コード例 #1
0
void Renderer2dApp::draw()
{
	// Render using CoreGraphics on the mac
#if defined( CINDER_COCOA )
	CGContextRef context = cocoa::getWindowContext();
	CGColorSpaceRef baseSpace = CGColorSpaceCreateDeviceRGB();
	CGFloat colors[8] = { 0, 0, 0, 1, 0.866, 0.866, 0.866, 1 };
	CGGradientRef gradient = CGGradientCreateWithColorComponents( baseSpace, colors, NULL, 2 );
	::CGColorSpaceRelease( baseSpace ), baseSpace = NULL;
	::CGContextDrawLinearGradient( context, gradient, CGPointMake( 0, 0 ), CGPointMake( 0, getWindowHeight() ), 0 );
	::CGGradientRelease(gradient), gradient = NULL;

	// CoreGraphics is "upside down" by default; setup CTM to flip and center it
	ivec2 imgSize( ::CGImageGetWidth( mImage ), ::CGImageGetHeight( mImage ) );
	ivec2 centerMargin( ( getWindowWidth() - imgSize.x ) / 2, ( getWindowHeight() - imgSize.y ) / 2 );	
	::CGContextTranslateCTM( context, centerMargin.x, imgSize.y + centerMargin.y );
	::CGContextScaleCTM( context, 1.0, -1.0 );
	::CGContextDrawImage( context, CGRectMake( 0, 0, imgSize.x, imgSize.y ), mImage );
#elif defined( CINDER_MSW ) // Render using GDI+ on Windows
	Gdiplus::Graphics graphics( getWindow()->getDc() );
	Gdiplus::LinearGradientBrush brush( Gdiplus::Rect( 0, 0, getWindowWidth(), getWindowHeight() ),
		Gdiplus::Color( 0, 0, 0 ), Gdiplus::Color( 220, 220, 220 ), Gdiplus::LinearGradientModeVertical );
	graphics.FillRectangle( &brush, 0, 0, getWindowWidth(), getWindowHeight() ); 
	graphics.DrawImage( mImage, ( getWindowWidth() - mImageSurface.getWidth() ) / 2, ( getWindowHeight() - mImageSurface.getHeight() ) / 2,
		mImageSurface.getWidth(), mImageSurface.getHeight() );
#endif
}
コード例 #2
0
ファイル: Lidar.cpp プロジェクト: mdunkley/LidarReader
void Lidar::writeImage( int size )
{
    if(mPointList.size()){
        Surface8u surf = Surface8u( size, size, false, SurfaceChannelOrder::RGBA );
    
        vector<Vec3f>       pos;
        vector<Vec2f>       texCoords;
    
        long count = 0;
        list<LidarPoint*>::iterator p = mPointList.begin();
        for (; p != mPointList.end(); ++p, ++count )
        {   
            // Positions
            Vec3f position = Vec3f( (*p)->x, (*p)->y, (*p)->z );

            int tx = int ( (position.x - mMinBounds.x) / (mMaxBounds.x - mMinBounds.x) * size );
            float ty = position.y - mMinBounds.y;
            int tz = int ( (position.z - mMinBounds.z) / (mMaxBounds.z - mMinBounds.z) * size );
            float time = ((*p)->time - mTimeRange[0]) / (mTimeRange[1] - mTimeRange[0]) * 255;
            ColorA c = ColorAT<float>(ty,(*p)->intensity,time,1.0);
            surf.setPixel( Vec2i( tx, tz ) , c );
            //cout << tx << " " << tz << " : " << ty << endl;  
        }
        cout << "BOUNDS " << mMinBounds << " " << mMaxBounds << " " << mTimeRange << " " << mMaxIntensity << endl;
        ci::writeImage( "/Users/mdunkley/Desktop/test_image.png", surf );
        cout << "IMAGE WRITTEN" << endl;
    }
}
コード例 #3
0
ファイル: MeshApp.cpp プロジェクト: Asteral/Cinder-KinectSdk
// Receives Color data
void MeshApp::onColorData( Surface8u surface, const DeviceOptions& deviceOptions )
{
	if ( mTextureColor ) {
		mTextureColor.update( surface, surface.getBounds() );
	} else {
		mTextureColor = gl::Texture( surface );
		mTextureColor.setWrap( GL_REPEAT, GL_REPEAT );
	}
}
コード例 #4
0
void ocvPerspectiveApp::updateImage()
{
	cv::Mat input( toOcv( mInputImage ) ), output;

	cv::Point2f src[4];
	src[0] = cv::Point2f( 0, 0 );
	src[1] = cv::Point2f( mInputImage.getWidth(), 0 );
	src[2] = cv::Point2f( mInputImage.getWidth(), mInputImage.getHeight() );
	src[3] = cv::Point2f( 0, mInputImage.getHeight() );
	
	cv::Point2f dst[4];
	for( int i = 0; i < 4; ++i )
		dst[i] = toOcv( mPoints[i] );
	
	cv::Mat warpMatrix = cv::getPerspectiveTransform( src, dst );
	cv::warpPerspective( input, output, warpMatrix, toOcv( getWindowSize() ), cv::INTER_CUBIC );

	mTexture = gl::Texture( fromOcv( output ) );
}
コード例 #5
0
	void Kinect::pixelToVideoSurface( Surface8u &surface, uint8_t *buffer )
	{
		if ( mNewVideoFrame ) {
			return;
		}

		int32_t height = surface.getHeight();
		int32_t width = surface.getWidth();
		int32_t size = width * height * 4;

		// Swap red/blue channels
		for ( int32_t i = 0; i < size; i += 4 ) {
			uint8_t b = buffer[ i ];
			buffer[ i ] = buffer[ i + 2 ];
			buffer[ i + 2 ] = b;
		}

		memcpy( surface.getData(), buffer, size );
		mNewVideoFrame = true;
	}
コード例 #6
0
ファイル: CinderMsw.cpp プロジェクト: AKS2346/Cinder
Surface8u convertHBitmap( HBITMAP hbitmap )
{
	// create a temporary DC
	HDC hdc = ::CreateCompatibleDC( 0 );
	
	// determine the dimensions first
	BITMAP bm;
	::GetObject( hbitmap, sizeof(BITMAP), &bm );
	
	BITMAPINFO bmi;
	memset( &bmi, 0, sizeof(BITMAPINFO) );
	bmi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
	bmi.bmiHeader.biHeight = -bm.bmHeight;
	bmi.bmiHeader.biWidth = bm.bmWidth;
	bmi.bmiHeader.biPlanes = 1;
	bmi.bmiHeader.biBitCount = 32;
	bmi.bmiHeader.biCompression = BI_RGB;
	bmi.bmiHeader.biSizeImage = 0;
	bmi.bmiHeader.biXPelsPerMeter = 0;
	bmi.bmiHeader.biYPelsPerMeter = 0;
	bmi.bmiHeader.biClrUsed = 0;
	bmi.bmiHeader.biClrImportant = 0;

	int width = bmi.bmiHeader.biWidth;
	int height = -bmi.bmiHeader.biHeight;

