コード例 #1
0
ファイル: DviServerUpnp.cpp プロジェクト: astaykov/ohNet
SocketTcpServer* DviServerUpnp::CreateServer(const NetworkAdapter& aNif)
{
    SocketTcpServer* server = new SocketTcpServer("DSVU", iPort, aNif.Address());
    TChar thName[5];
    const TUint numWsThreads = Stack::InitParams().DvNumServerThreads();
    for (TUint i=0; i<numWsThreads; i++) {
        (void)sprintf(&thName[0], "DS%2lu", (unsigned long)i);
        server->Add(&thName[0], new DviSessionUpnp(aNif.Address(), server->Port(), *this));
    }
    return server;
}
コード例 #2
0
ファイル: DviServerLpec.cpp プロジェクト: Montellese/ohNet
SocketTcpServer* DviServerLpec::CreateServer(const NetworkAdapter& aNif)
{
    SocketTcpServer* server = new SocketTcpServer(iDvStack.Env(), "LpecServer", iPort, aNif.Address());
    const TUint numThreads = iDvStack.Env().InitParams()->DvNumLpecThreads();
    AdapterData* ad = new AdapterData(aNif.Address());
    iAdapterData.push_back(ad);
    for (TUint i=0; i<numThreads; i++) {
        Bws<Thread::kMaxNameBytes+1> thName;
        thName.AppendPrintf("LpecSession %d", i);
        thName.PtrZ();
        DviSessionLpec* session = new DviSessionLpec(iDvStack, aNif.Address(), iPort);
        server->Add((const TChar*)thName.Ptr(), session);
        ad->iSessions.push_back(session);
    }
    return server;
}
コード例 #3
0
ファイル: TestEcho.cpp プロジェクト: astaykov/ohNet
void OpenHome::TestFramework::Runner::Main(TInt /*aArgc*/, TChar* /*aArgv*/[], Net::InitialisationParams* aInitParams)
{
    Net::UpnpLibrary::Initialise(aInitParams);
//    Debug::SetLevel(Debug::kNetwork);

    std::vector<NetworkAdapter*>* ifs = Os::NetworkListAdapters(false, "TestEcho");
    ASSERT(ifs->size() > 0);
    TIpAddress addr = (*ifs)[0]->Address();
    Endpoint endpt(0, addr);
    Endpoint::AddressBuf buf;
    endpt.AppendAddress(buf);
    for (TUint i=0; i<ifs->size(); i++) {
        (*ifs)[i]->RemoveRef("TestEcho");
    }
    Print("Using network interface %s\n\n", buf.Ptr());
    Semaphore sem("", 0);
    SocketTcpServer* server = new SocketTcpServer("ECHO", 1025, addr);
    server->Add("ECHO", new EchoSession(sem));

    sem.Wait();
    delete ifs;

    Net::UpnpLibrary::Close();
}
コード例 #4
0
ファイル: TestNetwork.cpp プロジェクト: chinshou/ohNet
void SuiteTcpServerShutdown::Test()
{
    SocketTcpServer *server;

    // server thread priority > main thread priority - no sessions open
    server = new SocketTcpServer("TSSX", 0, iInterface, kPriorityNormal + kPriorityMore);
    server->Add("TSS1", new TcpSessionTest());
    server->Add("TSS2", new TcpSessionTest());
    delete server;
    Thread::Sleep(500);
    TEST(1==1);

    if (!Thread::SupportsPriorities()) {
        // no point in repeating the same test for varying priorities if we don't support priorities
        return;
    }

    server = new SocketTcpServer("TSSX", 0, iInterface, kPriorityNormal + kPriorityLess);
    server->Add("TSS1", new TcpSessionTest());
    server->Add("TSS2", new TcpSessionTest());
    delete server;
    Thread::Sleep(500);
    TEST(1==1);

    // server thread priority == main thread priority - no sessions open
    server = new SocketTcpServer("TSSX", 0, iInterface, kPriorityNormal);
    server->Add("TSS1", new TcpSessionTest());
    server->Add("TSS2", new TcpSessionTest());
    delete server;
    Thread::Sleep(500);
    TEST(1==1);


    // server thread priority > main thread priority - one session open
    server = new SocketTcpServer("TSSX", 0, iInterface, kPriorityNormal + kPriorityMore);
    server->Add("TSS1", new TcpSessionTest());
    server->Add("TSS2", new TcpSessionTest());

    SocketTcpClient client1;
    client1.Open();
    client1.Connect(Endpoint(1995, iInterface), 1000);
    delete server;
    Thread::Sleep(500);
    client1.Close();
    TEST(1==1);

    // server thread priority < main thread priority - one session open
    server = new SocketTcpServer("TSSX", 0, iInterface, kPriorityNormal + kPriorityLess);
    server->Add("TSS1", new TcpSessionTest());
    server->Add("TSS2", new TcpSessionTest());
    SocketTcpClient client2;
    client2.Open();
    client2.Connect(Endpoint(server->Port(), iInterface), 1000);
    delete server;
    Thread::Sleep(500);
    client2.Close();
    TEST(1==1);

    // server thread priority == main thread priority - one session open
    server = new SocketTcpServer("TSSX", 0, iInterface, kPriorityNormal);
    server->Add("TSS1", new TcpSessionTest());
    server->Add("TSS2", new TcpSessionTest());
    SocketTcpClient client3;
    client3.Open();
    client3.Connect(Endpoint(server->Port(), iInterface), 1000);
    delete server;
    Thread::Sleep(500);
    client3.Close();
    TEST(1==1);
}