コード例 #1
0
ファイル: sceNpTrophy.cpp プロジェクト: BlastarIndia/rpcs3
int sceNpTrophyRegisterContext(u32 context, u32 handle, u32 statusCb_addr, u32 arg_addr, u64 options)
{
	sceNpTrophy.Warning("sceNpTrophyRegisterContext(context=%d, handle=%d, statusCb_addr=0x%x, arg_addr=0x%x, options=0x%llx)",
		context, handle, statusCb_addr, arg_addr, options);

	if (!(s_npTrophyInstance.m_bInitialized))
		return SCE_NP_TROPHY_ERROR_NOT_INITIALIZED;
	if (!Memory.IsGoodAddr(statusCb_addr))
		return SCE_NP_TROPHY_ERROR_INVALID_ARGUMENT;
	if (options & (~(u64)1))
		return SCE_NP_TROPHY_ERROR_NOT_SUPPORTED;
	if (context >= s_npTrophyInstance.contexts.size())
		return SCE_NP_TROPHY_ERROR_UNKNOWN_CONTEXT;
	// TODO: There are other possible errors

	sceNpTrophyInternalContext& ctxt = s_npTrophyInstance.contexts[context];
	if (!ctxt.trp_stream)
		return SCE_NP_TROPHY_ERROR_CONF_DOES_NOT_EXIST;

	TRPLoader trp(*(ctxt.trp_stream));
	if (!trp.LoadHeader())
		return SCE_NP_TROPHY_ERROR_ILLEGAL_UPDATE;

	// Rename or discard certain entries based on the files found
	char target [32];
	sprintf(target, "TROP_%02d.SFM", Ini.SysLanguage.GetValue());

	if (trp.ContainsEntry(target)) {
		trp.RemoveEntry("TROPCONF.SFM");
		trp.RemoveEntry("TROP.SFM");
		trp.RenameEntry(target, "TROPCONF.SFM");
	}
	else if (trp.ContainsEntry("TROP.SFM")) {
		trp.RemoveEntry("TROPCONF.SFM");
		trp.RenameEntry("TROP.SFM", "TROPCONF.SFM");
	}
	else if (!trp.ContainsEntry("TROPCONF.SFM")) {
		return SCE_NP_TROPHY_ERROR_ILLEGAL_UPDATE;
	}

	// Discard unnecessary TROP_XX.SFM files
	for (int i=0; i<=18; i++) {
		sprintf(target, "TROP_%02d.SFM", i);
		if (i != Ini.SysLanguage.GetValue())
			trp.RemoveEntry(target);
	}

	// TODO: Get the path of the current user
	std::string trophyPath = "/dev_hdd0/home/00000001/trophy/" + ctxt.trp_name;
	if (!trp.Install(trophyPath))
		return SCE_NP_TROPHY_ERROR_ILLEGAL_UPDATE;
	
	TROPUSRLoader* tropusr = new TROPUSRLoader();
	tropusr->Load(trophyPath + "/TROPUSR.DAT", trophyPath + "/TROPCONF.SFM");
	ctxt.tropusr = tropusr;

	// TODO: Callbacks
	
	return CELL_OK;
}
コード例 #2
0
ファイル: sceNpTrophy.cpp プロジェクト: Arkaran99/rpcs3
int sceNpTrophyRegisterContext(u32 context, u32 handle, vm::ptr<SceNpTrophyStatusCallback> statusCb, u32 arg_addr, u64 options)
{
	sceNpTrophy->Warning("sceNpTrophyRegisterContext(context=%d, handle=%d, statusCb_addr=0x%x, arg_addr=0x%x, options=0x%llx)",
		context, handle, statusCb.addr(), arg_addr, options);

	if (!(sceNpTrophyInstance.m_bInitialized))
		return SCE_NP_TROPHY_ERROR_NOT_INITIALIZED;
	if (options & (~(u64)1))
		return SCE_NP_TROPHY_ERROR_NOT_SUPPORTED;
	if (context >= sceNpTrophyInstance.contexts.size())
		return SCE_NP_TROPHY_ERROR_UNKNOWN_CONTEXT;
	// TODO: There are other possible errors

	sceNpTrophyInternalContext& ctxt = sceNpTrophyInstance.contexts[context];
	if (!ctxt.trp_stream)
		return SCE_NP_TROPHY_ERROR_CONF_DOES_NOT_EXIST;

	TRPLoader trp(*(ctxt.trp_stream));
	if (!trp.LoadHeader())
		return SCE_NP_TROPHY_ERROR_ILLEGAL_UPDATE;

