コード例 #1
0
DEF_TEST(PathOpsAngleCircle, reporter) {
    SkChunkAlloc allocator(4096);
    SkOpContour contour;
    SkOpGlobalState state(NULL  PATH_OPS_DEBUG_PARAMS(&contour));
    contour.init(&state, false, false);
    for (int index = 0; index < circleDataSetSize; ++index) {
        CircleData& data = circleDataSet[index];
        for (int idx2 = 0; idx2 < data.fPtCount; ++idx2) {
            data.fShortPts[idx2] = data.fPts.fPts[idx2].asSkPoint();
        }
        switch (data.fPtCount) {
            case 2:
                contour.addLine(data.fShortPts, &allocator);
                break;
            case 3:
                contour.addQuad(data.fShortPts, &allocator);
                break;
            case 4:
                contour.addCubic(data.fShortPts, &allocator);
                break;
        }
    }
    SkOpSegment* first = contour.first();
    first->debugAddAngle(0, 1, &allocator);
    SkOpSegment* next = first->next();
    next->debugAddAngle(0, 1, &allocator);
    PathOpsAngleTester::Orderable(*first->debugLastAngle(), *next->debugLastAngle());
}
コード例 #2
0
static void testQuadAngles(skiatest::Reporter* reporter, const SkDQuad& quad1, const SkDQuad& quad2,
        int testNo, SkChunkAlloc* allocator) {
    SkPoint shortQuads[2][3];

    SkOpContour contour;
    SkOpGlobalState state(NULL  PATH_OPS_DEBUG_PARAMS(&contour));
    contour.init(&state, false, false);
    makeSegment(&contour, quad1, shortQuads[0], allocator);
    makeSegment(&contour, quad1, shortQuads[1], allocator);
    SkOpSegment* seg1 = contour.first();
    seg1->debugAddAngle(0, 1, allocator);
    SkOpSegment* seg2 = seg1->next();
    seg2->debugAddAngle(0, 1, allocator);
    int realOverlap = PathOpsAngleTester::ConvexHullOverlaps(*seg1->debugLastAngle(),
            *seg2->debugLastAngle());
    const SkDPoint& origin = quad1[0];
    REPORTER_ASSERT(reporter, origin == quad2[0]);
    double a1s = atan2(origin.fY - quad1[1].fY, quad1[1].fX - origin.fX);
    double a1e = atan2(origin.fY - quad1[2].fY, quad1[2].fX - origin.fX);
    double a2s = atan2(origin.fY - quad2[1].fY, quad2[1].fX - origin.fX);
    double a2e = atan2(origin.fY - quad2[2].fY, quad2[2].fX - origin.fX);
    bool oldSchoolOverlap = radianBetween(a1s, a2s, a1e)
        || radianBetween(a1s, a2e, a1e) || radianBetween(a2s, a1s, a2e)
        || radianBetween(a2s, a1e, a2e);
    int overlap = quadHullsOverlap(reporter, quad1, quad2);
    bool realMatchesOverlap = realOverlap == overlap || SK_ScalarPI - fabs(a2s - a1s) < 0.002;
    if (realOverlap != overlap) {
        SkDebugf("\nSK_ScalarPI - fabs(a2s - a1s) = %1.9g\n", SK_ScalarPI - fabs(a2s - a1s));
    }
    if (!realMatchesOverlap) {
        DumpQ(quad1, quad2, testNo);
    }
    REPORTER_ASSERT(reporter, realMatchesOverlap);
    if (oldSchoolOverlap != (overlap < 0)) {
        overlap = quadHullsOverlap(reporter, quad1, quad2);  // set a breakpoint and debug if assert fires
        REPORTER_ASSERT(reporter, oldSchoolOverlap == (overlap < 0));
    }
    SkDVector v1s = quad1[1] - quad1[0];
    SkDVector v1e = quad1[2] - quad1[0];
    SkDVector v2s = quad2[1] - quad2[0];
    SkDVector v2e = quad2[2] - quad2[0];
    double vDir[2] = { v1s.cross(v1e), v2s.cross(v2e) };
    bool ray1In2 = v1s.cross(v2s) * vDir[1] <= 0 && v1s.cross(v2e) * vDir[1] >= 0;
    bool ray2In1 = v2s.cross(v1s) * vDir[0] <= 0 && v2s.cross(v1e) * vDir[0] >= 0;
    if (overlap >= 0) {
        // verify that hulls really don't overlap
        REPORTER_ASSERT(reporter, !ray1In2);
        REPORTER_ASSERT(reporter, !ray2In1);
        bool ctrl1In2 = v1e.cross(v2s) * vDir[1] <= 0 && v1e.cross(v2e) * vDir[1] >= 0;
        REPORTER_ASSERT(reporter, !ctrl1In2);
        bool ctrl2In1 = v2e.cross(v1s) * vDir[0] <= 0 && v2e.cross(v1e) * vDir[0] >= 0;
        REPORTER_ASSERT(reporter, !ctrl2In1);
        // check answer against reference
        bruteForce(reporter, quad1, quad2, overlap > 0);
    }
    // continue end point rays and see if they intersect the opposite curve