	// allocate enough space to hold the result
	// We use GlobalAlloc / GlobalFree to ensure 8-byte alignment
	DWORD dwBmpSize = ((width * 32 + 31) / 32) * 4 * height;
	uint8_t *data = reinterpret_cast<uint8_t*>( ::GlobalAlloc( GMEM_FIXED, dwBmpSize ) );
	Surface8u result = Surface8u( data, width, height, width * 4, SurfaceChannelOrder::BGRX );
	// have the Surface's destructor call this to call ::GlobalFree
	result.setDeallocator( surfaceDeallocatorGlobalAlloc, data );
	
	if( ::GetDIBits( hdc, hbitmap, 0, height, result.getData(), &bmi, DIB_RGB_COLORS ) == 0 )
		throw std::exception( "Invalid HBITMAP" );
	
	::ReleaseDC( NULL, hdc );

	return result;
}
コード例 #7
0
ファイル: Kinect2.cpp プロジェクト: heisters/Cinder-Kinect2
Surface8u colorizeBodyIndex( const Channel8u& bodyIndexChannel )
{
    Surface8u surface;
    if ( bodyIndexChannel ) {
        surface = Surface8u( bodyIndexChannel.getWidth(), bodyIndexChannel.getHeight(), true, SurfaceChannelOrder::RGBA );
        Channel8u::ConstIter iterChannel	= bodyIndexChannel.getIter();
        Surface8u::Iter iterSurface			= surface.getIter();
        while ( iterChannel.line() && iterSurface.line() ) {
            while ( iterChannel.pixel() && iterSurface.pixel() ) {
                size_t index				= (size_t)iterChannel.v();
                ColorA8u color( getBodyColor( index ), 0xFF );
                if ( index == 0 || index > BODY_COUNT ) {
                    color.a					= 0x00;
                }
                iterSurface.r()				= color.r;
                iterSurface.g()				= color.g;
                iterSurface.b()				= color.b;
                iterSurface.a()				= color.a;
            }
        }
    }
    return surface;
}
コード例 #8
0
ファイル: cApp.cpp プロジェクト: stdmtb/uf_0.9.0
void cApp::setup(){
    
    mPln.setSeed( 345 );
    mPln.setOctaves( 4 );
    
    openDir();
    
    fs::path path = dir/("f_00000.png");
    sur = Surface8u( loadImage( path) );
    int w = sur.getWidth();
    int h = sur.getHeight();
    
    pcam = CameraPersp(w, h, 50, 1, 10000);
    camUi.setCamera( &pcam );
    mExp.setup( w, h, 0, 3000-1, GL_RGB, mt::getRenderPath(), 0 );
    setWindowSize( w*0.5, h*0.5 );
    setWindowPos(0, 0);
    
    
#ifdef RENDER
    mExp.startRender();
#endif
}
コード例 #9
0
Texture::Texture( const Surface8u &surface, Format format )
	: mObj( shared_ptr<Obj>( new Obj( surface.getWidth(), surface.getHeight() ) ) )
{
	if( format.mInternalFormat < 0 )
		format.mInternalFormat = surface.hasAlpha() ? GL_RGBA : GL_RGB;
	mObj->mInternalFormat = format.mInternalFormat;
	mObj->mTarget = format.mTarget;

	GLint dataFormat;
	GLenum type;
	SurfaceChannelOrderToDataFormatAndType( surface.getChannelOrder(), &dataFormat, &type );

	init( surface.getData(), surface.getRowBytes() / surface.getChannelOrder().getPixelInc(), dataFormat, type, format );	
}
コード例 #10
0
void SmilesApp::update()
{
    mFps = getAverageFps();
    
    if(mCapture && mCapture.checkNewFrame() ){
            mSurface = mCapture.getSurface();
    }
    if (mSurface){
        mGreyChannel = Channel( mSurface.clone(mSmileRect.getInteriorArea()) );
        int totalDetectionPixels = mGreyChannel.getWidth()*mGreyChannel.getHeight();
        unsigned char * detectionPixels = mGreyChannel.getData();
        for (int i = 0; i < totalDetectionPixels; i++){
            mRImage_pixels->array[i] = detectionPixels[i];
        }
        detectSmiles(*mRImage_pixels);
        //console() << smileThreshold  << endl;
    }
}
コード例 #11
0
void CubeMap::update()
{
    glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, textureObject);
    int i = 0;
	for( vector<ofVideoGrabber>::iterator cIt = mCaptures.begin(); cIt != mCaptures.end(); ++cIt )
    {
        int GLCubeDir = -1;
        if( (*cIt)->checkNewFrame() )
        {
            Surface8u surf = (*cIt)->getSurface();
            switch(i)
            {
                case 0:
                    GLCubeDir = GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB;
                    
                    glTexImage2D(GLCubeDir, 0, GL_RGBA, mWidth, mHeight, 0, GL_RGB, GL_UNSIGNED_BYTE, surf.getData());
                    glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB, 0, GL_RGBA, mWidth, mHeight, 0, GL_RGB, GL_UNSIGNED_BYTE, surf.getData());
                    flipSurface(surf);
                    glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB, 0, GL_RGBA, mWidth, mHeight, 0, GL_RGB, GL_UNSIGNED_BYTE, surf.getData());
                    break;
                case 1:
                    GLCubeDir = GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB;
//                    Surface8u surf = (*cIt)->getSurface();
                    glTexImage2D(GLCubeDir, 0, GL_RGBA, mWidth, mHeight, 0, GL_RGB, GL_UNSIGNED_BYTE, surf.getData());
                    glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB, 0, GL_RGBA, mWidth, mHeight, 0, GL_RGB, GL_UNSIGNED_BYTE, surf.getData());
                    flipSurface(surf);
                    glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB, 0, GL_RGBA, mWidth, mHeight, 0, GL_RGB, GL_UNSIGNED_BYTE, surf.getData());
                    break;
//                case 2:
//                    GLCubeDir = GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB;
//                    break;
                default:
                    GLCubeDir = GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB;
                    break;                
            }
        }
        i++;
    }
}
コード例 #12
0
void Fluid2DCamAppApp::update()
{
	
	if( mCapture && mCapture.checkNewFrame() ) {
		if( ! mTexCam ) {
			mTexCam = gl::Texture( mCapture.getSurface() );
		}

