void KdmRect::drawContents( TQPainter *p, const TQRect &r ) { // choose the correct rect class RectStruct::RectClass *rClass = &rect.normal; if (state == Sactive && rect.active.present) { rClass = &rect.active; } if (state == Sprelight && rect.prelight.present) { rClass = &rect.prelight; } if (rClass->alpha <= 0 || !rClass->color.isValid()) { return; } if (rClass->alpha == 1) { p->fillRect( area, TQBrush( rClass->color ) ); } else { // if (!argb_visual_available) { // Software blend only (no compositing support) TQRect backRect = r; backRect.moveBy( area.x(), area.y() ); TQPixmap backPixmap( backRect.size() ); bitBlt( &backPixmap, TQPoint( 0, 0 ), p->device(), backRect ); TQImage backImage = backPixmap.convertToImage(); KImageEffect::blend( rClass->color, backImage, rClass->alpha ); p->drawImage( backRect.x(), backRect.y(), backImage ); // area.moveBy(1,1); // } // else { // // We have compositing support! // } } }