例 #11
0
bool SkScalerContext_DW::getColorGlyphRun(const SkGlyph& glyph,
        IDWriteColorGlyphRunEnumerator** colorGlyph)
{
    FLOAT advance = 0;
    UINT16 glyphId = glyph.getGlyphID();

    DWRITE_GLYPH_OFFSET offset;
    offset.advanceOffset = 0.0f;
    offset.ascenderOffset = 0.0f;

    DWRITE_GLYPH_RUN run;
    run.glyphCount = 1;
    run.glyphAdvances = &advance;
    run.fontFace = fTypeface->fDWriteFontFace.get();
    run.fontEmSize = SkScalarToFloat(fTextSizeRender);
    run.bidiLevel = 0;
    run.glyphIndices = &glyphId;
    run.isSideways = FALSE;
    run.glyphOffsets = &offset;

    HRESULT hr = fFactory2->TranslateColorGlyphRun(
                     0, 0, &run, nullptr, fMeasuringMode, &fXform, 0, colorGlyph);
    if (hr == DWRITE_E_NOCOLOR) {
        return false;
    }
    HRBM(hr, "Failed to translate color glyph run");
    return true;
}
コード例 #12
0
inline void GrStencilAndCoverTextContext::appendGlyph(const SkGlyph& glyph, const SkPoint& pos) {
    // Stick the glyphs we can't draw into the fallback arrays.
    if (SkMask::kARGB32_Format == glyph.fMaskFormat) {
        fFallbackIndices.push_back(glyph.getGlyphID());
        fFallbackPositions.push_back().set(fTextInverseRatio * pos.x(),
                                           -fTextInverseRatio * pos.y());
    } else {
        // TODO: infer the reserve count from the text length.
        if (!fDraw) {
            fDraw = GrPathRangeDraw::Create(fGlyphs,
                                            GrPathRendering::kTranslate_PathTransformType,
                                            64);
        }
        float translate[] = { fTextInverseRatio * pos.x(), -fTextInverseRatio * pos.y() };
        fDraw->append(glyph.getGlyphID(), translate);
    }
}
コード例 #13
0
void SkRandomScalerContext::generateImage(const SkGlyph& glyph) {
    SkMask::Format format = (SkMask::Format)glyph.fMaskFormat;
    switch (glyph.getGlyphID() % 4) {
        case 0:
            format = SkMask::kLCD16_Format;
            break;
        case 1:
            format = SkMask::kA8_Format;
            break;
        case 2:
            format = SkMask::kARGB32_Format;
            break;
        case 3:
            format = SkMask::kBW_Format;
            break;
    }
    const_cast<SkGlyph&>(glyph).fMaskFormat = format;

    // if the format is ARGB, we just draw the glyph from path ourselves.  Otherwise, we force
    // our proxy context to generate the image from paths.
    if (!fFakeIt) {
        if (SkMask::kARGB32_Format == glyph.fMaskFormat) {
            SkPath path;
            fProxy->getPath(glyph, &path);

            SkBitmap bm;
            bm.installPixels(SkImageInfo::MakeN32Premul(glyph.fWidth, glyph.fHeight),
                             glyph.fImage, glyph.rowBytes());
            bm.eraseColor(0);

            SkCanvas canvas(bm);
            canvas.translate(-SkIntToScalar(glyph.fLeft),
                             -SkIntToScalar(glyph.fTop));
            canvas.drawPath(path, fFace->paint());
        } else {
            fProxy->forceGenerateImageFromPath();
            fProxy->getImage(glyph);
            fProxy->forceOffGenerateImageFromPath();
        }
    } else {
        sk_bzero(glyph.fImage, glyph.computeImageSize());
    }
}
コード例 #14
0
ファイル: SkGlyphCache.cpp プロジェクト: 435420057/soui
const SkGlyph& SkGlyphCache::getGlyphIDMetrics(uint16_t glyphID) {
    VALIDATE();
    uint32_t id = SkGlyph::MakeID(glyphID);
    unsigned index = ID2HashIndex(id);
    SkGlyph* glyph = fGlyphHash[index];

    if (NULL == glyph || glyph->fID != id) {
        RecordHashCollisionIf(glyph != NULL);
        glyph = this->lookupMetrics(glyphID, kFull_MetricsType);
        fGlyphHash[index] = glyph;
    } else {
        RecordHashSuccess();
        if (glyph->isJustAdvance()) {
            fScalerContext->getMetrics(glyph);
        }
    }
    SkASSERT(glyph->isFullMetrics());
    return *glyph;
}
コード例 #15
0
static bool get_packed_glyph_image(SkGlyphCache* cache, const SkGlyph& glyph, int width,
                                   int height, int dstRB, GrMaskFormat expectedMaskFormat,
                                   void* dst) {
    SkASSERT(glyph.fWidth == width);
    SkASSERT(glyph.fHeight == height);
    const void* src = cache->findImage(glyph);
    if (nullptr == src) {
        return false;
    }

    // crbug:510931
    // Retrieving the image from the cache can actually change the mask format.  This case is very
    // uncommon so for now we just draw a clear box for these glyphs.
    if (get_packed_glyph_mask_format(glyph) != expectedMaskFormat) {
        const int bpp = GrMaskFormatBytesPerPixel(expectedMaskFormat);
        for (int y = 0; y < height; y++) {
            sk_bzero(dst, width * bpp);
            dst = (char*)dst + dstRB;
        }
        return true;
    }

    int srcRB = glyph.rowBytes();
    // The windows font host sometimes has BW glyphs in a non-BW strike. So it is important here to
    // check the glyph's format, not the strike's format, and to be able to convert to any of the
    // GrMaskFormats.
    if (SkMask::kBW_Format == glyph.fMaskFormat) {
        // expand bits to our mask type
        const uint8_t* bits = reinterpret_cast<const uint8_t*>(src);
        switch (expectedMaskFormat) {
            case kA8_GrMaskFormat:{
                uint8_t* bytes = reinterpret_cast<uint8_t*>(dst);
                expand_bits(bytes, bits, width, height, dstRB, srcRB);
                break;
            }
            case kA565_GrMaskFormat: {
                uint16_t* rgb565 = reinterpret_cast<uint16_t*>(dst);
                expand_bits(rgb565, bits, width, height, dstRB, srcRB);
                break;
            }
            default:
                SkFAIL("Invalid GrMaskFormat");
        }
    } else if (srcRB == dstRB) {
        memcpy(dst, src, dstRB * height);
    } else {
        const int bbp = GrMaskFormatBytesPerPixel(expectedMaskFormat);
        for (int y = 0; y < height; y++) {
            memcpy(dst, src, width * bbp);
            src = (const char*)src + srcRB;
            dst = (char*)dst + dstRB;
        }
    }
    return true;
}
コード例 #16
0
ファイル: SkGlyphCache.cpp プロジェクト: alphan102/gecko-dev
SkGlyph* SkGlyphCache::allocateNewGlyph(PackedGlyphID packedGlyphID, MetricsType mtype) {
    fMemoryUsed += sizeof(SkGlyph);