		// Flip the image
		if( ! mFlipped ) {
			Surface8u srcImg = mCapture.getSurface();
			mFlipped = Surface8u( srcImg.getWidth(), srcImg.getHeight(), srcImg.hasAlpha(), srcImg.getChannelOrder() );
		}
		Surface8u srcImg = mCapture.getSurface();
		mFlipped = Surface8u( srcImg.getWidth(), srcImg.getHeight(), srcImg.hasAlpha(), srcImg.getChannelOrder() );
		for( int y = 0; y < mCapture.getHeight(); ++y ) {
			const Color8u* src = (const Color8u*)(srcImg.getData() + (y + 1)*srcImg.getRowBytes() - srcImg.getPixelInc());
			Color8u* dst = (Color8u*)(mFlipped.getData() + y*mFlipped.getRowBytes());
			for( int x = 0; x < mCapture.getWidth(); ++x ) {
				*dst = *src;
				++dst;
				--src;
			} 
		}
		
		// Create scaled image
		if( ! mCurScaled  ) {
			mCurScaled = Surface8u( mFlipped.getWidth()/kFlowScale, mFlipped.getHeight()/kFlowScale, mFlipped.hasAlpha(), mFlipped.getChannelOrder() );
		}		
		ip::resize( mFlipped, &mCurScaled );

		// Optical flow 
		if( mCurScaled && mPrvScaled ) {
			mPrvCvData = mCurCvData;
			mCurCvData = cv::Mat( toOcv( Channel( mCurScaled ) ) );

			if( mPrvCvData.data && mCurCvData.data ) {
				int pyrLvels		= 3;
				int winSize			= 3;
				int iters			= 5;
				int poly_n			= 7;
				double poly_sigma	= 1.5;
				cv::calcOpticalFlowFarneback( mPrvCvData, mCurCvData, mFlow, 0.5, pyrLvels, 2*winSize + 1, iters, poly_n, poly_sigma, cv::OPTFLOW_FARNEBACK_GAUSSIAN );

				if( mFlow.data ) {
					if( mFlowVectors.empty() ) {
						mFlowVectors.resize( mCurScaled.getWidth()*mCurScaled.getHeight() );
					}
					
					//memset( &mFlowVectors[0], 0, mCurScaled.getWidth()*mCurScaled.getHeight()*sizeof( Vec2f ) );
					mNumActiveFlowVectors = 0;
					for( int j = 0; j < mCurScaled.getHeight(); ++j ) {
						for( int i = 0; i < mCurScaled.getWidth(); ++i ) {
							const float* fptr = reinterpret_cast<float*>(mFlow.data + j*mFlow.step + i*sizeof(float)*2);
							//
							Vec2f v = Vec2f( fptr[0], fptr[1] ); 
							if( v.lengthSquared() >= mVelThreshold ) {
								if( mNumActiveFlowVectors >= (int)mFlowVectors.size() ) {
									mFlowVectors.push_back( std::make_pair( Vec2i( i, j ), v ) );
								}
								else {
									mFlowVectors[mNumActiveFlowVectors] = std::make_pair( Vec2i( i, j ), v );
								}
								++mNumActiveFlowVectors;
							}
						}
					}
				}
			}
		}

		// Update texture
		mTexCam.update( mFlipped );

		// Save previous frame
		if( ! mPrvScaled ) {
			mPrvScaled = Surface8u( mCurScaled.getWidth(), mCurScaled.getHeight(), mCurScaled.hasAlpha(), mCurScaled.getChannelOrder() );
		}
		memcpy( mPrvScaled.getData(), mCurScaled.getData(), mCurScaled.getHeight()*mCurScaled.getRowBytes() );
	}

	// Update fluid
	float dx = (mFluid2DResX - 2)/(float)(640/kFlowScale);
	float dy = (mFluid2DResY - 2)/(float)(480/kFlowScale);
	for( int i = 0; i < mNumActiveFlowVectors; ++i ) {
		Vec2f P = mFlowVectors[i].first;
		const Vec2f& v = mFlowVectors[i].second;
		mFluid2D.splatDensity( P.x*dx + 1, P.y*dy + 1, mDenScale*v.lengthSquared() );
		mFluid2D.splatVelocity( P.x*dx + 1, P.y*dy + 1, v*mVelScale );
	}
	mFluid2D.step();

	// Update velocity
	const Vec2f* srcVel0 = mFluid2D.dbgVel0().data();
	const Vec2f* srcVel1 = mFluid2D.dbgVel1().data();
	Colorf* dstVel0 = (Colorf*)mSurfVel0.getData();
	Colorf* dstVel1 = (Colorf*)mSurfVel1.getData();
	for( int j = 0; j < mFluid2DResY; ++j ) {
		for( int i = 0; i < mFluid2DResX; ++i ) {
			*dstVel0 = Colorf( srcVel0->x, srcVel0->y, 0.0f );
			*dstVel1 = Colorf( srcVel1->x, srcVel1->y, 0.0f );
			++srcVel0;
			++srcVel1;
			++dstVel0;
			++dstVel1;
		}
	}
	
	// Update Density
	mChanDen0 = Channel32f( mFluid2DResX, mFluid2DResY, mFluid2DResX*sizeof(float), 1, mFluid2D.dbgDen0().data() );
	mChanDen1 = Channel32f( mFluid2DResX, mFluid2DResY, mFluid2DResX*sizeof(float), 1, mFluid2D.dbgDen1().data() );
	
	mTexDen0.update( mChanDen0 );
	mTexDen1.update( mChanDen1 );
	
	// Update velocity textures
	mTexVel0.update( mSurfVel0 );
	mTexVel1.update( mSurfVel1 );
	
	// Update Divergence
	mChanDiv = Channel32f( mFluid2DResX, mFluid2DResY, mFluid2DResX*sizeof(float), 1, mFluid2D.dbgDivergence().data() );
	mTexDiv.update( mChanDiv );

	// Update Divergence
	mChanPrs = Channel32f( mFluid2DResX, mFluid2DResY, mFluid2DResX*sizeof(float), 1, mFluid2D.dbgPressure().data() );
	mTexPrs.update( mChanPrs );

	// Update Curl, Curl Length
	mChanCurl = Channel32f( mFluid2DResX, mFluid2DResY, mFluid2DResX*sizeof(float), 1, mFluid2D.dbgCurl().data() );
	mTexCurl.update( mChanCurl );
	mChanCurlLen = Channel32f( mFluid2DResX, mFluid2DResY, mFluid2DResX*sizeof(float), 1, mFluid2D.dbgCurlLength().data() );
	mTexCurlLen.update( mChanCurlLen );
}
コード例 #13
0
TextureCache::Obj::Obj( const Surface8u &prototypeSurface, const Texture::Format &format )
	: mWidth( prototypeSurface.getWidth() ), mHeight( prototypeSurface.getHeight() ), mFormat( format ), mNextId( 0 )
{
}
コード例 #14
0
ファイル: Kinect2.cpp プロジェクト: naychrist/Cinder-Kinect2
void Device::update()
{
	if ( mSensor != 0 ) {
		mSensor->get_Status( &mStatus );
	}

	if ( mFrameReader == 0 ) {
		return;
	}

	IAudioBeamFrame* audioFrame								= 0;
	IBodyFrame* bodyFrame									= 0;
	IBodyIndexFrame* bodyIndexFrame							= 0;
	IColorFrame* colorFrame									= 0;
	IDepthFrame* depthFrame									= 0;
	IMultiSourceFrame* frame								= 0;
	IInfraredFrame* infraredFrame							= 0;
	ILongExposureInfraredFrame* infraredLongExposureFrame	= 0;
	
