コード例 #1
0
inline
int
SocketRegistry<T>::syncPerformReceive(char * host,
                                      T & t,
                                      Uint32 timeOutMillis) {
    char buf[255] ; //temp. just for testing. must fix better
    struct timeval timeout;
    timeout.tv_sec  = timeOutMillis / 1000;
    timeout.tv_usec = (timeOutMillis % 1000) * 1000;
    int reply;
    SocketClient * sc;
    for(Uint32 i=0; i < m_nSocketClients; i++) {
        sc = m_socketClients[i];
        if(strcmp(sc->gethostname(), remotehost)==0) {
            if(sc->isConnected()) {
                FD_ZERO(&tcpReadset);
                reply = select(sc->getSocket(), &tcpReadset, 0, 0, &timeout);
                if(reply > 0) {
                    return t->runSession(sc->getSocket(), t);
                }
            }

        }
    }
    return 0;
}
コード例 #2
0
ファイル: SocketRegistry.hpp プロジェクト: SunguckLee/MariaDB
inline
int 
SocketRegistry<T>::pollSocketClients(Uint32 timeOutMillis) {



  // Return directly if there are no TCP transporters configured
  if (m_nSocketClients == 0){
    tcpReadSelectReply = 0;
    return 0;
  }
  struct timeval timeout;
  timeout.tv_sec  = timeOutMillis / 1000;
  timeout.tv_usec = (timeOutMillis % 1000) * 1000;


  NDB_SOCKET_TYPE maxSocketValue = 0;
  
  // Needed for TCP/IP connections
  // The read- and writeset are used by select
  
  FD_ZERO(&tcpReadset);

  // Prepare for sending and receiving
  for (Uint32 i = 0; i < m_nSocketClients; i++) {
    SocketClient * t = m_socketClients[i];
    
    // If the socketclient is connected
    if (t->isConnected()) {
      
      const NDB_SOCKET_TYPE socket = t->getSocket();
      // Find the highest socket value. It will be used by select
      if (socket > maxSocketValue)
	maxSocketValue = socket;
      
      // Put the connected transporters in the socket read-set 
      FD_SET(socket, &tcpReadset);
    }
  }
  
  // The highest socket value plus one
  maxSocketValue++; 
  
  tcpReadSelectReply = select(maxSocketValue, &tcpReadset, 0, 0, &timeout);  
#ifdef NDB_WIN32
  if(tcpReadSelectReply == SOCKET_ERROR)
  {
    NdbSleep_MilliSleep(timeOutMillis);
  }
#endif

  return tcpReadSelectReply;

}
コード例 #3
0
int
SocketRegistry<T>::performReceive(T & t) {
    char buf[255] ; //temp. just for testing. must fix better

    if(tcpReadSelectReply > 0) {
        for (Uint32 i=0; i<m_nSocketClients; i++) {
            SocketClient *sc = m_socketClients[i];
            const NDB_SOCKET_TYPE socket    = sc->getSocket();
            if(sc->isConnected() && FD_ISSET(socket, &tcpReadset)) {
                t->runSession(socket,t);
            }
        }
        return 1;
    }
    return 0;

}
コード例 #4
0
void SocketListener::runListener() {

    SocketClientCollection pendingList;

    while(1) {
        SocketClientCollection::iterator it;
        fd_set read_fds;
        int rc = 0;
        int max = -1;

        FD_ZERO(&read_fds);

        if (mListen) {
            max = mSock;
            FD_SET(mSock, &read_fds);
        }

        FD_SET(mCtrlPipe[0], &read_fds);
        if (mCtrlPipe[0] > max)
            max = mCtrlPipe[0];

        pthread_mutex_lock(&mClientsLock);
        for (it = mClients->begin(); it != mClients->end(); ++it) {
            // NB: calling out to an other object with mClientsLock held (safe)
            int fd = (*it)->getSocket();
            FD_SET(fd, &read_fds);
            if (fd > max) {
                max = fd;
            }
        }
        pthread_mutex_unlock(&mClientsLock);
        SLOGV("mListen=%d, max=%d, mSocketName=%s", mListen, max, mSocketName);
        if ((rc = select(max + 1, &read_fds, NULL, NULL, NULL)) < 0) {
            if (errno == EINTR)
                continue;
            SLOGE("select failed (%s) mListen=%d, max=%d", strerror(errno), mListen, max);
            sleep(1);
            continue;
        } else if (!rc)
            continue;

        if (FD_ISSET(mCtrlPipe[0], &read_fds)) {
            char c = CtrlPipe_Shutdown;
            TEMP_FAILURE_RETRY(read(mCtrlPipe[0], &c, 1));
            if (c == CtrlPipe_Shutdown) {
                break;
            }
            continue;
        }
        if (mListen && FD_ISSET(mSock, &read_fds)) {
            sockaddr_storage ss;
            sockaddr* addrp = reinterpret_cast<sockaddr*>(&ss);
            socklen_t alen;
            int c;