    SkGlyph* glyphPtr;
    {
        SkGlyph glyph;
        glyph.initGlyphFromCombinedID(packedGlyphID);
        glyphPtr = fGlyphMap.set(glyph);
    }

    if (kJustAdvance_MetricsType == mtype) {
        fScalerContext->getAdvance(glyphPtr);
    } else {
        SkASSERT(kFull_MetricsType == mtype);
        fScalerContext->getMetrics(glyphPtr);
    }

    SkASSERT(glyphPtr->fID != SkGlyph::kImpossibleID);
    return glyphPtr;
}
コード例 #17
0
ファイル: GrTextUtils.cpp プロジェクト: YangchenVR/skia
bool GrTextUtils::DfAppendGlyph(GrAtlasTextBlob* blob, int runIndex, GrBatchFontCache* cache,
                                GrBatchTextStrike** strike, const SkGlyph& skGlyph,
                                SkScalar sx, SkScalar sy, GrColor color,
                                GrFontScaler* scaler,
                                SkScalar textRatio, const SkMatrix& viewMatrix) {
    if (!*strike) {
        *strike = cache->getStrike(scaler);
    }

    GrGlyph::PackedID id = GrGlyph::Pack(skGlyph.getGlyphID(),
                                         skGlyph.getSubXFixed(),
                                         skGlyph.getSubYFixed(),
                                         GrGlyph::kDistance_MaskStyle);
    GrGlyph* glyph = (*strike)->getGlyph(skGlyph, id, scaler);
    if (!glyph) {
        return true;
    }

    // fallback to color glyph support
    if (kA8_GrMaskFormat != glyph->fMaskFormat) {
        return false;
    }

    SkScalar dx = SkIntToScalar(glyph->fBounds.fLeft + SK_DistanceFieldInset);
    SkScalar dy = SkIntToScalar(glyph->fBounds.fTop + SK_DistanceFieldInset);
    SkScalar width = SkIntToScalar(glyph->fBounds.width() - 2 * SK_DistanceFieldInset);
    SkScalar height = SkIntToScalar(glyph->fBounds.height() - 2 * SK_DistanceFieldInset);

    SkScalar scale = textRatio;
    dx *= scale;
    dy *= scale;
    width *= scale;
    height *= scale;
    sx += dx;
    sy += dy;
    SkRect glyphRect = SkRect::MakeXYWH(sx, sy, width, height);

    blob->appendGlyph(runIndex, glyphRect, color, *strike, glyph, scaler, skGlyph,
                      sx - dx, sy - dy, scale, true);
    return true;
}
コード例 #18
0
void RandomScalerContext::generateImage(const SkGlyph& glyph) {
    // TODO: can force down but not up
    /*
    SkMask::Format format = (SkMask::Format)glyph.fMaskFormat;
    switch (glyph.getGlyphID() % 4) {
        case 0: format = SkMask::kLCD16_Format; break;
        case 1: format = SkMask::kA8_Format; break;
        case 2: format = SkMask::kARGB32_Format; break;
        case 3: format = SkMask::kBW_Format; break;
    }
    const_cast<SkGlyph&>(glyph).fMaskFormat = format;
    */

    if (fFakeIt) {
        sk_bzero(glyph.fImage, glyph.computeImageSize());
        return;
    }

    if (SkMask::kARGB32_Format != glyph.fMaskFormat) {
        fProxy->getImage(glyph);
        return;
    }

    // If the format is ARGB, just draw the glyph from path.
    SkPath path;
    if (!fProxy->getPath(glyph.getPackedID(), &path)) {
        fProxy->getImage(glyph);
        return;
    }

    SkBitmap bm;
    bm.installPixels(SkImageInfo::MakeN32Premul(glyph.fWidth, glyph.fHeight),
                     glyph.fImage,
                     glyph.rowBytes());
    bm.eraseColor(0);

    SkCanvas canvas(bm);
    canvas.translate(-SkIntToScalar(glyph.fLeft), -SkIntToScalar(glyph.fTop));
    canvas.drawPath(path, this->getRandomTypeface()->paint());
}
コード例 #19
0
inline void GrStencilAndCoverTextContext::appendGlyph(const SkGlyph& glyph, const SkPoint& pos) {
    if (fQueuedGlyphCount >= fFallbackGlyphsIdx) {
        SkASSERT(fQueuedGlyphCount == fFallbackGlyphsIdx);
        this->flush();
    }

    // Stick the glyphs we can't draw at the end of the buffer, growing backwards.
    int index = (SkMask::kARGB32_Format == glyph.fMaskFormat) ?
                --fFallbackGlyphsIdx : fQueuedGlyphCount++;

    fGlyphIndices[index] = glyph.getGlyphID();
    fGlyphPositions[index].set(fTextInverseRatio * pos.x(), -fTextInverseRatio * pos.y());
}
コード例 #20
0
ファイル: SkGlyphCache.cpp プロジェクト: vschs007/skia
SkGlyph* SkGlyphCache::allocateNewGlyph(SkPackedGlyphID packedGlyphID, MetricsType mtype) {
    fMemoryUsed += sizeof(SkGlyph);