    SkDLine rays[] = {{{origin, quad2[2]}}, {{origin, quad1[2]}}};
    const SkDQuad* quads[] = {&quad1, &quad2};
    SkDVector midSpokes[2];
    SkIntersections intersect[2];
    double minX, minY, maxX, maxY;
    minX = minY = SK_ScalarInfinity;
    maxX = maxY = -SK_ScalarInfinity;
    double maxWidth = 0;
    bool useIntersect = false;
    double smallestTs[] = {1, 1};
    for (unsigned index = 0; index < SK_ARRAY_COUNT(quads); ++index) {
        const SkDQuad& q = *quads[index];
        midSpokes[index] = q.ptAtT(0.5) - origin;
        minX = SkTMin(SkTMin(SkTMin(minX, origin.fX), q[1].fX), q[2].fX);
        minY = SkTMin(SkTMin(SkTMin(minY, origin.fY), q[1].fY), q[2].fY);
        maxX = SkTMax(SkTMax(SkTMax(maxX, origin.fX), q[1].fX), q[2].fX);
        maxY = SkTMax(SkTMax(SkTMax(maxY, origin.fY), q[1].fY), q[2].fY);
        maxWidth = SkTMax(maxWidth, SkTMax(maxX - minX, maxY - minY));
        intersect[index].intersectRay(q, rays[index]);
        const SkIntersections& i = intersect[index];
        REPORTER_ASSERT(reporter, i.used() >= 1);
        bool foundZero = false;
        double smallT = 1;
        for (int idx2 = 0; idx2 < i.used(); ++idx2) {
            double t = i[0][idx2];
            if (t == 0) {
                foundZero = true;
                continue;
            }
            if (smallT > t) {
                smallT = t;
            }
        }
        REPORTER_ASSERT(reporter, foundZero == true);
        if (smallT == 1) {
            continue;
        }
        SkDVector ray = q.ptAtT(smallT) - origin;
        SkDVector end = rays[index][1] - origin;
        if (ray.fX * end.fX < 0 || ray.fY * end.fY < 0) {
            continue;
        }
        double rayDist = ray.length();
        double endDist = end.length();
        double delta = fabs(rayDist - endDist) / maxWidth;
        if (delta > 1e-4) {
            useIntersect ^= true;
        }
        smallestTs[index] = smallT;
    }
    bool firstInside;
    if (useIntersect) {
        int sIndex = (int) (smallestTs[1] < 1);
        REPORTER_ASSERT(reporter, smallestTs[sIndex ^ 1] == 1);
        double t = smallestTs[sIndex];
        const SkDQuad& q = *quads[sIndex];
        SkDVector ray = q.ptAtT(t) - origin;
        SkDVector end = rays[sIndex][1] - origin;
        double rayDist = ray.length();
        double endDist = end.length();
        SkDVector mid = q.ptAtT(t / 2) - origin;
        double midXray = mid.crossCheck(ray);
        if (gPathOpsAngleIdeasVerbose) {
            SkDebugf("rayDist>endDist:%d sIndex==0:%d vDir[sIndex]<0:%d midXray<0:%d\n",
                    rayDist > endDist, sIndex == 0, vDir[sIndex] < 0, midXray < 0);
        }
        SkASSERT(SkScalarSignAsInt(SkDoubleToScalar(midXray))
            == SkScalarSignAsInt(SkDoubleToScalar(vDir[sIndex])));
        firstInside = (rayDist > endDist) ^ (sIndex == 0) ^ (vDir[sIndex] < 0);
    } else if (overlap >= 0) {
        return;  // answer has already been determined
    } else {
        firstInside = checkParallel(reporter, quad1, quad2);
    }
    if (overlap < 0) {
        SkDEBUGCODE(int realEnds =)
                PathOpsAngleTester::EndsIntersect(*seg1->debugLastAngle(),
                *seg2->debugLastAngle());
        SkASSERT(realEnds == (firstInside ? 1 : 0));
    }
コード例 #3
0
ファイル: SkOpEdgeBuilder.cpp プロジェクト: molikto/Skia
bool SkOpEdgeBuilder::walk() {
    uint8_t* verbPtr = fPathVerbs.begin();
    uint8_t* endOfFirstHalf = &verbPtr[fSecondHalf];
    SkPoint* pointsPtr = fPathPts.begin() - 1;
    SkScalar* weightPtr = fWeights.begin();
    SkPath::Verb verb;
    SkOpContour* contour = fContourBuilder.contour();
    while ((verb = (SkPath::Verb) *verbPtr) != SkPath::kDone_Verb) {
        if (verbPtr == endOfFirstHalf) {
            fOperand = true;
        }
        verbPtr++;
        switch (verb) {
            case SkPath::kMove_Verb:
                if (contour && contour->count()) {
                    if (fAllowOpenContours) {
                        complete();