	HRESULT hr = mFrameReader->AcquireLatestFrame( &frame );

	// TODO audio
	if ( SUCCEEDED( hr ) ) {
		console() << "SUCCEEDED " << getElapsedFrames() << endl;
	}

	if ( SUCCEEDED( hr ) && mDeviceOptions.isBodyEnabled() ) {
		IBodyFrameReference* frameRef = 0;
		hr = frame->get_BodyFrameReference( &frameRef );
		if ( SUCCEEDED( hr ) ) {
			hr = frameRef->AcquireFrame( &bodyFrame );
		}
		if ( frameRef != 0 ) {
			frameRef->Release();
			frameRef = 0;
		}
	}

	if ( SUCCEEDED( hr ) && mDeviceOptions.isBodyIndexEnabled() ) {
		IBodyIndexFrameReference* frameRef = 0;
		hr = frame->get_BodyIndexFrameReference( &frameRef );
		if ( SUCCEEDED( hr ) ) {
			hr = frameRef->AcquireFrame( &bodyIndexFrame );
		}
		if ( frameRef != 0 ) {
			frameRef->Release();
			frameRef = 0;
		}
	}

	if ( SUCCEEDED( hr ) && mDeviceOptions.isColorEnabled() ) {
		IColorFrameReference* frameRef = 0;
		hr = frame->get_ColorFrameReference( &frameRef );
		if ( SUCCEEDED( hr ) ) {
			hr = frameRef->AcquireFrame( &colorFrame );
		}
		if ( frameRef != 0 ) {
			frameRef->Release();
			frameRef = 0;
		}
	}

	if ( SUCCEEDED( hr ) && mDeviceOptions.isDepthEnabled() ) {
		IDepthFrameReference* frameRef = 0;
		hr = frame->get_DepthFrameReference( &frameRef );
		if ( SUCCEEDED( hr ) ) {
			hr = frameRef->AcquireFrame( &depthFrame );
		}
		if ( frameRef != 0 ) {
			frameRef->Release();
			frameRef = 0;
		}
	}

	if ( SUCCEEDED( hr ) && mDeviceOptions.isInfraredEnabled() ) {
		IInfraredFrameReference* frameRef = 0;
		hr = frame->get_InfraredFrameReference( &frameRef );
		if ( SUCCEEDED( hr ) ) {
			hr = frameRef->AcquireFrame( &infraredFrame );
		}
		if ( frameRef != 0 ) {
			frameRef->Release();
			frameRef = 0;
		}
	}

	if ( SUCCEEDED( hr ) && mDeviceOptions.isInfraredLongExposureEnabled() ) {
		ILongExposureInfraredFrameReference* frameRef = 0;
		hr = frame->get_LongExposureInfraredFrameReference( &frameRef );
		if ( SUCCEEDED( hr ) ) {
			hr = frameRef->AcquireFrame( &infraredLongExposureFrame );
		}
		if ( frameRef != 0 ) {
			frameRef->Release();
			frameRef = 0;
		}
	}

	if ( SUCCEEDED( hr ) ) {
		long long time											= 0L;

		// TODO audio

		IFrameDescription* bodyFrameDescription					= 0;
		int32_t bodyWidth										= 0;
		int32_t bodyHeight										= 0;
		uint32_t bodyBufferSize									= 0;
		uint8_t* bodyBuffer										= 0;

		IFrameDescription* bodyIndexFrameDescription			= 0;
		int32_t bodyIndexWidth									= 0;
		int32_t bodyIndexHeight									= 0;
		uint32_t bodyIndexBufferSize							= 0;
		uint8_t* bodyIndexBuffer								= 0;
		
		IFrameDescription* colorFrameDescription				= 0;
		int32_t colorWidth										= 0;
		int32_t colorHeight										= 0;
		ColorImageFormat imageFormat							= ColorImageFormat_None;
		uint32_t colorBufferSize								= 0;
		uint8_t* colorBuffer									= 0;

		IFrameDescription* depthFrameDescription				= 0;
		int32_t depthWidth										= 0;
		int32_t depthHeight										= 0;
		uint16_t depthMinReliableDistance						= 0;
		uint16_t depthMaxReliableDistance						= 0;
		uint32_t depthBufferSize								= 0;
		uint16_t* depthBuffer									= 0;

		IFrameDescription* infraredFrameDescription				= 0;
		int32_t infraredWidth									= 0;
		int32_t infraredHeight									= 0;
		uint32_t infraredBufferSize								= 0;
		uint16_t* infraredBuffer								= 0;

		IFrameDescription* infraredLongExposureFrameDescription	= 0;
		int32_t infraredLongExposureWidth						= 0;
		int32_t infraredLongExposureHeight						= 0;
		uint32_t infraredLongExposureBufferSize					= 0;
		uint16_t* infraredLongExposureBuffer					= 0;

		hr = depthFrame->get_RelativeTime( &time );

		// TODO audio
		if ( mDeviceOptions.isAudioEnabled() ) {

		}

		// TODO body
		if ( mDeviceOptions.isBodyEnabled() ) {

		}

		if ( mDeviceOptions.isBodyIndexEnabled() ) {
			if ( SUCCEEDED( hr ) ) {
				hr = bodyIndexFrame->get_FrameDescription( &bodyIndexFrameDescription );
			}
			if ( SUCCEEDED( hr ) ) {
				hr = bodyIndexFrameDescription->get_Width( &bodyIndexWidth );
			}
			if ( SUCCEEDED( hr ) ) {
				hr = bodyIndexFrameDescription->get_Height( &bodyIndexHeight );
			}
			if ( SUCCEEDED( hr ) ) {
 				//hr = bodyIndexFrame->AccessUnderlyingBuffer( &bodyIndexBufferSize, &bodyIndexBuffer );
			}
		}