    SkGlyph* glyphPtr;
    {
        SkGlyph glyph;
        glyph.initWithGlyphID(packedGlyphID);
        glyphPtr = fGlyphMap.set(glyph);
    }

    if (kNothing_MetricsType == mtype) {
        return glyphPtr;
    } else if (kJustAdvance_MetricsType == mtype) {
        fScalerContext->getAdvance(glyphPtr);
    } else {
        SkASSERT(kFull_MetricsType == mtype);
        fScalerContext->getMetrics(glyphPtr);
    }

    SkASSERT(glyphPtr->fID != SkPackedGlyphID());
    return glyphPtr;
}
コード例 #21
0
void SkScalerContext_Ascender::generateImage(const SkGlyph& glyph)
{
    aca_GlyphImageRec   rec;
    aca_Vector          topLeft;
    
    aca_Rasterize(glyph.getGlyphID(), fHandle, &rec, &topLeft);
    
    const uint8_t* src = (const uint8_t*)rec.buffer;
    uint8_t* dst = (uint8_t*)glyph.fImage;
    int height = glyph.fHeight;
    
    src += rec.y0 * rec.pitch + rec.x0;
    while (--height >= 0)
    {
        memcpy(dst, src, glyph.fWidth);
        src += rec.pitch;
        dst += glyph.fRowBytes;
    }
}
コード例 #22
0
void SkGScalerContext::generateImage(const SkGlyph& glyph) {
    if (SkMask::kARGB32_Format == glyph.fMaskFormat) {
        SkPath path;
        fProxy->getPath(glyph, &path);

        SkBitmap bm;
        bm.installPixels(SkImageInfo::MakeN32Premul(glyph.fWidth, glyph.fHeight),
                         glyph.fImage, glyph.rowBytes());
        bm.eraseColor(0);

        SkCanvas canvas(bm);
        canvas.translate(-SkIntToScalar(glyph.fLeft),
                         -SkIntToScalar(glyph.fTop));
        canvas.concat(fMatrix);
        canvas.drawPath(path, fFace->paint());
    } else {
        fProxy->getImage(glyph);
    }
}
コード例 #23
0
void SkScalerContext_CairoFT::generatePath(const SkGlyph& glyph, SkPath* path)
{
    SkASSERT(fScaledFont != NULL);
    CairoLockedFTFace faceLock(fScaledFont);
    FT_Face face = faceLock.getFace();

    SkASSERT(&glyph && path);

    uint32_t flags = fLoadGlyphFlags;
    flags |= FT_LOAD_NO_BITMAP; // ignore embedded bitmaps so we're sure to get the outline
    flags &= ~FT_LOAD_RENDER;   // don't scan convert (we just want the outline)

    FT_Error err = FT_Load_Glyph(face, glyph.getGlyphID(), flags);

    if (err != 0) {
        path->reset();
        return;
    }

    generateGlyphPath(face, path);
}
コード例 #24
0
void SkScalerContext_FreeType_Base::generateGlyphImage(
    FT_Face face,
    const SkGlyph& glyph,
    const SkMatrix& bitmapTransform)
{
    const bool doBGR = SkToBool(fRec.fFlags & SkScalerContext::kLCD_BGROrder_Flag);
    const bool doVert = SkToBool(fRec.fFlags & SkScalerContext::kLCD_Vertical_Flag);

    switch ( face->glyph->format ) {
        case FT_GLYPH_FORMAT_OUTLINE: {
            FT_Outline* outline = &face->glyph->outline;

            int dx = 0, dy = 0;
            if (fRec.fFlags & SkScalerContext::kSubpixelPositioning_Flag) {
                dx = SkFixedToFDot6(glyph.getSubXFixed());
                dy = SkFixedToFDot6(glyph.getSubYFixed());
                // negate dy since freetype-y-goes-up and skia-y-goes-down
                dy = -dy;
            }

            memset(glyph.fImage, 0, glyph.rowBytes() * glyph.fHeight);

            if (SkMask::kLCD16_Format == glyph.fMaskFormat) {
                FT_Outline_Translate(outline, dx, dy);
                FT_Error err = FT_Render_Glyph(face->glyph, doVert ? FT_RENDER_MODE_LCD_V :
                                                                     FT_RENDER_MODE_LCD);
                if (err) {
                    SK_TRACEFTR(err, "Could not render glyph.");
                    return;
                }

                SkMask mask;
                glyph.toMask(&mask);
#ifdef SK_SHOW_TEXT_BLIT_COVERAGE
                memset(mask.fImage, 0x80, mask.fBounds.height() * mask.fRowBytes);
#endif
                FT_GlyphSlotRec& ftGlyph = *face->glyph;

                if (!SkIRect::Intersects(mask.fBounds,
                                         SkIRect::MakeXYWH( ftGlyph.bitmap_left,
                                                           -ftGlyph.bitmap_top,
                                                            ftGlyph.bitmap.width,
                                                            ftGlyph.bitmap.rows)))
                {
                    return;
                }

