コード例 #1
0
ファイル: main.cpp プロジェクト: jjimenezg93/CPP_programming
int main() {
	TList *list = new TList();
	printf_s("list.First() = %s\n", list->First());
	printf_s("list.Pop() = %s\n", list->Pop());

	list->Push("Hola");
	printf_s("Pushed \"Hola\"!\n");
	list->Push("Holita");
	printf_s("Pushed \"Holita\"!\n");
	list->Push("Que tal?");
	printf_s("Pushed \"Que tal?\"!\n");

	printf_s("list.Next() = %s\n", list->Next());
	printf_s("list.Next() = %s\n", list->Next());
	printf_s("list.Next() = %s\n", list->Next());
	printf_s("list.Next() = %s\n", list->Next());

	printf_s("list.First() = %s\n", list->First());
	printf_s("list.Pop() = %s\n", list->Pop());
	printf_s("list.First() = %s\n", list->First());

	list->Push("Hola");

	list->Reset();
	printf_s("list reset!\n");

	printf_s("list.First() = %s\n", list->First());
	printf_s("list.Next() = %s\n", list->Next());

	delete list;

	getchar();
}
コード例 #2
0
ファイル: cl_playermodel.cpp プロジェクト: RkShaRkz/Quake2
void FreePlayerModelsInfo()
{
	if (pmiChain)
	{
		delete pmiChain;
		pmiChain = NULL;
	}
	numPlayerModels = 0;
	pmiList.Reset();
}
コード例 #3
0
ファイル: main.cpp プロジェクト: jjimenezg93/CPP_programming
int main() {
	TList *list = new TList();
	printf_s("list.First() = %s\n", list->First());
	printf_s("list.Pop() = %s\n", list->Pop());

	list->Push("Hola");
	printf_s("Pushed \"Hola\"!\n");
	list->Push("Holita");
	printf_s("Pushed \"Holita\"!\n");
	list->Push("Que tal?");
	printf_s("Pushed \"Que tal?\"!\n");

	printf_s("list.Next() = %s\n", list->Next());
	printf_s("list.Next() = %s\n", list->Next());
	printf_s("list.Next() = %s\n", list->Next());
	printf_s("list.Next() = %s\n", list->Next());

	printf_s("list.First() = %s\n", list->First());
	printf_s("list.Pop() = %s\n", list->Pop());
	printf_s("list.First() = %s\n", list->First());

	list->Push("Hola");

	list->Reset();
	printf_s("list reset!\n");

	printf_s("list.First() = %s\n", list->First());
	printf_s("list.Next() = %s\n", list->Next());

	//copy constructor
	list->Push("Hola");
	list->Push("que");

	TList *list2 = new TList(*list);

	printf_s("list2.First() = %s\n", list2->First());
	printf_s("list2.Next() = %s\n", list2->Next());

	list2->Push("tal?");
	printf_s("list2.Next() = %s\n", list2->Next());

	delete list2;

	list->Push("tal");
	list->Push("estas?");

	//TList GetReverseList(TList lstSrc)
	TList listRev = GetReverseList(*list);

	printf_s("listRev.First() = %s\n", listRev.First());
	printf_s("listRev.Next() = %s\n", listRev.Next());
	printf_s("listRev.Next() = %s\n", listRev.Next());
	printf_s("listRev.Next() = %s\n", listRev.Next());

	//TList * GetReverseList(TList &lstSrc, TList *listCopy)
	//this is the way to avoid returning an object in the Stack
	TList * listInv = new TList();

	GetReverseList(*list, listInv);
	printf_s("listInv.First() = %s\n", listInv->First());
	printf_s("listInv.Next() = %s\n", listInv->Next());
	printf_s("listInv.Next() = %s\n", listInv->Next());
	printf_s("listInv.Next() = %s\n", listInv->Next());

	delete list;
	delete listInv;

	getchar();
}