コード例 #1
0
void DefaultTapHighlight::paintContents(const GraphicsLayer*, GraphicsContext& c, GraphicsLayerPaintingPhase, const IntRect& /*inClip*/)
{
    std::vector<Platform::IntRect> rects = m_region.rects();
    Platform::IntRect rect = m_region.extents();
    SkRegion overlayRegion;

    unsigned rectCount = m_region.numRects();
    if (!rectCount)
        return;

    for (unsigned i = 0; i < rectCount; ++i) {
        Platform::IntRect rectToPaint = rects[i];
        SkIRect r = SkIRect::MakeXYWH(rectToPaint.x(), rectToPaint.y(), rectToPaint.width(), rectToPaint.height());
        overlayRegion.op(r, SkRegion::kUnion_Op);
    }

    SkPath pathToPaint;
    overlayRegion.getBoundaryPath(&pathToPaint);

    Path path(pathToPaint);
    c.save();
    c.translate(-rect.x(), -rect.y());

    // Draw tap highlight
    c.setFillColor(m_color, ColorSpaceDeviceRGB);
    c.fillPath(path);
    Color darker = Color(m_color.red(), m_color.green(), m_color.blue()); // Get rid of alpha.
    c.setStrokeColor(darker, ColorSpaceDeviceRGB);
    c.setStrokeThickness(1);
    c.strokePath(path);
    c.restore();
}
コード例 #2
0
void GraphicsContext::drawFocusRing(const Vector<IntRect>& rects, int width, int offset, const Color& color)
{
    if (paintingDisabled())
        return;

    unsigned rectCount = rects.size();
    if (!rectCount)
        return;

    SkRegion focusRingRegion;
    const int focusRingOutset = getFocusRingOutset(offset);
    for (unsigned i = 0; i < rectCount; i++) {
        SkIRect r = rects[i];
        r.inset(-focusRingOutset, -focusRingOutset);
        focusRingRegion.op(r, SkRegion::kUnion_Op);
    }

    SkPath path;
    SkPaint paint;
    paint.setAntiAlias(true);
    paint.setStyle(SkPaint::kStroke_Style);

    paint.setColor(color.rgb());
    focusRingRegion.getBoundaryPath(&path);
    drawOuterPath(platformContext(), path, paint, width);
    drawInnerPath(platformContext(), path, paint, width);
}
コード例 #3
0
void GraphicsContext::drawFocusRing(const Vector<IntRect>& rects, int /* width */, int /* offset */, const Color& color)
{
    if (paintingDisabled())
        return;

    unsigned rectCount = rects.size();
    if (!rectCount)
        return;

    SkRegion focusRingRegion;
    const SkScalar focusRingOutset = WebCoreFloatToSkScalar(0.5);
    for (unsigned i = 0; i < rectCount; i++) {
        SkIRect r = rects[i];
        r.inset(-focusRingOutset, -focusRingOutset);
        focusRingRegion.op(r, SkRegion::kUnion_Op);
    }

    SkPath path;
    SkPaint paint;
    paint.setAntiAlias(true);
    paint.setStyle(SkPaint::kStroke_Style);

    paint.setColor(color.rgb());
    paint.setStrokeWidth(focusRingOutset * 2);
    paint.setPathEffect(new SkCornerPathEffect(focusRingOutset * 2))->unref();
    focusRingRegion.getBoundaryPath(&path);
    platformContext()->canvas()->drawPath(path, paint);
}
コード例 #4
0
// Draw the match specified by region to the canvas.
void FindOnPage::drawMatch(const SkRegion& region, SkCanvas* canvas,
        bool focused)
{
    // For the match which has focus, use a filled paint.  For the others, use
    // a stroked paint.
    if (focused) {
        m_findPaint.setStyle(SkPaint::kFill_Style);
        m_findBlurPaint.setStyle(SkPaint::kFill_Style);
    } else {
        m_findPaint.setStyle(SkPaint::kStroke_Style);
        m_findPaint.setStrokeWidth(SK_Scalar1);
        m_findBlurPaint.setStyle(SkPaint::kStroke_Style);
        m_findBlurPaint.setStrokeWidth(SkIntToScalar(2));
    }
    // Find the path for the current match
    SkPath matchPath;
    region.getBoundaryPath(&matchPath);
    // Offset the path for a blurred shadow
    SkPath blurPath;
    matchPath.offset(SK_Scalar1, SkIntToScalar(2), &blurPath);
    int saveCount = 0;
    if (!focused) {
        saveCount = canvas->save();
        canvas->clipPath(matchPath, SkRegion::kDifference_Op);
    }
    // Draw the blurred background
    canvas->drawPath(blurPath, m_findBlurPaint);
    if (!focused)
        canvas->restoreToCount(saveCount);
    // Draw the foreground
    canvas->drawPath(matchPath, m_findPaint);
}
コード例 #5
0
void SkPDFDevice::setMatrixClip(const SkMatrix& matrix,
                                const SkRegion& region,
                                const SkClipStack&) {
    // See the comment in the header file above GraphicStackEntry.
    if (region != fGraphicStack[fGraphicStackIndex].fClip) {
        while (fGraphicStackIndex > 0)
            popGS();
        pushGS();