                // If the FT_Bitmap extent is larger, discard bits of the bitmap outside the mask.
                // If the SkMask extent is larger, shrink mask to fit bitmap (clearing discarded).
                unsigned char* origBuffer = ftGlyph.bitmap.buffer;
                // First align the top left (origin).
                if (-ftGlyph.bitmap_top < mask.fBounds.fTop) {
                    int32_t topDiff = mask.fBounds.fTop - (-ftGlyph.bitmap_top);
                    ftGlyph.bitmap.buffer += ftGlyph.bitmap.pitch * topDiff;
                    ftGlyph.bitmap.rows -= topDiff;
                    ftGlyph.bitmap_top = -mask.fBounds.fTop;
                }
                if (ftGlyph.bitmap_left < mask.fBounds.fLeft) {
                    int32_t leftDiff = mask.fBounds.fLeft - ftGlyph.bitmap_left;
                    ftGlyph.bitmap.buffer += leftDiff;
                    ftGlyph.bitmap.width -= leftDiff;
                    ftGlyph.bitmap_left = mask.fBounds.fLeft;
                }
                if (mask.fBounds.fTop < -ftGlyph.bitmap_top) {
                    mask.fImage += mask.fRowBytes * (-ftGlyph.bitmap_top - mask.fBounds.fTop);
                    mask.fBounds.fTop = -ftGlyph.bitmap_top;
                }
                if (mask.fBounds.fLeft < ftGlyph.bitmap_left) {
                    mask.fImage += sizeof(uint16_t) * (ftGlyph.bitmap_left - mask.fBounds.fLeft);
                    mask.fBounds.fLeft = ftGlyph.bitmap_left;
                }
                // Origins aligned, clean up the width and height.
                int ftVertScale = (doVert ? 3 : 1);
                int ftHoriScale = (doVert ? 1 : 3);
                if (mask.fBounds.height() * ftVertScale < SkToInt(ftGlyph.bitmap.rows)) {
                    ftGlyph.bitmap.rows = mask.fBounds.height() * ftVertScale;
                }
                if (mask.fBounds.width() * ftHoriScale < SkToInt(ftGlyph.bitmap.width)) {
                    ftGlyph.bitmap.width = mask.fBounds.width() * ftHoriScale;
                }
                if (SkToInt(ftGlyph.bitmap.rows) < mask.fBounds.height() * ftVertScale) {
                    mask.fBounds.fBottom = mask.fBounds.fTop + ftGlyph.bitmap.rows / ftVertScale;
                }
                if (SkToInt(ftGlyph.bitmap.width) < mask.fBounds.width() * ftHoriScale) {
                    mask.fBounds.fRight = mask.fBounds.fLeft + ftGlyph.bitmap.width / ftHoriScale;
                }
                if (fPreBlend.isApplicable()) {
                    copyFT2LCD16<true>(ftGlyph.bitmap, mask, doBGR,
                                       fPreBlend.fR, fPreBlend.fG, fPreBlend.fB);
                } else {
                    copyFT2LCD16<false>(ftGlyph.bitmap, mask, doBGR,
                                        fPreBlend.fR, fPreBlend.fG, fPreBlend.fB);
                }
                // Restore the buffer pointer so FreeType can properly free it.
                ftGlyph.bitmap.buffer = origBuffer;
            } else {
                FT_BBox     bbox;
                FT_Bitmap   target;
                FT_Outline_Get_CBox(outline, &bbox);
                /*
                    what we really want to do for subpixel is
                        offset(dx, dy)
                        compute_bounds
                        offset(bbox & !63)
                    but that is two calls to offset, so we do the following, which
                    achieves the same thing with only one offset call.
                */
                FT_Outline_Translate(outline, dx - ((bbox.xMin + dx) & ~63),
                                              dy - ((bbox.yMin + dy) & ~63));

                target.width = glyph.fWidth;
                target.rows = glyph.fHeight;
                target.pitch = glyph.rowBytes();
                target.buffer = reinterpret_cast<uint8_t*>(glyph.fImage);
                target.pixel_mode = compute_pixel_mode( (SkMask::Format)fRec.fMaskFormat);
                target.num_grays = 256;

                FT_Outline_Get_Bitmap(face->glyph->library, outline, &target);
#ifdef SK_SHOW_TEXT_BLIT_COVERAGE
                for (int y = 0; y < glyph.fHeight; ++y) {
                    for (int x = 0; x < glyph.fWidth; ++x) {
                        uint8_t& a = ((uint8_t*)glyph.fImage)[(glyph.rowBytes() * y) + x];
                        a = SkTMax<uint8_t>(a, 0x20);
                    }
                }
#endif
            }
        } break;

        case FT_GLYPH_FORMAT_BITMAP: {
            FT_Pixel_Mode pixel_mode = static_cast<FT_Pixel_Mode>(face->glyph->bitmap.pixel_mode);
            SkMask::Format maskFormat = static_cast<SkMask::Format>(glyph.fMaskFormat);

            // Assume that the other formats do not exist.
            SkASSERT(FT_PIXEL_MODE_MONO == pixel_mode ||
                     FT_PIXEL_MODE_GRAY == pixel_mode ||
                     FT_PIXEL_MODE_BGRA == pixel_mode);

            // These are the only formats this ScalerContext should request.
            SkASSERT(SkMask::kBW_Format == maskFormat ||
                     SkMask::kA8_Format == maskFormat ||
                     SkMask::kARGB32_Format == maskFormat ||
                     SkMask::kLCD16_Format == maskFormat);

            // If no scaling needed, directly copy glyph bitmap.
            if (bitmapTransform.isIdentity()) {
                SkMask dstMask;
                glyph.toMask(&dstMask);
                copyFTBitmap(face->glyph->bitmap, dstMask);
                break;
            }

            // Otherwise, scale the bitmap.

            // Copy the FT_Bitmap into an SkBitmap (either A8 or ARGB)
            SkBitmap unscaledBitmap;
            // TODO: mark this as sRGB when the blits will be sRGB.
            unscaledBitmap.allocPixels(SkImageInfo::Make(face->glyph->bitmap.width,
                                                         face->glyph->bitmap.rows,
                                                         SkColorType_for_FTPixelMode(pixel_mode),
                                                         kPremul_SkAlphaType));

            SkMask unscaledBitmapAlias;
            unscaledBitmapAlias.fImage = reinterpret_cast<uint8_t*>(unscaledBitmap.getPixels());
            unscaledBitmapAlias.fBounds.set(0, 0, unscaledBitmap.width(), unscaledBitmap.height());
            unscaledBitmapAlias.fRowBytes = unscaledBitmap.rowBytes();
            unscaledBitmapAlias.fFormat = SkMaskFormat_for_SkColorType(unscaledBitmap.colorType());
            copyFTBitmap(face->glyph->bitmap, unscaledBitmapAlias);

            // Wrap the glyph's mask in a bitmap, unless the glyph's mask is BW or LCD.
            // BW requires an A8 target for resizing, which can then be down sampled.
            // LCD should use a 4x A8 target, which will then be down sampled.
            // For simplicity, LCD uses A8 and is replicated.
            int bitmapRowBytes = 0;
            if (SkMask::kBW_Format != maskFormat && SkMask::kLCD16_Format != maskFormat) {
                bitmapRowBytes = glyph.rowBytes();
            }
            SkBitmap dstBitmap;
            // TODO: mark this as sRGB when the blits will be sRGB.
            dstBitmap.setInfo(SkImageInfo::Make(glyph.fWidth, glyph.fHeight,
                                                SkColorType_for_SkMaskFormat(maskFormat),
                                                kPremul_SkAlphaType),
                              bitmapRowBytes);
            if (SkMask::kBW_Format == maskFormat || SkMask::kLCD16_Format == maskFormat) {
                dstBitmap.allocPixels();
            } else {
                dstBitmap.setPixels(glyph.fImage);
            }