	// Rename or discard certain entries based on the files found
	const size_t kTargetBufferLength = 31;
	char target[kTargetBufferLength+1];
	target[kTargetBufferLength] = 0;
	strcpy_trunc(target, fmt::Format("TROP_%02d.SFM", Ini.SysLanguage.GetValue()));

	if (trp.ContainsEntry(target)) {
		trp.RemoveEntry("TROPCONF.SFM");
		trp.RemoveEntry("TROP.SFM");
		trp.RenameEntry(target, "TROPCONF.SFM");
	}
	else if (trp.ContainsEntry("TROP.SFM")) {
		trp.RemoveEntry("TROPCONF.SFM");
		trp.RenameEntry("TROP.SFM", "TROPCONF.SFM");
	}
	else if (!trp.ContainsEntry("TROPCONF.SFM")) {
		return SCE_NP_TROPHY_ERROR_ILLEGAL_UPDATE;
	}

	// Discard unnecessary TROP_XX.SFM files
	for (int i=0; i<=18; i++) {
		strcpy_trunc(target, fmt::Format("TROP_%02d.SFM", i));
		if (i != Ini.SysLanguage.GetValue())
			trp.RemoveEntry(target);
	}

	// TODO: Get the path of the current user
	std::string trophyPath = "/dev_hdd0/home/00000001/trophy/" + ctxt.trp_name;
	if (!trp.Install(trophyPath))
		return SCE_NP_TROPHY_ERROR_ILLEGAL_UPDATE;
	
	TROPUSRLoader* tropusr = new TROPUSRLoader();
	std::string trophyUsrPath = trophyPath + "/TROPUSR.DAT";
	std::string trophyConfPath = trophyPath + "/TROPCONF.SFM";
	tropusr->Load(trophyUsrPath, trophyConfPath);
	ctxt.tropusr.reset(tropusr);

	// TODO: Callbacks
	statusCb(context, SCE_NP_TROPHY_STATUS_INSTALLED, 100, 100, arg_addr);
	statusCb(context, SCE_NP_TROPHY_STATUS_PROCESSING_COMPLETE, 100, 100, arg_addr);
	
	return CELL_OK;
}
コード例 #3
0
ファイル: sceNpTrophy.cpp プロジェクト: Maheshan/rpcs3
s32 sceNpTrophyRegisterContext(PPUThread& CPU, u32 context, u32 handle, vm::ptr<SceNpTrophyStatusCallback> statusCb, vm::ptr<u32> arg, u64 options)
{
	sceNpTrophy.Error("sceNpTrophyRegisterContext(context=0x%x, handle=0x%x, statusCb=*0x%x, arg=*0x%x, options=0x%llx)", context, handle, statusCb, arg, options);

	const auto ctxt = idm::get<trophy_context_t>(context);

	if (!ctxt)
	{
		sceNpTrophy.Error("sceNpTrophyRegisterContext(): SCE_NP_TROPHY_ERROR_UNKNOWN_CONTEXT");
		return SCE_NP_TROPHY_ERROR_UNKNOWN_CONTEXT;
	}

	const auto hndl = idm::get<trophy_handle_t>(handle);

	if (!hndl)
	{
		sceNpTrophy.Error("sceNpTrophyRegisterContext(): SCE_NP_TROPHY_ERROR_UNKNOWN_HANDLE");
		return SCE_NP_TROPHY_ERROR_UNKNOWN_HANDLE;
	}

	TRPLoader trp(*ctxt->trp_stream);
	if (!trp.LoadHeader())
	{
		sceNpTrophy.Error("sceNpTrophyRegisterContext(): SCE_NP_TROPHY_ERROR_ILLEGAL_UPDATE");
		return SCE_NP_TROPHY_ERROR_ILLEGAL_UPDATE;
	}

	// Rename or discard certain entries based on the files found
	const size_t kTargetBufferLength = 31;
	char target[kTargetBufferLength + 1];
	target[kTargetBufferLength] = 0;
	strcpy_trunc(target, fmt::format("TROP_%02d.SFM", Ini.SysLanguage.GetValue()));

	if (trp.ContainsEntry(target))
	{
		trp.RemoveEntry("TROPCONF.SFM");
		trp.RemoveEntry("TROP.SFM");
		trp.RenameEntry(target, "TROPCONF.SFM");
	}
	else if (trp.ContainsEntry("TROP.SFM"))
	{
		trp.RemoveEntry("TROPCONF.SFM");
		trp.RenameEntry("TROP.SFM", "TROPCONF.SFM");
	}
	else if (!trp.ContainsEntry("TROPCONF.SFM"))
	{
		return SCE_NP_TROPHY_ERROR_ILLEGAL_UPDATE;
	}

	// Discard unnecessary TROP_XX.SFM files
	for (s32 i = 0; i <= 18; i++)
	{
		strcpy_trunc(target, fmt::format("TROP_%02d.SFM", i));
		if (i != Ini.SysLanguage.GetValue())
		{
			trp.RemoveEntry(target);
		}
	}

	// TODO: Get the path of the current user
	std::string trophyPath = "/dev_hdd0/home/00000001/trophy/" + ctxt->trp_name;
	if (!trp.Install(trophyPath))
	{
		sceNpTrophy.Error("sceNpTrophyRegisterContext(): SCE_NP_TROPHY_ERROR_ILLEGAL_UPDATE");
		return SCE_NP_TROPHY_ERROR_ILLEGAL_UPDATE;
	}
	