                    } else if (!close()) {
                        return false;
                    }
                }
                if (!contour) {
                    fContourBuilder.setContour(contour = fContoursHead->appendContour());
                }
                contour->init(fGlobalState, fOperand,
                    fXorMask[fOperand] == kEvenOdd_PathOpsMask);
                pointsPtr += 1;
                continue;
            case SkPath::kLine_Verb:
                fContourBuilder.addLine(pointsPtr);
                break;
            case SkPath::kQuad_Verb:
                {
                    SkVector v1 = pointsPtr[1] - pointsPtr[0];
                    SkVector v2 = pointsPtr[2] - pointsPtr[1];
                    if (v1.dot(v2) < 0) {
                        SkPoint pair[5];
                        if (SkChopQuadAtMaxCurvature(pointsPtr, pair) == 1) {
                            goto addOneQuad;
                        }
                        if (!SkScalarsAreFinite(&pair[0].fX, SK_ARRAY_COUNT(pair) * 2)) {
                            return false;
                        }
                        for (unsigned index = 0; index < SK_ARRAY_COUNT(pair); ++index) {
                            force_small_to_zero(&pair[index]);
                        }
                        SkPoint cStorage[2][2];
                        SkPath::Verb v1 = SkReduceOrder::Quad(&pair[0], cStorage[0]);
                        SkPath::Verb v2 = SkReduceOrder::Quad(&pair[2], cStorage[1]);
                        SkPoint* curve1 = v1 != SkPath::kLine_Verb ? &pair[0] : cStorage[0];
                        SkPoint* curve2 = v2 != SkPath::kLine_Verb ? &pair[2] : cStorage[1];
                        if (can_add_curve(v1, curve1) && can_add_curve(v2, curve2)) {
                            fContourBuilder.addCurve(v1, curve1);
                            fContourBuilder.addCurve(v2, curve2);
                            break;
                        }
                    }
                }
            addOneQuad:
                fContourBuilder.addQuad(pointsPtr);
                break;
            case SkPath::kConic_Verb: {
                SkVector v1 = pointsPtr[1] - pointsPtr[0];
                SkVector v2 = pointsPtr[2] - pointsPtr[1];
                SkScalar weight = *weightPtr++;
                if (v1.dot(v2) < 0) {
                    // FIXME: max curvature for conics hasn't been implemented; use placeholder
                    SkScalar maxCurvature = SkFindQuadMaxCurvature(pointsPtr);
                    if (maxCurvature > 0) {
                        SkConic conic(pointsPtr, weight);
                        SkConic pair[2];
                        if (!conic.chopAt(maxCurvature, pair)) {
                            // if result can't be computed, use original
                            fContourBuilder.addConic(pointsPtr, weight);
                            break;
                        }
                        SkPoint cStorage[2][3];
                        SkPath::Verb v1 = SkReduceOrder::Conic(pair[0], cStorage[0]);
                        SkPath::Verb v2 = SkReduceOrder::Conic(pair[1], cStorage[1]);
                        SkPoint* curve1 = v1 != SkPath::kLine_Verb ? pair[0].fPts : cStorage[0];
                        SkPoint* curve2 = v2 != SkPath::kLine_Verb ? pair[1].fPts : cStorage[1];
                        if (can_add_curve(v1, curve1) && can_add_curve(v2, curve2)) {
                            fContourBuilder.addCurve(v1, curve1, pair[0].fW);
                            fContourBuilder.addCurve(v2, curve2, pair[1].fW);
                            break;
                        }
                    }
                }
                fContourBuilder.addConic(pointsPtr, weight);
                } break;
            case SkPath::kCubic_Verb:
                {
                    // Split complex cubics (such as self-intersecting curves or
                    // ones with difficult curvature) in two before proceeding.