            // Scale unscaledBitmap into dstBitmap.
            SkCanvas canvas(dstBitmap);
#ifdef SK_SHOW_TEXT_BLIT_COVERAGE
            canvas.clear(0x33FF0000);
#else
            canvas.clear(SK_ColorTRANSPARENT);
#endif
            canvas.translate(-glyph.fLeft, -glyph.fTop);
            canvas.concat(bitmapTransform);
            canvas.translate(face->glyph->bitmap_left, -face->glyph->bitmap_top);

            SkPaint paint;
            paint.setFilterQuality(kMedium_SkFilterQuality);
            canvas.drawBitmap(unscaledBitmap, 0, 0, &paint);

            // If the destination is BW or LCD, convert from A8.
            if (SkMask::kBW_Format == maskFormat) {
                // Copy the A8 dstBitmap into the A1 glyph.fImage.
                SkMask dstMask;
                glyph.toMask(&dstMask);
                packA8ToA1(dstMask, dstBitmap.getAddr8(0, 0), dstBitmap.rowBytes());
            } else if (SkMask::kLCD16_Format == maskFormat) {
                // Copy the A8 dstBitmap into the LCD16 glyph.fImage.
                uint8_t* src = dstBitmap.getAddr8(0, 0);
                uint16_t* dst = reinterpret_cast<uint16_t*>(glyph.fImage);
                for (int y = dstBitmap.height(); y --> 0;) {
                    for (int x = 0; x < dstBitmap.width(); ++x) {
                        dst[x] = grayToRGB16(src[x]);
                    }
                    dst = (uint16_t*)((char*)dst + glyph.rowBytes());
                    src += dstBitmap.rowBytes();
                }
            }

        } break;

        default:
            SkDEBUGFAIL("unknown glyph format");
            memset(glyph.fImage, 0, glyph.rowBytes() * glyph.fHeight);
            return;
    }

// We used to always do this pre-USE_COLOR_LUMINANCE, but with colorlum,
// it is optional
#if defined(SK_GAMMA_APPLY_TO_A8)
    if (SkMask::kA8_Format == glyph.fMaskFormat && fPreBlend.isApplicable()) {
        uint8_t* SK_RESTRICT dst = (uint8_t*)glyph.fImage;
        unsigned rowBytes = glyph.rowBytes();

        for (int y = glyph.fHeight - 1; y >= 0; --y) {
            for (int x = glyph.fWidth - 1; x >= 0; --x) {
                dst[x] = fPreBlend.fG[dst[x]];
            }
            dst += rowBytes;
        }
    }
#endif
}
コード例 #25
0
ファイル: SkScalerContext.cpp プロジェクト: BBKeeper/Skia
void SkScalerContext::getImage(const SkGlyph& origGlyph) {
    const SkGlyph*  glyph = &origGlyph;
    SkGlyph         tmpGlyph;

    if (fMaskFilter) {   // restore the prefilter bounds
        tmpGlyph.init(origGlyph.fID);

        // need the original bounds, sans our maskfilter
        SkMaskFilter* mf = fMaskFilter;
        fMaskFilter = NULL;             // temp disable
        this->getMetrics(&tmpGlyph);
        fMaskFilter = mf;               // restore

        tmpGlyph.fImage = origGlyph.fImage;

        // we need the prefilter bounds to be <= filter bounds
        SkASSERT(tmpGlyph.fWidth <= origGlyph.fWidth);
        SkASSERT(tmpGlyph.fHeight <= origGlyph.fHeight);
        glyph = &tmpGlyph;
    }

    if (fRec.fFrameWidth > 0 || fPathEffect != NULL || fRasterizer != NULL) {
        SkPath      devPath, fillPath;
        SkMatrix    fillToDevMatrix;

        this->internalGetPath(*glyph, &fillPath, &devPath, &fillToDevMatrix);

        if (fRasterizer) {
            SkMask  mask;

            glyph->toMask(&mask);
            mask.fFormat = SkMask::kA8_Format;
            sk_bzero(glyph->fImage, mask.computeImageSize());

            if (!fRasterizer->rasterize(fillPath, fillToDevMatrix, NULL,
                                        fMaskFilter, &mask,
                                        SkMask::kJustRenderImage_CreateMode)) {
                return;
            }
        } else {
            SkBitmap    bm;
            SkBitmap::Config config;
            SkMatrix    matrix;
            SkRegion    clip;
            SkPaint     paint;
            SkDraw      draw;

            if (SkMask::kA8_Format == fRec.fMaskFormat) {
                config = SkBitmap::kA8_Config;
                paint.setAntiAlias(true);
            } else {
                SkASSERT(SkMask::kBW_Format == fRec.fMaskFormat);
                config = SkBitmap::kA1_Config;
                paint.setAntiAlias(false);
            }

            clip.setRect(0, 0, glyph->fWidth, glyph->fHeight);
            matrix.setTranslate(-SkIntToScalar(glyph->fLeft),
                                -SkIntToScalar(glyph->fTop));
            bm.setConfig(config, glyph->fWidth, glyph->fHeight,
                         glyph->rowBytes());
            bm.setPixels(glyph->fImage);
            sk_bzero(glyph->fImage, bm.height() * bm.rowBytes());

            draw.fClip  = &clip;
            draw.fMatrix = &matrix;
            draw.fBitmap = &bm;
            draw.fBounder = NULL;
            draw.drawPath(devPath, paint);
        }
    } else {
        this->getGlyphContext(*glyph)->generateImage(*glyph);
    }

    if (fMaskFilter) {
        SkMask      srcM, dstM;
        SkMatrix    matrix;