            do {
                alen = sizeof(ss);
                c = accept(mSock, addrp, &alen);
                SLOGV("%s got %d from accept", mSocketName, c);
            } while (c < 0 && errno == EINTR);
            if (c < 0) {
                SLOGE("accept failed (%s)", strerror(errno));
                sleep(1);
                continue;
            }
            fcntl(c, F_SETFD, FD_CLOEXEC);
            pthread_mutex_lock(&mClientsLock);
            mClients->push_back(new SocketClient(c, true, mUseCmdNum));
            pthread_mutex_unlock(&mClientsLock);
        }

        /* Add all active clients to the pending list first */
        pendingList.clear();
        pthread_mutex_lock(&mClientsLock);
        for (it = mClients->begin(); it != mClients->end(); ++it) {
            SocketClient* c = *it;
            // NB: calling out to an other object with mClientsLock held (safe)
            int fd = c->getSocket();
            if (FD_ISSET(fd, &read_fds)) {
                pendingList.push_back(c);
                c->incRef();
            }
        }
        pthread_mutex_unlock(&mClientsLock);

        /* Process the pending list, since it is owned by the thread,
         * there is no need to lock it */
        while (!pendingList.empty()) {
            /* Pop the first item from the list */
            it = pendingList.begin();
            SocketClient* c = *it;
            pendingList.erase(it);
            /* Process it, if false is returned, remove from list */
            if (!onDataAvailable(c)) {
                release(c, false);
            }
            c->decRef();
        }
    }
}
コード例 #5
0
void SocketListener::runListener() {

    SocketClientCollection *pendingList = new SocketClientCollection();

    while(1) {
        SocketClientCollection::iterator it;
        fd_set read_fds;
        int rc = 0;
        int max = -1;

        FD_ZERO(&read_fds);

        if (mListen) {
            max = mSock;
            FD_SET(mSock, &read_fds);
        }

        FD_SET(mCtrlPipe[0], &read_fds);
        if (mCtrlPipe[0] > max)
            max = mCtrlPipe[0];

        pthread_mutex_lock(&mClientsLock);
        for (it = mClients->begin(); it != mClients->end(); ++it) {
            int fd = (*it)->getSocket();
            FD_SET(fd, &read_fds);
            if (fd > max)
                max = fd;
        }
        pthread_mutex_unlock(&mClientsLock);

        if ((rc = select(max + 1, &read_fds, NULL, NULL, NULL)) < 0) {
            if (errno == EINTR)
                continue;
            SLOGE("select failed (%s)", strerror(errno));
            sleep(1);
            continue;
        } else if (!rc)
            continue;

        if (FD_ISSET(mCtrlPipe[0], &read_fds))
            break;
        if (mListen && FD_ISSET(mSock, &read_fds)) {
            struct sockaddr addr;
            socklen_t alen;
            int c;

            do {
                alen = sizeof(addr);
                c = accept(mSock, &addr, &alen);
            } while (c < 0 && errno == EINTR);
            if (c < 0) {
                SLOGE("accept failed (%s)", strerror(errno));
                sleep(1);
                continue;
            }
            pthread_mutex_lock(&mClientsLock);
            mClients->push_back(new SocketClient(c));
            pthread_mutex_unlock(&mClientsLock);
        }

        /* Add all active clients to the pending list first */
        pendingList->clear();
        pthread_mutex_lock(&mClientsLock);
        for (it = mClients->begin(); it != mClients->end(); ++it) {
            int fd = (*it)->getSocket();
            if (FD_ISSET(fd, &read_fds)) {
                pendingList->push_back(*it);
            }
        }
        pthread_mutex_unlock(&mClientsLock);

        /* Process the pending list, since it is owned by the thread,
         * there is no need to lock it */
        while (!pendingList->empty()) {
            /* Pop the first item from the list */
            it = pendingList->begin();
            SocketClient* c = *it;
            pendingList->erase(it);
            /* Process it, if false is returned, remove and destroy it */
            if (!onDataAvailable(c)) {
                /* Remove the client from our array */
                pthread_mutex_lock(&mClientsLock);
                for (it = mClients->begin(); it != mClients->end(); ++it) {
                    if (*it == c) {
                        mClients->erase(it);
                        break;
                    }
                }
                pthread_mutex_unlock(&mClientsLock);
                /* Destroy the client */
                int socket = c->getSocket();
                if (c->decRef()) {
                    // Note: 'c' is deleted memory at this point.
                    close(socket);
                }
            }
        }
    }
    delete pendingList;
}