コード例 #1
0
ファイル: jit_util.cpp プロジェクト: jefflembeck/rubinius
  Object* rbx_add_scope(STATE, CallFrame* call_frame, Object* top) {
    Module* mod = as<Module>(top);
    StaticScope* scope = StaticScope::create(state);
    scope->module(state, mod);
    scope->parent(state, call_frame->static_scope());
    call_frame->cm->scope(state, scope);
    // call_frame->static_scope_ = scope;

    return Qnil;
  }
コード例 #2
0
ファイル: helpers.cpp プロジェクト: stormbrew/rubinius
    void attach_method(STATE, CallFrame* call_frame, Object* recv, Symbol* name, CompiledMethod* method) {
      if(Module* mod = try_as<Module>(recv)) {
        StaticScope* ss = StaticScope::create(state);
        ss->module(state, mod);
        ss->parent(state, method->scope());
        method->scope(state, ss);
      } else {
        /* Push the current scope down. */
        method->scope(state, call_frame->static_scope());
      }

      add_method(state, call_frame, recv->metaclass(state), name, method);
    }
コード例 #3
0
ファイル: helpers.cpp プロジェクト: ConradIrwin/rubinius
    Object* const_get(STATE, CallFrame* call_frame, Symbol* name, bool* found) {
      StaticScope *cur;
      Object* result;

      *found = false;

      call_frame = call_frame->top_ruby_frame();

      // Ok, this has to be explained or it will be considered black magic.
      // The scope chain always ends with an entry at the top that contains
      // a parent of nil, and a module of Object. This entry is put in
      // regardless of lexical scoping, it's the default scope.
      //
      // When looking up a constant, we don't want to consider the default
      // scope (ie, Object) initially because we need to lookup up
      // the superclass chain first, because falling back on the default.
      //
      // The rub comes from the fact that if a user explicitly opens up
      // Object in their code, we DO consider it. Like:
      //
      // class Idiot
      //   A = 2
      // end
      //
      // class ::Object
      //   A = 1
      //   class Stupid < Idiot
      //     def foo
      //       p A
      //     end
      //   end
      // end
      //
      // In this code, when A is looked up, Object must be considering during
      // the scope walk, NOT during the superclass walk.
      //
      // So, in this case, foo would print "1", not "2".
      //
      cur = call_frame->static_scope();
      while(!cur->nil_p()) {
        // Detect the toplevel scope (the default) and get outta dodge.
        if(cur->top_level_p(state)) break;

        result = cur->module()->get_const(state, name, found);
        if(*found) return result;

        cur = cur->parent();
      }

      // Now look up the superclass chain.
      cur = call_frame->static_scope();
      if(!cur->nil_p()) {
        Module* mod = cur->module();
        while(!mod->nil_p()) {
          result = mod->get_const(state, name, found);
          if(*found) return result;

          mod = mod->superclass();
        }
      }

      // Lastly, check Object specifically
      result = G(object)->get_const(state, name, found, true);
      if(*found) return result;

      return Qnil;
    }