        // the src glyph image shouldn't be 3D
        SkASSERT(SkMask::k3D_Format != glyph->fMaskFormat);
        glyph->toMask(&srcM);
        fRec.getMatrixFrom2x2(&matrix);

        if (fMaskFilter->filterMask(&dstM, srcM, matrix, NULL)) {
            int width = SkFastMin32(origGlyph.fWidth, dstM.fBounds.width());
            int height = SkFastMin32(origGlyph.fHeight, dstM.fBounds.height());
            int dstRB = origGlyph.rowBytes();
            int srcRB = dstM.fRowBytes;

            const uint8_t* src = (const uint8_t*)dstM.fImage;
            uint8_t* dst = (uint8_t*)origGlyph.fImage;

            if (SkMask::k3D_Format == dstM.fFormat) {
                // we have to copy 3 times as much
                height *= 3;
            }

            // clean out our glyph, since it may be larger than dstM
            //sk_bzero(dst, height * dstRB);

            while (--height >= 0) {
                memcpy(dst, src, width);
                src += srcRB;
                dst += dstRB;
            }
            SkMask::FreeImage(dstM.fImage);
        }
    }

    // check to see if we should filter the alpha channel

    if (NULL == fMaskFilter &&
        fRec.fMaskFormat != SkMask::kBW_Format &&
        fRec.fMaskFormat != SkMask::kLCD16_Format &&
        fRec.fMaskFormat != SkMask::kLCD32_Format &&
        (fRec.fFlags & (kGammaForBlack_Flag | kGammaForWhite_Flag)) != 0)
    {
        const uint8_t* table = (fRec.fFlags & kGammaForBlack_Flag) ? gBlackGammaTable : gWhiteGammaTable;
        if (NULL != table) {
            uint8_t* dst = (uint8_t*)origGlyph.fImage;
            unsigned rowBytes = origGlyph.rowBytes();

            for (int y = origGlyph.fHeight - 1; y >= 0; --y) {
                for (int x = origGlyph.fWidth - 1; x >= 0; --x) {
                    dst[x] = table[dst[x]];
                }
                dst += rowBytes;
            }
        }
    }
}
コード例 #26
0
void SkScalerContext::internalGetPath(const SkGlyph& glyph, SkPath* fillPath,
                                  SkPath* devPath, SkMatrix* fillToDevMatrix) {
    SkPath  path;

    this->getGlyphContext(glyph)->generatePath(glyph, &path);

    if (fRec.fFlags & SkScalerContext::kSubpixelPositioning_Flag) {
        SkFixed dx = glyph.getSubXFixed();
        SkFixed dy = glyph.getSubYFixed();
        if (dx | dy) {
            path.offset(SkFixedToScalar(dx), SkFixedToScalar(dy));
        }
    }

    if (fRec.fFrameWidth > 0 || fPathEffect != NULL) {
        // need the path in user-space, with only the point-size applied
        // so that our stroking and effects will operate the same way they
        // would if the user had extracted the path themself, and then
        // called drawPath
        SkPath      localPath;
        SkMatrix    matrix, inverse;

        fRec.getMatrixFrom2x2(&matrix);
        matrix.invert(&inverse);
        path.transform(inverse, &localPath);
        // now localPath is only affected by the paint settings, and not the canvas matrix

        SkScalar width = fRec.fFrameWidth;

        if (fPathEffect) {
            SkPath effectPath;

            if (fPathEffect->filterPath(&effectPath, localPath, &width)) {
                localPath.swap(effectPath);
            }
        }

        if (width > 0) {
            SkStroke    stroker;
            SkPath      outline;

            stroker.setWidth(width);
            stroker.setMiterLimit(fRec.fMiterLimit);
            stroker.setJoin((SkPaint::Join)fRec.fStrokeJoin);
            stroker.setDoFill(SkToBool(fRec.fFlags & kFrameAndFill_Flag));
            stroker.strokePath(localPath, &outline);
            localPath.swap(outline);
        }

        // now return stuff to the caller
        if (fillToDevMatrix) {
            *fillToDevMatrix = matrix;
        }
        if (devPath) {
            localPath.transform(matrix, devPath);
        }
        if (fillPath) {
            fillPath->swap(localPath);
        }
    } else {   // nothing tricky to do
        if (fillToDevMatrix) {
            fillToDevMatrix->reset();
        }
        if (devPath) {
            if (fillPath == NULL) {
                devPath->swap(path);
            } else {
                *devPath = path;
            }
        }

        if (fillPath) {
            fillPath->swap(path);
        }
    }

    if (devPath) {
        devPath->updateBoundsCache();
    }
    if (fillPath) {
        fillPath->updateBoundsCache();
    }
}
コード例 #27
0
void SkScalerContext::getImage(const SkGlyph& origGlyph) {
    const SkGlyph*  glyph = &origGlyph;
    SkGlyph         tmpGlyph;

    if (fMaskFilter) {   // restore the prefilter bounds
        tmpGlyph.init(origGlyph.fID);

        // need the original bounds, sans our maskfilter
        SkMaskFilter* mf = fMaskFilter;
        fMaskFilter = NULL;             // temp disable
        this->getMetrics(&tmpGlyph);
        fMaskFilter = mf;               // restore

        tmpGlyph.fImage = origGlyph.fImage;

        // we need the prefilter bounds to be <= filter bounds
        SkASSERT(tmpGlyph.fWidth <= origGlyph.fWidth);
        SkASSERT(tmpGlyph.fHeight <= origGlyph.fHeight);
        glyph = &tmpGlyph;
    }

    if (fGenerateImageFromPath) {
        SkPath      devPath, fillPath;
        SkMatrix    fillToDevMatrix;
        SkMask      mask;

        this->internalGetPath(*glyph, &fillPath, &devPath, &fillToDevMatrix);
        glyph->toMask(&mask);

        if (fRasterizer) {
            mask.fFormat = SkMask::kA8_Format;
            sk_bzero(glyph->fImage, mask.computeImageSize());

            if (!fRasterizer->rasterize(fillPath, fillToDevMatrix, NULL,
                                        fMaskFilter, &mask,
                                        SkMask::kJustRenderImage_CreateMode)) {
                return;
            }
        } else {
            generateMask(mask, devPath);
        }
    } else {
        this->getGlyphContext(*glyph)->generateImage(*glyph);
    }

    if (fMaskFilter) {
        SkMask      srcM, dstM;
        SkMatrix    matrix;

