bool AndroidProjectGenerator::GenerateLocalProperties() { ToolEnvironment* tenv = GetSubsystem<ToolEnvironment>(); ToolPrefs* prefs = tenv->GetToolPrefs(); String sdkPath = prefs->GetAndroidSDKPath(); if (!sdkPath.Length()) { errorText_ = "Invalid Android SDK Path"; return false; } String props; props.AppendWithFormat("sdk.dir=%s", sdkPath.CString()); File file(context_, buildPath_ + "/local.properties", FILE_WRITE); if (!file.IsOpen()) return false; file.Write(props.CString(), props.Length()); return true; }
void BuildAndroid::RunADBInstall() { ToolEnvironment* tenv = GetSubsystem<ToolEnvironment>(); ToolPrefs* prefs = tenv->GetToolPrefs(); SubprocessSystem* subs = GetSubsystem<SubprocessSystem>(); String adbCommand = platformAndroid_->GetADBCommand(); Vector<String> args; if ( prefs->GetReleaseCheck() > 2 ) // install release apk args = String("install -r ./bin/Atomic-release.apk").Split(' '); else args = String("install -r ./bin/Atomic-debug.apk").Split(' '); currentBuildPhase_ = ADBInstall; Subprocess* subprocess = subs->Launch(adbCommand, args, buildPath_); if (!subprocess) { FailBuild("APK Device Installation operation did not launch successfully."); return; } VariantMap buildOutput; buildOutput[BuildOutput::P_TEXT] = "\n\n<color #D4FB79>Installing on Android Device</color>\n\n"; SendEvent(E_BUILDOUTPUT, buildOutput); SubscribeToEvent(subprocess, E_SUBPROCESSCOMPLETE, ATOMIC_HANDLER(BuildAndroid, HandleRunADBInstallComplete)); SubscribeToEvent(subprocess, E_SUBPROCESSOUTPUT, ATOMIC_HANDLER(BuildBase, HandleSubprocessOutputEvent)); }
bool AndroidProjectGenerator::GenerateLocalProperties( ) { ToolEnvironment* tenv = GetSubsystem<ToolEnvironment>(); ToolPrefs* prefs = tenv->GetToolPrefs(); String sdkPath = prefs->GetAndroidSDKPath(); if (!sdkPath.Length()) { errorText_ = "Invalid Android SDK Path, select the path in Build Settings."; return false; } String props; props.AppendWithFormat("sdk.dir=%s", sdkPath.CString()); File file(context_, buildPath_ + "/local.properties", FILE_WRITE); if (!file.IsOpen()) { errorText_ = "Project generator unable to open file " + buildPath_ + "/local.properties "; return false; } file.Write(props.CString(), props.Length()); if ( prefs->GetReleaseCheck() > 2 ) // if release index is set ... { FileSystem* fileSystem = GetSubsystem<FileSystem>(); String Reldir = prefs->GetReleasePath(); if (!fileSystem->DirExists(Reldir)) { errorText_ = "Invalid Release Path, select the path in Build Settings."; return false; } String antname = Reldir + "/ant.properties"; if ( !fileSystem->FileExists ( antname) ) { errorText_ = "The file ant.properties not found in " + Reldir + ", unable to generate Release APK."; return false; } if ( !buildBase_->BuildCopyFile ( antname, buildPath_ + "/ant.properties" )) return false; } return true; }
bool AndroidProjectGenerator::CopyDebugGdbserver() { ToolEnvironment* tenv = GetSubsystem<ToolEnvironment>(); ToolPrefs* prefs = tenv->GetToolPrefs(); // include gdbserver in APK if ( prefs->GetReleaseCheck() == 1 || prefs->GetReleaseCheck() == 2 ) { String ndkPath = prefs->GetNdkPath(); if (ndkPath.Empty()) { errorText_ = "NDK path not entered, this is required to add gdbserver to APK"; return false; } FileSystem* fileSystem = GetSubsystem<FileSystem>(); if (!fileSystem->DirExists(ndkPath)) { errorText_ = "Invalid NDK Path, can not add gdbserver to APK."; return false; } // copy gdbserver file String gsstring = ndkPath + "/prebuilt/android-arm/gdbserver/gdbserver"; // assume arm type abi String destDir = buildPath_ + "/libs/armeabi-v7a"; // assume armeabi-v7a abi type if ( !fileSystem->FileExists (gsstring) ) { errorText_ = "gdbserver not found as " + gsstring; return false; } if ( prefs->GetReleaseCheck() == 1 ) // Debug Source with gdbserver { if ( !buildBase_->BuildCopyFile ( gsstring, destDir + "/gdbserver")) return false; } else if ( prefs->GetReleaseCheck() == 2 ) // Debug Source with libgdbserver.so { if ( !buildBase_->BuildCopyFile ( gsstring, destDir + "/libgdbserver.so")) return false; } } return true; }
void BuildAndroid::RunAntDebug() { ToolEnvironment* tenv = GetSubsystem<ToolEnvironment>(); SubprocessSystem* subs = GetSubsystem<SubprocessSystem>(); ToolPrefs* tprefs = tenv->GetToolPrefs(); Poco::Process::Env env; String buildApk = "debug"; // the default if ( tprefs->GetReleaseCheck() > 2 ) // create release apk buildApk = "release"; #ifdef ATOMIC_PLATFORM_OSX String antCommand = tprefs->GetAntPath(); Vector<String> args; args.Push(buildApk); #endif #ifdef ATOMIC_PLATFORM_WINDOWS // C:\ProgramData\Oracle\Java\javapath; Vector<String> args; String antCommand = "cmd"; String antPath = tprefs->GetAntPath() + "/ant.bat"; env["JAVA_HOME"] = tprefs->GetJDKRootPath().CString(); // ant is a batch file on windows, so have to run with cmd /c args.Push("/c"); args.Push("\"" + antPath + "\""); args.Push(buildApk); #endif #ifdef ATOMIC_PLATFORM_LINUX String antCommand = tprefs->GetAntPath(); if ( antCommand.Empty() ) // user didnt fill it out, use installed one { antCommand = "/usr/bin/ant"; // system default if installed } else { antCommand.Append("/ant"); } FileSystem* fileSystem = GetSubsystem<FileSystem>(); if ( !fileSystem->FileExists ( antCommand) ) { FailBuild("The ant program can not be found, check the Ant Path in Build Settings."); } Vector<String> args; args.Push(buildApk); #endif currentBuildPhase_ = AntBuildDebug; Subprocess* subprocess = subs->Launch(antCommand, args, buildPath_, env); if (!subprocess) { FailBuild("The ant build operation did not launch successfully."); return; } VariantMap buildOutput; buildOutput[BuildOutput::P_TEXT] = "<color #D4FB79>Starting Android " + buildApk + " Deployment</color>\n\n"; SendEvent(E_BUILDOUTPUT, buildOutput); SubscribeToEvent(subprocess, E_SUBPROCESSCOMPLETE, ATOMIC_HANDLER(BuildAndroid, HandleAntDebugComplete)); SubscribeToEvent(subprocess, E_SUBPROCESSOUTPUT, ATOMIC_HANDLER(BuildBase, HandleSubprocessOutputEvent)); }