		if ( mDeviceOptions.isColorEnabled() ) {
			if ( SUCCEEDED( hr ) ) {
				hr = colorFrame->get_FrameDescription( &colorFrameDescription );
			}
			if ( SUCCEEDED( hr ) ) {
				hr = colorFrameDescription->get_Width( &colorWidth );
			}
			if ( SUCCEEDED( hr ) ) {
				hr = colorFrameDescription->get_Height( &colorHeight );
			}
			if ( SUCCEEDED( hr ) ) {
				hr = colorFrame->get_RawColorImageFormat( &imageFormat );
			}
			if ( SUCCEEDED( hr ) ) {
				bool isAllocated	= false;
				SurfaceChannelOrder channelOrder = SurfaceChannelOrder::BGRA;
				if ( imageFormat == ColorImageFormat_Bgra ) {
					hr = colorFrame->AccessRawUnderlyingBuffer( &colorBufferSize, reinterpret_cast<uint8_t**>( &colorBuffer ) );
					channelOrder = SurfaceChannelOrder::BGRA;
				} else if ( imageFormat == ColorImageFormat_Rgba ) {
					hr = colorFrame->AccessRawUnderlyingBuffer( &colorBufferSize, reinterpret_cast<uint8_t**>( &colorBuffer ) );
					channelOrder = SurfaceChannelOrder::RGBA;
				} else {
					isAllocated = true;
					colorBufferSize = colorWidth * colorHeight * sizeof( uint8_t ) * 4;
					colorBuffer = new uint8_t[ colorBufferSize ];
					hr = colorFrame->CopyConvertedFrameDataToArray( colorBufferSize, reinterpret_cast<uint8_t*>( colorBuffer ), ColorImageFormat_Rgba );
					channelOrder = SurfaceChannelOrder::RGBA;
				}

				if ( SUCCEEDED( hr ) ) {
					colorFrame->get_RelativeTime( &time );
					Surface8u colorSurface = Surface8u( colorBuffer, colorWidth, colorHeight, colorWidth * sizeof( uint8_t ) * 4, channelOrder );
					mFrame.mSurfaceColor = Surface8u( colorWidth, colorHeight, false, channelOrder );
					mFrame.mSurfaceColor.copyFrom( colorSurface, colorSurface.getBounds() );

					console() << "Color\n\twidth: " << colorWidth << "\n\theight: " << colorHeight 
						<< "\n\tbuffer size: " << colorBufferSize << "\n\ttime: " << time << endl;
				}

				if ( isAllocated && colorBuffer != 0 ) {
					delete[] colorBuffer;
					colorBuffer = 0;
				}
			}
		}

		if ( mDeviceOptions.isDepthEnabled() ) {
			if ( SUCCEEDED( hr ) ) {
				hr = depthFrame->get_FrameDescription( &depthFrameDescription );
			}
			if ( SUCCEEDED( hr ) ) {
				hr = depthFrameDescription->get_Width( &depthWidth );
			}
			if ( SUCCEEDED( hr ) ) {
				hr = depthFrameDescription->get_Height( &depthHeight );
			}
			if ( SUCCEEDED( hr ) ) {
				hr = depthFrame->get_DepthMinReliableDistance( &depthMinReliableDistance );
			}
			if ( SUCCEEDED( hr ) ) {
				hr = depthFrame->get_DepthMaxReliableDistance( &depthMaxReliableDistance );
			}
			if ( SUCCEEDED( hr ) ) {
				hr = depthFrame->AccessUnderlyingBuffer( &depthBufferSize, &depthBuffer );
			}
			if ( SUCCEEDED( hr ) ) {
				Channel16u depthChannel = Channel16u( depthWidth, depthHeight, depthWidth * sizeof( uint16_t ), 1, depthBuffer );
				mFrame.mChannelDepth = Channel16u( depthWidth, depthHeight );
				mFrame.mChannelDepth.copyFrom( depthChannel, depthChannel.getBounds() );

				console( ) << "Depth\n\twidth: " << depthWidth << "\n\theight: " << depthHeight << endl;
			}
		}

		if ( mDeviceOptions.isInfraredEnabled() ) {
			if ( SUCCEEDED( hr ) ) {
				hr = infraredFrame->get_FrameDescription( &infraredFrameDescription );
			}
			if ( SUCCEEDED( hr ) ) {
				hr = infraredFrameDescription->get_Width( &infraredWidth );
			}
			if ( SUCCEEDED( hr ) ) {
				hr = infraredFrameDescription->get_Height( &infraredHeight );
			}
			if ( SUCCEEDED( hr ) ) {
				hr = infraredFrame->AccessUnderlyingBuffer( &infraredBufferSize, &infraredBuffer );
			}
			if ( SUCCEEDED( hr ) ) {
				Channel16u infraredChannel = Channel16u( infraredWidth, infraredHeight, infraredWidth * sizeof( uint16_t ), 1, infraredBuffer );
				mFrame.mChannelInfrared = Channel16u( infraredWidth, infraredHeight );
				mFrame.mChannelInfrared.copyFrom( infraredChannel, infraredChannel.getBounds() );

				console( ) << "Infrared\n\twidth: " << infraredWidth << "\n\theight: " << infraredHeight << endl;
			}
		}

		if ( mDeviceOptions.isInfraredLongExposureEnabled() ) {
			if ( SUCCEEDED( hr ) ) {
				hr = infraredLongExposureFrame->get_FrameDescription( &infraredLongExposureFrameDescription );
			}
			if ( SUCCEEDED( hr ) ) {
				hr = infraredLongExposureFrameDescription->get_Width( &infraredLongExposureWidth );
			}
			if ( SUCCEEDED( hr ) ) {
				hr = infraredLongExposureFrameDescription->get_Height( &infraredLongExposureHeight );
			}
			if ( SUCCEEDED( hr ) ) {
				hr = infraredLongExposureFrame->AccessUnderlyingBuffer( &infraredLongExposureBufferSize, &infraredLongExposureBuffer );
			}
			if ( SUCCEEDED( hr ) ) {
				Channel16u infraredLongExposureChannel = Channel16u( infraredLongExposureWidth, infraredLongExposureHeight, infraredLongExposureWidth * sizeof( uint16_t ), 1, infraredLongExposureBuffer );
				mFrame.mChannelInfraredLongExposure = Channel16u( infraredLongExposureWidth, infraredLongExposureHeight );
				mFrame.mChannelInfraredLongExposure.copyFrom( infraredLongExposureChannel, infraredLongExposureChannel.getBounds() );

				int64_t irLongExpTime = 0;
				hr = infraredLongExposureFrame->get_RelativeTime( &irLongExpTime );

				console( ) << "Infrared Long Exposure\n\twidth: " << infraredLongExposureWidth << "\n\theight: " << infraredLongExposureHeight;
				if ( SUCCEEDED( hr ) ) {
					console() << "\n\ttimestamp: " << irLongExpTime;
				}
				console() << endl;
			}
		}

		if ( SUCCEEDED( hr ) ) {
			// TODO build Kinect2::Frame from buffers, data
			mFrame.mTimeStamp = time;
		}

		if ( bodyFrameDescription != 0 ) {
			bodyFrameDescription->Release();
			bodyFrameDescription = 0;
		}
		if ( bodyIndexFrameDescription != 0 ) {
			bodyIndexFrameDescription->Release();
			bodyIndexFrameDescription = 0;
		}
		if ( colorFrameDescription != 0 ) {
			colorFrameDescription->Release();
			colorFrameDescription = 0;
		}
		if ( depthFrameDescription != 0 ) {
			depthFrameDescription->Release();
			depthFrameDescription = 0;
		}
		if ( infraredFrameDescription != 0 ) {
			infraredFrameDescription->Release();
			infraredFrameDescription = 0;
		}
		if ( infraredLongExposureFrameDescription != 0 ) {
			infraredLongExposureFrameDescription->Release();
			infraredLongExposureFrameDescription = 0;
		}
	}