        // the src glyph image shouldn't be 3D
        SkASSERT(SkMask::k3D_Format != glyph->fMaskFormat);
        glyph->toMask(&srcM);
        fRec.getMatrixFrom2x2(&matrix);

        if (fMaskFilter->filterMask(&dstM, srcM, matrix, NULL)) {
            int width = SkFastMin32(origGlyph.fWidth, dstM.fBounds.width());
            int height = SkFastMin32(origGlyph.fHeight, dstM.fBounds.height());
            int dstRB = origGlyph.rowBytes();
            int srcRB = dstM.fRowBytes;

            const uint8_t* src = (const uint8_t*)dstM.fImage;
            uint8_t* dst = (uint8_t*)origGlyph.fImage;

            if (SkMask::k3D_Format == dstM.fFormat) {
                // we have to copy 3 times as much
                height *= 3;
            }

            // clean out our glyph, since it may be larger than dstM
            //sk_bzero(dst, height * dstRB);

            while (--height >= 0) {
                memcpy(dst, src, width);
                src += srcRB;
                dst += dstRB;
            }
            SkMask::FreeImage(dstM.fImage);
        }
    }
}
コード例 #28
0
void SkScalerContext_Windows::generateImage(const SkGlyph& glyph) {

    SkAutoMutexAcquire  ac(gFTMutex);

    SkASSERT(fDDC);

    const bool isBW = SkMask::kBW_Format == fRec.fMaskFormat;
    if ((SkMask::kLCD16_Format == fRec.fMaskFormat) || isBW) {
        HDC dc = CreateCompatibleDC(0);
        void* bits = 0;
        int biWidth = isBW ? alignTo32(glyph.fWidth) : glyph.fWidth;
        MyBitmapInfo info;
        sk_bzero(&info, sizeof(info));
        if (isBW) {
            RGBQUAD blackQuad = { 0, 0, 0, 0 };
            RGBQUAD whiteQuad = { 0xFF, 0xFF, 0xFF, 0 };
            info.bmiColors[0] = blackQuad;
            info.bmiColors[1] = whiteQuad;
        }
        info.bmiHeader.biSize = sizeof(info.bmiHeader);
        info.bmiHeader.biWidth = biWidth;
        info.bmiHeader.biHeight = glyph.fHeight;
        info.bmiHeader.biPlanes = 1;
        info.bmiHeader.biBitCount = isBW ? 1 : 32;
        info.bmiHeader.biCompression = BI_RGB;
        if (isBW) {
            info.bmiHeader.biClrUsed = 2;
        }
        HBITMAP bm = CreateDIBSection(dc, &info, DIB_RGB_COLORS, &bits, 0, 0);
        SelectObject(dc, bm);

        // erase to white
        size_t srcRB = isBW ? (biWidth >> 3) : (glyph.fWidth << 2);
        size_t size = glyph.fHeight * srcRB;
        memset(bits, isBW ? 0 : 0xFF, size);

        SetGraphicsMode(dc, GM_ADVANCED);
        SetBkMode(dc, TRANSPARENT);
        SetTextAlign(dc, TA_LEFT | TA_BASELINE);

        XFORM xform = fXform;
        xform.eDx = (float)-glyph.fLeft;
        xform.eDy = (float)-glyph.fTop;
        SetWorldTransform(dc, &xform);

        HGDIOBJ prevFont = SelectObject(dc, fFont);
        COLORREF color = SetTextColor(dc, isBW ? 0xFFFFFF : 0);
        SkASSERT(color != CLR_INVALID);
        uint16_t glyphID = glyph.getGlyphID();
#if defined(UNICODE)
        ExtTextOut(dc, 0, 0, ETO_GLYPH_INDEX, NULL, (LPCWSTR)&glyphID, 1, NULL);
#else
        ExtTextOut(dc, 0, 0, ETO_GLYPH_INDEX, NULL, (LPCSTR)&glyphID, 1, NULL);
#endif
        GdiFlush();

        // downsample from rgba to rgb565
        int width = glyph.fWidth;
        size_t dstRB = glyph.rowBytes();
        if (isBW) {
            const uint8_t* src = (const uint8_t*)bits;
            // gdi's bitmap is upside-down, so we reverse dst walking in Y
            uint8_t* dst = (uint8_t*)((char*)glyph.fImage + (glyph.fHeight - 1) * dstRB);
            for (int y = 0; y < glyph.fHeight; y++) {
                memcpy(dst, src, dstRB);
                src += srcRB;
                dst -= dstRB;
            }
        } else {    // LCD16
            const uint32_t* src = (const uint32_t*)bits;
            // gdi's bitmap is upside-down, so we reverse dst walking in Y
            uint16_t* dst = (uint16_t*)((char*)glyph.fImage + (glyph.fHeight - 1) * dstRB);
            for (int y = 0; y < glyph.fHeight; y++) {
                for (int i = 0; i < width; i++) {
                    dst[i] = rgb_to_lcd16(src[i]);
                }
                src = (const uint32_t*)((const char*)src + srcRB);
                dst = (uint16_t*)((char*)dst - dstRB);
            }
        }

        DeleteDC(dc);
        DeleteObject(bm);
        return;
    }
コード例 #29
0
void SkScalerContext::getImage(const SkGlyph& origGlyph) {
    const SkGlyph*  glyph = &origGlyph;
    SkGlyph         tmpGlyph;

    // in case we need to call generateImage on a mask-format that is different
    // (i.e. larger) than what our caller allocated by looking at origGlyph.
    SkAutoMalloc tmpGlyphImageStorage;

    // If we are going to draw-from-path, then we cannot generate color, since
    // the path only makes a mask. This case should have been caught up in
    // generateMetrics().
    SkASSERT(!fGenerateImageFromPath ||
             SkMask::kARGB32_Format != origGlyph.fMaskFormat);

    if (fMaskFilter) {   // restore the prefilter bounds
        tmpGlyph.initGlyphIdFrom(origGlyph);

        // need the original bounds, sans our maskfilter
        SkMaskFilter* mf = fMaskFilter;
        fMaskFilter = nullptr;             // temp disable
        this->getMetrics(&tmpGlyph);
        fMaskFilter = mf;               // restore

