boss_akilzonAI(Creature *c) : ScriptedAI(c) { SpellEntry *TempSpell = GET_SPELL(SPELL_ELECTRICAL_DAMAGE); SpellEffectEntry const* spellEffect = TempSpell->GetSpellEffect(EFFECT_1); //if (spellEffect) //spellEffect->EffectBasePoints = 49;//disable bugged lightning until fixed in core pInstance = c->GetInstanceScript(); }
boss_kazrogalAI(Creature *c) : hyjal_trashAI(c) { pInstance = c->GetInstanceScript(); pGo = false; pos = 0; SpellEntry *TempSpell = GET_SPELL(SPELL_MARK); SpellEffectEntry const* spellEffect = TempSpell->GetSpellEffect(EFFECT_0); if (spellEffect && spellEffect->EffectImplicitTargetA != 1) { //spellEffect->EffectImplicitTargetA = 1; //spellEffect->EffectImplicitTargetB = 0; } }