/** Returns the locally connected server we must route a * message through to reach server 'ServerName'. This * only applies to one-to-one and not one-to-many routing. * See the comments for the constructor of TreeServer * for more details. */ TreeServer* SpanningTreeUtilities::BestRouteTo(const std::string &ServerName) { TreeServer* Found = FindServer(ServerName); if (Found) { return Found->GetRoute(); } else { // Cheat a bit. This allows for (better) working versions of routing commands with nick based prefixes, without hassle User *u = ServerInstance->FindNick(ServerName); if (u) { Found = FindServer(u->server); if (Found) return Found->GetRoute(); } return NULL; } }
CmdResult CommandUID::Handle(const parameterlist ¶ms, User* serversrc) { SpanningTreeUtilities* Utils = ((ModuleSpanningTree*)(Module*)creator)->Utils; /** Do we have enough parameters: * 0 1 2 3 4 5 6 7 8 9 (n-1) * UID uuid age nick host dhost ident ip.string signon +modes (modepara) :gecos */ time_t age_t = ConvToInt(params[1]); time_t signon = ConvToInt(params[7]); std::string empty; const std::string& modestr = params[8]; TreeServer* remoteserver = Utils->FindServer(serversrc->server); if (!remoteserver) return CMD_INVALID; /* Is this a valid UID, and not misrouted? */ if (params[0].length() != 9 || params[0].substr(0,3) != serversrc->uuid) return CMD_INVALID; /* Check parameters for validity before introducing the client, discovered by dmb */ if (!age_t) return CMD_INVALID; if (!signon) return CMD_INVALID; if (modestr[0] != '+') return CMD_INVALID; TreeSocket* sock = remoteserver->GetRoute()->GetSocket(); /* check for collision */ user_hash::iterator iter = ServerInstance->Users->clientlist->find(params[2]); if (iter != ServerInstance->Users->clientlist->end()) { /* * Nick collision. */ int collide = sock->DoCollision(iter->second, age_t, params[5], params[6], params[0]); ServerInstance->Logs->Log("m_spanningtree",LOG_DEBUG,"*** Collision on %s, collide=%d", params[2].c_str(), collide); if (collide != 1) { /* remote client lost, make sure we change their nick for the hash too * * This alters the line that will be sent to other servers, which * commands normally shouldn't do; hence the required const_cast. */ const_cast<parameterlist&>(params)[2] = params[0]; } } /* IMPORTANT NOTE: For remote users, we pass the UUID in the constructor. This automatically * sets it up in the UUID hash for us. */ User* _new = NULL; try { _new = new RemoteUser(params[0], remoteserver->GetName()); } catch (...) { ServerInstance->Logs->Log("m_spanningtree", LOG_DEFAULT, "Duplicate UUID %s in client introduction", params[0].c_str()); return CMD_INVALID; } (*(ServerInstance->Users->clientlist))[params[2]] = _new; _new->nick = params[2]; _new->host = params[3]; _new->dhost = params[4]; _new->ident = params[5]; _new->fullname = params[params.size() - 1]; _new->registered = REG_ALL; _new->signon = signon; _new->age = age_t; unsigned int paramptr = 9; // Accept more '+' chars, for now std::string::size_type pos = modestr.find_first_not_of('+'); for (std::string::const_iterator v = modestr.begin()+pos; v != modestr.end(); ++v) { /* For each mode thats set, find the mode handler and set it on the new user */ ModeHandler* mh = ServerInstance->Modes->FindMode(*v, MODETYPE_USER); if (!mh) { ServerInstance->Logs->Log("m_spanningtree", LOG_DEFAULT, "Unrecognised mode '%c' for a user in UID, dropping link", *v); return CMD_INVALID; } if (mh->GetNumParams(true)) { if (paramptr >= params.size() - 1) return CMD_INVALID; std::string mp = params[paramptr++]; /* IMPORTANT NOTE: * All modes are assumed to succeed here as they are being set by a remote server. * Modes CANNOT FAIL here. If they DO fail, then the failure is ignored. This is important * to note as all but one modules currently cannot ever fail in this situation, except for * m_servprotect which specifically works this way to prevent the mode being set ANYWHERE * but here, at client introduction. You may safely assume this behaviour is standard and * will not change in future versions if you want to make use of this protective behaviour * yourself. */ mh->OnModeChange(_new, _new, NULL, mp, true); } else mh->OnModeChange(_new, _new, NULL, empty, true); _new->SetMode(*v, true); } _new->SetClientIP(params[6].c_str()); ServerInstance->Users->AddGlobalClone(_new); remoteserver->UserCount++; bool dosend = true; if ((Utils->quiet_bursts && remoteserver->bursting) || ServerInstance->SilentULine(_new->server)) dosend = false; if (dosend) ServerInstance->SNO->WriteToSnoMask('C',"Client connecting at %s: %s (%s) [%s]", _new->server.c_str(), _new->GetFullRealHost().c_str(), _new->GetIPString().c_str(), _new->fullname.c_str()); FOREACH_MOD(I_OnPostConnect,OnPostConnect(_new)); return CMD_SUCCESS; }