        SkPath clipPath;
        if (region.getBoundaryPath(&clipPath)) {
            SkPDFUtils::EmitPath(clipPath, &fContent);

            SkPath::FillType clipFill = clipPath.getFillType();
            NOT_IMPLEMENTED(clipFill == SkPath::kInverseEvenOdd_FillType,
                            false);
            NOT_IMPLEMENTED(clipFill == SkPath::kInverseWinding_FillType,
                            false);
            if (clipFill == SkPath::kEvenOdd_FillType)
                fContent.writeText("W* n ");
            else
                fContent.writeText("W n ");
        }

        fGraphicStack[fGraphicStackIndex].fClip = region;
    }
    setTransform(matrix);
}
コード例 #6
0
void PicturePile::drawWithClipRecursive(SkCanvas* canvas, SkRegion& clipRegion,
                                        int index)
{
    // TODO: Add some debug visualizations of this
    if (index < 0 || clipRegion.isEmpty())
        return;
    PictureContainer& pc = m_pile[index];
    IntRect intersection = clipRegion.getBounds();
    intersection.intersect(pc.area);
    if (pc.picture && !intersection.isEmpty()) {
// SAMSUNG CHANGE ++ : Animation GIF frame remain in Base Picture
// As the previous logic : Base Picture draws picture already drawn by other pile due to only using RECT.
// It uses PATH and RECT, both now.
		SkPath pathClip;
		clipRegion.getBoundaryPath(&pathClip);
// SAMSUNG CHANGE --
        clipRegion.op(intersection, SkRegion::kDifference_Op);
        drawWithClipRecursive(canvas, clipRegion, index - 1);
        int saved = canvas->save();
        canvas->clipRect(intersection);
		canvas->clipPath(pathClip);	// SAMSUNG CHANGE : Animation GIF frame remain in Base Picture
        canvas->translate(pc.area.x(), pc.area.y());
        canvas->drawPicture(*pc.picture);
        canvas->restoreToCount(saved);
    } else
        drawWithClipRecursive(canvas, clipRegion, index - 1);
}
コード例 #7
0
ファイル: SkDevice.cpp プロジェクト: alphan102/gecko-dev
void SkBaseDevice::drawRegion(const SkDraw& draw, const SkRegion& region, const SkPaint& paint) {
    bool isNonTranslate = draw.fMatrix->getType() & ~(SkMatrix::kTranslate_Mask);
    bool complexPaint = paint.getStyle() != SkPaint::kFill_Style || paint.getMaskFilter() ||
                        paint.getPathEffect();
    bool antiAlias = paint.isAntiAlias() && (!is_int(draw.fMatrix->getTranslateX()) ||
                                             !is_int(draw.fMatrix->getTranslateY()));
    if (isNonTranslate || complexPaint || antiAlias) {
        SkPath path;
        region.getBoundaryPath(&path);
        return this->drawPath(draw, path, paint, nullptr, false);
    }

    SkRegion::Iterator it(region);
    while (!it.done()) {
        this->drawRect(draw, SkRect::Make(it.rect()), paint);
        it.next();
    }
}
コード例 #8
0
ファイル: SampleRegion.cpp プロジェクト: jetlive/skiaming
    void drawPathOped(SkCanvas* canvas, SkRegion::Op op, SkColor color) {
        SkRegion    rgn;
        SkPath      path;

        this->build_rgn(&rgn, op);
        rgn.getBoundaryPath(&path);

        this->drawOrig(canvas, true);