	if ( audioFrame != 0 ) {
		audioFrame->Release();
		audioFrame = 0;
	}
	if ( bodyFrame != 0 ) {
		bodyFrame->Release();
		bodyFrame = 0;
	}
	if ( bodyIndexFrame != 0 ) {
		bodyIndexFrame->Release();
		bodyIndexFrame = 0;
	}
	if ( colorFrame != 0 ) {
		colorFrame->Release();
		colorFrame = 0;
	}
	if ( depthFrame != 0 ) {
		depthFrame->Release();
		depthFrame = 0;
	}
	if ( frame != 0 ) {
		frame->Release();
		frame = 0;
	}
	if ( infraredFrame != 0 ) {
		infraredFrame->Release();
		infraredFrame = 0;
	}
	if ( infraredLongExposureFrame != 0 ) {
		infraredLongExposureFrame->Release();
		infraredLongExposureFrame = 0;
	}
}
コード例 #15
0
ファイル: Kinect2.cpp プロジェクト: heisters/Cinder-Kinect2
void Device::update()
{
    if ( mFrameReader == 0 ) {
        return;
    }

    IAudioBeamFrame* audioFrame								= 0;
    IBodyFrame* bodyFrame									= 0;
    IBodyIndexFrame* bodyIndexFrame							= 0;
    IColorFrame* colorFrame									= 0;
    IDepthFrame* depthFrame									= 0;
    IMultiSourceFrame* frame								= 0;
    IInfraredFrame* infraredFrame							= 0;
    ILongExposureInfraredFrame* infraredLongExposureFrame	= 0;

    HRESULT hr = mFrameReader->AcquireLatestFrame( &frame );

    if ( SUCCEEDED( hr ) && mDeviceOptions.isAudioEnabled() ) {
        // TODO audio
    }

    if ( SUCCEEDED( hr ) && mDeviceOptions.isBodyEnabled() ) {
        IBodyFrameReference* frameRef = 0;
        hr = frame->get_BodyFrameReference( &frameRef );
        if ( SUCCEEDED( hr ) ) {
            hr = frameRef->AcquireFrame( &bodyFrame );
        }
        if ( frameRef != 0 ) {
            frameRef->Release();
            frameRef = 0;
        }
    }

    if ( SUCCEEDED( hr ) && mDeviceOptions.isBodyIndexEnabled() ) {
        IBodyIndexFrameReference* frameRef = 0;
        hr = frame->get_BodyIndexFrameReference( &frameRef );
        if ( SUCCEEDED( hr ) ) {
            hr = frameRef->AcquireFrame( &bodyIndexFrame );
        }
        if ( frameRef != 0 ) {
            frameRef->Release();
            frameRef = 0;
        }
    }

    if ( SUCCEEDED( hr ) && mDeviceOptions.isColorEnabled() ) {
        IColorFrameReference* frameRef = 0;
        hr = frame->get_ColorFrameReference( &frameRef );
        if ( SUCCEEDED( hr ) ) {
            hr = frameRef->AcquireFrame( &colorFrame );
        }
        if ( frameRef != 0 ) {
            frameRef->Release();
            frameRef = 0;
        }
    }

    if ( SUCCEEDED( hr ) && mDeviceOptions.isDepthEnabled() ) {
        IDepthFrameReference* frameRef = 0;
        hr = frame->get_DepthFrameReference( &frameRef );
        if ( SUCCEEDED( hr ) ) {
            hr = frameRef->AcquireFrame( &depthFrame );
        }
        if ( frameRef != 0 ) {
            frameRef->Release();
            frameRef = 0;
        }
    }

    if ( SUCCEEDED( hr ) && mDeviceOptions.isInfraredEnabled() ) {
        IInfraredFrameReference* frameRef = 0;
        hr = frame->get_InfraredFrameReference( &frameRef );
        if ( SUCCEEDED( hr ) ) {
            hr = frameRef->AcquireFrame( &infraredFrame );
        }
        if ( frameRef != 0 ) {
            frameRef->Release();
            frameRef = 0;
        }
    }

    if ( SUCCEEDED( hr ) && mDeviceOptions.isInfraredLongExposureEnabled() ) {
        ILongExposureInfraredFrameReference* frameRef = 0;
        hr = frame->get_LongExposureInfraredFrameReference( &frameRef );
        if ( SUCCEEDED( hr ) ) {
            hr = frameRef->AcquireFrame( &infraredLongExposureFrame );
        }
        if ( frameRef != 0 ) {
            frameRef->Release();
            frameRef = 0;
        }
    }

    if ( SUCCEEDED( hr ) ) {
        long long timeStamp										= 0L;

        // TODO audio

        std::vector<Body> bodies;
        int64_t bodyTime										= 0L;
        IBody* kinectBodies[ BODY_COUNT ]						= { 0 };
        Vec4f floorClipPlane									= Vec4f::zero();

        Channel8u bodyIndexChannel;
        IFrameDescription* bodyIndexFrameDescription			= 0;
        int32_t bodyIndexWidth									= 0;
        int32_t bodyIndexHeight									= 0;
        uint32_t bodyIndexBufferSize							= 0;
        uint8_t* bodyIndexBuffer								= 0;
        int64_t bodyIndexTime									= 0L;

        Surface8u colorSurface;
        IFrameDescription* colorFrameDescription				= 0;
        int32_t colorWidth										= 0;
        int32_t colorHeight										= 0;
        ColorImageFormat colorImageFormat						= ColorImageFormat_None;
        uint32_t colorBufferSize								= 0;
        uint8_t* colorBuffer									= 0;

        Channel16u depthChannel;
        IFrameDescription* depthFrameDescription				= 0;
        int32_t depthWidth										= 0;
        int32_t depthHeight										= 0;
        uint16_t depthMinReliableDistance						= 0;
        uint16_t depthMaxReliableDistance						= 0;
        uint32_t depthBufferSize								= 0;
        uint16_t* depthBuffer									= 0;

        Channel16u infraredChannel;
        IFrameDescription* infraredFrameDescription				= 0;
        int32_t infraredWidth									= 0;
        int32_t infraredHeight									= 0;
        uint32_t infraredBufferSize								= 0;
        uint16_t* infraredBuffer								= 0;

        Channel16u infraredLongExposureChannel;
        IFrameDescription* infraredLongExposureFrameDescription	= 0;
        int32_t infraredLongExposureWidth						= 0;
        int32_t infraredLongExposureHeight						= 0;
        uint32_t infraredLongExposureBufferSize					= 0;
        uint16_t* infraredLongExposureBuffer					= 0;

        hr = depthFrame->get_RelativeTime( &timeStamp );

