コード例 #1
0
ファイル: SkWGL_win.cpp プロジェクト: 03050903/skia
static HGLRC create_gl_context(HDC dc, SkWGLExtensions extensions, SkWGLContextRequest contextType) {
    HDC prevDC = wglGetCurrentDC();
    HGLRC prevGLRC = wglGetCurrentContext();

    HGLRC glrc = nullptr;
    if (kGLES_SkWGLContextRequest == contextType) {
        if (!extensions.hasExtension(dc, "WGL_EXT_create_context_es2_profile")) {
            wglMakeCurrent(prevDC, prevGLRC);
            return nullptr;
        }
        static const int glesAttribs[] = {
            SK_WGL_CONTEXT_MAJOR_VERSION, 3,
            SK_WGL_CONTEXT_MINOR_VERSION, 0,
            SK_WGL_CONTEXT_PROFILE_MASK,  SK_WGL_CONTEXT_ES2_PROFILE_BIT,
            0,
        };
        glrc = extensions.createContextAttribs(dc, nullptr, glesAttribs);
        if (nullptr == glrc) {
            wglMakeCurrent(prevDC, prevGLRC);
            return nullptr;
        }
    } else {
        if (kGLPreferCoreProfile_SkWGLContextRequest == contextType &&
            extensions.hasExtension(dc, "WGL_ARB_create_context")) {
            static const int kCoreGLVersions[] = {
                4, 3,
                4, 2,
                4, 1,
                4, 0,
                3, 3,
                3, 2,
            };
            int coreProfileAttribs[] = {
                SK_WGL_CONTEXT_MAJOR_VERSION, -1,
                SK_WGL_CONTEXT_MINOR_VERSION, -1,
                SK_WGL_CONTEXT_PROFILE_MASK,  SK_WGL_CONTEXT_CORE_PROFILE_BIT,
                0,
            };
            for (int v = 0; v < SK_ARRAY_COUNT(kCoreGLVersions) / 2; ++v) {
                coreProfileAttribs[1] = kCoreGLVersions[2 * v];
                coreProfileAttribs[3] = kCoreGLVersions[2 * v + 1];
                glrc = extensions.createContextAttribs(dc, nullptr, coreProfileAttribs);
                if (glrc) {
                    break;
                }
            }
        }
    }

    if (nullptr == glrc) {
        glrc = wglCreateContext(dc);
    }
    SkASSERT(glrc);

    wglMakeCurrent(prevDC, prevGLRC);

    // This might help make the context non-vsynced.
    if (extensions.hasExtension(dc, "WGL_EXT_swap_control")) {
        extensions.swapInterval(-1);
    }
    return glrc;
}
コード例 #2
0
ファイル: SkOSWindow_win.cpp プロジェクト: C-Tillion/skia
void SkOSWindow::setVsync(bool enable) {
    SkWGLExtensions wgl;
    wgl.swapInterval(enable ? 1 : 0);
}