        SkPaint paint;

        paint.setStyle(SkPaint::kFill_Style);
        paint.setColor((color & ~(0xFF << 24)) | (0x44 << 24));
        canvas->drawPath(path, paint);
        paint.setColor(color);
        paint.setStyle(SkPaint::kStroke_Style);
        canvas->drawPath(path, paint);
    }
コード例 #9
0
void CursorRing::draw(SkCanvas* canvas, LayerAndroid* layer)
{
#if USE(ACCELERATED_COMPOSITING)
    int layerId = m_node->isInLayer() ? m_frame->layer(m_node)->uniqueId() : -1;
    if (layer->uniqueId() != layerId)
        return;
#endif
    if (canvas->quickReject(m_bounds, SkCanvas::kAA_EdgeType)) {
        DBG_NAV_LOGD("canvas->quickReject cursorNode=%d (nodePointer=%p)"
            " bounds=(%d,%d,w=%d,h=%d)", m_node->index(), m_node->nodePointer(),
            m_bounds.x(), m_bounds.y(), m_bounds.width(), m_bounds.height());
        m_followedLink = false;
        return;
    }
    unsigned rectCount = m_rings.size();
    SkRegion rgn;
    SkPath path;
    for (unsigned i = 0; i < rectCount; i++)
    {
        SkRect  r(m_rings[i]);
        SkIRect ir;

        r.round(&ir);
        ir.inset(-CURSOR_RING_OUTER_OUTSET, -CURSOR_RING_OUTER_OUTSET);
        rgn.op(ir, SkRegion::kUnion_Op);
    }
    rgn.getBoundaryPath(&path);

    SkPaint paint;
    paint.setAntiAlias(true);
    paint.setPathEffect(new SkCornerPathEffect(CURSOR_RING_ROUNDEDNESS))->unref();
    if (m_flavor >= NORMAL_ANIMATING) { // pressed
        paint.setColor(cursorPressedColors[m_flavor - NORMAL_ANIMATING]);
        canvas->drawPath(path, paint);
    }
    paint.setStyle(SkPaint::kStroke_Style);
    paint.setStrokeWidth(CURSOR_RING_OUTER_DIAMETER);
    paint.setColor(cursorOuterColors[m_flavor]);
    canvas->drawPath(path, paint);
    paint.setStrokeWidth(CURSOR_RING_INNER_DIAMETER);
    paint.setColor(cursorInnerColors[m_flavor]);
    canvas->drawPath(path, paint);
}
コード例 #10
0
void GLExtras::drawRegion(const SkRegion& region, bool fill, bool drawBorder,
                          const TransformationMatrix* drawMat, Color color)
{
    if (region.isEmpty())
        return;
    if (fill) {
        SkRegion::Iterator rgnIter(region);
        while (!rgnIter.done()) {
            const SkIRect& ir = rgnIter.rect();
            SkRect r;
            r.set(ir.fLeft, ir.fTop, ir.fRight, ir.fBottom);
            drawRing(r, color, drawMat);
            rgnIter.next();
        }
    }
    if (fill && !drawBorder)
        return;
    SkPath path;
    if (!region.getBoundaryPath(&path))
        return;
    SkPath::Iter iter(path, true);
    SkPath::Verb verb;
    SkPoint pts[4];
    SkRegion clip;
    SkIRect startRect;
    while ((verb = iter.next(pts)) != SkPath::kDone_Verb) {
        if (verb == SkPath::kLine_Verb) {
            SkRect r;
            r.set(pts, 2);
            SkIRect line;
            int borderWidth = RING_BORDER_WIDTH;
            if (!fill)
                borderWidth *= 2;
            line.fLeft = r.fLeft - borderWidth;
            line.fRight = r.fRight + borderWidth;
            line.fTop = r.fTop - borderWidth;
            line.fBottom = r.fBottom + borderWidth;
            if (clip.intersects(line)) {
                clip.op(line, SkRegion::kReverseDifference_Op);
                if (clip.isEmpty())
                    continue; // Nothing to draw, continue
                line = clip.getBounds();
                if (SkIRect::Intersects(startRect, line)) {
                    clip.op(startRect, SkRegion::kDifference_Op);
                    if (clip.isEmpty())
                        continue; // Nothing to draw, continue
                    line = clip.getBounds();
                }
            } else {
                clip.setRect(line);
            }
            r.set(line.fLeft, line.fTop, line.fRight, line.fBottom);
            drawRing(r, color, drawMat);
            if (startRect.isEmpty()) {
                startRect.set(line.fLeft, line.fTop, line.fRight, line.fBottom);
            }
        }
        if (verb == SkPath::kMove_Verb) {
            startRect.setEmpty();
        }
    }
}