        // TODO audio
        if ( mDeviceOptions.isAudioEnabled() ) {

        }

        if ( mDeviceOptions.isBodyEnabled() ) {
            if ( SUCCEEDED( hr ) ) {
                hr = bodyFrame->get_RelativeTime( &bodyTime );
            }
            if ( SUCCEEDED( hr ) ) {
                hr = bodyFrame->GetAndRefreshBodyData( BODY_COUNT, kinectBodies );
            }
            if ( SUCCEEDED( hr ) ) {
                Vector4 v;
                hr = bodyFrame->get_FloorClipPlane( &v );
                floorClipPlane = toVec4f( v );
            }
            if ( SUCCEEDED( hr ) ) {
                for ( uint8_t i = 0; i < BODY_COUNT; ++i ) {
                    IBody* kinectBody = kinectBodies[ i ];
                    if ( kinectBody != 0 ) {
                        uint8_t isTracked	= false;
                        hr					= kinectBody->get_IsTracked( &isTracked );
                        if ( SUCCEEDED( hr ) && isTracked ) {
                            Joint joints[ JointType_Count ];
                            kinectBody->GetJoints( JointType_Count, joints );

                            JointOrientation jointOrientations[ JointType_Count ];
                            kinectBody->GetJointOrientations( JointType_Count, jointOrientations );

                            uint64_t id = 0;
                            kinectBody->get_TrackingId( &id );

                            std::map<JointType, Body::Joint> jointMap;
                            for ( int32_t j = 0; j < JointType_Count; ++j ) {
                                Body::Joint joint(
                                    toVec3f( joints[ j ].Position ),
                                    toQuatf( jointOrientations[ j ].Orientation ),
                                    joints[ j ].TrackingState
                                );
                                jointMap.insert( pair<JointType, Body::Joint>( static_cast<JointType>( j ), joint ) );
                            }
                            Body body( id, i, jointMap );
                            bodies.push_back( body );
                        }
                    }
                }
            }
        }

        if ( mDeviceOptions.isBodyIndexEnabled() ) {
            if ( SUCCEEDED( hr ) ) {
                hr = bodyIndexFrame->get_RelativeTime( &bodyIndexTime );
            }
            if ( SUCCEEDED( hr ) ) {
                hr = bodyIndexFrame->get_FrameDescription( &bodyIndexFrameDescription );
            }
            if ( SUCCEEDED( hr ) ) {
                hr = bodyIndexFrameDescription->get_Width( &bodyIndexWidth );
            }
            if ( SUCCEEDED( hr ) ) {
                hr = bodyIndexFrameDescription->get_Height( &bodyIndexHeight );
            }
            if ( SUCCEEDED( hr ) ) {
                hr = bodyIndexFrame->AccessUnderlyingBuffer( &bodyIndexBufferSize, &bodyIndexBuffer );
            }
            if ( SUCCEEDED( hr ) ) {
                bodyIndexChannel = Channel8u( bodyIndexWidth, bodyIndexHeight );
                memcpy( bodyIndexChannel.getData(), bodyIndexBuffer, bodyIndexWidth * bodyIndexHeight * sizeof( uint8_t ) );
            }
        }

        if ( mDeviceOptions.isColorEnabled() ) {
            if ( SUCCEEDED( hr ) ) {
                hr = colorFrame->get_FrameDescription( &colorFrameDescription );
                if ( SUCCEEDED( hr ) ) {
                    float vFov = 0.0f;
                    float hFov = 0.0f;
                    float dFov = 0.0f;
                    colorFrameDescription->get_VerticalFieldOfView( &vFov );
                    colorFrameDescription->get_HorizontalFieldOfView( &hFov );
                    colorFrameDescription->get_DiagonalFieldOfView( &dFov );
                }
            }
            if ( SUCCEEDED( hr ) ) {
                hr = colorFrameDescription->get_Width( &colorWidth );
            }
            if ( SUCCEEDED( hr ) ) {
                hr = colorFrameDescription->get_Height( &colorHeight );
            }
            if ( SUCCEEDED( hr ) ) {
                hr = colorFrame->get_RawColorImageFormat( &colorImageFormat );
            }
            if ( SUCCEEDED( hr ) ) {
                colorBufferSize = colorWidth * colorHeight * sizeof( uint8_t ) * 4;
                colorBuffer		= new uint8_t[ colorBufferSize ];
                hr = colorFrame->CopyConvertedFrameDataToArray( colorBufferSize, reinterpret_cast<uint8_t*>( colorBuffer ), ColorImageFormat_Rgba );

                if ( SUCCEEDED( hr ) ) {
                    colorSurface = Surface8u( colorWidth, colorHeight, false, SurfaceChannelOrder::RGBA );
                    memcpy( colorSurface.getData(), colorBuffer, colorWidth * colorHeight * sizeof( uint8_t ) * 4 );
                }

                delete [] colorBuffer;
                colorBuffer = 0;
            }
        }

        if ( mDeviceOptions.isDepthEnabled() ) {
            if ( SUCCEEDED( hr ) ) {
                hr = depthFrame->get_FrameDescription( &depthFrameDescription );
            }
            if ( SUCCEEDED( hr ) ) {
                hr = depthFrameDescription->get_Width( &depthWidth );
            }
            if ( SUCCEEDED( hr ) ) {
                hr = depthFrameDescription->get_Height( &depthHeight );
            }
            if ( SUCCEEDED( hr ) ) {
                hr = depthFrame->get_DepthMinReliableDistance( &depthMinReliableDistance );
            }
            if ( SUCCEEDED( hr ) ) {
                hr = depthFrame->get_DepthMaxReliableDistance( &depthMaxReliableDistance );
            }
            if ( SUCCEEDED( hr ) ) {
                hr = depthFrame->AccessUnderlyingBuffer( &depthBufferSize, &depthBuffer );
            }
            if ( SUCCEEDED( hr ) ) {
                depthChannel = Channel16u( depthWidth, depthHeight );
                memcpy( depthChannel.getData(), depthBuffer, depthWidth * depthHeight * sizeof( uint16_t ) );
            }
        }

        if ( mDeviceOptions.isInfraredEnabled() ) {
            if ( SUCCEEDED( hr ) ) {
                hr = infraredFrame->get_FrameDescription( &infraredFrameDescription );
            }
            if ( SUCCEEDED( hr ) ) {
                hr = infraredFrameDescription->get_Width( &infraredWidth );
            }
            if ( SUCCEEDED( hr ) ) {
                hr = infraredFrameDescription->get_Height( &infraredHeight );
            }
            if ( SUCCEEDED( hr ) ) {
                hr = infraredFrame->AccessUnderlyingBuffer( &infraredBufferSize, &infraredBuffer );
            }
            if ( SUCCEEDED( hr ) ) {
                infraredChannel = Channel16u( infraredWidth, infraredHeight );
                memcpy( infraredChannel.getData(), infraredBuffer,  infraredWidth * infraredHeight * sizeof( uint16_t ) );
            }
        }

