コード例 #1
0
bool changeFrameSkippingHolds(QKeyEvent *e) {
  if ((e->modifiers() & Qt::ShiftModifier) == 0 ||
      e->key() != Qt::Key_Down && e->key() != Qt::Key_Up)
    return false;
  TApp *app        = TApp::instance();
  TFrameHandle *fh = app->getCurrentFrame();
  if (!fh->isEditingScene()) return false;
  int row       = fh->getFrame();
  int col       = app->getCurrentColumn()->getColumnIndex();
  TXsheet *xsh  = app->getCurrentXsheet()->getXsheet();
  TXshCell cell = xsh->getCell(row, col);
  if (e->key() == Qt::Key_Down) {
    if (cell.isEmpty()) {
      int r0, r1;
      if (xsh->getCellRange(col, r0, r1)) {
        while (row <= r1 && xsh->getCell(row, col).isEmpty()) row++;
        if (xsh->getCell(row, col).isEmpty()) return false;
      } else
        return false;
    } else {
      while (xsh->getCell(row, col) == cell) row++;
    }
  } else {
    // Key_Up
    while (row >= 0 && xsh->getCell(row, col) == cell) row--;
    if (row < 0) return false;
    cell = xsh->getCell(row, col);
    while (row > 0 && xsh->getCell(row - 1, col) == cell) row--;
  }
  fh->setFrame(row);
  return true;
}
コード例 #2
0
ファイル: comboviewerpane.cpp プロジェクト: luc--/opentoonz
void ComboViewerPanel::onDrawFrame(
    int frame, const ImagePainter::VisualSettings &settings) {
  TApp *app = TApp::instance();
  m_sceneViewer->setVisual(settings);
  TFrameHandle *frameHandle = app->getCurrentFrame();

  if (m_sceneViewer->isPreviewEnabled()) {
    class Previewer *pr = Previewer::instance(m_sceneViewer->getPreviewMode() ==
                                              SceneViewer::SUBCAMERA_PREVIEW);

    pr->getRaster(frame - 1);  // the 'getRaster' starts the render of the frame
                               // is not already started
    int curFrame = frame;
    if (frameHandle->isPlaying() &&
        !pr->isFrameReady(
            frame - 1))  // stops on last rendered frame until current is ready!
    {
      while (frame > 0 && !pr->isFrameReady(frame - 1)) frame--;
      if (frame == 0)
        frame = curFrame;  // if no frame is ready, I stay on current...no use
                           // to rewind
      m_flipConsole->setCurrentFrame(frame);
    }
  }

  assert(frame >= 0);
  if (frame != frameHandle->getFrameIndex() + 1) {
    if (frameHandle->isEditingScene()) {
      TXshColumn *column = app->getCurrentXsheet()->getXsheet()->getColumn(
          app->getCurrentColumn()->getColumnIndex());
      if (column) {
        TXshSoundColumn *soundColumn = column->getSoundColumn();
        if (soundColumn && !soundColumn->isPlaying())
          app->getCurrentFrame()->scrubColumn(frame, frame, soundColumn);
      }
    }
    frameHandle->setCurrentFrame(frame);
  }

  else if (settings.m_blankColor != TPixel::Transparent)
    m_sceneViewer->update();
}