                    // This can be required for intersection to succeed.
                    SkScalar splitT[3];
                    int breaks = SkDCubic::ComplexBreak(pointsPtr, splitT);
                    if (!breaks) {
                        fContourBuilder.addCubic(pointsPtr);
                        break;
                    }
                    SkASSERT(breaks <= (int) SK_ARRAY_COUNT(splitT));
                    struct Splitsville {
                        double fT[2];
                        SkPoint fPts[4];
                        SkPoint fReduced[4];
                        SkPath::Verb fVerb;
                        bool fCanAdd;
                    } splits[4];
                    SkASSERT(SK_ARRAY_COUNT(splits) == SK_ARRAY_COUNT(splitT) + 1);
                    SkTQSort(splitT, &splitT[breaks - 1]);
                    for (int index = 0; index <= breaks; ++index) {
                        Splitsville* split = &splits[index];
                        split->fT[0] = index ? splitT[index - 1] : 0;
                        split->fT[1] = index < breaks ? splitT[index] : 1;
                        SkDCubic part = SkDCubic::SubDivide(pointsPtr, split->fT[0], split->fT[1]);
                        if (!part.toFloatPoints(split->fPts)) {
                            return false;
                        }
                        split->fVerb = SkReduceOrder::Cubic(split->fPts, split->fReduced);
                        SkPoint* curve = SkPath::kCubic_Verb == verb
                                ? split->fPts : split->fReduced;
                        split->fCanAdd = can_add_curve(split->fVerb, curve);
                    }
                    for (int index = 0; index <= breaks; ++index) {
                        Splitsville* split = &splits[index];
                        if (!split->fCanAdd) {
                            continue;
                        }
                        int prior = index;
                        while (prior > 0 && !splits[prior - 1].fCanAdd) {
                            --prior;
                        }
                        if (prior < index) {
                            split->fT[0] = splits[prior].fT[0];
                            split->fPts[0] = splits[prior].fPts[0];
                        }
                        int next = index;
                        int breakLimit = SkTMin(breaks, (int) SK_ARRAY_COUNT(splits) - 1);
                        while (next < breakLimit && !splits[next + 1].fCanAdd) {
                            ++next;
                        }
                        if (next > index) {
                            split->fT[1] = splits[next].fT[1];
                            split->fPts[3] = splits[next].fPts[3];
                        }
                        if (prior < index || next > index) {
                            split->fVerb = SkReduceOrder::Cubic(split->fPts, split->fReduced);
                        }
                        SkPoint* curve = SkPath::kCubic_Verb == split->fVerb
                                ? split->fPts : split->fReduced;
                        if (!can_add_curve(split->fVerb, curve)) {
                            return false;
                        }
                        fContourBuilder.addCurve(split->fVerb, curve);
                    }
                }
                break;
            case SkPath::kClose_Verb:
                SkASSERT(contour);
                if (!close()) {
                    return false;
                }
                contour = nullptr;
                continue;
            default:
                SkDEBUGFAIL("bad verb");
                return false;
        }
        SkASSERT(contour);
        if (contour->count()) {
            contour->debugValidate();
        }
        pointsPtr += SkPathOpsVerbToPoints(verb);
    }
    fContourBuilder.flush();
    if (contour && contour->count() &&!fAllowOpenContours && !close()) {
        return false;
    }
    return true;
}