        if ( mDeviceOptions.isInfraredLongExposureEnabled() ) {
            if ( SUCCEEDED( hr ) ) {
                hr = infraredLongExposureFrame->get_FrameDescription( &infraredLongExposureFrameDescription );
            }
            if ( SUCCEEDED( hr ) ) {
                hr = infraredLongExposureFrameDescription->get_Width( &infraredLongExposureWidth );
            }
            if ( SUCCEEDED( hr ) ) {
                hr = infraredLongExposureFrameDescription->get_Height( &infraredLongExposureHeight );
            }
            if ( SUCCEEDED( hr ) ) {
                hr = infraredLongExposureFrame->AccessUnderlyingBuffer( &infraredLongExposureBufferSize, &infraredLongExposureBuffer );
            }
            if ( SUCCEEDED( hr ) ) {
                infraredLongExposureChannel = Channel16u( infraredLongExposureWidth, infraredLongExposureHeight );
                memcpy( infraredLongExposureChannel.getData(), infraredLongExposureBuffer, infraredLongExposureWidth * infraredLongExposureHeight * sizeof( uint16_t ) );
            }
        }

        if ( SUCCEEDED( hr ) ) {
            mFrame.mBodies						= bodies;
            mFrame.mChannelBodyIndex			= bodyIndexChannel;
            mFrame.mChannelDepth				= depthChannel;
            mFrame.mChannelInfrared				= infraredChannel;
            mFrame.mChannelInfraredLongExposure	= infraredLongExposureChannel;
            mFrame.mDeviceId					= mDeviceOptions.getDeviceId();
            mFrame.mSurfaceColor				= colorSurface;
            mFrame.mTimeStamp					= timeStamp;
            mFrame.mFloorClipPlane				= floorClipPlane;
        }

        if ( bodyIndexFrameDescription != 0 ) {
            bodyIndexFrameDescription->Release();
            bodyIndexFrameDescription = 0;
        }
        if ( colorFrameDescription != 0 ) {
            colorFrameDescription->Release();
            colorFrameDescription = 0;
        }
        if ( depthFrameDescription != 0 ) {
            depthFrameDescription->Release();
            depthFrameDescription = 0;
        }
        if ( infraredFrameDescription != 0 ) {
            infraredFrameDescription->Release();
            infraredFrameDescription = 0;
        }
        if ( infraredLongExposureFrameDescription != 0 ) {
            infraredLongExposureFrameDescription->Release();
            infraredLongExposureFrameDescription = 0;
        }
    }

    if ( audioFrame != 0 ) {
        audioFrame->Release();
        audioFrame = 0;
    }
    if ( bodyFrame != 0 ) {
        bodyFrame->Release();
        bodyFrame = 0;
    }
    if ( bodyIndexFrame != 0 ) {
        bodyIndexFrame->Release();
        bodyIndexFrame = 0;
    }
    if ( colorFrame != 0 ) {
        colorFrame->Release();
        colorFrame = 0;
    }
    if ( depthFrame != 0 ) {
        depthFrame->Release();
        depthFrame = 0;
    }
    if ( frame != 0 ) {
        frame->Release();
        frame = 0;
    }
    if ( infraredFrame != 0 ) {
        infraredFrame->Release();
        infraredFrame = 0;
    }
    if ( infraredLongExposureFrame != 0 ) {
        infraredLongExposureFrame->Release();
        infraredLongExposureFrame = 0;
    }
}
コード例 #16
0
ファイル: cApp.cpp プロジェクト: stdmtb/uf_0.9.0
void cApp::makeFeature(){
    
    stringstream fst;
    fst << setfill('0') << setw(5) << frame;
    fs::path path = dir/("f_" + fst.str() + ".png");
    sur = Surface8u( loadImage( path) );
    
    cv::Mat input( toOcv(sur) );
    //cv::blur(input, input, cv::Size(3,3) );
    
    cv::cvtColor( input, input, CV_RGB2GRAY );
    cv::equalizeHist(input, input);
    cv::Canny( input, input, 10, 10, 3, false);
    //sur = fromOcv( input );
    
    //auto detector = cv::BRISK::create(10, 1, 1.f);
    auto detector = cv::ORB::create(100, 1.2f, 16, 0, 0, 4);
    //auto detector = cv::MSER::create( 5, 60, 14400);
    //auto detector = cv::FastFeatureDetector::create( 30, true, cv::FastFeatureDetector::TYPE_9_16 );
    detector->detect( input, key );
    
    {
        vbo.resetPos();
        vbo.resetCol();
        vbo.resetVbo();
        
        for( int i=0; i<key.size(); i++ ){
            cv::Point2f & p = key[i].pt;
            vbo.addPos( vec3(p.x, p.y, 0) );
            
            const ColorAf & c = sur.getPixel(vec2(p.x, p.y) );
            vbo.addCol( ColorAf( 0.8f-c.r*1.2f,0.8f-c.g*1.2f,0.8f-c.b*1.2, 0.3));
        }
        vbo.init( GL_POINTS );

        if(0){
            nline.resetPos();
            nline.resetCol();
            nline.resetVbo();
            
            const vector<vec3> & inpos = vbo.getPos();
            const vector<ColorAf> & incol = vbo.getCol();
            
            for( int i=0; i<5000; i++){
                
                int id1 = randInt(0,inpos.size());
                int id2 = randInt(0,inpos.size());
                const vec3 &p1 = inpos[id1];
                const vec3 &p2 = inpos[id2];
                
                float dist = glm::distance(p1, p2);
                if( 10<dist && dist<1300){
                    const ColorAf &c1 = incol[id1];
                    const ColorAf &c2 = incol[id2];
                    nline.addPos(p1);
                    nline.addPos(p2);
                    nline.addCol(c1);
                    nline.addCol(c2);
                }
            }
            
            nline.init(GL_LINES);
        }
        
        if(1){
            int num_line = 3;
            int num_dupl = 1;
            int size = key.size();
            float nlimit = 10;
            float flimit = 1000/2;
            const vector<vec3> & inpos = vbo.getPos();
            const vector<ColorAf> & incol = vbo.getCol();
            
            vector<vec3> outpos( size*(num_line*num_dupl)*2 );
            vector<ColorAf> outcol( size*(num_line*num_dupl)*2 );
            TbbNpFinder np;
            np.findNearestPoints(&inpos[0], &outpos[0], &incol[0], &outcol[0], size, num_line, num_dupl, nlimit, flimit);
            
            nline.resetPos();
            nline.resetCol();
            nline.resetVbo();
            nline.addPos(outpos);
            nline.addCol(outcol);
            nline.init(GL_LINES);
        }
    }
    
}