	TROPUSRLoader* tropusr = new TROPUSRLoader();
	std::string trophyUsrPath = trophyPath + "/TROPUSR.DAT";
	std::string trophyConfPath = trophyPath + "/TROPCONF.SFM";
	tropusr->Load(trophyUsrPath, trophyConfPath);
	ctxt->tropusr.reset(tropusr);

	// TODO: Callbacks
	statusCb(CPU, context, SCE_NP_TROPHY_STATUS_INSTALLED, 100, 100, arg);
	statusCb(CPU, context, SCE_NP_TROPHY_STATUS_PROCESSING_COMPLETE, 100, 100, arg);
	
	return CELL_OK;
}
コード例 #4
0
ファイル: sceNpTrophy.cpp プロジェクト: mpm11011/rpcs3
error_code sceNpTrophyRegisterContext(ppu_thread& ppu, u32 context, u32 handle, vm::ptr<SceNpTrophyStatusCallback> statusCb, vm::ptr<void> arg, u64 options)
{
	sceNpTrophy.error("sceNpTrophyRegisterContext(context=0x%x, handle=0x%x, statusCb=*0x%x, arg=*0x%x, options=0x%llx)", context, handle, statusCb, arg, options);

	if (!statusCb)
	{
		return SCE_NP_TROPHY_ERROR_INVALID_ARGUMENT;
	}

	const auto ctxt = idm::get<trophy_context_t>(context);

	if (!ctxt)
	{
		return SCE_NP_TROPHY_ERROR_UNKNOWN_CONTEXT;
	}

	const auto hndl = idm::get<trophy_handle_t>(handle);

	if (!hndl)
	{
		return SCE_NP_TROPHY_ERROR_UNKNOWN_HANDLE;
	}

	TRPLoader trp(ctxt->trp_stream);
	if (!trp.LoadHeader())
	{
		return SCE_NP_TROPHY_ERROR_ILLEGAL_UPDATE;
	}

	// Rename or discard certain entries based on the files found
	const size_t kTargetBufferLength = 31;
	char target[kTargetBufferLength + 1];
	target[kTargetBufferLength] = 0;
	strcpy_trunc(target, fmt::format("TROP_%02d.SFM", static_cast<s32>(g_cfg.sys.language)));

	if (trp.ContainsEntry(target))
	{
		trp.RemoveEntry("TROPCONF.SFM");
		trp.RemoveEntry("TROP.SFM");
		trp.RenameEntry(target, "TROPCONF.SFM");
	}
	else if (trp.ContainsEntry("TROP.SFM"))
	{
		trp.RemoveEntry("TROPCONF.SFM");
		trp.RenameEntry("TROP.SFM", "TROPCONF.SFM");
	}
	else if (!trp.ContainsEntry("TROPCONF.SFM"))
	{
		return SCE_NP_TROPHY_ERROR_ILLEGAL_UPDATE;
	}

	// Discard unnecessary TROP_XX.SFM files
	for (s32 i = 0; i <= 18; i++)
	{
		strcpy_trunc(target, fmt::format("TROP_%02d.SFM", i));
		if (i != g_cfg.sys.language)
		{
			trp.RemoveEntry(target);
		}
	}

	std::string trophyPath = "/dev_hdd0/home/" + Emu.GetUsr() + "/trophy/" + ctxt->trp_name;
	if (!trp.Install(trophyPath))
	{
		return SCE_NP_TROPHY_ERROR_ILLEGAL_UPDATE;
	}

	TROPUSRLoader* tropusr = new TROPUSRLoader();
	std::string trophyUsrPath = trophyPath + "/TROPUSR.DAT";
	std::string trophyConfPath = trophyPath + "/TROPCONF.SFM";
	tropusr->Load(trophyUsrPath, trophyConfPath);
	ctxt->tropusr.reset(tropusr);

	// TODO: Callbacks
	// From RE-ing a game's state machine, it seems the possible order is one of the following:
	// * Install (Not installed)  - Setup - Progress * ? - Finalize - Complete - Installed
	// * Reinstall (Corrupted)    - Setup - Progress * ? - Finalize - Complete - Installed
	// * Update (Required update) - Setup - Progress * ? - Finalize - Complete - Installed
	// * Installed
	// We will go with the easy path of Installed, and that's it.

	auto statuses = {SCE_NP_TROPHY_STATUS_NOT_INSTALLED,
					 SCE_NP_TROPHY_STATUS_PROCESSING_SETUP,
					 SCE_NP_TROPHY_STATUS_PROCESSING_PROGRESS,
					 SCE_NP_TROPHY_STATUS_PROCESSING_FINALIZE,
					 SCE_NP_TROPHY_STATUS_PROCESSING_COMPLETE};

	for (auto status : statuses)
	{
		if (statusCb(ppu, context, status, 100, 100, arg) < 0)
		{
			return SCE_NP_TROPHY_ERROR_PROCESSING_ABORTED;
		}
	}

	return CELL_OK;
}