        // we need the prefilter bounds to be <= filter bounds
        SkASSERT(tmpGlyph.fWidth <= origGlyph.fWidth);
        SkASSERT(tmpGlyph.fHeight <= origGlyph.fHeight);

        if (tmpGlyph.fMaskFormat == origGlyph.fMaskFormat) {
            tmpGlyph.fImage = origGlyph.fImage;
        } else {
            tmpGlyphImageStorage.reset(tmpGlyph.computeImageSize());
            tmpGlyph.fImage = tmpGlyphImageStorage.get();
        }
        glyph = &tmpGlyph;
    }

    if (fGenerateImageFromPath) {
        SkPath      devPath, fillPath;
        SkMatrix    fillToDevMatrix;
        SkMask      mask;

        this->internalGetPath(*glyph, &fillPath, &devPath, &fillToDevMatrix);
        glyph->toMask(&mask);

        if (fRasterizer) {
            mask.fFormat = SkMask::kA8_Format;
            sk_bzero(glyph->fImage, mask.computeImageSize());

            if (!fRasterizer->rasterize(fillPath, fillToDevMatrix, nullptr,
                                        fMaskFilter, &mask,
                                        SkMask::kJustRenderImage_CreateMode)) {
                return;
            }
            if (fPreBlend.isApplicable()) {
                applyLUTToA8Mask(mask, fPreBlend.fG);
            }
        } else {
            SkASSERT(SkMask::kARGB32_Format != mask.fFormat);
            generateMask(mask, devPath, fPreBlend);
        }
    } else {
        generateImage(*glyph);
    }

    if (fMaskFilter) {
        SkMask      srcM, dstM;
        SkMatrix    matrix;

        // the src glyph image shouldn't be 3D
        SkASSERT(SkMask::k3D_Format != glyph->fMaskFormat);

        SkAutoSMalloc<32*32> a8storage;
        glyph->toMask(&srcM);
        if (SkMask::kARGB32_Format == srcM.fFormat) {
            // now we need to extract the alpha-channel from the glyph's image
            // and copy it into a temp buffer, and then point srcM at that temp.
            srcM.fFormat = SkMask::kA8_Format;
            srcM.fRowBytes = SkAlign4(srcM.fBounds.width());
            size_t size = srcM.computeImageSize();
            a8storage.reset(size);
            srcM.fImage = (uint8_t*)a8storage.get();
            extract_alpha(srcM,
                          (const SkPMColor*)glyph->fImage, glyph->rowBytes());
        }

        fRec.getMatrixFrom2x2(&matrix);

        if (fMaskFilter->filterMask(&dstM, srcM, matrix, nullptr)) {
            int width = SkFastMin32(origGlyph.fWidth, dstM.fBounds.width());
            int height = SkFastMin32(origGlyph.fHeight, dstM.fBounds.height());
            int dstRB = origGlyph.rowBytes();
            int srcRB = dstM.fRowBytes;

            const uint8_t* src = (const uint8_t*)dstM.fImage;
            uint8_t* dst = (uint8_t*)origGlyph.fImage;

            if (SkMask::k3D_Format == dstM.fFormat) {
                // we have to copy 3 times as much
                height *= 3;
            }

            // clean out our glyph, since it may be larger than dstM
            //sk_bzero(dst, height * dstRB);

            while (--height >= 0) {
                memcpy(dst, src, width);
                src += srcRB;
                dst += dstRB;
            }
            SkMask::FreeImage(dstM.fImage);

            if (fPreBlendForFilter.isApplicable()) {
                applyLUTToA8Mask(srcM, fPreBlendForFilter.fG);
            }
        }
    }
}
コード例 #30
0
void SkScalerContext::internalGetPath(const SkGlyph& glyph, SkPath* fillPath,
                                  SkPath* devPath, SkMatrix* fillToDevMatrix) {
    SkPath  path;
    generatePath(glyph, &path);

    if (fRec.fFlags & SkScalerContext::kSubpixelPositioning_Flag) {
        SkFixed dx = glyph.getSubXFixed();
        SkFixed dy = glyph.getSubYFixed();
        if (dx | dy) {
            path.offset(SkFixedToScalar(dx), SkFixedToScalar(dy));
        }
    }

    if (fRec.fFrameWidth > 0 || fPathEffect != nullptr) {
        // need the path in user-space, with only the point-size applied
        // so that our stroking and effects will operate the same way they
        // would if the user had extracted the path themself, and then
        // called drawPath
        SkPath      localPath;
        SkMatrix    matrix, inverse;

        fRec.getMatrixFrom2x2(&matrix);
        if (!matrix.invert(&inverse)) {
            // assume fillPath and devPath are already empty.
            return;
        }
        path.transform(inverse, &localPath);
        // now localPath is only affected by the paint settings, and not the canvas matrix

        SkStrokeRec rec(SkStrokeRec::kFill_InitStyle);

        if (fRec.fFrameWidth > 0) {
            rec.setStrokeStyle(fRec.fFrameWidth,
                               SkToBool(fRec.fFlags & kFrameAndFill_Flag));
            // glyphs are always closed contours, so cap type is ignored,
            // so we just pass something.
            rec.setStrokeParams((SkPaint::Cap)fRec.fStrokeCap,
                                (SkPaint::Join)fRec.fStrokeJoin,
                                fRec.fMiterLimit);
        }

        if (fPathEffect) {
            SkPath effectPath;
            if (fPathEffect->filterPath(&effectPath, localPath, &rec, nullptr)) {
                localPath.swap(effectPath);
            }
        }

        if (rec.needToApply()) {
            SkPath strokePath;
            if (rec.applyToPath(&strokePath, localPath)) {
                localPath.swap(strokePath);
            }
        }

        // now return stuff to the caller
        if (fillToDevMatrix) {
            *fillToDevMatrix = matrix;
        }
        if (devPath) {
            localPath.transform(matrix, devPath);
        }
        if (fillPath) {
            fillPath->swap(localPath);
        }
    } else {   // nothing tricky to do
        if (fillToDevMatrix) {
            fillToDevMatrix->reset();
        }
        if (devPath) {
            if (fillPath == nullptr) {
                devPath->swap(path);
            } else {
                *devPath = path;
            }
        }

        if (fillPath) {
            fillPath->swap(path);
        }
    }

    if (devPath) {
        devPath->updateBoundsCache();
    }
    if (fillPath) {
        fillPath->updateBoundsCache();
    }
}